更新音频
This commit is contained in:
parent
b0ed21d091
commit
dfaa650809
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@ -172,6 +172,63 @@
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"zhuan2": {
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"__uuid__": "998a24bd-ffa0-4f96-bc39-a9789f42bd9b"
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},
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"adhesive": {
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"__uuid__": "e0f2c22c-d8dd-4dad-9fa2-7b73d15a5518"
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},
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"freezeBlock": {
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"__uuid__": "9a056601-12c6-45dd-abde-a847d6f15247"
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},
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"freezeDoor": {
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"__uuid__": "20367986-5fa0-4558-9c73-861dc7bc1293"
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},
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"hammer": {
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"__uuid__": "a25b43cf-deba-4061-a5da-e87aa343269d"
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},
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"lockBlock1": {
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"__uuid__": "227cb730-4de8-41e2-93d1-f9e8cfdffd11"
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},
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"lockBlock2": {
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"__uuid__": "2cfcd2ad-bb5d-47c0-be0a-3a8135d89c1f"
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},
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"lockDoor": {
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"__uuid__": "25ca59d5-b522-472d-83e4-de16fd1cdd5c"
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},
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"magic1": {
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"__uuid__": "b8ec297a-cc2d-4a82-ac2c-345db075ce84"
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},
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"magic2": {
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"__uuid__": "e09b4699-ba82-4ac8-9894-d8b88640d041"
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},
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"simpleColor": {
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"__uuid__": "6f213771-d0ef-45ba-b87d-e878f291886b"
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},
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"stacking": {
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"__uuid__": "2c418573-4beb-49f8-bafe-6a9ae7906195"
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},
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"starBlock": {
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"__uuid__": "643d1ba5-fd6f-45ab-928e-c271afddbcef"
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},
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"timePause1": {
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"__uuid__": "f5c8c01d-aa75-4518-a7c6-82599ad31e58"
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},
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"timePause2": {
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"__uuid__": "37c7f2a9-e0d2-4f3e-9ed6-1ad2ef1862c0"
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},
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"hit1": {
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"__uuid__": "e16fd77e-9bbb-4bd1-b149-e1dd5a409c8f"
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},
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"hit2": {
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"__uuid__": "bab2f84c-f988-4355-8fc7-2c55a09cc089"
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},
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"hit3": {
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"__uuid__": "e06aa433-8f1d-4787-8e6d-7fe6a29ca6f5"
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},
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"hit4": {
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"__uuid__": "ed4cf450-ae51-46ce-997a-50dd75d9a519"
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},
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"hit5": {
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"__uuid__": "b27d353c-e4fe-46de-b7c9-75d2b96363d3"
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},
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"_id": "24lN1LYRdNia3ZOiLsINIp"
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},
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{
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@ -440,6 +440,7 @@ export default class Block extends cc.Component {
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removeAdhesive(action) {
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if (this.adhesiveNode.length > 0) {
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cc.fx.AudioManager._instance.playEffect("adhesive", null);
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for (let i = 0; i < this.adhesiveNode.length; i++) {
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let adhesive = this.adhesiveNode[i];
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// if (action == true)
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@ -547,6 +548,7 @@ export default class Block extends cc.Component {
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let self = this;
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let pos = this.node.getPosition();
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if (this.type == BlockType.叠加块下) {
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cc.fx.AudioManager._instance.playEffect("stacking", null);
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let scaleX = this.node.scaleX;
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let scaleY = this.node.scaleY;
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this.block_Info.node.getComponent("Block").restoreNomal(this.posX, this.posY, true);
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@ -561,10 +563,15 @@ export default class Block extends cc.Component {
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this.block_Info.node.getComponent("Block").posY, false);
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this.block_Info.node = null;
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}
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else if (this.type == BlockType.星星块) {
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cc.fx.AudioManager._instance.playEffect("starBlock", null);
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}
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else if (this.type == BlockType.炸弹块) {
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this.node.getChildByName("boom").getComponent("Boom").destroyBoom(false);
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}
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else if (this.type == BlockType.钥匙块) {
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cc.fx.AudioManager._instance.playEffect("lockBlock2", null);
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}
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let time = 0.33;
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// this.node.zIndex = 0;
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@ -574,7 +581,8 @@ export default class Block extends cc.Component {
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setTimeout(() => {
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cc.fx.AudioManager._instance.playEffect("xiaochu", null);
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}, 300);
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MapConroler._instance.playHitSound();
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}, 0);
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this.setVibrate("light", 3)
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if (diraction == 0) {
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@ -682,7 +690,10 @@ export default class Block extends cc.Component {
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}
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if (this.type != BlockType.上锁块 && this.type != BlockType.冻结块) {
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MapConroler._instance.startUpdate();
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cc.fx.AudioManager._instance.playEffect("hit", null);
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if (this.type == BlockType.钥匙块)
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cc.fx.AudioManager._instance.playEffect("lockBlock1", null);
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else
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cc.fx.AudioManager._instance.playEffect("hit", null);
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this.node.zIndex = 200;
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if (this.type == 9) {
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if (this.block_Info.node) {
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@ -847,6 +858,7 @@ export default class Block extends cc.Component {
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MapConroler._instance.judgeWin(1);
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let pos = this.node.getPosition();
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if (self.type == BlockType.叠加块下) {
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cc.fx.AudioManager._instance.playEffect("stacking", null);
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let scaleX = self.node.scaleX;
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let scaleY = self.node.scaleY;
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self.block_Info.node.getComponent("Block").restoreNomal(this.posX, this.posY, true);
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@ -857,6 +869,12 @@ export default class Block extends cc.Component {
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else if (self.type == BlockType.炸弹块) {
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this.node.getChildByName("boom").getComponent("Boom").destroyBoom(false);
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}
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else if (this.type == BlockType.星星块) {
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cc.fx.AudioManager._instance.playEffect("starBlock", null);
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}
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else if (this.type == BlockType.钥匙块) {
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cc.fx.AudioManager._instance.playEffect("lockBlock2", null);
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}
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MapConroler._instance.nextLevel(0);
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this.node.active = false;
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@ -889,7 +907,9 @@ export default class Block extends cc.Component {
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MapConroler._instance.pause = true;
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if (MapConroler._instance.ishammer == true) {
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let parentSize = this.node.getContentSize();
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setTimeout(() => {
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cc.fx.AudioManager._instance.playEffect("hammer", null);
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}, 300);
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let pos = cc.v3(0, 0, 0)
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if (this.node.anchorX == 1) {
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pos = cc.v3(this.node.position.x - parentSize.width / 2,
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@ -982,6 +1002,7 @@ export default class Block extends cc.Component {
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MapConroler._instance.judgeWin(0);
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let pos = this.node.getPosition();
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if (self.type == BlockType.叠加块下) {
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cc.fx.AudioManager._instance.playEffect("stacking", null);
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let scaleX = self.node.scaleX;
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let scaleY = self.node.scaleY;
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self.block_Info.node.getComponent("Block").restoreNomal(this.posX, this.posY, true);
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@ -992,6 +1013,12 @@ export default class Block extends cc.Component {
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else if (self.type == BlockType.炸弹块) {
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this.node.getChildByName("boom").getComponent("Boom").destroyBoom(false);
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}
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else if (this.type == BlockType.星星块) {
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cc.fx.AudioManager._instance.playEffect("starBlock", null);
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}
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else if (this.type == BlockType.钥匙块) {
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cc.fx.AudioManager._instance.playEffect("lockBlock2", null);
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}
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MapConroler._instance.nextLevel(0);
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this.node.active = false;
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@ -152,6 +152,8 @@ export default class MapConroler extends cc.Component {
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revolving_state: number = 0;//是否是旋转门关卡,0:不是,1:顺时针旋转,2:逆时针旋转
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revolvingWallArray: any; //旋转门数组
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isTimeRewive: boolean = false; // 是否使用时间复活过
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hitSoundCount: number;
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hitSoundTime: number;
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// mapInfo: number[][] = [];
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@ -1499,6 +1501,7 @@ export default class MapConroler extends cc.Component {
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changeState(type) {
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if (type) {
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if (this.openWall.length != 0) {
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cc.fx.AudioManager._instance.playEffect("lockDoor", null);
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for (let i = 0; i < this.openWall.length; i++) {
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this.openWall[i].getChildByName("wall").getComponent("Wall").changeLock();
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}
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@ -2504,6 +2507,7 @@ export default class MapConroler extends cc.Component {
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}
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}
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}
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cc.fx.AudioManager._instance.playEffect("timePause1", null);
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const timestamp = Date.now();
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this.freezeMask.active = true;
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this.stopBoom();
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//解开时间冻结
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openIce() {
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if (this.node.parent.getChildByName("Ice").active) {
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cc.fx.AudioManager._instance.playEffect("timePause2", null);
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setTimeout(() => {
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if (!this.node.parent.getChildByName("Ice").active)
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cc.fx.AudioManager._instance.playEffect("timePause2", null);
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}, 1000);
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setTimeout(() => {
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if (!this.node.parent.getChildByName("Ice").active)
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cc.fx.AudioManager._instance.playEffect("timePause2", null);
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}, 2000);
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this.freezeMask.active = true; /// false
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// cc.fx.GameTool.setGray(this.timeBtn.node, true);
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this.timeBtn.node.getChildByName("mul10").opacity = 0;
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@ -3184,7 +3197,10 @@ export default class MapConroler extends cc.Component {
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.start();
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}, 0);
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cc.fx.AudioManager._instance.playEffect("magic1", null);
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setTimeout(() => {
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cc.fx.AudioManager._instance.playEffect("magic2", null);
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}, 1200);
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cc.fx.GameConfig.GM_INFO.magicAmount -= 1;
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if (cc.fx.GameConfig.GM_INFO.magicAmount < 0)
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@ -3889,7 +3905,20 @@ export default class MapConroler extends cc.Component {
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}
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update(dt) {
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//连击播放声音
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playHitSound() {
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this.hitSoundCount++;
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if (this.hitSoundCount > 5) {
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this.hitSoundCount = 1;
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}
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cc.fx.AudioManager._instance.playEffect("hit" + (this.hitSoundCount), null);
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this.hitSoundTime = Date.now(); // 记录当前播放时间
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}
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update(dt) {
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// 检测连击超时,如果超过3秒没有播放音效,重置连击计数
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if (this.hitSoundCount > 0 && this.hitSoundTime && Date.now() - this.hitSoundTime > 3000) {
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this.hitSoundCount = 0;
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}
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}
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}
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@ -378,6 +378,7 @@ export default class Wall extends cc.Component {
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resetFreeze() {
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this.special = 0;
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if (this.freezeNode) {
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cc.fx.AudioManager._instance.playEffect("freezeDoor", null);
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this.freezeNode.active = false;
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}
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// if (this.wall_Info.length != 0) {
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@ -361,6 +361,32 @@ export class LQCollide extends Component {
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// if (LQCollideConfig.switch_print_log) {
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// console.log(this.node.name + ' on_enter');
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// }
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let block = this.node.parent.getComponent("Block");
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if (collide.node.name == "rise" && block.type == 9) {
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let otherColor = collide.node.parent.getChildByName("risefall").getChildByName("color").getComponent(cc.Label).string;
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if (block.color == otherColor && this.data_string != "-1") {
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return;
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}
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if (block.block_Info.node.getComponent("Block").color == otherColor && this.data_string == "-1") {
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return;
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}
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// if (this.is_music == false) {
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// this.is_music = true;
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cc.fx.AudioManager._instance.playEffect("simpleColor", null);
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// }
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}
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else if (collide.node.name == "rise" && block.type != 9) {
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let otherColor = collide.node.parent.getChildByName("risefall").getChildByName("color").getComponent(cc.Label).string;
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if (block.color == otherColor) {
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return;
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}
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// if (this.is_music == false) {
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// this.is_music = true;
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cc.fx.AudioManager._instance.playEffect("simpleColor", null);
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// }
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}
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}
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//@ts-ignore
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@ -33,6 +33,46 @@ export default class AudioManager extends cc.Component {
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@property(cc.AudioClip)
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zhuan2: cc.AudioClip = null;
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@property(cc.AudioClip)
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adhesive: cc.AudioClip = null;
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@property(cc.AudioClip)
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freezeBlock: cc.AudioClip = null;
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@property(cc.AudioClip)
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freezeDoor: cc.AudioClip = null;
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@property(cc.AudioClip)
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hammer: cc.AudioClip = null;
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@property(cc.AudioClip)
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lockBlock1: cc.AudioClip = null;
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@property(cc.AudioClip)
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lockBlock2: cc.AudioClip = null;
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@property(cc.AudioClip)
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lockDoor: cc.AudioClip = null;
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@property(cc.AudioClip)
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magic1: cc.AudioClip = null;
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@property(cc.AudioClip)
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magic2: cc.AudioClip = null;
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@property(cc.AudioClip)
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simpleColor: cc.AudioClip = null;
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@property(cc.AudioClip)
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stacking: cc.AudioClip = null;
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@property(cc.AudioClip)
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starBlock: cc.AudioClip = null;
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@property(cc.AudioClip)
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timePause1: cc.AudioClip = null;
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@property(cc.AudioClip)
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timePause2: cc.AudioClip = null;
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@property(cc.AudioClip)
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hit1: cc.AudioClip = null;
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@property(cc.AudioClip)
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hit2: cc.AudioClip = null;
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@property(cc.AudioClip)
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hit3: cc.AudioClip = null;
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@property(cc.AudioClip)
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hit4: cc.AudioClip = null;
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@property(cc.AudioClip)
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hit5: cc.AudioClip = null;
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mAudioMap: {};
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bgMusicVolume: number;
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effectMusicVolume: number;
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@ -55,7 +55,7 @@ export default class Freeze extends cc.Component {
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cc.tween(this.node.getChildByName("icon"))
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.to(0.5, { opacity: 0 })
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.start();
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cc.fx.AudioManager._instance.playEffect("freezeBlock", null);
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// this.node.getChildByName("icon").getComponent(cc.Sprite).setMaterial(0,this.freeze);
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// this.node.children.forEach(element => {
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// element.destroy();
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@ -8,8 +8,8 @@
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"premultiplyAlpha": false,
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"genMipmaps": false,
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"packable": true,
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"width": 383,
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"height": 129,
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"width": 464,
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"height": 212,
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"platformSettings": {},
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"subMetas": {
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"top": {
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BIN
assets/music/adhesive.mp3
Normal file
BIN
assets/music/adhesive.mp3
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BIN
assets/music/freezeBlock.mp3
Normal file
BIN
assets/music/freezeBlock.mp3
Normal file
Binary file not shown.
BIN
assets/music/freezeDoor.mp3
Normal file
BIN
assets/music/freezeDoor.mp3
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BIN
assets/music/hammer.mp3
Normal file
BIN
assets/music/hammer.mp3
Normal file
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BIN
assets/music/hit1.mp3
Normal file
BIN
assets/music/hit1.mp3
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BIN
assets/music/hit2.mp3
Normal file
BIN
assets/music/hit2.mp3
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BIN
assets/music/hit3.mp3
Normal file
BIN
assets/music/hit3.mp3
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BIN
assets/music/hit4.mp3
Normal file
BIN
assets/music/hit4.mp3
Normal file
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BIN
assets/music/hit5.mp3
Normal file
BIN
assets/music/hit5.mp3
Normal file
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BIN
assets/music/lockBlock1.mp3
Normal file
BIN
assets/music/lockBlock1.mp3
Normal file
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BIN
assets/music/lockBlock2.mp3
Normal file
BIN
assets/music/lockBlock2.mp3
Normal file
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BIN
assets/music/lockDoor.mp3
Normal file
BIN
assets/music/lockDoor.mp3
Normal file
Binary file not shown.
BIN
assets/music/magic1.mp3
Normal file
BIN
assets/music/magic1.mp3
Normal file
Binary file not shown.
BIN
assets/music/magic2.mp3
Normal file
BIN
assets/music/magic2.mp3
Normal file
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BIN
assets/music/simpleColor.mp3
Normal file
BIN
assets/music/simpleColor.mp3
Normal file
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BIN
assets/music/stacking.mp3
Normal file
BIN
assets/music/stacking.mp3
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BIN
assets/music/starBlock.mp3
Normal file
BIN
assets/music/starBlock.mp3
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BIN
assets/music/timePause1.mp3
Normal file
BIN
assets/music/timePause1.mp3
Normal file
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BIN
assets/music/timePause2.mp3
Normal file
BIN
assets/music/timePause2.mp3
Normal file
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Reference in New Issue
Block a user