WaterControl/assets/Script/GameScene.js
2024-07-10 18:35:07 +08:00

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JavaScript
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// cc.Class({
// extends: cc.Component,
// properties: {
// localTest: {
// default: false,
// tooltip: '本地测试时勾选避免tz_url和Configure报错提交前勾掉'
// },
// clientTest: {
// default: false,
// tooltip: '客户端测试时勾选,展示版本标记方便测试区分,上线前勾掉'
// },
// clientTestVersion: {
// default: '',
// tooltip: '版本标记'
// },
// testVersion: cc.Label,
// score: cc.Label,
// double_hit: cc.Node,
// add: cc.Node,
// add2: cc.Node,
// double_title: cc.Node,
// count_time: cc.Node,
// beginNode: cc.Node,
// ball_nomal: [cc.SpriteFrame],
// bg_nomal: [cc.SpriteFrame],
// ball_light: [cc.SpriteFrame],
// kuang_Frame: [cc.SpriteFrame],
// daojishi: cc.Label,
// pause_anniu: cc.Sprite,
// mask: cc.Node,
// flashUI: {
// default: null,
// type: cc.SpriteAtlas
// },
// },
// onLoad() {
// },
// update(dt) {
// },
// });