// Learn TypeScript: // - https://docs.cocos.com/creator/manual/en/scripting/typescript.html // Learn Attribute: // - https://docs.cocos.com/creator/manual/en/scripting/reference/attributes.html // Learn life-cycle callbacks: // - https://docs.cocos.com/creator/manual/en/scripting/life-cycle-callbacks.html import GameData from './GameData'; import GameManager from './GameManager'; import { Notification } from './tool/Notification'; const {ccclass, property} = cc._decorator; @ccclass export default class NewClass extends cc.Component { @property(cc.Label) label: cc.Label = null; @property text: string = 'hello'; // LIFE-CYCLE CALLBACKS: // onLoad () {} start () { this.node.on(cc.Node.EventType.TOUCH_START, this.jump, this); } jump(){ if(GameManager._instance){ if(GameManager._instance.over == false && GameManager._instance.begin == true){ Notification.emit("jump",null); } } else if(GameData._instance.GM_INFO.probation == true){ Notification.emit("jump",null); } } // update (dt) {} }