修改广告
This commit is contained in:
parent
392ecf7030
commit
d178f497db
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@ -17581,7 +17581,7 @@
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"_srcBlendFactor": 770,
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"_dstBlendFactor": 771,
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"_spriteFrame": {
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"__uuid__": "ab9b1a6d-9c1b-4d87-ba50-43dbe414eb7f"
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"__uuid__": "b51c6577-3f31-4777-bf4a-6bfad58f0612"
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},
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"_type": 0,
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"_sizeMode": 1,
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@ -1983,68 +1983,38 @@ export default class MapConroler extends cc.Component {
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ad_placement_name: "2000", //内部广告位名称
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current_page: "GameScene" //所在页面
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}
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// let coin = 500;
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if (type == "time") {
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if (cc.fx.GameTool.canObtainByShare("reviveTime")) {
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cc.fx.GameTool.shareToWX(this.runRewive(data))
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if (typeof wx !== 'undefined' && wx !== null) {
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if (type == "time") {
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if (cc.fx.GameTool.canObtainByShare("reviveTime")) {
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cc.fx.GameTool.shareToWX(this.runRewive(data))
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} else {
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cc.fx.GameTool.onShowVideo(this.runRewive(data), overData)
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}
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}
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else if (type == "boom") {
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if (cc.fx.GameTool.canObtainByShare("removeBomb")) {
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cc.fx.GameTool.shareToWX(this.runRewive(data))
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} else {
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cc.fx.GameTool.onShowVideo(this.runRewive(data), overData)
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}
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}
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else if (type == "lock") {
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if (cc.fx.GameTool.canObtainByShare("openDoor")) {
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cc.fx.GameTool.shareToWX(this.runRewive(data))
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} else {
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cc.fx.GameTool.onShowVideo(this.runRewive(data), overData)
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}
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}
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else if (type == "revolving") {
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if (cc.fx.GameTool.canObtainByShare("removeJam")) {
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cc.fx.GameTool.shareToWX(this.runRewive(data))
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} else {
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cc.fx.GameTool.onShowVideo(this.runRewive(data), overData)
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}
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} else {
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cc.fx.GameTool.onShowVideo(this.runRewive(data), overData)
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// this.runRewive(data);
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}
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}
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else if (type == "boom") {
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if (cc.fx.GameTool.canObtainByShare("removeBomb")) {
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cc.fx.GameTool.shareToWX(this.runRewive(data))
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} else {
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cc.fx.GameTool.onShowVideo(this.runRewive(data), overData)
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}
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}
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else if (type == "lock") {
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if (cc.fx.GameTool.canObtainByShare("openDoor")) {
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cc.fx.GameTool.shareToWX(this.runRewive(data))
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} else {
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cc.fx.GameTool.onShowVideo(this.runRewive(data), overData)
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}
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}
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else if (type == "revolving") {
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if (cc.fx.GameTool.canObtainByShare("removeJam")) {
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cc.fx.GameTool.shareToWX(this.runRewive(data))
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} else {
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cc.fx.GameTool.onShowVideo(this.runRewive(data), overData)
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}
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} else {
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// this.runRewive(data);
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}
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// if (type == "time") {
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// if (cc.fx.GameConfig.GM_INFO.review == 1) coin = 1000;
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// else if (cc.fx.GameConfig.GM_INFO.review == 2) coin = 1500;
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// }
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// else if (type == "boom") {
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// if (cc.fx.GameConfig.GM_INFO.reviewBoom == 1) coin = 1000;
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// else if (cc.fx.GameConfig.GM_INFO.reviewBoom == 2) coin = 1500;
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// }
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// else if (type == "lock") {
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// if (cc.fx.GameConfig.GM_INFO.reviewDoor == 1) coin = 1000;
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// else if (cc.fx.GameConfig.GM_INFO.reviewDoor == 2) coin = 1500;
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// }
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// else if (type == "revolving") {
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// if (cc.fx.GameConfig.GM_INFO.reviewDoor == 1) coin = 1000;
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// else if (cc.fx.GameConfig.GM_INFO.reviewDoor == 2) coin = 1500;
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// }
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// data.coin = -coin;
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// // console.log("自身金币:",cc.fx.GameConfig.GM_INFO.coin,"消耗金币:",coin);
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// if (cc.fx.GameConfig.GM_INFO.coin < Math.abs(coin)) {
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// MiniGameSdk.API.showToast("金币不足,无法加时间");
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// setTimeout(() => {
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// // this.openShop();
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// console.log("调用金币, 需删除");
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// this.reviewState = false;
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// }, 500);
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// return;
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// }
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// else {
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// this.runRewive(data);
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// }
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}
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//执行复活函数
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@ -2056,6 +2026,7 @@ export default class MapConroler extends cc.Component {
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id: "2000",
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num: 1
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}
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cc.fx.GameTool.shushu_Track("resource_get", dataTemp);
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// const dataTemp2 = {
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// change_reason: "游戏内复活消耗金币",
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@ -2074,22 +2045,33 @@ export default class MapConroler extends cc.Component {
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//// this.updateCoin();
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// NumberToImage.numberToImageNodes(cc.fx.GameConfig.GM_INFO.coin, 30, 15, "coin_", this.coin, true);
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if (data.type == "time") {
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if (cc.fx.GameConfig.GM_INFO.review < 2)
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if (cc.fx.GameConfig.GM_INFO.review < 2) {
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cc.fx.GameConfig.GM_INFO.review += 1;
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cc.fx.GameTool.addShareCount("reviveTime")
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}
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}
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else if (data.type == "boom") {
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if (cc.fx.GameConfig.GM_INFO.reviewBoom < 2)
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if (cc.fx.GameConfig.GM_INFO.reviewBoom < 2) {
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cc.fx.GameConfig.GM_INFO.reviewBoom += 1;
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cc.fx.GameTool.addShareCount("removeBomb")
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}
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}
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else if (data.type == "lock") {
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this.changeState(true);
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if (cc.fx.GameConfig.GM_INFO.reviewDoor < 2)
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if (cc.fx.GameConfig.GM_INFO.reviewDoor < 2) {
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cc.fx.GameConfig.GM_INFO.reviewDoor += 1;
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cc.fx.GameTool.addShareCount("openDoor")
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}
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}
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else if (data.type == "revolving") {
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this.changeRevolvingWall();
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if (cc.fx.GameConfig.GM_INFO.reviewDoor < 2)
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if (cc.fx.GameConfig.GM_INFO.reviewDoor < 2) {
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cc.fx.GameConfig.GM_INFO.reviewDoor += 1;
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cc.fx.GameTool.addShareCount("removeJam")
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}
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}
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if (this.node.parent.getChildByName("Ice").active) {
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@ -281,6 +281,7 @@ export namespace MiniGameSdk {
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* @returns
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*/
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show(onResult: (res: EAdVideoResult, count: number) => void, target?: any, maxVideoCount: number = 3, video_data: any = null): void {
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console.log("调用广告显示");
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let callback = (state: EAdVideoResult, count: number) => {
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// 确保广告实例被清理
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if (this._adVideo) {
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@ -98,6 +98,8 @@ export default class NewClass extends cc.Component {
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cc.fx.GameTool.setUserHealth(0, (data) => {
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cc.fx.GameTool.getHealth(null);
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})
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cc.fx.GameTool.addShareCount("health")
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}
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if (cc.fx.GameTool.canObtainByShare("health")) {
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@ -700,7 +700,9 @@ var GameTool = {
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compensate: false
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}
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cc.fx.GameTool.shushu_Track("resource_get", data);
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if (propid == 2001) cc.fx.GameTool.addShareCount("freeze")
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else if (propid == 2002) cc.fx.GameTool.addShareCount("hammer")
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else if (propid == 2003) cc.fx.GameTool.addShareCount("magicWand")
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callback();
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}
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let video_data = {
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@ -1472,62 +1474,70 @@ var GameTool = {
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},
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onShowVideo(callback: Function, videoData: any) {
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let requestData = {
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ad_type: "激励视频", //广告类型
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ad_placement_name: videoData.ad_placement_name, //内部广告位名称 //2000复活 道具 2001 2002 2003
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ad_placement_id: "adunit-32a23bc2b2f4ee0a", //内部广告位ID
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current_page: videoData.current_page, //所在页面
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}
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cc.fx.GameTool.shushu_Track("ad_request", requestData);
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cc.fx.GameConfig.GM_INFO.videoTime = Math.floor(Date.now() / 1000);
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MiniGameSdk.AdvertManager.instance.showVideo('adunit-32a23bc2b2f4ee0a', videoData, (res: MiniGameSdk.EAdVideoResult, count: number) => {
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console.log('用户看的视频广告个数是:', count);
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// 根据用户观看广告的结果,执行不同的逻辑s
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console.log('用户观看视频广告结果:', res);
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let duration = Math.floor(Date.now() / 1000) - cc.fx.GameConfig.GM_INFO.videoTime;
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if (duration <= 0) duration = 0;
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let data = {
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if (typeof wx !== 'undefined' && wx !== null) {
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let requestData = {
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ad_type: "激励视频", //广告类型
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ad_placement_name: videoData.ad_placement_name, //内部广告位名称 //2000复活 道具 2001 2002 2003
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ad_placement_id: "adunit-32a23bc2b2f4ee0a", //内部广告位ID
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current_page: videoData.current_page, //所在页面
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ad_duration: duration, //广告展示时长
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ad_play_duration: 30, //广告播放时长
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is_complete_play: false //是否完整播放
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current_page: videoData.current_page, //所在页面
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}
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switch (res) {
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case MiniGameSdk.EAdVideoResult.ACCEPT:
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data.is_complete_play = true;
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// MiniGameSdk.API.showToast('用户看完广告,可以奖励');
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cc.fx.GameTool.shushu_Track("ad_close", data);
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callback();
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break;
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case MiniGameSdk.EAdVideoResult.REJECT:
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data.is_complete_play = false;
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MiniGameSdk.API.showToast('广告中断,未获得奖励');
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cc.fx.GameTool.shushu_Track("ad_close", data);
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break;
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case MiniGameSdk.EAdVideoResult.ERROR:
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MiniGameSdk.API.showToast('广告加载失败,请稍后再试');
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cc.fx.GameTool.shushu_Track("ad_close", data);
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break;
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default:
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// 其他情况,不作处理
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break;
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}
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});
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cc.fx.GameTool.shushu_Track("ad_request", requestData);
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cc.fx.GameConfig.GM_INFO.videoTime = Math.floor(Date.now() / 1000);
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MiniGameSdk.AdvertManager.instance.showVideo('adunit-32a23bc2b2f4ee0a', videoData, (res: MiniGameSdk.EAdVideoResult, count: number) => {
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console.log('用户看的视频广告个数是:', count);
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// 根据用户观看广告的结果,执行不同的逻辑s
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console.log('用户观看视频广告结果:', res);
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let duration = Math.floor(Date.now() / 1000) - cc.fx.GameConfig.GM_INFO.videoTime;
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if (duration <= 0) duration = 0;
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let data = {
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ad_type: "激励视频", //广告类型
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ad_placement_name: videoData.ad_placement_name, //内部广告位名称 //2000复活 道具 2001 2002 2003
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ad_placement_id: "adunit-32a23bc2b2f4ee0a", //内部广告位ID
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current_page: videoData.current_page, //所在页面
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ad_duration: duration, //广告展示时长
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ad_play_duration: 30, //广告播放时长
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is_complete_play: false //是否完整播放
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}
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switch (res) {
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case MiniGameSdk.EAdVideoResult.ACCEPT:
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data.is_complete_play = true;
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MiniGameSdk.API.showToast('用户看完广告,可以奖励');
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cc.fx.GameTool.shushu_Track("ad_close", data);
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callback();
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break;
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case MiniGameSdk.EAdVideoResult.REJECT:
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data.is_complete_play = false;
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MiniGameSdk.API.showToast('广告中断,未获得奖励');
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cc.fx.GameTool.shushu_Track("ad_close", data);
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break;
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case MiniGameSdk.EAdVideoResult.ERROR:
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MiniGameSdk.API.showToast('广告加载失败,请稍后再试');
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cc.fx.GameTool.shushu_Track("ad_close", data);
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break;
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default:
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// 其他情况,不作处理
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break;
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}
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});
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}
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},
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//检查是否可以使用分享方式获取道具
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canObtainByShare(propType: string): boolean {
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const today = new Date().toDateString();
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const lastShareDate = cc.fx.StorageMessage.getStorage(`dailyShareCounts${propType}`) || 0;
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const lastResetDate = cc.fx.StorageMessage.getStorage(`shareCountResetDate_${propType}`) || "";
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// 如果是新的一天,重置分享次数
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if (today !== lastShareDate) {
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if (today !== lastResetDate) {
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cc.fx.GameConfig.GM_INFO.dailyShareCounts[propType] = 0;
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cc.fx.StorageMessage.setStorage(`dailyShareCounts${propType}`, today);
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cc.fx.StorageMessage.setStorage(`shareCountResetDate_${propType}`, today);
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} else {
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// 从本地存储获取当前的分享次数
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const storedShareCount = cc.fx.StorageMessage.getStorage(`dailyShareCounts${propType}`);
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if (storedShareCount !== null && storedShareCount !== undefined) {
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cc.fx.GameConfig.GM_INFO.dailyShareCounts[propType] = storedShareCount;
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}
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}
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const shareLimit = (cc.fx.GameConfig.DAILY_SHARE_LIMITS && cc.fx.GameConfig.DAILY_SHARE_LIMITS[propType]) || 0;
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@ -1538,12 +1548,18 @@ var GameTool = {
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// 增加分享次数
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addShareCount(propType: string): void {
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const today = new Date().toDateString();
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const lastShareDate = cc.fx.StorageMessage.getStorage(`dailyShareCounts${propType}`) || 0;
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const lastResetDate = cc.fx.StorageMessage.getStorage(`shareCountResetDate_${propType}`) || "";
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// 如果是新的一天,重置分享次数
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if (today !== lastShareDate) {
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if (today !== lastResetDate) {
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cc.fx.GameConfig.GM_INFO.dailyShareCounts[propType] = 0;
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cc.fx.StorageMessage.setStorage(`dailyShareCounts${propType}`, today);
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cc.fx.StorageMessage.setStorage(`shareCountResetDate_${propType}`, today);
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} else {
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// 从本地存储获取当前的分享次数
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const storedShareCount = cc.fx.StorageMessage.getStorage(`dailyShareCounts${propType}`);
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if (storedShareCount !== null && storedShareCount !== undefined) {
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cc.fx.GameConfig.GM_INFO.dailyShareCounts[propType] = storedShareCount;
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}
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}
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cc.fx.GameConfig.GM_INFO.dailyShareCounts[propType]++;
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