MatchMaster/server/laf-cloud/functions/passCheckLv.ts

44 lines
1.4 KiB
TypeScript

import cloud from '@lafjs/cloud'
const db = cloud.database();
import Utils from "@/Utils";
export default async function (ctx: FunctionContext) {
const action = ctx.body.action;
const uid = ctx.body.uid;
if (!action) {
return { code: 0, data: null, msg: "未获取到action" };
}
if (!uid) {
return { code: 0, data: null, msg: "未获取到uid" };
}
let dbname = "users";
const gameName = ctx.body.gameName;
if (gameName == "iaa") {
dbname = "usersAd";
}
let res = await db.collection(dbname).where({ _id: uid }).getOne();
const token1 = ctx.body.token;
if (res.data && res.data.token) {
let istoken = Utils.checkToken(token1, res.data.token);
if (!istoken) {
return { code: 0, data: null, msg: "token校验失败" };
}
}
switch (action) {
case 'save':
let passCheckLv = ctx.body.passCheckLv;
if (!passCheckLv) {
return { code: 0, data: null, msg: "未获取到passCheckLv" };
}
let ret = await db.collection(dbname).where({ _id: uid }).update({ passCheckLv: passCheckLv });
return { code: 1, data: { passCheckLv: passCheckLv }, msg: "用户数据更新成功" }
case 'read':
let passCheckLv1 = res.data?.passCheckLv || null;
return { code: 1, data: { passCheckLv: passCheckLv1 }, msg: "成功" }
default:
return {
code: 400,
message: '无效的操作类型,请使用 save 或 read'
}
}
}