diff --git a/assets/Script/Map.ts b/assets/Script/Map.ts index 3a658d5..b0aeeb4 100644 --- a/assets/Script/Map.ts +++ b/assets/Script/Map.ts @@ -4727,11 +4727,6 @@ export default class MapConroler extends cc.Component { cc.fx.AudioManager._instance.playEffect("anniu_Big", null); // console.log("下一关", cc.fx.GameConfig.GM_INFO.level); this.uploadToCloud(cc.fx.GameConfig.GM_INFO.level + 1); - if (cc.fx.GameConfig.isNewPlayerB() && cc.fx.GameConfig.GM_INFO.level === 15 - && !cc.fx.GameConfig.GM_INFO.otherLevel) { - this.returnHome(null, null); - return; - } if (cc.fx.GameTool.maxLevel()) { // 正常游戏到最后一关时 先弹出提示 无尽关暂时都是从外面进入 // if (cc.fx.GameConfig.GM_INFO.randomLevel == 0) { diff --git a/assets/Script/module/Config/GameConfig.ts b/assets/Script/module/Config/GameConfig.ts index 3cbf1a7..e1b68f2 100644 --- a/assets/Script/module/Config/GameConfig.ts +++ b/assets/Script/module/Config/GameConfig.ts @@ -718,7 +718,7 @@ export class GameConfig { vibrateOpen: true, //震动 coinnum: 0, //每局的金币数 paid_user: false, //是否是付费用户 - version: "1.0.57", //版本号 + version: "1.0.58", //版本号 shushu_DistinctId: "", //数数访客ID shushu_AccountId: "", //数数账号ID uid: "", //用户和后端唯一id