import cloud from '@lafjs/cloud' const db=cloud.database(); import Utils from "@/Utils"; export default async function (ctx: FunctionContext) { let otherUid=ctx.body.otherUid; let uid=ctx.body.uid; let dbname = "users"; const gameName = ctx.body.gameName; if (gameName == "iaa") { dbname = "usersAd"; } if(!uid){ return {code:0,data:null,msg:"参数错误"}; } let shareLv=Number(ctx.body.shareLv); if(!shareLv){ return {code:0,data:null,msg:"参数错误"}; } let res = await db.collection(dbname).where({ _id: uid }).getOne(); if(res.data==null){ return {code:0,data:null,msg:"未获取到玩家数据"}; } const token1 = ctx.body.token; if (res.data && res.data.token) { let istoken = Utils.checkToken(token1, res.data.token); if (!istoken) { return { code: 0, data: null, msg: "token校验失败" }; } } let share=res.data.shareLv; if(share){ share=JSON.parse(share); }else{ share=[]; } if(share.length>0){ if(share[0].lv