修改月卡
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3cfa725e71
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Load Diff
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@ -603,12 +603,15 @@ export default class Block extends cc.Component {
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MapConroler._instance.nextLevel();
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MapConroler._instance.nextLevel();
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this.node.active = false;
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this.node.active = false;
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this.node.removeFromParent();
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this.node.removeFromParent();
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setTimeout(() => {
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if (type == true && MapConroler._instance.openWall.length > 0) {
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if (type == true && MapConroler._instance.openWall.length > 0) {
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let gameover = MapConroler._instance.predict_End();
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let gameover = MapConroler._instance.predict_End();
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if (gameover == false) {
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if (gameover == false) {
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MapConroler._instance.failLevel("lock");
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MapConroler._instance.failLevel("lock");
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}
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}
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}
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}
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}, 500);
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// this.node.active = false;
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// this.node.active = false;
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// this.node.removeFromParent();
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// this.node.removeFromParent();
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}, time * 1000);
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}, time * 1000);
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@ -118,6 +118,10 @@ export default class JiaZai extends cc.Component {
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return;
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return;
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}
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}
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JiaZai.cachedMonthlyCardPrefab = prefab;
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JiaZai.cachedMonthlyCardPrefab = prefab;
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//等级大于16开启
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if (cc.fx.GameConfig.GM_INFO.level >= 16) {
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this.monthH();
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};
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});
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});
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});
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});
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}
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}
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@ -167,10 +171,7 @@ export default class JiaZai extends cc.Component {
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// //console.log("金币",cc.fx.GameConfig.GM_INFO.coin);
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// //console.log("金币",cc.fx.GameConfig.GM_INFO.coin);
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// //console.log("关卡",cc.fx.GameConfig.GM_INFO.level+1);
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// //console.log("关卡",cc.fx.GameConfig.GM_INFO.level+1);
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this.updatePower();
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this.updatePower();
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//等级大于16开启
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if (cc.fx.GameConfig.GM_INFO.level >= 16) {
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this.monthH();
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};
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cc.fx.GameTool.getHealth(null);
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cc.fx.GameTool.getHealth(null);
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// cc.fx.GameConfig.LEVEL_INFO_init(false,0);
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// cc.fx.GameConfig.LEVEL_INFO_init(false,0);
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@ -319,7 +320,7 @@ export default class JiaZai extends cc.Component {
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this.Stamina.getChildByName("time").getComponent(cc.Label).string = timeTemp;
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this.Stamina.getChildByName("time").getComponent(cc.Label).string = timeTemp;
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}
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}
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}
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}
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console.log(cc.fx.GameConfig.GM_INFO.hp, cc.fx.GameConfig.GM_INFO.hp_Max, "月卡体力");
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// console.log(cc.fx.GameConfig.GM_INFO.hp, cc.fx.GameConfig.GM_INFO.hp_Max, "月卡体力");
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}.bind(this);
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}.bind(this);
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this.schedule(this.scheduleCallback, 1);
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this.schedule(this.scheduleCallback, 1);
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}
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}
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@ -642,7 +643,7 @@ export default class JiaZai extends cc.Component {
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if (order.itemid == "gold_1" || order.itemid == "gold_2" || order.itemid == "gold_3"
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if (order.itemid == "gold_1" || order.itemid == "gold_2" || order.itemid == "gold_3"
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|| order.itemid == "gold_4" || order.itemid == "gold_5" || order.itemid == "gold_6"
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|| order.itemid == "gold_4" || order.itemid == "gold_5" || order.itemid == "gold_6"
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|| order.itemid == "unlimited_health_bundle_1" || order.itemid == "unlimited_health_bundle_2"
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|| order.itemid == "unlimited_health_bundle_1" || order.itemid == "unlimited_health_bundle_2"
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|| order.itemid == "unlimited_health_bundle_3" || order.itemid == "month_Test"
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|| order.itemid == "unlimited_health_bundle_3" || order.itemid == "month_Card"
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) {
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) {
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this.openLoad();
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this.openLoad();
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console.log("补发名称:", order.itemid);
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console.log("补发名称:", order.itemid);
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@ -663,7 +664,12 @@ export default class JiaZai extends cc.Component {
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else if (order.itemid == "unlimited_health_bundle_1") { coinTemp = 5000; }
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else if (order.itemid == "unlimited_health_bundle_1") { coinTemp = 5000; }
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else if (order.itemid == "unlimited_health_bundle_2") { coinTemp = 12000; }
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else if (order.itemid == "unlimited_health_bundle_2") { coinTemp = 12000; }
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else if (order.itemid == "unlimited_health_bundle_3") { coinTemp = 30000; }
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else if (order.itemid == "unlimited_health_bundle_3") { coinTemp = 30000; }
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else if (order.itemid == "month_Test") { coinTemp = 5000; }
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else if (order.itemid == "month_Card") {
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coinTemp = 6000;
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cc.fx.GameConfig.GM_INFO.doubleCoin = 2;
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cc.fx.GameConfig.GM_INFO.hp_Max = 7;
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cc.fx.GameConfig.GM_INFO.hp = 7;
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}
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let title = "充值补发奖励金币:" + coinTemp;
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let title = "充值补发奖励金币:" + coinTemp;
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MiniGameSdk.API.showToast(title);
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MiniGameSdk.API.showToast(title);
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cc.fx.GameTool.shopBuy(productId, true);
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cc.fx.GameTool.shopBuy(productId, true);
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@ -2845,6 +2845,22 @@ export default class MapConroler extends cc.Component {
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//判断方块是否可以正常通过门
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//判断方块是否可以正常通过门
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blockCanPass(block, wall) {
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blockCanPass(block, wall) {
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let jg = false;
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let jg = false;
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let heng = block.getComponent("Block").heng;
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let shu = block.getComponent("Block").shu;
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let direction = wall.node.parent.name;
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if (direction == "left" || direction == "right") {
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if (wall.wall_Info.length >= shu) {
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jg = true;
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}
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}
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else {
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if (wall.wall_Info.length >= heng) {
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jg = true;
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}
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}
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if (!jg) {
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console.log("普通快:不可通过");
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}
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return jg;
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return jg;
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}
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}
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@ -1035,10 +1035,10 @@ var GameTool = {
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{ type: "infinite_health", count: 7200 },
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{ type: "infinite_health", count: 7200 },
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]
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]
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break;
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break;
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case "month_Test":
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case "month_Card":
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cc.fx.GameTool.changeCoin(6000);
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cc.fx.GameTool.changeCoin(6000);
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coin = 6000;
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coin = 6000;
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price = 100;
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price = 3000;
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// MiniGameSdk.API.showToast("充值成功,获得240000金币");
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// MiniGameSdk.API.showToast("充值成功,获得240000金币");
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rewardData = [
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rewardData = [
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{ type: "coin", count: coin },
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{ type: "coin", count: coin },
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@ -79,7 +79,7 @@ export default class NewClass extends cc.Component {
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console.log("_________正式发货");
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console.log("_________正式发货");
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MiniGameSdk.API.showToast("充值成功");
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MiniGameSdk.API.showToast("充值成功");
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cc.fx.GameTool.shopBuy(this.iosProductId, false);
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cc.fx.GameTool.shopBuy(this.iosProductId, false);
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if (this.iosProductId == "month_Test") {
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if (this.iosProductId == "month_Card") {
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this.buyMonthCard();
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this.buyMonthCard();
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}
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}
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//console.log("充值成功获得金币");
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//console.log("充值成功获得金币");
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@ -286,8 +286,8 @@ export default class NewClass extends cc.Component {
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let count = 1;
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let count = 1;
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id = productId;
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id = productId;
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switch (productId) {
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switch (productId) {
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case "month_Test":
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case "month_Card":
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price = 100;
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price = 3000;
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break;
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break;
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}
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}
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console.log("获得商品id:", id, count, price);
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console.log("获得商品id:", id, count, price);
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@ -412,7 +412,7 @@ export default class NewClass extends cc.Component {
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console.log("7.14_________正式发货");
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console.log("7.14_________正式发货");
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MiniGameSdk.API.showToast("充值成功");
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MiniGameSdk.API.showToast("充值成功");
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cc.fx.GameTool.shopBuy(productId, false);
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cc.fx.GameTool.shopBuy(productId, false);
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if (productId == "month_Test") {
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if (productId == "month_Card") {
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this.buyMonthCard();
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this.buyMonthCard();
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}
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}
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//console.log("充值成功获得金币");
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//console.log("充值成功获得金币");
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@ -1081,7 +1081,7 @@
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"component": "",
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"component": "",
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"_componentId": "191edqNaKdPtJiA4/cSsB1N",
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"_componentId": "191edqNaKdPtJiA4/cSsB1N",
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"handler": "buyProduct",
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"handler": "buyProduct",
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"customEventData": "month_Test"
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"customEventData": "month_Card"
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},
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},
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{
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{
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"__type__": "cc.PrefabInfo",
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"__type__": "cc.PrefabInfo",
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@ -401,8 +401,8 @@ export default class NewClass extends cc.Component {
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case "unlimited_health_bundle_3":
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case "unlimited_health_bundle_3":
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price = 10800;
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price = 10800;
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break;
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break;
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case "month_Test":
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case "month_Card":
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price = 100;
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price = 3000;
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break;
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break;
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}
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}
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//console.log("获得商品id:", id, count, price);
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//console.log("获得商品id:", id, count, price);
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