17 lines
1.1 KiB
TypeScript
17 lines
1.1 KiB
TypeScript
/** Native ZIP cache is installed by the WeChat build extension; editor/web use Creator directly. */
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export default class ActivityBundleLoader {
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private static runtime(): any { return typeof window !== "undefined" && (window as any).__activityBundles; }
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static beginCycle(): void { const runtime = this.runtime(); if (runtime) runtime.beginCycle(); }
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static ensureBundle(name: string): Promise<cc.AssetManager.Bundle> {
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const runtime = this.runtime();
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if (runtime) return runtime.ensureBundle(name);
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if (cc.sys && cc.sys.platform === cc.sys.WECHAT_GAME)
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return Promise.reject(new Error("活动分包加载器未初始化,请重新构建小游戏"));
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return new Promise((resolve, reject) => cc.assetManager.loadBundle(name, (error, bundle) => error ? reject(error) : resolve(bundle)));
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}
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static async acquireBundle(name: string): Promise<{ bundle: cc.AssetManager.Bundle; release: () => void }> {
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const runtime = this.runtime();
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return runtime ? runtime.acquireBundle(name) : { bundle: await this.ensureBundle(name), release: () => {} };
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}
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}
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