LockDiagram/assets/Script/Load.ts
2024-10-30 15:21:35 +08:00

54 lines
1.3 KiB
TypeScript

const {ccclass, property, requireComponent} = cc._decorator;
@ccclass
export default class NewClass extends cc.Component {
@property(false)
localTest: boolean = false;
@property("")
clientTestVersion: string = "1.0.1";
@property(cc.Label)
testVersion: cc.Label = null;
start () {
cc.macro.ENABLE_MULTI_TOUCH = false;
window.initMgr();
cc.fx.GameConfig.init(this.localTest);
// cc.fx.AudioManager.Instance.init();
// this.testVersion.string = this.clientTestVersion;
}
//开始游戏,跳转至引导页面
startGame(){
cc.fx.GameConfig.GM_INFO.isCustom = false;
cc.director.loadScene("GameScene");
// cc.director.loadScene("GuideScene");
}
//备用,用来测试跳转 指定关卡
clickBtn(event,data){
cc.fx.GameConfig.GM_INFO.level = parseInt(data);
cc.fx.GameConfig.GM_INFO.isCustom = true;
cc.director.loadScene("GameScene");
}
//打开排行榜
openRank(){
cc.director.loadScene("RankScene");
}
showCustom(){
if(this.node.getChildByName("Custom").active){
this.node.getChildByName("Custom").active = false;
}
else{
this.node.getChildByName("Custom").active = true;
}
}
protected update(dt: number): void {
}
}