更新图片素材,修复合并BUG
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@@ -757,7 +757,7 @@ export class GameConfig {
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vibrateOpen: true, //震动
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coinnum: 0, //每局的金币数
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paid_user: false, //是否是付费用户
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version: "1.0.64", //版本号
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version: "1.0.66", //版本号
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shushu_DistinctId: "", //数数访客ID
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shushu_AccountId: "", //数数账号ID
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uid: "", //用户和后端唯一id
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@@ -36,7 +36,7 @@ export default class ItemRender extends cc.Component {
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if (this.data.endLevelNum && Number(this.data.endLevelNum) > 1) {
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let endlessNode = this.node.getChildByName("endlessNode");
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endlessNode.active = true;
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NumberToImage.numberToImageNodes5(this.data.endLevelNum - 1, 30, 15, "Black", endlessNode.getChildByName("levelNum"), true);
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NumberToImage.numberToImageNodesCoin(this.data.endLevelNum - 1, 30, 15, "Black", endlessNode.getChildByName("levelNum"), true);
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if ((this.data.endLevelNum - 1) > 9999) {
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endlessNode.getChildByName("nomal").active = false;
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endlessNode.getChildByName("one").active = true;
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