更新商城最新版本支付,并且优化弹窗奖励和部分UI

This commit is contained in:
COMPUTER\EDY 2026-09-30 10:10:34 +08:00
parent 50f024c969
commit 4fc9298686
27 changed files with 6851 additions and 5859 deletions

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@ -982,8 +982,8 @@
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@ -12029,8 +12029,8 @@
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@ -12206,7 +12206,7 @@
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View File

@ -223,8 +223,7 @@ export default class CloudRiseView extends cc.Component {
if (!item && !CloudRiseService.unseenResult()) return; if (!item && !CloudRiseService.unseenResult()) return;
} }
this.overlay = cc.instantiate(prefab); this.overlay = cc.instantiate(prefab);
// Settings and other dynamic popups use MAX_ZINDEX - 2; settlement must cover them. this.host.addChild(this.overlay); this.overlay.zIndex = 99;
this.host.addChild(this.overlay); this.overlay.zIndex = cc.macro.MAX_ZINDEX - 1;
this.panel = this.overlay.getComponent("CloudRisePanel"); this.panel = this.overlay.getComponent("CloudRisePanel");
} }
await this.panel.preparePage(item ? "elimination" : "result", item && item.after.stage); await this.panel.preparePage(item ? "elimination" : "result", item && item.after.stage);
@ -287,7 +286,7 @@ export default class CloudRiseView extends cc.Component {
if (!cc.isValid(this.node, true) || !canOpen()) return; if (!cc.isValid(this.node, true) || !canOpen()) return;
if (locked()) return; if (locked()) return;
this.overlay = cc.instantiate(prefab); this.overlay = cc.instantiate(prefab);
this.host.addChild(this.overlay); this.overlay.zIndex = cc.macro.MAX_ZINDEX - 1; this.host.addChild(this.overlay); this.overlay.zIndex = 99;
this.panel = this.overlay.getComponent("CloudRisePanel"); this.panel = this.overlay.getComponent("CloudRisePanel");
await this.panel.preparePage(pageMode); await this.panel.preparePage(pageMode);
if (!cc.isValid(this.node, true)) return; if (!cc.isValid(this.node, true)) return;

View File

@ -618,6 +618,39 @@ export default class NumberToImage extends cc.Component {
} }
} }
static durationToImageNodes(seconds: number, targetNode: cc.Node) {
const totalMinutes = Math.max(0, Math.floor(seconds / 60));
const hours = Math.floor(totalMinutes / 60);
const minutes = totalMinutes % 60;
const frameNames: string[] = [];
const append = (value: number, unit: string) => {
for (const digit of String(value)) frameNames.push("big_" + digit);
frameNames.push(unit);
};
if (hours > 0) append(hours, "big_xiaoshi");
if (minutes > 0 || hours === 0) append(minutes, "big_fenzhong");
targetNode.removeAllChildren();
const glyphs: cc.Node[] = [];
const spacing = 2;
let totalWidth = 0;
for (const frameName of frameNames) {
const glyph = new cc.Node(frameName);
const sprite = glyph.addComponent(cc.Sprite);
sprite.sizeMode = cc.Sprite.SizeMode.TRIMMED;
sprite.spriteFrame = this.publicFont._spriteFrames[frameName];
targetNode.addChild(glyph);
glyphs.push(glyph);
totalWidth += glyph.width;
}
totalWidth += spacing * (glyphs.length - 1);
let x = -totalWidth / 2;
for (const glyph of glyphs) {
glyph.x = x + glyph.width / 2;
x += glyph.width + spacing;
}
}
static numberToImageNodesPublic(UI, number, width, posX, name, targetNode: cc.Node, middle: boolean = false) { static numberToImageNodesPublic(UI, number, width, posX, name, targetNode: cc.Node, middle: boolean = false) {
const numStr = number.toString(); const numStr = number.toString();
let cha = 0; let cha = 0;

View File

@ -139,14 +139,21 @@ export default class Reward extends cc.Component {
if (rewardData.type == 'coin') if (rewardData.type == 'coin')
NumberToImage.numberToImageNodesNumber(rewardData.count, 45, 5, "big_", label, true); NumberToImage.numberToImageNodesNumber(rewardData.count, 45, 5, "big_", label, true);
else if (rewardData.type == 'infinite_health') { else if (rewardData.type == 'infinite_health') {
NumberToImage.getTimeMargin2(rewardData.count, 45, "coins", label, true); NumberToImage.durationToImageNodes(rewardData.count, label);
if (rewardData.count > 3600) label.x -= 10; label.x = 0;
rewardNode.getChildByName('xnode').opacity = 1; rewardNode.getChildByName('xnode').opacity = 1;
} }
else { else {
NumberToImage.numberToImageNodesNumber(rewardData.count, 50, 15, "big_", label, true); NumberToImage.numberToImageNodesNumber(rewardData.count, 50, 15, "big_", label, true);
rewardNode.getChildByName('xnode').opacity = 0; const xnode = rewardNode.getChildByName('xnode');
xnode.opacity = 0;
label.x += 20; label.x += 20;
if (rewardData.count >= 10 && rewardData.type != 'pass_key') {
const firstDigit = label.children[0];
const digitLeft = label.x + (firstDigit.x - firstDigit.width * firstDigit.anchorX) * label.scaleX;
const plusRight = xnode.x + xnode.width * (1 - xnode.anchorX) * xnode.scaleX;
label.x += Math.max(0, plusRight + 6 - digitLeft);
}
} }
if (data[index].type == 'pass_key') { if (data[index].type == 'pass_key') {
const firstDigit = label.children[0]; const firstDigit = label.children[0];
@ -165,9 +172,6 @@ export default class Reward extends cc.Component {
rewardNode.getChildByName('label').active = true; rewardNode.getChildByName('label').active = true;
if (rewardNode.getChildByName('xnode').opacity == 1) { if (rewardNode.getChildByName('xnode').opacity == 1) {
rewardNode.getChildByName('xnode').opacity = 0; rewardNode.getChildByName('xnode').opacity = 0;
let name = "icon1";
if (rewardNode.getChildByName('label').children.length > 4) name = "icon2";
iconNode.getChildByName('infinite_health').getChildByName(name).active = true;
} }
else if (rewardNode.getChildByName('xnode').opacity != 255) { else if (rewardNode.getChildByName('xnode').opacity != 255) {
rewardNode.getChildByName('xnode').active = true; rewardNode.getChildByName('xnode').active = true;

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@ -2,6 +2,9 @@ import NumberToImage from "./NumberToImage";
import JiaZai from "./JiaZai"; import JiaZai from "./JiaZai";
import { MiniGameSdk } from "./Sdk/MiniGameSdk"; import { MiniGameSdk } from "./Sdk/MiniGameSdk";
const HEALTH_REFILL_PRICES = [1000, 2000, 4000, 8000];
const HEALTH_REFILL_STORAGE_PREFIX = "home_health_refill_";
const { ccclass, property } = cc._decorator; const { ccclass, property } = cc._decorator;
@ -38,8 +41,41 @@ export default class NewClass extends cc.Component {
//打开商店界面 //打开商店界面
openPop() { openPop() {
// console.log("打开heath弹窗", cc.fx.GameConfig.GM_INFO.hp); // console.log("打开heath弹窗", cc.fx.GameConfig.GM_INFO.hp);
NumberToImage.numberToImageNodes(this.getHealthRefillPrice(), 35, 15, "button_", this.coin, true);
}
//NumberToImage.numberToImageNodes(cc.fx.GameConfig.GM_INFO.hp, 30, 15, "tili_x_", this.coin, true); private getTodayKey(): string {
const now = new Date();
const month = (now.getMonth() + 1).toString().padStart(2, "0");
const day = now.getDate().toString().padStart(2, "0");
return `${now.getFullYear()}-${month}-${day}`;
}
private getHealthRefillStorageKey(): string {
const uid = cc.fx.GameConfig.GM_INFO.uid || "guest";
return HEALTH_REFILL_STORAGE_PREFIX + uid;
}
private getHealthRefillRecord(): { date: string, count: number } {
const today = this.getTodayKey();
const saved = cc.fx.StorageMessage.getStorage(this.getHealthRefillStorageKey());
if (!saved || saved.date !== today) {
return { date: today, count: 0 };
}
const count = Math.max(0, Math.floor(Number(saved.count) || 0));
return { date: today, count };
}
private getHealthRefillPrice(count: number = this.getHealthRefillRecord().count): number {
return HEALTH_REFILL_PRICES[Math.min(count, HEALTH_REFILL_PRICES.length - 1)];
}
private recordHealthRefill(record: { date: string, count: number }) {
cc.fx.StorageMessage.setStorage(this.getHealthRefillStorageKey(), {
date: record.date,
count: record.count + 1
});
} }
startGame() { startGame() {
// 获取场景中的 JiaZai 组件 // 获取场景中的 JiaZai 组件
@ -67,17 +103,20 @@ export default class NewClass extends cc.Component {
let curHeath = cc.fx.GameConfig.GM_INFO.hp; let curHeath = cc.fx.GameConfig.GM_INFO.hp;
//获取当前金币 //获取当前金币
let curCoin = cc.fx.GameConfig.GM_INFO.coin; let curCoin = cc.fx.GameConfig.GM_INFO.coin;
if (curCoin >= 1000) { const refillRecord = this.getHealthRefillRecord();
const refillPrice = this.getHealthRefillPrice(refillRecord.count);
if (curCoin >= refillPrice) {
this.switchButtons[1].active = false; this.switchButtons[1].active = false;
cc.fx.GameTool.changeCoin(-1000); cc.fx.GameTool.changeCoin(-refillPrice);
const data = { const data = {
change_reason: "首页购买体力", change_reason: "首页购买体力",
id: (1001 + ""), id: (1001 + ""),
num: -1000 num: -refillPrice
} }
cc.fx.GameTool.shushu_Track("resource_cost", data); cc.fx.GameTool.shushu_Track("resource_cost", data);
cc.fx.GameConfig.GM_INFO.hp = cc.fx.GameConfig.GM_INFO.hp_Max; cc.fx.GameConfig.GM_INFO.hp = cc.fx.GameConfig.GM_INFO.hp_Max;
cc.fx.GameConfig.GM_INFO.min_Time = 0; cc.fx.GameConfig.GM_INFO.min_Time = 0;
this.recordHealthRefill(refillRecord);
const parentNode = cc.find("Canvas"); // 假设 JiaZai 挂在 Canvas 节点 const parentNode = cc.find("Canvas"); // 假设 JiaZai 挂在 Canvas 节点
if (parentNode) { if (parentNode) {
const jiazaiComp = parentNode.getComponent(JiaZai); const jiazaiComp = parentNode.getComponent(JiaZai);
@ -93,7 +132,7 @@ export default class NewClass extends cc.Component {
const buyData = { const buyData = {
item_id: "refill_health", item_id: "refill_health",
item_num: 3, item_num: 3,
item_price: 1000, item_price: refillPrice,
cost_type: "gold" cost_type: "gold"
} }
// console.log("____________即将上传Shop_buy", buyData); // console.log("____________即将上传Shop_buy", buyData);

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@ -770,7 +770,7 @@ export class GameConfig {
vibrateOpen: true, //震动 vibrateOpen: true, //震动
coinnum: 0, //每局的金币数 coinnum: 0, //每局的金币数
paid_user: false, //是否是付费用户 paid_user: false, //是否是付费用户
version: "1.0.72", //版本号 version: "1.0.74", //版本号
shushu_DistinctId: "", //数数访客ID shushu_DistinctId: "", //数数访客ID
shushu_AccountId: "", //数数账号ID shushu_AccountId: "", //数数账号ID
uid: "", //用户和后端唯一id uid: "", //用户和后端唯一id

View File

@ -10,8 +10,8 @@ export default class Utils {
static outTradeNo: string = ""; static outTradeNo: string = "";
// static httpip: string = `https://laf.nika4games.com/`; //五彩消消乐 // static httpip: string = `https://laf.nika4games.com/`; //五彩消消乐
static httpip: string = `https://q6rvwvtnga.sealoshzh.site/`; //消消王者 static httpip: string = `https://q6rvwvtnga.sealoshzh.site/`; //消消王者
static testHttpip: string = `https://sor779u2w8.sealoshzh.site/`; //测试服务器 // static testHttpip: string = `https://sor779u2w8.sealoshzh.site/`; //测试服务器
// static testHttpip: string = `https://q6rvwvtnga.sealoshzh.site/`; //消消王者测试服暂替 static testHttpip: string = `https://q6rvwvtnga.sealoshzh.site/`; //消消王者测试服暂替
//#region 安卓支付 //#region 安卓支付
/**获取用户信息*/ /**获取用户信息*/
static getUserInfo(callBack, from?: string) { static getUserInfo(callBack, from?: string) {

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@ -1030,14 +1030,16 @@ var GameTool = {
if (doubleKey && doubleInfo && doubleInfo[doubleKey] === false) { if (doubleKey && doubleInfo && doubleInfo[doubleKey] === false) {
coin *= 2; coin *= 2;
doubleInfo[doubleKey] = true; doubleInfo[doubleKey] = true;
Utils.setShopDouble(() => {}, doubleInfo); Utils.setShopDouble(() => { }, doubleInfo);
MiniGameSdk.API.showToast("充值成功,获得双倍金币"); MiniGameSdk.API.showToast("充值成功,获得双倍金币");
} }
this.changeCoin(coin); this.changeCoin(coin);
rewardData = [{ type: "coin", count: coin }]; rewardData = [{ type: "coin", count: coin }];
if (newProduct.hammer) { if (newProduct.hammer) {
this.getShopProp({ hammer: newProduct.hammer, freeze: newProduct.freeze, this.getShopProp({
magic_wand: newProduct.magic, price }, compensate); hammer: newProduct.hammer, freeze: newProduct.freeze,
magic_wand: newProduct.magic, price
}, compensate);
rewardData.push({ type: "hammer", count: newProduct.hammer }, rewardData.push({ type: "hammer", count: newProduct.hammer },
{ type: "freeze", count: newProduct.freeze }, { type: "magic", count: newProduct.magic }); { type: "freeze", count: newProduct.freeze }, { type: "magic", count: newProduct.magic });
} }
@ -1928,9 +1930,6 @@ var GameTool = {
const home = canvas && canvas.getComponent(JiaZai); const home = canvas && canvas.getComponent(JiaZai);
if (home) { if (home) {
home.onStarterPackReactivated(); home.onStarterPackReactivated();
} else {
const scene = canvas && canvas.getComponent(SceneManager);
if (scene) scene.openStarterPack();
} }
}); });
}, },

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@ -220,6 +223,113 @@
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View File

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@ -804,8 +804,8 @@
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@ -917,8 +917,8 @@
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@ -1127,7 +1127,7 @@
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13
assets/res/shop.meta Normal file
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@ -0,0 +1,13 @@
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}

View File

@ -8,8 +8,8 @@
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File diff suppressed because it is too large Load Diff

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