FlyUp/library/imports/7f/7fd749ea-5b80-4237-a685-6a53799e6c8b.js
2024-07-10 18:24:08 +08:00

411 lines
18 KiB
JavaScript

"use strict";
cc._RF.push(module, '7fd74nqW4BCN6aFalN5nmyL', 'Player');
// Script/Player.ts
"use strict";
// Learn TypeScript:
// - https://docs.cocos.com/creator/manual/en/scripting/typescript.html
// Learn Attribute:
// - https://docs.cocos.com/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
// - https://docs.cocos.com/creator/manual/en/scripting/life-cycle-callbacks.html
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
return c > 3 && r && Object.defineProperty(target, key, r), r;
};
Object.defineProperty(exports, "__esModule", { value: true });
var GameData_1 = require("./GameData");
var GameManager_1 = require("./GameManager");
var AudioManager_1 = require("./tool/AudioManager");
var Notification_1 = require("./tool/Notification");
var _a = cc._decorator, ccclass = _a.ccclass, property = _a.property;
0;
var NewClass = /** @class */ (function (_super) {
__extends(NewClass, _super);
function NewClass() {
var _this = _super !== null && _super.apply(this, arguments) || this;
_this.add = null;
_this.plist = null;
return _this;
}
// LIFE-CYCLE CALLBACKS:
// onLoad () {}
NewClass.prototype.start = function () {
this.init();
};
NewClass.prototype.init = function () {
this.jumpState = 0;
this.jumpHeight = this.node.y;
this.basicHeight = this.node.y;
this.up = true;
this.double = false;
this.death = false;
this.jumpAction = null;
this.block = null;
this.interfere = false;
this.jumpPause = true;
};
//跳动
NewClass.prototype.jump = function () {
var _this = this;
if (this.jumpState < 2) {
if (this.jumpState == 0) {
if (this.death == false) {
this.node.getChildByName("sp").getComponent(sp.Skeleton).setAnimation(1, "jump", false);
}
}
else if (this.jumpState == 1 || this.node.y > (this.jumpHeight + GameData_1.default._instance.GM_INFO.jumpHeight - 5)) {
if (this.death == false) {
if (GameManager_1.default._instance.guide > 0 && GameManager_1.default._instance.guide < 3) {
return;
}
this.node.getChildByName("sp").getComponent(sp.Skeleton).setAnimation(1, "jump", false);
}
}
setTimeout(function () {
if (_this.jumpState == 0) {
if (_this.jumpPause == true) {
return;
}
if (_this.block) {
if (_this.block.name != "block13") {
_this.block.getComponent("Block").hide();
}
else {
_this.block.active = false;
_this.jumpPause = true;
}
_this.block = null;
}
if (GameManager_1.default._instance.guide == 1) {
GameManager_1.default._instance.guide = 2;
GameManager_1.default._instance.startGuide(2, false);
}
GameData_1.default._instance.CLICK_DATA.jumps = 1;
AudioManager_1.default._instance.playJump();
// this.basicHeight = this.node.y;
_this.jumpState += 1;
_this.up = true;
Notification_1.Notification.emit("showGround", _this.node.y);
_this.jumpAction = cc.tween(_this.node)
.to(GameData_1.default._instance.GM_INFO.jumpUpTime, { position: cc.v3(0, _this.jumpHeight + GameData_1.default._instance.GM_INFO.jumpHeight, 0) }, { easing: 'quadOut' })
.call(function () {
_this.up = false;
_this.jumpState = -1;
var temp = _this.node.y - _this.jumpHeight;
})
.to(GameData_1.default._instance.GM_INFO.jumpDownTime, { position: cc.v3(0, _this.jumpHeight, 0) }, { easing: 'cubicIn' })
.call(function () {
_this.jumpHeight = _this.node.y;
_this.jumpState = -1;
_this.up = true;
})
.start();
}
else if (_this.jumpState == 1 || _this.node.y > (_this.jumpHeight + GameData_1.default._instance.GM_INFO.jumpHeight - 15)) {
if (GameManager_1.default._instance.guide > 0 && GameManager_1.default._instance.guide < 3) {
return;
}
if (GameManager_1.default._instance.guide == 6) {
_this.jumpPause = true;
GameManager_1.default._instance.startGuide(6, false);
}
if (_this.jumpAction)
_this.jumpAction.stop();
AudioManager_1.default._instance.playJump();
GameData_1.default._instance.CLICK_DATA.jumps = 2;
_this.jumpState = 2;
_this.up = true;
_this.jumpAction = cc.tween(_this.node)
.to(GameData_1.default._instance.GM_INFO.jumpUpTime, { position: cc.v3(0, _this.node.y + GameData_1.default._instance.GM_INFO.jumpHeight, 0) }, { easing: 'quadOut' })
.call(function () {
_this.up = false;
})
.to(GameData_1.default._instance.GM_INFO.jumpDownTime * 1.5, { position: cc.v3(0, _this.jumpHeight, 0) }, { easing: 'cubicIn' })
.call(function () {
_this.jumpState = -1;
_this.jumpHeight = _this.node.y;
_this.up = true;
})
.start();
}
}, 100);
}
};
NewClass.prototype.onCollisionEnter = function (other, self) {
if (GameManager_1.default._instance) {
if (GameManager_1.default._instance.over == true) {
return;
}
}
var max = other.name.length;
var num = 6;
if (other.node.name != "Ground") {
if (GameManager_1.default._instance.guide == -1) {
if (other.node.getComponent("Block").num > 9)
num = 7;
}
else {
num = 7;
}
}
var ColliderName = other.name.substring(num, max);
//获取碰撞体名字
if (ColliderName == "<PolygonCollider>") {
if (this.node.y <= other.node.y && this.up == true && this.death == false) {
if (this.jumpAction)
this.jumpAction.stop();
this.jumpState = -1;
AudioManager_1.default._instance.playGround();
console.log("死亡1");
this.gameDeath();
}
else if (other.node.name == "Ground" && this.death == false) {
// if(this.jumpAction)this.jumpAction.stop();
this.jumpState = -1;
console.log("死亡2");
this.gameDeath();
}
else {
// console.log("没碰到边缘",this.up,this.node.y,other.node.y,this.jumpState,this.up);
}
}
if (ColliderName == "<BoxCollider>") {
if (this.death == true) {
console.log("已经死亡");
return;
}
//
var portrait = Math.abs(this.node.y - other.node.y);
var width = other.node.width / 2;
var pos = Math.abs(this.node.x - other.node.x);
var distance = pos / width;
// console.log("我的位置:",this.node.x,"块的位置:",other.node.x,"块的宽度:",width,"百分比:",distance);
if (this.up == true) {
console.log("死亡4");
AudioManager_1.default._instance.playGround();
this.gameDeath();
}
else {
if (distance * 100 < GameData_1.default._instance.GM_INFO.distanceMin && this.jumpState != 0) {
// console.log("成功1");
// console.log("百分比:",distance*100+"%");
this.success(other, distance * 100);
}
else {
if (portrait >= 20 || distance * 100 > GameData_1.default._instance.GM_INFO.distanceMax) {
console.log("死亡3", "落差:", portrait, "状态:", this.up);
AudioManager_1.default._instance.playGround();
this.gameDeath();
}
else {
// console.log("成功2");
console.log("百分比:", distance * 100 + "%");
this.success(other, distance * 100);
}
}
}
}
};
NewClass.prototype.success = function (other, distance) {
this.jumpPause = true;
if (GameManager_1.default._instance.guide != -1) {
this.basicHeight = this.node.y;
other.node.stopAllActions();
if (GameManager_1.default._instance.guide == 3 || GameManager_1.default._instance.guide == 4) {
GameManager_1.default._instance.startGuide(4, false);
if (GameManager_1.default._instance.guide == 4) {
GameManager_1.default._instance.guide = 5;
}
}
else if (GameManager_1.default._instance.guide == 5) {
this.jumpPause = true;
var tip = GameManager_1.default._instance.Tip.getChildByName("good");
cc.tween(tip)
.to(0.3, { opacity: 255, scale: 1 })
.delay(0.5)
.to(0.2, { opacity: 0 })
.call(function () {
GameManager_1.default._instance.startGuide(5, false);
})
.start();
}
else if (GameManager_1.default._instance.guide == 7) {
GameManager_1.default._instance.startGuide(8, false);
}
else if (GameManager_1.default._instance.guide == 8) {
this.jumpPause = true;
var tip = GameManager_1.default._instance.Tip.getChildByName("perfet");
cc.tween(tip)
.to(0.3, { opacity: 255, scale: 1 })
.delay(0.5)
.to(0.2, { opacity: 0 })
.call(function () {
GameManager_1.default._instance.startGuide(9, false);
})
.start();
}
}
var percent = parseInt(distance * 10 + "") / 10;
GameData_1.default._instance.CLICK_DATA.percent = percent;
if (GameManager_1.default._instance)
GameManager_1.default._instance.destroyBlock(true);
this.add.active = true;
this.add.opacity = 0;
var number = 1;
if (distance <= 10)
number = 3;
else if (distance <= 20)
number = 2;
GameData_1.default._instance.CLICK_DATA.accuracy = number;
this.add.getChildByName("icon").getComponent(cc.Sprite).spriteFrame = this.plist.getSpriteFrames()[number];
this.add.getChildByName("jia").getComponent(cc.Sprite).spriteFrame = this.plist.getSpriteFrames()[number + 3];
this.addAction();
this.node.getChildByName("guang").active = true;
this.node.getChildByName("guang").getComponent(sp.Skeleton).setAnimation(0, "double_1", false);
if (this.jumpAction)
this.jumpAction.stop();
if (this.death == false) {
this.node.getChildByName("sp").getComponent(sp.Skeleton).setAnimation(1, "jump", false);
}
this.basicHeight = this.node.y;
if (number > 1) {
AudioManager_1.default._instance.playPz();
if (this.double == false) {
this.double = true;
GameData_1.default._instance.LEVEL_INFO.doubleHit = 1.05;
}
else {
GameData_1.default._instance.LEVEL_INFO.doubleHit += GameData_1.default._instance.LEVEL_INFO.doubleAdd;
}
var combo = (GameData_1.default._instance.LEVEL_INFO.doubleHit - 1) * (1 / 0.05);
GameData_1.default._instance.CLICK_DATA.combo = parseInt(combo + "");
}
else {
AudioManager_1.default._instance.playLuo();
this.double = false;
GameData_1.default._instance.CLICK_DATA.combo = 0;
}
this.block = other.node;
if (this.block.name != "block13") {
this.block.getComponent("Block").setScore(number);
Notification_1.Notification.emit("setData", null);
}
setTimeout(function () {
if (GameManager_1.default._instance.guide == -1) {
Notification_1.Notification.emit("createBlock", null);
if (GameData_1.default._instance.LEVEL_INFO.doubleSuccess == 0) {
setTimeout(function () {
Notification_1.Notification.emit("createCrackBlock", null);
}, 100);
}
}
}, 10);
if (number > 1 && GameData_1.default._instance.LEVEL_INFO.doubleSuccess != 0) {
GameData_1.default._instance.LEVEL_INFO.doubleSuccess -= 1;
}
else {
if (GameData_1.default._instance.LEVEL_INFO.doubleSuccess != 0 && GameData_1.default._instance.LEVEL_INFO.doubleSuccess < 3) {
GameData_1.default._instance.LEVEL_INFO.doubleSuccess = 3;
}
}
if (GameData_1.default._instance.LEVEL_INFO.doubleSuccess == 0) {
}
else {
GameManager_1.default._instance.interfere = false;
GameData_1.default._instance.CLICK_DATA.fake = GameManager_1.default._instance.interfere;
}
this.jumpState = 0;
this.up = true;
this.node.y = other.node.y - 3 + other.node.height / 2;
this.jumpHeight = this.node.y;
};
NewClass.prototype.gameDeath = function () {
// console.log("条失败");
this.jumpPause = true;
if (!GameData_1.default._instance.GM_INFO.probation) {
GameData_1.default._instance.CLICK_DATA.combo = 0;
GameData_1.default._instance.CLICK_DATA.accuracy = 0;
GameData_1.default._instance.CLICK_DATA.percent = -1;
Notification_1.Notification.emit("setData", null);
this.double = false;
GameData_1.default._instance.LEVEL_INFO.doubleSuccess = 3;
this.death = true;
if (this.jumpAction)
this.jumpAction.stop();
this.jumpState = -1;
Notification_1.Notification.emit("death", false);
}
else {
this.death = true;
if (GameManager_1.default._instance.guide == 6) {
GameManager_1.default._instance.tipHide("tip4", null);
}
if (this.jumpAction)
this.jumpAction.stop();
this.jumpState = -1;
Notification_1.Notification.emit("death", true);
}
};
NewClass.prototype.xinAction = function () {
if (GameData_1.default._instance.GM_INFO.life >= 0) {
var xin = this.node.getChildByName("xin");
xin.y = 120;
cc.tween(xin)
.to(0.2, { opacity: 255, y: xin.y + 50 })
.delay(0.5)
.to(0.3, { opacity: 0, y: xin.y + 100 })
.call(function () {
})
.start();
}
};
NewClass.prototype.addAction = function () {
var _this = this;
this.add.y = 120;
cc.tween(this.add)
.to(0.2, { opacity: 255, y: this.add.y + 50 })
.delay(0.5)
.to(0.3, { opacity: 0, y: this.add.y + 100 })
.call(function () {
_this.add.active = false;
})
.start();
};
NewClass.prototype.update = function (dt) {
// if(this.death == true && this.node.y > -500 && GameManager._instance.over == false){
// // this.node.y -= 3;
// // if(this.node.y <= -500){
// // this.node.y = -500;
// // }
// }
};
__decorate([
property(cc.Node)
], NewClass.prototype, "add", void 0);
__decorate([
property(cc.SpriteAtlas)
], NewClass.prototype, "plist", void 0);
NewClass = __decorate([
ccclass
], NewClass);
return NewClass;
}(cc.Component));
exports.default = NewClass;
cc._RF.pop();