日常修改
This commit is contained in:
parent
f5219a4068
commit
6b02b86526
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@ -227,6 +227,7 @@ export default class GameManager extends cc.Component {
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this.ball_Array[k].removeFromParent();
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this.ball_Array[k] = null;
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}
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cc.fx.GameConfig.GM_INFO.gap = [];
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}
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//点击太阳执行方法
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clickSun(data){
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@ -235,7 +236,8 @@ export default class GameManager extends cc.Component {
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let clickTime = cc.fx.GameTool.getTime();
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this.time_Array.push((clickTime - this.timeStart))
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this.timeStart = cc.fx.GameTool.getTime();
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if(data == this.clickNow){
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if(data.id == this.clickNow){
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cc.fx.AudioManager._instance.playAudioButton();
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if(this.clickNow > 0){
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this.createLine(cc.v2(this.ball_Array[this.clickNow-1].x,this.ball_Array[this.clickNow-1].y),
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@ -243,6 +245,7 @@ export default class GameManager extends cc.Component {
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0.2);
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}
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this.clickNow += 1;
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cc.fx.GameConfig.GM_INFO.gap.push(data.distance);
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if(this.ball_Array[this.clickNow-1])
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this.ball_Array[this.clickNow-1].getChildByName("guang").active = false;
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if(this.clickNow == this.now_Array.length){
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@ -271,7 +274,7 @@ export default class GameManager extends cc.Component {
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}
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}
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else{
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for(let m=0 ; m<this.ball_Array.length;m++){
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for(let m=0 ; m<this.ball_Array.length;m++){
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if(m == this.repeat || m == this.numberRepeat){
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sunArray.push(2);
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}
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@ -293,11 +296,13 @@ export default class GameManager extends cc.Component {
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difficultyLevel:this.level,
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sunList:sunArray,
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stepTimeList:this.time_Array,
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remainder:this.countTime
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remainder:this.countTime,
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gap:cc.fx.GameConfig.GM_INFO.gap
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}
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if(cc.fx.GameConfig.CLICK_DATA.duration > 50){
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cc.fx.GameConfig.CLICK_DATA.duration = 50;
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}
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this.setData();
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cc.tween(win)
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.delay(0.4)
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@ -327,12 +332,12 @@ export default class GameManager extends cc.Component {
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}
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}
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else{
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this.setLoss();
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this.setLoss(data);
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}
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}
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}
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//执行失败
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setLoss(){
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setLoss(data){
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cc.fx.AudioManager._instance.playWarning();
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this.begin = false;
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this.overTime = cc.fx.GameTool.getTime();
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@ -364,6 +369,7 @@ export default class GameManager extends cc.Component {
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sunArray.push(0);
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}
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}
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cc.fx.GameConfig.GM_INFO.gap.push(data.distance);
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cc.fx.GameConfig.CLICK_DATA =
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{
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type:1,
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@ -378,11 +384,13 @@ export default class GameManager extends cc.Component {
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difficultyLevel:this.level,
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sunList:sunArray,
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stepTimeList:this.time_Array,
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remainder:this.countTime
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remainder:this.countTime,
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gap:cc.fx.GameConfig.GM_INFO.gap
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}
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if(cc.fx.GameConfig.CLICK_DATA.duration > 50){
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cc.fx.GameConfig.CLICK_DATA.duration = 50;
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}
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this.setData();
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if(this.fuhuo == true){
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this.fuhuo = false;
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@ -881,7 +889,7 @@ export default class GameManager extends cc.Component {
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this.begin = false;
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this.over = true;
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this.unschedule(this.updateCountDownTime);
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this.setLoss();
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this.setLoss({distance:0});
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var time = 0;
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if(this.clickCount > 0) time = parseInt(cc.fx.GameConfig.GM_INFO.mean_Time/this.clickCount + "");
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cc.fx.GameConfig.GM_INFO.mean_Time = parseInt(time/100 + "");
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@ -89,6 +89,9 @@ export default class NewClass extends cc.Component {
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}
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//根据内容填充排行榜
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setRank(num,data){
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if(!data){
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return;
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}
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var hitNode = null;
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if(num == 0){
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hitNode = this.one;
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@ -107,7 +110,7 @@ export default class NewClass extends cc.Component {
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}
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if(hitNode){
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hitNode.active = true;
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cc.fx.GameTool.subName(data.nickName,4);
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data.nickName = cc.fx.GameTool.subName(data.nickName,4);
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hitNode.getChildByName("name").getComponent(cc.Label).string = data.nickName;
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hitNode.getChildByName("total").getComponent(cc.Label).string = data.totalSunCount;
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cc.fx.GameTool.setPic(hitNode.getChildByName("pic").getChildByName("icon"),data.pic);
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@ -10,6 +10,7 @@ export default class NewClass extends cc.Component {
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move:boolean
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// onLoad () {}
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start () {
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this.node.on(cc.Node.EventType.TOUCH_START, this.clickBtn, this);
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}
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//初始化数据
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init(_id,color,speed,repeat){
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@ -36,9 +37,16 @@ export default class NewClass extends cc.Component {
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if(type == true)
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this.node.getChildByName("number").getComponent(cc.Label).string = this.id_Number + "";
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}
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//计算两点之间直线距离
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distanceBetweenTwoPoints(x1: number, y1: number, x2: number, y2: number): number {
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return Math.sqrt((x2 - x1) ** 2 + (y2 - y1) ** 2);
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}
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//点击事件
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clickBtn(event,data){
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if(data === "1"){
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let pos = this.node.convertToNodeSpaceAR(event.getLocation());
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let distance = this.distanceBetweenTwoPoints(pos.x, 0, pos.y, 0);
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distance = Math.floor(distance*10)/10;
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if(this.node.name != "qiu4"){
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if( this.move == false && this.touch == true){
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if(this.node.parent.parent.name == "GameNode"){
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if(this.node.parent.parent.getComponent("GameManager").begin == true){
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@ -51,13 +59,15 @@ export default class NewClass extends cc.Component {
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.start();
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this.touch = false;
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this.node.zIndex = -1;
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cc.fx.Notifications.emit("clickSun",this.id_Number);
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let data = {id:this.id_Number,distance:distance};
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cc.fx.Notifications.emit("clickSun",data);
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}
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}
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else{
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this.touch = false;
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this.node.zIndex = -1;
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cc.fx.Notifications.emit("clickSun",this.id_Number);
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let data = {id:this.id_Number,distance:distance};
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cc.fx.Notifications.emit("clickSun",data);
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}
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}
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@ -66,7 +76,8 @@ export default class NewClass extends cc.Component {
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if( this.touch == true && this.node.parent.parent.getComponent("GuideManager").begin == true){
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this.touch = false;
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this.node.zIndex = -1;
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cc.fx.Notifications.emit("clickSun",this.id_Number);
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let data = {id:this.id_Number,distance:distance};
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cc.fx.Notifications.emit("clickSun",data);
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}
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}
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}
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@ -7,20 +7,16 @@ export class GameConfig {
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//所有控制信息都通过GameAppStart内控制
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private static _instance : GameConfig = null;
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//用于盛放埋点数据上传,每次上传后清空
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static GM_INFO: {
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// isEnd: false,
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mean_Time: number; //平均放箭速度
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total: number; //总共对的个数
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currSeed: number; //用于随机数种子
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gameId: string; //游戏ID
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userId: number; //用户ID
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scode: string; //用户code
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guide: boolean; //是否有引导
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url: string; //访问域名
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success: boolean; //用户游戏成功与否
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matchId: any; //用于埋点上传的ID
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custom: number; //用于测试跳关卡
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};
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static LEVEL_INFO: { //第一难度
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number: number; //太阳总数
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moveNumber: number; //太阳可移动个数
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moveSpeed: number; //太阳移动速度等级
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maxDistance: number; //布局后移动最大距离
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maxMove: number; //每个太阳之间距离最大间距
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repeat: number; //是否重叠,现在0 不重叠 1 重叠1个
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}[];
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static GAME_DATA: any[];
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static CLICK_DATA: {
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type: number; //上传数据类型
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success: boolean; //此局游戏胜负
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@ -35,16 +31,23 @@ export class GameConfig {
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sunList: any[]; //太阳数组,用于存放太阳类型 0:普通 1:移动 2:重叠
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stepTimeList: any[]; //每次点击间隔
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remainder: number; //游戏剩余时间
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gap: any[]; //点击到太阳中心距离
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};
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static GM_INFO: {
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// isEnd: false,
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mean_Time: number; //平均放箭速度
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total: number; //总共对的个数
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currSeed: number; //用于随机数种子
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gameId: string; //游戏ID
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userId: number; //用户ID
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scode: string; //用户code,从网页后缀获取
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guide: boolean; //是否有引导
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url: string; //访问域名
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success: boolean; //用户游戏成功与否
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matchId: any; //用于埋点上传的ID
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custom: number; //用于测试跳关卡
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gap: any[]; //存储点击到太阳中心距离
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};
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static LEVEL_INFO: { //第一难度
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number: number; //太阳总数
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moveNumber: number; //太阳可移动个数
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moveSpeed: number; //太阳移动速度等级
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maxDistance: number; //布局后移动最大距离
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maxMove: number; //每个太阳之间距离最大间距
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repeat: number; //是否重叠,现在0 不重叠 1 重叠1个
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}[];
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static GAME_DATA: any[];
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static get Instance()
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@ -71,27 +74,27 @@ export class GameConfig {
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this.LEVEL_INFO_init();
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var self = this;
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cc.resources.load('Json/GM_INFO', (err: any, res: cc.JsonAsset) => {
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if (err) {
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WeChat.setShare(location.href);
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self.Authentication();
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return;
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}
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let jsonData: object = res.json!;
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self.GM_INFO = jsonData["data"];
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self.setCode(self.getKey("scode"));
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WeChat.setShare(location.href);
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self.Authentication();
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// cc.resources.load('Json/GM_INFO', (err: any, res: cc.JsonAsset) => {
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// if (err) {
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// WeChat.setShare(location.href);
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// // self.Authentication();
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// return;
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// }
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// let jsonData: object = res.json!;
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// self.GM_INFO = jsonData["data"];
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// self.setCode(self.getKey("scode"));
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// WeChat.setShare(location.href);
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// // self.Authentication();
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})
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cc.resources.load('Json/CLICK_DATA', (err: any, res: cc.JsonAsset) => {
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if (err) {
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// })
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// cc.resources.load('Json/CLICK_DATA', (err: any, res: cc.JsonAsset) => {
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// if (err) {
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return;
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}
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let jsonData: object = res.json!;
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self.CLICK_DATA = jsonData["data"];
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})
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// return;
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// }
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// let jsonData: object = res.json!;
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// self.CLICK_DATA = jsonData["data"];
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// })
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cc.resources.load('Json/LEVEL_INFO', (err: any, res: cc.JsonAsset) => {
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if (err) {
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return;
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@ -119,9 +122,12 @@ export class GameConfig {
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url: "https://api.sparkus.cn",//访问域名
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success: false, //用户游戏成功与否
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matchId: null, //用于埋点上传的ID
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custom: 0 //用于测试跳关卡
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custom: 0, //用于测试跳关卡
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gap:[] //存储点击到太阳中心距离
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};
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this.setCode(this.getKey("scode"));
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WeChat.setShare(location.href);
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this.Authentication();
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}
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static CLICK_init() {
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this.CLICK_DATA =
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difficultyLevel: 0, //此次难度
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sunList: [], //太阳数组,用于存放太阳类型 0:普通 1:移动 2:重叠
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stepTimeList: [], //每次点击间隔
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remainder: 120 //游戏剩余时间
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remainder: 120, //游戏剩余时间
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gap:[] //点击到太阳中心距离
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}
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}
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static LEVEL_INFO_init() {
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this.LEVEL_INFO = [
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},
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{
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"__type__": "cc.Node",
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"_name": "qiu1",
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"_name": "qiu4",
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"_objFlags": 0,
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"_parent": null,
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"_children": [
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@ -13,6 +13,7 @@
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"difficultyLevel": 0,
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"sunList": [],
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"stepTimeList": [],
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"remainder": 120
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"remainder": 120,
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"gap":[]
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}
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}
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File diff suppressed because one or more lines are too long
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@ -11,13 +11,15 @@ window.boot = function () {
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var MAIN = cc.AssetManager.BuiltinBundleName.MAIN;
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function setLoadingDisplay () {
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// Loading splash scene
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var splash = document.getElementById('splash');
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var star = document.getElementById('_star');
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var progressBar = document.getElementById('progress-bar');
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var progressIcon = document.getElementById('progress-icon');
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var progressContainer = document.querySelector('.progress-container');
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onProgress = function (finish, total) {
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};
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cc.director.once(cc.Director.EVENT_AFTER_SCENE_LAUNCH, function () {
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splash.style.display = 'none';
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star.style.display = 'none';
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progressBar.style.display = 'none';
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progressIcon.style.display = 'none';
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progressContainer.style.display = 'none';
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});
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}
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count++;
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if (count === bundleRoot.length + 1) {
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cc.assetManager.loadBundle(MAIN, function (err) {
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if (!err) cc.game.run(option, onStart);
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if (!err){
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let time = 4 - window.progress_Index/3*0.2;
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if(time <= 0) cc.game.run(option, onStart);
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else{
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window.addSpeed_Index = 3;
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setTimeout(() => {
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cc.game.run(option, onStart);
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}, time*1000/1.5);
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}
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}
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});
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}
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}
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Binary file not shown.
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@ -1 +1 @@
|
|||
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1
build/SunMoves/assets/main/index.ecbbc.js
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build/SunMoves/assets/main/index.ecbbc.js
Normal file
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@ -1 +1 @@
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|
|
@ -1 +1 @@
|
|||
[1,0,0,[["cc.JsonAsset",["_name","json"],1]],[[0,0,1,3]],[[0,"CLICK_DATA",{"data":{"type":1,"success":false,"round":0,"totalSunCount":0,"movedSunCount":0,"sunSpeed":0,"overlapSunCount":0,"duration":0,"difficultyLevel":0,"remainder":120,"colorList":[],"sunList":[],"stepTimeList":[]}}]],0,0,[],[],[]]
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[1,0,0,[["cc.JsonAsset",["_name","json"],1]],[[0,0,1,3]],[[0,"CLICK_DATA",{"data":{"type":1,"success":false,"round":0,"totalSunCount":0,"movedSunCount":0,"sunSpeed":0,"overlapSunCount":0,"duration":0,"difficultyLevel":0,"remainder":120,"colorList":[],"sunList":[],"stepTimeList":[],"gap":[]}}]],0,0,[],[],[]]
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File diff suppressed because one or more lines are too long
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|
@ -11,13 +11,15 @@ window.boot = function () {
|
|||
var MAIN = cc.AssetManager.BuiltinBundleName.MAIN;
|
||||
function setLoadingDisplay () {
|
||||
// Loading splash scene
|
||||
var splash = document.getElementById('splash');
|
||||
var star = document.getElementById('_star');
|
||||
var progressBar = document.getElementById('progress-bar');
|
||||
var progressIcon = document.getElementById('progress-icon');
|
||||
var progressContainer = document.querySelector('.progress-container');
|
||||
onProgress = function (finish, total) {
|
||||
};
|
||||
cc.director.once(cc.Director.EVENT_AFTER_SCENE_LAUNCH, function () {
|
||||
splash.style.display = 'none';
|
||||
star.style.display = 'none';
|
||||
progressBar.style.display = 'none';
|
||||
progressIcon.style.display = 'none';
|
||||
progressContainer.style.display = 'none';
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -102,7 +104,16 @@ window.boot = function () {
|
|||
count++;
|
||||
if (count === bundleRoot.length + 1) {
|
||||
cc.assetManager.loadBundle(MAIN, function (err) {
|
||||
if (!err) cc.game.run(option, onStart);
|
||||
if (!err){
|
||||
let time = 4 - window.progress_Index/3*0.2;
|
||||
if(time <= 0) cc.game.run(option, onStart);
|
||||
else{
|
||||
window.addSpeed_Index = 3;
|
||||
setTimeout(() => {
|
||||
cc.game.run(option, onStart);
|
||||
}, time*1000/1.5);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -117,7 +128,7 @@ window.boot = function () {
|
|||
if (window.jsb) {
|
||||
var isRuntime = (typeof loadRuntime === 'function');
|
||||
if (isRuntime) {
|
||||
require('src/settings.9a03e.js');
|
||||
require('src/settings.d5bf7.js');
|
||||
require('src/cocos2d-runtime.js');
|
||||
if (CC_PHYSICS_BUILTIN || CC_PHYSICS_CANNON) {
|
||||
require('src/physics.js');
|
||||
|
@ -125,7 +136,7 @@ if (window.jsb) {
|
|||
require('jsb-adapter/engine/index.js');
|
||||
}
|
||||
else {
|
||||
require('src/settings.9a03e.js');
|
||||
require('src/settings.d5bf7.js');
|
||||
require('src/cocos2d-jsb.js');
|
||||
if (CC_PHYSICS_BUILTIN || CC_PHYSICS_CANNON) {
|
||||
require('src/physics.js');
|
|
@ -1 +1 @@
|
|||
window._CCSettings={platform:"web-mobile",groupList:["default"],collisionMatrix:[[true]],hasResourcesBundle:true,hasStartSceneBundle:false,remoteBundles:[],subpackages:[],launchScene:"db://assets/Scene/LoadScene.fire",orientation:"portrait",jsList:[],bundleVers:{internal:"52d36",resources:"2d635",main:"57d1e"}};
|
||||
window._CCSettings={platform:"web-mobile",groupList:["default"],collisionMatrix:[[true]],hasResourcesBundle:true,hasStartSceneBundle:false,remoteBundles:[],subpackages:[],launchScene:"db://assets/Scene/LoadScene.fire",orientation:"portrait",jsList:[],bundleVers:{internal:"52d36",resources:"a8f46",main:"ecbbc"}};
|
|
@ -31,6 +31,7 @@ var NewClass = /** @class */ (function (_super) {
|
|||
}
|
||||
// onLoad () {}
|
||||
NewClass.prototype.start = function () {
|
||||
this.node.on(cc.Node.EventType.TOUCH_START, this.clickBtn, this);
|
||||
};
|
||||
//初始化数据
|
||||
NewClass.prototype.init = function (_id, color, speed, repeat) {
|
||||
|
@ -55,9 +56,16 @@ var NewClass = /** @class */ (function (_super) {
|
|||
if (type == true)
|
||||
this.node.getChildByName("number").getComponent(cc.Label).string = this.id_Number + "";
|
||||
};
|
||||
//计算两点之间直线距离
|
||||
NewClass.prototype.distanceBetweenTwoPoints = function (x1, y1, x2, y2) {
|
||||
return Math.sqrt(Math.pow((x2 - x1), 2) + Math.pow((y2 - y1), 2));
|
||||
};
|
||||
//点击事件
|
||||
NewClass.prototype.clickBtn = function (event, data) {
|
||||
if (data === "1") {
|
||||
var pos = this.node.convertToNodeSpaceAR(event.getLocation());
|
||||
var distance = this.distanceBetweenTwoPoints(pos.x, 0, pos.y, 0);
|
||||
distance = Math.floor(distance * 10) / 10;
|
||||
if (this.node.name != "qiu4") {
|
||||
if (this.move == false && this.touch == true) {
|
||||
if (this.node.parent.parent.name == "GameNode") {
|
||||
if (this.node.parent.parent.getComponent("GameManager").begin == true) {
|
||||
|
@ -70,13 +78,15 @@ var NewClass = /** @class */ (function (_super) {
|
|||
.start();
|
||||
this.touch = false;
|
||||
this.node.zIndex = -1;
|
||||
cc.fx.Notifications.emit("clickSun", this.id_Number);
|
||||
var data_1 = { id: this.id_Number, distance: distance };
|
||||
cc.fx.Notifications.emit("clickSun", data_1);
|
||||
}
|
||||
}
|
||||
else {
|
||||
this.touch = false;
|
||||
this.node.zIndex = -1;
|
||||
cc.fx.Notifications.emit("clickSun", this.id_Number);
|
||||
var data_2 = { id: this.id_Number, distance: distance };
|
||||
cc.fx.Notifications.emit("clickSun", data_2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -84,7 +94,8 @@ var NewClass = /** @class */ (function (_super) {
|
|||
if (this.touch == true && this.node.parent.parent.getComponent("GuideManager").begin == true) {
|
||||
this.touch = false;
|
||||
this.node.zIndex = -1;
|
||||
cc.fx.Notifications.emit("clickSun", this.id_Number);
|
||||
var data_3 = { id: this.id_Number, distance: distance };
|
||||
cc.fx.Notifications.emit("clickSun", data_3);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
|
File diff suppressed because one or more lines are too long
|
@ -58,6 +58,7 @@ var WeChat = /** @class */ (function () {
|
|||
WeChat.getResult = function (res) {
|
||||
if (res) {
|
||||
var data = res.data;
|
||||
// @ts-ignore
|
||||
wx.config({
|
||||
debug: false,
|
||||
appId: data.appId,
|
||||
|
@ -66,6 +67,7 @@ var WeChat = /** @class */ (function () {
|
|||
signature: data.signature,
|
||||
jsApiList: ['onMenuShareTimeline', 'updateAppMessageShareData', 'updateTimelineShareData', 'onMenuShareAppMessage']
|
||||
});
|
||||
// @ts-ignore
|
||||
wx.checkJsApi({
|
||||
jsApiList: ['updateAppMessageShareData'],
|
||||
success: function (res) {
|
||||
|
@ -80,7 +82,9 @@ var WeChat = /** @class */ (function () {
|
|||
}
|
||||
};
|
||||
WeChat.changeShare = function () {
|
||||
// @ts-ignore
|
||||
wx.ready(function () {
|
||||
// @ts-ignore
|
||||
wx.updateAppMessageShareData({
|
||||
title: '记忆力认知测评',
|
||||
desc: '你的注意力和工作记忆有问题吗?',
|
||||
|
@ -92,6 +96,7 @@ var WeChat = /** @class */ (function () {
|
|||
}
|
||||
});
|
||||
setTimeout(function () {
|
||||
// @ts-ignore
|
||||
wx.updateTimelineShareData({
|
||||
title: '记忆力认知测评',
|
||||
link: shareConfig.shareLine,
|
||||
|
|
File diff suppressed because one or more lines are too long
|
@ -107,6 +107,9 @@ var NewClass = /** @class */ (function (_super) {
|
|||
};
|
||||
//根据内容填充排行榜
|
||||
NewClass.prototype.setRank = function (num, data) {
|
||||
if (!data) {
|
||||
return;
|
||||
}
|
||||
var hitNode = null;
|
||||
if (num == 0) {
|
||||
hitNode = this.one;
|
||||
|
@ -125,7 +128,7 @@ var NewClass = /** @class */ (function (_super) {
|
|||
}
|
||||
if (hitNode) {
|
||||
hitNode.active = true;
|
||||
cc.fx.GameTool.subName(data.nickName, 4);
|
||||
data.nickName = cc.fx.GameTool.subName(data.nickName, 4);
|
||||
hitNode.getChildByName("name").getComponent(cc.Label).string = data.nickName;
|
||||
hitNode.getChildByName("total").getComponent(cc.Label).string = data.totalSunCount;
|
||||
cc.fx.GameTool.setPic(hitNode.getChildByName("pic").getChildByName("icon"), data.pic);
|
||||
|
|
File diff suppressed because one or more lines are too long
|
@ -234,6 +234,7 @@ var GameManager = /** @class */ (function (_super) {
|
|||
this.ball_Array[k].removeFromParent();
|
||||
this.ball_Array[k] = null;
|
||||
}
|
||||
cc.fx.GameConfig.GM_INFO.gap = [];
|
||||
};
|
||||
//点击太阳执行方法
|
||||
GameManager.prototype.clickSun = function (data) {
|
||||
|
@ -243,12 +244,13 @@ var GameManager = /** @class */ (function (_super) {
|
|||
var clickTime = cc.fx.GameTool.getTime();
|
||||
this.time_Array.push((clickTime - this.timeStart));
|
||||
this.timeStart = cc.fx.GameTool.getTime();
|
||||
if (data == this.clickNow) {
|
||||
if (data.id == this.clickNow) {
|
||||
cc.fx.AudioManager._instance.playAudioButton();
|
||||
if (this.clickNow > 0) {
|
||||
this.createLine(cc.v2(this.ball_Array[this.clickNow - 1].x, this.ball_Array[this.clickNow - 1].y), cc.v2(this.ball_Array[this.clickNow].x, this.ball_Array[this.clickNow].y), 0.2);
|
||||
}
|
||||
this.clickNow += 1;
|
||||
cc.fx.GameConfig.GM_INFO.gap.push(data.distance);
|
||||
if (this.ball_Array[this.clickNow - 1])
|
||||
this.ball_Array[this.clickNow - 1].getChildByName("guang").active = false;
|
||||
if (this.clickNow == this.now_Array.length) {
|
||||
|
@ -303,7 +305,8 @@ var GameManager = /** @class */ (function (_super) {
|
|||
difficultyLevel: this.level,
|
||||
sunList: sunArray,
|
||||
stepTimeList: this.time_Array,
|
||||
remainder: this.countTime
|
||||
remainder: this.countTime,
|
||||
gap: cc.fx.GameConfig.GM_INFO.gap
|
||||
};
|
||||
if (cc.fx.GameConfig.CLICK_DATA.duration > 50) {
|
||||
cc.fx.GameConfig.CLICK_DATA.duration = 50;
|
||||
|
@ -337,12 +340,12 @@ var GameManager = /** @class */ (function (_super) {
|
|||
}
|
||||
}
|
||||
else {
|
||||
this.setLoss();
|
||||
this.setLoss(data);
|
||||
}
|
||||
}
|
||||
};
|
||||
//执行失败
|
||||
GameManager.prototype.setLoss = function () {
|
||||
GameManager.prototype.setLoss = function (data) {
|
||||
cc.fx.AudioManager._instance.playWarning();
|
||||
this.begin = false;
|
||||
this.overTime = cc.fx.GameTool.getTime();
|
||||
|
@ -378,6 +381,7 @@ var GameManager = /** @class */ (function (_super) {
|
|||
sunArray.push(0);
|
||||
}
|
||||
}
|
||||
cc.fx.GameConfig.GM_INFO.gap.push(data.distance);
|
||||
cc.fx.GameConfig.CLICK_DATA =
|
||||
{
|
||||
type: 1,
|
||||
|
@ -392,7 +396,8 @@ var GameManager = /** @class */ (function (_super) {
|
|||
difficultyLevel: this.level,
|
||||
sunList: sunArray,
|
||||
stepTimeList: this.time_Array,
|
||||
remainder: this.countTime
|
||||
remainder: this.countTime,
|
||||
gap: cc.fx.GameConfig.GM_INFO.gap
|
||||
};
|
||||
if (cc.fx.GameConfig.CLICK_DATA.duration > 50) {
|
||||
cc.fx.GameConfig.CLICK_DATA.duration = 50;
|
||||
|
@ -927,7 +932,7 @@ var GameManager = /** @class */ (function (_super) {
|
|||
this.begin = false;
|
||||
this.over = true;
|
||||
this.unschedule(this.updateCountDownTime);
|
||||
this.setLoss();
|
||||
this.setLoss({ distance: 0 });
|
||||
var time = 0;
|
||||
if (this.clickCount > 0)
|
||||
time = parseInt(cc.fx.GameConfig.GM_INFO.mean_Time / this.clickCount + "");
|
||||
|
|
File diff suppressed because one or more lines are too long
|
@ -40,25 +40,25 @@ var GameConfig = /** @class */ (function () {
|
|||
this.CLICK_init();
|
||||
this.LEVEL_INFO_init();
|
||||
var self = this;
|
||||
cc.resources.load('Json/GM_INFO', function (err, res) {
|
||||
if (err) {
|
||||
share_1.WeChat.setShare(location.href);
|
||||
self.Authentication();
|
||||
return;
|
||||
}
|
||||
var jsonData = res.json;
|
||||
self.GM_INFO = jsonData["data"];
|
||||
self.setCode(self.getKey("scode"));
|
||||
share_1.WeChat.setShare(location.href);
|
||||
self.Authentication();
|
||||
});
|
||||
cc.resources.load('Json/CLICK_DATA', function (err, res) {
|
||||
if (err) {
|
||||
return;
|
||||
}
|
||||
var jsonData = res.json;
|
||||
self.CLICK_DATA = jsonData["data"];
|
||||
});
|
||||
// cc.resources.load('Json/GM_INFO', (err: any, res: cc.JsonAsset) => {
|
||||
// if (err) {
|
||||
// WeChat.setShare(location.href);
|
||||
// // self.Authentication();
|
||||
// return;
|
||||
// }
|
||||
// let jsonData: object = res.json!;
|
||||
// self.GM_INFO = jsonData["data"];
|
||||
// self.setCode(self.getKey("scode"));
|
||||
// WeChat.setShare(location.href);
|
||||
// // self.Authentication();
|
||||
// })
|
||||
// cc.resources.load('Json/CLICK_DATA', (err: any, res: cc.JsonAsset) => {
|
||||
// if (err) {
|
||||
// return;
|
||||
// }
|
||||
// let jsonData: object = res.json!;
|
||||
// self.CLICK_DATA = jsonData["data"];
|
||||
// })
|
||||
cc.resources.load('Json/LEVEL_INFO', function (err, res) {
|
||||
if (err) {
|
||||
return;
|
||||
|
@ -83,9 +83,12 @@ var GameConfig = /** @class */ (function () {
|
|||
url: "https://api.sparkus.cn",
|
||||
success: false,
|
||||
matchId: null,
|
||||
custom: 0 //用于测试跳关卡
|
||||
custom: 0,
|
||||
gap: [] //存储点击到太阳中心距离
|
||||
};
|
||||
this.setCode(this.getKey("scode"));
|
||||
share_1.WeChat.setShare(location.href);
|
||||
this.Authentication();
|
||||
};
|
||||
GameConfig.CLICK_init = function () {
|
||||
this.CLICK_DATA =
|
||||
|
@ -102,7 +105,8 @@ var GameConfig = /** @class */ (function () {
|
|||
difficultyLevel: 0,
|
||||
sunList: [],
|
||||
stepTimeList: [],
|
||||
remainder: 120 //游戏剩余时间
|
||||
remainder: 120,
|
||||
gap: [] //点击到太阳中心距离
|
||||
};
|
||||
};
|
||||
GameConfig.LEVEL_INFO_init = function () {
|
||||
|
|
File diff suppressed because one or more lines are too long
|
@ -13,7 +13,7 @@
|
|||
},
|
||||
{
|
||||
"__type__": "cc.Node",
|
||||
"_name": "qiu1",
|
||||
"_name": "qiu4",
|
||||
"_objFlags": 0,
|
||||
"_parent": null,
|
||||
"_children": [
|
||||
|
|
|
@ -17,7 +17,8 @@
|
|||
"difficultyLevel": 0,
|
||||
"sunList": [],
|
||||
"stepTimeList": [],
|
||||
"remainder": 120
|
||||
"remainder": 120,
|
||||
"gap": []
|
||||
}
|
||||
}
|
||||
}
|
|
@ -85,8 +85,8 @@
|
|||
"relativePath": "prefab\\qiu3.prefab"
|
||||
},
|
||||
"d1323772-4ab2-4527-bd20-501fe4fb9723": {
|
||||
"asset": 1717128451209,
|
||||
"meta": 1717128451214,
|
||||
"asset": 1729825469831,
|
||||
"meta": 1729825469838,
|
||||
"relativePath": "prefab\\qiu4.prefab"
|
||||
},
|
||||
"4b9c5a7e-c645-48a4-9aca-5df381ce4ef5": {
|
||||
|
@ -240,8 +240,8 @@
|
|||
"relativePath": "resources\\20240524-174503.png"
|
||||
},
|
||||
"4eaf518b-35ec-4262-928d-4d497c3f2830": {
|
||||
"asset": 1717136309187,
|
||||
"meta": 1717136309194,
|
||||
"asset": 1729827209862,
|
||||
"meta": 1729827209870,
|
||||
"relativePath": "Scene\\GameScene.fire"
|
||||
},
|
||||
"1fc00204-78cd-4d9f-b8bb-d393dd8392f9": {
|
||||
|
@ -365,23 +365,18 @@
|
|||
"relativePath": "Script\\module\\Storage\\Storage.ts"
|
||||
},
|
||||
"9c08062d-4cf1-4b6e-a8ba-4a3881cc7e7d": {
|
||||
"asset": 1724225513531,
|
||||
"meta": 1724225513549,
|
||||
"asset": 1729825485213,
|
||||
"meta": 1729825485220,
|
||||
"relativePath": "Scene\\LoadScene.fire"
|
||||
},
|
||||
"4be67b1d-91ec-42ca-a2e5-d0d1ddf4dd5f": {
|
||||
"asset": 1718607296698,
|
||||
"meta": 1718607561426,
|
||||
"relativePath": "Script\\Sun.ts"
|
||||
},
|
||||
"ff9e9b41-3a4c-4198-b442-6a4a1646297d": {
|
||||
"asset": 1718612502779,
|
||||
"meta": 1718612898273,
|
||||
"relativePath": "resources\\Json"
|
||||
},
|
||||
"e1d57e63-4f2f-467d-9c55-0a889d5533a8": {
|
||||
"asset": 1718613823190,
|
||||
"meta": 1718613998653,
|
||||
"asset": 1729764377579,
|
||||
"meta": 1729824830797,
|
||||
"relativePath": "resources\\Json\\CLICK_DATA.json"
|
||||
},
|
||||
"2cddbdcb-5dba-4b13-960c-9ebe6d17a7db": {
|
||||
|
@ -394,11 +389,6 @@
|
|||
"meta": 1718621499350,
|
||||
"relativePath": "Script\\module\\Music\\AudioManager.ts"
|
||||
},
|
||||
"b0432040-dbde-438c-839c-ba2b5d18a3b5": {
|
||||
"asset": 1718621730315,
|
||||
"meta": 1718621731706,
|
||||
"relativePath": "Script\\GameManager.ts"
|
||||
},
|
||||
"3fd2f87a-bc73-4978-8494-8b35b4f716ad": {
|
||||
"asset": 1718621727785,
|
||||
"meta": 1718621731780,
|
||||
|
@ -420,8 +410,8 @@
|
|||
"relativePath": "Script\\module\\Share"
|
||||
},
|
||||
"ca0f9934-a015-436e-9402-f8e30d4c5de6": {
|
||||
"asset": 1722331720004,
|
||||
"meta": 1722331746561,
|
||||
"asset": 1725446344193,
|
||||
"meta": 1725446368490,
|
||||
"relativePath": "Script\\module\\RankList\\ItemRender.ts"
|
||||
},
|
||||
"e74a9f7d-2031-4e69-bcb2-9998174088b2": {
|
||||
|
@ -436,502 +426,502 @@
|
|||
},
|
||||
"9836134e-b892-4283-b6b2-78b5acf3ed45": {
|
||||
"asset": 1714966328642,
|
||||
"meta": 1724742459551,
|
||||
"meta": 1729824826966,
|
||||
"relativePath": "effects"
|
||||
},
|
||||
"abc2cb62-7852-4525-a90d-d474487b88f2": {
|
||||
"asset": 1714966328642,
|
||||
"meta": 1724742459657,
|
||||
"meta": 1729824827076,
|
||||
"relativePath": "effects\\builtin-phong.effect"
|
||||
},
|
||||
"e2f00085-c597-422d-9759-52c360279106": {
|
||||
"asset": 1714966328642,
|
||||
"meta": 1724742459706,
|
||||
"meta": 1729824827133,
|
||||
"relativePath": "effects\\builtin-toon.effect"
|
||||
},
|
||||
"430eccbf-bf2c-4e6e-8c0c-884bbb487f32": {
|
||||
"asset": 1714966328642,
|
||||
"meta": 1724742459718,
|
||||
"meta": 1729824827143,
|
||||
"relativePath": "effects\\__builtin-editor-gizmo-line.effect"
|
||||
},
|
||||
"6c5cf6e1-b044-4eac-9431-835644d57381": {
|
||||
"asset": 1714966328642,
|
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|
|||
{"version":"1.0.8","stats":{"C:/Work/Project/Sun_moves/temp/quick-scripts/src/__qc_index__.js":"2024-08-27T07:07:42.061Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/RankManager.js":"2024-08-27T07:07:42.034Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/Load.js":"2024-08-27T07:07:42.010Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/GuideManager.js":"2024-08-27T07:07:42.006Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/migration/use_v2.1-2.2.1_cc.Toggle_event.js":"2024-08-27T07:07:42.022Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/Sun.js":"2024-08-27T07:07:42.011Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/GameOver.js":"2024-08-27T07:07:42.023Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/GameManager.js":"2024-08-27T07:07:42.025Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/DynamicAtlasManager.js":"2024-08-27T07:07:42.015Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/module/Crypto/HttpUtil.js":"2024-08-27T07:07:42.021Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/module/RankList/ItemRender.js":"2024-08-27T07:07:42.028Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/module/Notification/Notification.js":"2024-08-27T07:07:42.012Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/module/Music/AudioManager.js":"2024-08-27T07:07:42.014Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/module/Config/GameConfig.js":"2024-08-27T07:07:42.026Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/module/Storage/Storage.js":"2024-08-27T07:07:42.005Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/module/GameStart/GameAppStart.js":"2024-08-27T07:07:42.017Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/module/Share/share.js":"2024-08-27T07:07:42.019Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/module/Tool/GameTool.js":"2024-08-27T07:07:42.007Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/module/Crypto/crypto-js.min.js":"2024-08-27T07:07:42.033Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/module/RankList/List.js":"2024-08-27T07:07:42.030Z"}}
|
||||
{"version":"1.0.8","stats":{"C:/Work/Project/Sun_moves/temp/quick-scripts/src/__qc_index__.js":"2024-10-25T02:53:51.336Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/GameOver.js":"2024-10-25T02:53:51.292Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/migration/use_v2.1-2.2.1_cc.Toggle_event.js":"2024-10-25T02:53:51.291Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/GuideManager.js":"2024-10-25T02:53:51.267Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/Load.js":"2024-10-25T02:53:51.273Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/DynamicAtlasManager.js":"2024-10-25T02:53:51.281Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/RankManager.js":"2024-10-25T02:53:51.303Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/Sun.js":"2024-10-25T02:53:51.276Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/GameManager.js":"2024-10-25T02:53:51.294Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/module/Crypto/HttpUtil.js":"2024-10-25T02:53:51.288Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/module/Share/share.js":"2024-10-25T02:53:51.285Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/module/Music/AudioManager.js":"2024-10-25T02:53:51.280Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/module/GameStart/GameAppStart.js":"2024-10-25T02:53:51.283Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/module/RankList/ItemRender.js":"2024-10-25T02:53:51.297Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/module/Notification/Notification.js":"2024-10-25T02:53:51.278Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/module/Config/GameConfig.js":"2024-10-25T02:53:51.296Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/module/Tool/GameTool.js":"2024-10-25T02:53:51.270Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/module/Storage/Storage.js":"2024-10-25T02:53:51.264Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/module/RankList/List.js":"2024-10-25T02:53:51.299Z","C:/Work/Project/Sun_moves/temp/quick-scripts/src/assets/Script/module/Crypto/crypto-js.min.js":"2024-10-25T02:53:51.300Z"}}
|
||||
|
|
File diff suppressed because one or more lines are too long
|
@ -1,6 +1,6 @@
|
|||
|
||||
(function () {
|
||||
var scripts = [{"deps":{"./assets/Script/RankManager":1,"./assets/Script/Load":2,"./assets/Script/GuideManager":3,"./assets/migration/use_v2.1-2.2.1_cc.Toggle_event":4,"./assets/Script/Sun":5,"./assets/Script/GameOver":6,"./assets/Script/GameManager":7,"./assets/Script/DynamicAtlasManager":8,"./assets/Script/module/Crypto/HttpUtil":9,"./assets/Script/module/RankList/ItemRender":10,"./assets/Script/module/Notification/Notification":11,"./assets/Script/module/Music/AudioManager":12,"./assets/Script/module/Config/GameConfig":13,"./assets/Script/module/Storage/Storage":14,"./assets/Script/module/GameStart/GameAppStart":15,"./assets/Script/module/Share/share":16,"./assets/Script/module/Tool/GameTool":17,"./assets/Script/module/Crypto/crypto-js.min":18,"./assets/Script/module/RankList/List":19},"path":"preview-scripts/__qc_index__.js"},{"deps":{"./module/RankList/List":19},"path":"preview-scripts/assets/Script/RankManager.js"},{"deps":{},"path":"preview-scripts/assets/Script/Load.js"},{"deps":{},"path":"preview-scripts/assets/Script/GuideManager.js"},{"deps":{},"path":"preview-scripts/assets/migration/use_v2.1-2.2.1_cc.Toggle_event.js"},{"deps":{},"path":"preview-scripts/assets/Script/Sun.js"},{"deps":{},"path":"preview-scripts/assets/Script/GameOver.js"},{"deps":{},"path":"preview-scripts/assets/Script/GameManager.js"},{"deps":{},"path":"preview-scripts/assets/Script/DynamicAtlasManager.js"},{"deps":{"./crypto-js.min.js":18},"path":"preview-scripts/assets/Script/module/Crypto/HttpUtil.js"},{"deps":{},"path":"preview-scripts/assets/Script/module/RankList/ItemRender.js"},{"deps":{},"path":"preview-scripts/assets/Script/module/Notification/Notification.js"},{"deps":{},"path":"preview-scripts/assets/Script/module/Music/AudioManager.js"},{"deps":{"../Share/share":16},"path":"preview-scripts/assets/Script/module/Config/GameConfig.js"},{"deps":{},"path":"preview-scripts/assets/Script/module/Storage/Storage.js"},{"deps":{"../Config/GameConfig":13,"../Crypto/HttpUtil":9,"../Music/AudioManager":12,"../Notification/Notification":11,"../Storage/Storage":14,"../Tool/GameTool":17},"path":"preview-scripts/assets/Script/module/GameStart/GameAppStart.js"},{"deps":{},"path":"preview-scripts/assets/Script/module/Share/share.js"},{"deps":{},"path":"preview-scripts/assets/Script/module/Tool/GameTool.js"},{"deps":{},"path":"preview-scripts/assets/Script/module/Crypto/crypto-js.min.js"},{"deps":{"./ItemRender":10},"path":"preview-scripts/assets/Script/module/RankList/List.js"}];
|
||||
var scripts = [{"deps":{"./assets/Script/GameOver":1,"./assets/Script/GuideManager":3,"./assets/Script/Load":4,"./assets/Script/RankManager":6,"./assets/Script/Sun":7,"./assets/Script/DynamicAtlasManager":5,"./assets/migration/use_v2.1-2.2.1_cc.Toggle_event":2,"./assets/Script/module/Crypto/crypto-js.min":19,"./assets/Script/module/Crypto/HttpUtil":9,"./assets/Script/module/GameStart/GameAppStart":12,"./assets/Script/module/Music/AudioManager":11,"./assets/Script/module/Notification/Notification":14,"./assets/Script/module/RankList/List":18,"./assets/Script/module/RankList/ItemRender":13,"./assets/Script/module/Share/share":10,"./assets/Script/module/Storage/Storage":17,"./assets/Script/module/Tool/GameTool":16,"./assets/Script/module/Config/GameConfig":15,"./assets/Script/GameManager":8},"path":"preview-scripts/__qc_index__.js"},{"deps":{},"path":"preview-scripts/assets/Script/GameOver.js"},{"deps":{},"path":"preview-scripts/assets/migration/use_v2.1-2.2.1_cc.Toggle_event.js"},{"deps":{},"path":"preview-scripts/assets/Script/GuideManager.js"},{"deps":{},"path":"preview-scripts/assets/Script/Load.js"},{"deps":{},"path":"preview-scripts/assets/Script/DynamicAtlasManager.js"},{"deps":{"./module/RankList/List":18},"path":"preview-scripts/assets/Script/RankManager.js"},{"deps":{},"path":"preview-scripts/assets/Script/Sun.js"},{"deps":{},"path":"preview-scripts/assets/Script/GameManager.js"},{"deps":{"./crypto-js.min.js":19},"path":"preview-scripts/assets/Script/module/Crypto/HttpUtil.js"},{"deps":{},"path":"preview-scripts/assets/Script/module/Share/share.js"},{"deps":{},"path":"preview-scripts/assets/Script/module/Music/AudioManager.js"},{"deps":{"../Config/GameConfig":15,"../Crypto/HttpUtil":9,"../Music/AudioManager":11,"../Notification/Notification":14,"../Storage/Storage":17,"../Tool/GameTool":16},"path":"preview-scripts/assets/Script/module/GameStart/GameAppStart.js"},{"deps":{},"path":"preview-scripts/assets/Script/module/RankList/ItemRender.js"},{"deps":{},"path":"preview-scripts/assets/Script/module/Notification/Notification.js"},{"deps":{"../Share/share":10},"path":"preview-scripts/assets/Script/module/Config/GameConfig.js"},{"deps":{},"path":"preview-scripts/assets/Script/module/Tool/GameTool.js"},{"deps":{},"path":"preview-scripts/assets/Script/module/Storage/Storage.js"},{"deps":{"./ItemRender":13},"path":"preview-scripts/assets/Script/module/RankList/List.js"},{"deps":{},"path":"preview-scripts/assets/Script/module/Crypto/crypto-js.min.js"}];
|
||||
var entries = ["preview-scripts/__qc_index__.js"];
|
||||
var bundleScript = 'preview-scripts/__qc_bundle__.js';
|
||||
|
||||
|
|
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
|
@ -234,6 +234,7 @@ var GameManager = /** @class */ (function (_super) {
|
|||
this.ball_Array[k].removeFromParent();
|
||||
this.ball_Array[k] = null;
|
||||
}
|
||||
cc.fx.GameConfig.GM_INFO.gap = [];
|
||||
};
|
||||
//点击太阳执行方法
|
||||
GameManager.prototype.clickSun = function (data) {
|
||||
|
@ -243,12 +244,13 @@ var GameManager = /** @class */ (function (_super) {
|
|||
var clickTime = cc.fx.GameTool.getTime();
|
||||
this.time_Array.push((clickTime - this.timeStart));
|
||||
this.timeStart = cc.fx.GameTool.getTime();
|
||||
if (data == this.clickNow) {
|
||||
if (data.id == this.clickNow) {
|
||||
cc.fx.AudioManager._instance.playAudioButton();
|
||||
if (this.clickNow > 0) {
|
||||
this.createLine(cc.v2(this.ball_Array[this.clickNow - 1].x, this.ball_Array[this.clickNow - 1].y), cc.v2(this.ball_Array[this.clickNow].x, this.ball_Array[this.clickNow].y), 0.2);
|
||||
}
|
||||
this.clickNow += 1;
|
||||
cc.fx.GameConfig.GM_INFO.gap.push(data.distance);
|
||||
if (this.ball_Array[this.clickNow - 1])
|
||||
this.ball_Array[this.clickNow - 1].getChildByName("guang").active = false;
|
||||
if (this.clickNow == this.now_Array.length) {
|
||||
|
@ -303,7 +305,8 @@ var GameManager = /** @class */ (function (_super) {
|
|||
difficultyLevel: this.level,
|
||||
sunList: sunArray,
|
||||
stepTimeList: this.time_Array,
|
||||
remainder: this.countTime
|
||||
remainder: this.countTime,
|
||||
gap: cc.fx.GameConfig.GM_INFO.gap
|
||||
};
|
||||
if (cc.fx.GameConfig.CLICK_DATA.duration > 50) {
|
||||
cc.fx.GameConfig.CLICK_DATA.duration = 50;
|
||||
|
@ -337,12 +340,12 @@ var GameManager = /** @class */ (function (_super) {
|
|||
}
|
||||
}
|
||||
else {
|
||||
this.setLoss();
|
||||
this.setLoss(data);
|
||||
}
|
||||
}
|
||||
};
|
||||
//执行失败
|
||||
GameManager.prototype.setLoss = function () {
|
||||
GameManager.prototype.setLoss = function (data) {
|
||||
cc.fx.AudioManager._instance.playWarning();
|
||||
this.begin = false;
|
||||
this.overTime = cc.fx.GameTool.getTime();
|
||||
|
@ -378,6 +381,7 @@ var GameManager = /** @class */ (function (_super) {
|
|||
sunArray.push(0);
|
||||
}
|
||||
}
|
||||
cc.fx.GameConfig.GM_INFO.gap.push(data.distance);
|
||||
cc.fx.GameConfig.CLICK_DATA =
|
||||
{
|
||||
type: 1,
|
||||
|
@ -392,7 +396,8 @@ var GameManager = /** @class */ (function (_super) {
|
|||
difficultyLevel: this.level,
|
||||
sunList: sunArray,
|
||||
stepTimeList: this.time_Array,
|
||||
remainder: this.countTime
|
||||
remainder: this.countTime,
|
||||
gap: cc.fx.GameConfig.GM_INFO.gap
|
||||
};
|
||||
if (cc.fx.GameConfig.CLICK_DATA.duration > 50) {
|
||||
cc.fx.GameConfig.CLICK_DATA.duration = 50;
|
||||
|
@ -927,7 +932,7 @@ var GameManager = /** @class */ (function (_super) {
|
|||
this.begin = false;
|
||||
this.over = true;
|
||||
this.unschedule(this.updateCountDownTime);
|
||||
this.setLoss();
|
||||
this.setLoss({ distance: 0 });
|
||||
var time = 0;
|
||||
if (this.clickCount > 0)
|
||||
time = parseInt(cc.fx.GameConfig.GM_INFO.mean_Time / this.clickCount + "");
|
||||
|
|
|
@ -107,6 +107,9 @@ var NewClass = /** @class */ (function (_super) {
|
|||
};
|
||||
//根据内容填充排行榜
|
||||
NewClass.prototype.setRank = function (num, data) {
|
||||
if (!data) {
|
||||
return;
|
||||
}
|
||||
var hitNode = null;
|
||||
if (num == 0) {
|
||||
hitNode = this.one;
|
||||
|
@ -125,7 +128,7 @@ var NewClass = /** @class */ (function (_super) {
|
|||
}
|
||||
if (hitNode) {
|
||||
hitNode.active = true;
|
||||
cc.fx.GameTool.subName(data.nickName, 4);
|
||||
data.nickName = cc.fx.GameTool.subName(data.nickName, 4);
|
||||
hitNode.getChildByName("name").getComponent(cc.Label).string = data.nickName;
|
||||
hitNode.getChildByName("total").getComponent(cc.Label).string = data.totalSunCount;
|
||||
cc.fx.GameTool.setPic(hitNode.getChildByName("pic").getChildByName("icon"), data.pic);
|
||||
|
|
File diff suppressed because one or more lines are too long
|
@ -31,6 +31,7 @@ var NewClass = /** @class */ (function (_super) {
|
|||
}
|
||||
// onLoad () {}
|
||||
NewClass.prototype.start = function () {
|
||||
this.node.on(cc.Node.EventType.TOUCH_START, this.clickBtn, this);
|
||||
};
|
||||
//初始化数据
|
||||
NewClass.prototype.init = function (_id, color, speed, repeat) {
|
||||
|
@ -55,9 +56,16 @@ var NewClass = /** @class */ (function (_super) {
|
|||
if (type == true)
|
||||
this.node.getChildByName("number").getComponent(cc.Label).string = this.id_Number + "";
|
||||
};
|
||||
//计算两点之间直线距离
|
||||
NewClass.prototype.distanceBetweenTwoPoints = function (x1, y1, x2, y2) {
|
||||
return Math.sqrt(Math.pow((x2 - x1), 2) + Math.pow((y2 - y1), 2));
|
||||
};
|
||||
//点击事件
|
||||
NewClass.prototype.clickBtn = function (event, data) {
|
||||
if (data === "1") {
|
||||
var pos = this.node.convertToNodeSpaceAR(event.getLocation());
|
||||
var distance = this.distanceBetweenTwoPoints(pos.x, 0, pos.y, 0);
|
||||
distance = Math.floor(distance * 10) / 10;
|
||||
if (this.node.name != "qiu4") {
|
||||
if (this.move == false && this.touch == true) {
|
||||
if (this.node.parent.parent.name == "GameNode") {
|
||||
if (this.node.parent.parent.getComponent("GameManager").begin == true) {
|
||||
|
@ -70,13 +78,15 @@ var NewClass = /** @class */ (function (_super) {
|
|||
.start();
|
||||
this.touch = false;
|
||||
this.node.zIndex = -1;
|
||||
cc.fx.Notifications.emit("clickSun", this.id_Number);
|
||||
var data_1 = { id: this.id_Number, distance: distance };
|
||||
cc.fx.Notifications.emit("clickSun", data_1);
|
||||
}
|
||||
}
|
||||
else {
|
||||
this.touch = false;
|
||||
this.node.zIndex = -1;
|
||||
cc.fx.Notifications.emit("clickSun", this.id_Number);
|
||||
var data_2 = { id: this.id_Number, distance: distance };
|
||||
cc.fx.Notifications.emit("clickSun", data_2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -84,7 +94,8 @@ var NewClass = /** @class */ (function (_super) {
|
|||
if (this.touch == true && this.node.parent.parent.getComponent("GuideManager").begin == true) {
|
||||
this.touch = false;
|
||||
this.node.zIndex = -1;
|
||||
cc.fx.Notifications.emit("clickSun", this.id_Number);
|
||||
var data_3 = { id: this.id_Number, distance: distance };
|
||||
cc.fx.Notifications.emit("clickSun", data_3);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
|
|
@ -40,25 +40,25 @@ var GameConfig = /** @class */ (function () {
|
|||
this.CLICK_init();
|
||||
this.LEVEL_INFO_init();
|
||||
var self = this;
|
||||
cc.resources.load('Json/GM_INFO', function (err, res) {
|
||||
if (err) {
|
||||
share_1.WeChat.setShare(location.href);
|
||||
self.Authentication();
|
||||
return;
|
||||
}
|
||||
var jsonData = res.json;
|
||||
self.GM_INFO = jsonData["data"];
|
||||
self.setCode(self.getKey("scode"));
|
||||
share_1.WeChat.setShare(location.href);
|
||||
self.Authentication();
|
||||
});
|
||||
cc.resources.load('Json/CLICK_DATA', function (err, res) {
|
||||
if (err) {
|
||||
return;
|
||||
}
|
||||
var jsonData = res.json;
|
||||
self.CLICK_DATA = jsonData["data"];
|
||||
});
|
||||
// cc.resources.load('Json/GM_INFO', (err: any, res: cc.JsonAsset) => {
|
||||
// if (err) {
|
||||
// WeChat.setShare(location.href);
|
||||
// // self.Authentication();
|
||||
// return;
|
||||
// }
|
||||
// let jsonData: object = res.json!;
|
||||
// self.GM_INFO = jsonData["data"];
|
||||
// self.setCode(self.getKey("scode"));
|
||||
// WeChat.setShare(location.href);
|
||||
// // self.Authentication();
|
||||
// })
|
||||
// cc.resources.load('Json/CLICK_DATA', (err: any, res: cc.JsonAsset) => {
|
||||
// if (err) {
|
||||
// return;
|
||||
// }
|
||||
// let jsonData: object = res.json!;
|
||||
// self.CLICK_DATA = jsonData["data"];
|
||||
// })
|
||||
cc.resources.load('Json/LEVEL_INFO', function (err, res) {
|
||||
if (err) {
|
||||
return;
|
||||
|
@ -83,9 +83,12 @@ var GameConfig = /** @class */ (function () {
|
|||
url: "https://api.sparkus.cn",
|
||||
success: false,
|
||||
matchId: null,
|
||||
custom: 0 //用于测试跳关卡
|
||||
custom: 0,
|
||||
gap: [] //存储点击到太阳中心距离
|
||||
};
|
||||
this.setCode(this.getKey("scode"));
|
||||
share_1.WeChat.setShare(location.href);
|
||||
this.Authentication();
|
||||
};
|
||||
GameConfig.CLICK_init = function () {
|
||||
this.CLICK_DATA =
|
||||
|
@ -102,7 +105,8 @@ var GameConfig = /** @class */ (function () {
|
|||
difficultyLevel: 0,
|
||||
sunList: [],
|
||||
stepTimeList: [],
|
||||
remainder: 120 //游戏剩余时间
|
||||
remainder: 120,
|
||||
gap: [] //点击到太阳中心距离
|
||||
};
|
||||
};
|
||||
GameConfig.LEVEL_INFO_init = function () {
|
||||
|
|
File diff suppressed because one or more lines are too long
|
@ -58,6 +58,7 @@ var WeChat = /** @class */ (function () {
|
|||
WeChat.getResult = function (res) {
|
||||
if (res) {
|
||||
var data = res.data;
|
||||
// @ts-ignore
|
||||
wx.config({
|
||||
debug: false,
|
||||
appId: data.appId,
|
||||
|
@ -66,6 +67,7 @@ var WeChat = /** @class */ (function () {
|
|||
signature: data.signature,
|
||||
jsApiList: ['onMenuShareTimeline', 'updateAppMessageShareData', 'updateTimelineShareData', 'onMenuShareAppMessage']
|
||||
});
|
||||
// @ts-ignore
|
||||
wx.checkJsApi({
|
||||
jsApiList: ['updateAppMessageShareData'],
|
||||
success: function (res) {
|
||||
|
@ -80,7 +82,9 @@ var WeChat = /** @class */ (function () {
|
|||
}
|
||||
};
|
||||
WeChat.changeShare = function () {
|
||||
// @ts-ignore
|
||||
wx.ready(function () {
|
||||
// @ts-ignore
|
||||
wx.updateAppMessageShareData({
|
||||
title: '记忆力认知测评',
|
||||
desc: '你的注意力和工作记忆有问题吗?',
|
||||
|
@ -92,6 +96,7 @@ var WeChat = /** @class */ (function () {
|
|||
}
|
||||
});
|
||||
setTimeout(function () {
|
||||
// @ts-ignore
|
||||
wx.updateTimelineShareData({
|
||||
title: '记忆力认知测评',
|
||||
link: shareConfig.shareLine,
|
||||
|
|
File diff suppressed because one or more lines are too long
Loading…
Reference in New Issue
Block a user