更新优化
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@@ -79,7 +79,7 @@ export class GameConfig {
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const currentLevel = this.loadedLevelNumber;
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return BlockAssetManager.instance.prepareWindow(blocks,
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{ onRemoteRequired, currentLevel, stage }).then(ready =>
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ready && this.BLOCK_INFO[0] === blocks);
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ready && this.BLOCK_INFO[0] === blocks);
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}
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/** 创建时不显示;仅远程图片调用 open。失效请求不能打开或关闭后续请求的 Loading。 */
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@@ -453,7 +453,7 @@ export class GameConfig {
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vibrateOpen: true, //震动
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coinnum: 0, //每局的金币数
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paid_user: false, //是否是付费用户
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version: "1.0.39", //版本号
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version: "1.0.43", //版本号
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shushu_DistinctId: "", //数数访客ID
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shushu_AccountId: "", //数数账号ID
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uid: "", //用户和后端唯一id
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