更新头像更改地址

This commit is contained in:
COMPUTER\EDY 2025-11-19 16:14:42 +08:00
parent 23dd3eadf8
commit 4baadfd4e1
23 changed files with 16415 additions and 3793 deletions

File diff suppressed because it is too large Load Diff

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@ -1,6 +1,7 @@
import CollisionDetection from "./CollisionDetection"; import CollisionDetection from "./CollisionDetection";
import JiaZai from "./JiaZai"; import JiaZai from "./JiaZai";
import MapConroler from "./Map"; import MapConroler from "./Map";
import Utils from "./module/Pay/Utils";
const { ccclass, property } = cc._decorator; const { ccclass, property } = cc._decorator;
@ -23,7 +24,7 @@ export default class Avatar extends cc.Component {
ui: cc.SpriteAtlas = null; ui: cc.SpriteAtlas = null;
avatar: any; //正在使用中的头像 avatar: any; //正在使用中的头像
address: string = "";
avatarNow: any// 选中的头像 avatarNow: any// 选中的头像
avatarKuang: any; avatarKuang: any;
@ -38,13 +39,46 @@ export default class Avatar extends cc.Component {
init() { init() {
this.avatar = cc.fx.GameConfig.GM_INFO.useravatarIcon; this.avatar = cc.fx.GameConfig.GM_INFO.useravatarIcon;
this.avatarKuang = cc.fx.GameConfig.GM_INFO.useravaterkuang; this.avatarKuang = cc.fx.GameConfig.GM_INFO.useravaterkuang;
this.address = cc.fx.GameConfig.GM_INFO.address;
this.changeBtnState("avatar"); this.changeBtnState("avatar");
this.changeAvatar(null, this.avatar); this.changeAvatar(null, this.avatar);
this.getSelfAvatar(); this.getSelfAvatar();
let Info = this.node.getChildByName("Info");
//用户ID
Info.getChildByName("Id").getComponent(cc.Label).string = cc.fx.GameConfig.GM_INFO.userId + "";
//用户名称
let username = cc.fx.GameConfig.GM_INFO.username;
if (username.length > 12) username = cc.fx.GameTool.subName(username, 12);
else if (username == "user") username = "匿名玩家";
Info.getChildByName("Name").getComponent(cc.Label).string = username;
//用户城市
let city = cc.fx.GameConfig.GM_INFO.address;
if (city == "北京" || city == "上海" || city == "重庆" || city == "天津") {
city = city + "市";
}
Info.getChildByName("Address").getComponent(cc.Label).string = city + "";
//用户注册时间
let time = cc.fx.GameConfig.GM_INFO.firstTime;
let formattedDate = "";
if (time != 0) {
let date = new Date(time);
console.log("原始时间:", time, date);
// 格式化年月日
let year = date.getFullYear();
let month = date.getMonth() + 1; // 月份从0开始需要+1
let day = date.getDate();
formattedDate = `${year}${month}${day}`;
}
Info.getChildByName("FirstTime").getComponent(cc.Label).string = formattedDate;
} }
getSelfAvatar() { getSelfAvatar() {
this.content2.getChildByName(this.avatarKuang).getChildByName("select").active = true; // this.content2.getChildByName(this.avatarKuang).getChildByName("select").active = true;
if (this.avatar.length > 10) { if (this.avatar.length > 10) {
this.setSelfAvatar(true); this.setSelfAvatar(true);
} }
@ -52,8 +86,8 @@ export default class Avatar extends cc.Component {
this.node.getChildByName("self").getChildByName("icon").getComponent(cc.Sprite).spriteFrame = this.node.getChildByName("self").getChildByName("icon").getComponent(cc.Sprite).spriteFrame =
this.ui.getSpriteFrame(this.avatar); this.ui.getSpriteFrame(this.avatar);
} }
this.node.getChildByName("self").getChildByName("kuang").getComponent(cc.Sprite).spriteFrame = // this.node.getChildByName("self").getChildByName("kuang").getComponent(cc.Sprite).spriteFrame =
this.ui.getSpriteFrame(this.avatarKuang); // this.ui.getSpriteFrame(this.avatarKuang);
cc.fx.GameTool.getUserAvatar((data) => { cc.fx.GameTool.getUserAvatar((data) => {
if (data == true) { if (data == true) {
this.avatar = cc.fx.GameConfig.GM_INFO.useravatar; this.avatar = cc.fx.GameConfig.GM_INFO.useravatar;
@ -90,18 +124,18 @@ export default class Avatar extends cc.Component {
this.changeBtnState("avatar"); this.changeBtnState("avatar");
} }
} }
else if (state == 'kuang') { // else if (state == 'kuang') {
if (this.node.getChildByName("kuang").opacity == 255) { // if (this.node.getChildByName("kuang").opacity == 255) {
return; // return;
} // }
else { // else {
this.node.getChildByName("tou").opacity = 0; // this.node.getChildByName("tou").opacity = 0;
this.node.getChildByName("kuang").opacity = 255; // this.node.getChildByName("kuang").opacity = 255;
this.node.getChildByName("avatar").active = false; // this.node.getChildByName("avatar").active = false;
this.node.getChildByName("avatarKuang").active = true; // this.node.getChildByName("avatarKuang").active = true;
this.changeBtnState("kuang"); // this.changeBtnState("kuang");
} // }
} // }
} }
// 判断按钮状态,切换按钮状态 // 判断按钮状态,切换按钮状态
@ -213,8 +247,8 @@ export default class Avatar extends cc.Component {
} }
else { else {
cc.fx.GameConfig.GM_INFO.useravaterkuang = this.avatarKuang; cc.fx.GameConfig.GM_INFO.useravaterkuang = this.avatarKuang;
this.node.getChildByName("self").getChildByName("kuang").getComponent(cc.Sprite).spriteFrame = // this.node.getChildByName("self").getChildByName("kuang").getComponent(cc.Sprite).spriteFrame =
this.ui.getSpriteFrame(this.avatarKuang); // this.ui.getSpriteFrame(this.avatarKuang);
} }
this.node.getChildByName("btn").active = false; this.node.getChildByName("btn").active = false;
this.node.getChildByName("btnUse").active = true; this.node.getChildByName("btnUse").active = true;
@ -224,7 +258,7 @@ export default class Avatar extends cc.Component {
changeKuang(event, kuang) { changeKuang(event, kuang) {
this.closeSelectKuang(); this.closeSelectKuang();
this.avatarKuang = kuang; this.avatarKuang = kuang;
this.content2.getChildByName(kuang).getChildByName("select").active = true; // this.content2.getChildByName(kuang).getChildByName("select").active = true;
this.changeBtnState("kuang"); this.changeBtnState("kuang");
} }
@ -240,9 +274,56 @@ export default class Avatar extends cc.Component {
} }
} }
switchAddress(event, address) {
this.address = address;
cc.fx.GameConfig.GM_INFO.address = this.address;
let node = this.content2.getChildByName(this.address);
if (node) {
this.content2.getChildByName("choice").active = true;
this.content2.getChildByName("choice").x = node.x;
this.content2.getChildByName("choice").y = node.y;
let name = this.address;
if (name != "北京" && name != "天津" && name != "上海" && name != "重庆" && name != "广西" && name != "新疆" && name != "西藏" && name != "宁夏" && name != "港澳台" && name != "内蒙古") {
name = name.substring(0, name.length - 1);
}
this.content2.getChildByName("choice").getChildByName("cityName").getComponent(cc.Label).string = name;
}
}
openAddress() {
this.node.getChildByName("address").active = true;
this.content2.getChildByName("choice").active = false;
this.address = cc.fx.GameConfig.GM_INFO.address;
if (cc.fx.GameConfig.GM_INFO.address != "" && cc.fx.GameConfig.GM_INFO.address != null && cc.fx.GameConfig.GM_INFO.address != "其他") {
let node = this.content2.getChildByName(this.address);
if (node) {
this.content2.getChildByName("choice").active = true;
this.content2.getChildByName("choice").x = node.x;
this.content2.getChildByName("choice").y = node.y;
this.content2.getChildByName("choice").getChildByName("cityName").getComponent(cc.Label).string = this.address;
}
}
}
closeAddress() {
let Info = this.node.getChildByName("Info");
//用户城市
let city = cc.fx.GameConfig.GM_INFO.address;
if (city == "北京" || city == "上海" || city == "重庆" || city == "天津") {
city = city + "市";
}
Info.getChildByName("Address").getComponent(cc.Label).string = city + "";
this.node.getChildByName("address").active = false;
let nowTime = Math.floor(Date.now() / 1000);
let addressInfo = {
address: cc.fx.GameConfig.GM_INFO.address,
time: nowTime,
authorize: false
}
cc.fx.StorageMessage.setStorage("address", addressInfo);
Utils.setCityInfo(null, cc.fx.GameConfig.GM_INFO.address, true);
}
} }

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@ -255,6 +255,11 @@ export default class GameManager extends cc.Component {
cc.fx.GameConfig.GM_INFO.useravaterkuang = "kuang_" + (parseInt(cc.fx.GameConfig.GM_INFO.useravaterkuang) + 1); cc.fx.GameConfig.GM_INFO.useravaterkuang = "kuang_" + (parseInt(cc.fx.GameConfig.GM_INFO.useravaterkuang) + 1);
} }
if (data.data.register_time) {
cc.fx.GameConfig.GM_INFO.firstTime = data.data.register_time;
console.log("注册时间:", cc.fx.GameConfig.GM_INFO.firstTime);
}
if (data.data.task) { if (data.data.task) {
let task = JSON.parse(data.data.task); let task = JSON.parse(data.data.task);
cc.fx.GameConfig.GM_INFO.tasks.levelPass = task["levelPass"]; cc.fx.GameConfig.GM_INFO.tasks.levelPass = task["levelPass"];
@ -395,7 +400,7 @@ export default class GameManager extends cc.Component {
data.coinAmount = 0; data.coinAmount = 0;
} }
if (levelInfo.level > data.levelAmount) { if (levelInfo.level > data.levelAmount) {
cc.fx.GameConfig.GM_INFO.level = levelInfo.level; if (levelInfo.level != 690) cc.fx.GameConfig.GM_INFO.level = levelInfo.level;
cc.fx.GameConfig.GM_INFO.coin = coinInfo.coin; cc.fx.GameConfig.GM_INFO.coin = coinInfo.coin;
cc.fx.GameConfig.GM_INFO.freezeAmount = propInfo.freezeAmount; cc.fx.GameConfig.GM_INFO.freezeAmount = propInfo.freezeAmount;
cc.fx.GameConfig.GM_INFO.hammerAmount = propInfo.hammerAmount; cc.fx.GameConfig.GM_INFO.hammerAmount = propInfo.hammerAmount;

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@ -89,6 +89,7 @@ export default class JiaZai extends cc.Component {
newbieGift: any; // 用于存储heath预制体 newbieGift: any; // 用于存储heath预制体
dailyQuestsShow: boolean = false; // 每日任务加载 dailyQuestsShow: boolean = false; // 每日任务加载
winStreakShow: boolean = false; // 连胜活动是否展示 winStreakShow: boolean = false; // 连胜活动是否展示
careerRank: any;
// //月卡 // //月卡
// @property(cc.Node) // @property(cc.Node)
// monthCardBtn: cc.Node = null; // monthCardBtn: cc.Node = null;
@ -116,6 +117,7 @@ export default class JiaZai extends cc.Component {
initProvinceLocator(); initProvinceLocator();
console.log("最新版本___________"); console.log("最新版本___________");
this.node.getChildByName("zhuanchang").zIndex = 1000; this.node.getChildByName("zhuanchang").zIndex = 1000;
this.careerRank = null;
this.closeLoad(); this.closeLoad();
this.checkShare(); this.checkShare();
this.closeAvatar(); this.closeAvatar();
@ -137,6 +139,11 @@ export default class JiaZai extends cc.Component {
//每日任务 //每日任务
this.dailyQuestsShow = false; this.dailyQuestsShow = false;
// 获取CareerList组件实例
if (cc.fx.GameConfig.GM_INFO.address == "" || cc.fx.GameConfig.GM_INFO.address == "其他") {
let top = this.node.getChildByName("Load").getChildByName("Top");
top.getChildByName("posBtn").getChildByName("red").active = true;
}
// //console.log("加载关卡配置2"); // //console.log("加载关卡配置2");
// window.initMgr(); // window.initMgr();
GameManager._instance.Block_Color = this.Block_Color; GameManager._instance.Block_Color = this.Block_Color;
@ -860,7 +867,6 @@ export default class JiaZai extends cc.Component {
cc.fx.GameTool.requestSubscribe(); cc.fx.GameTool.requestSubscribe();
return; return;
} }
} }
let power = cc.fx.GameTool.getUserPowerTime(); let power = cc.fx.GameTool.getUserPowerTime();
@ -2408,7 +2414,6 @@ export default class JiaZai extends cc.Component {
getSRank() { getSRank() {
this.LoadCareer(null); this.LoadCareer(null);
Utils.getSRank(res => { Utils.getSRank(res => {
let data = JSON.parse(res.data); let data = JSON.parse(res.data);
let role = data.role; let role = data.role;
let sortedArray = []; let sortedArray = [];
@ -2456,6 +2461,14 @@ export default class JiaZai extends cc.Component {
rankData.push(otherItem); rankData.push(otherItem);
} }
let topData = data.all ? data.all : []; let topData = data.all ? data.all : [];
this.careerRank = {
rankData: JSON.parse(JSON.stringify(rankData)),
topData: JSON.parse(JSON.stringify(topData))
}
if (cc.fx.GameConfig.GM_INFO.addLevel > 4) {
this.addSelfToRank(rankData);
}
if (this.RankNode != null && this.RankNode != undefined) { if (this.RankNode != null && this.RankNode != undefined) {
this.node.getChildByName("Career").addChild(this.RankNode); this.node.getChildByName("Career").addChild(this.RankNode);
// this.node.getChildByName("Career").getChildByName("bg").parent = this.RankNode; // this.node.getChildByName("Career").getChildByName("bg").parent = this.RankNode;
@ -2477,10 +2490,75 @@ export default class JiaZai extends cc.Component {
.start() .start()
}) })
} }
// console.log("rankData", rankData); console.log("rankData", rankData);
}); });
} }
addSelfToRank(rankData) {
let rankingData = null;
let self = false;
let name = cc.fx.GameConfig.GM_INFO.useravatarIcon;
if (name.startsWith("icon_")) {
if (name == "icon_0") {
name = "icon_11";
}
name = name.split("_")[1];
} else {
// 如果不是以"icon_"开头,保持原值
name = name;
}
let selfData = {
username: cc.fx.GameConfig.GM_INFO.username,
addLevel: cc.fx.GameConfig.GM_INFO.addLevel,
useravatar: name,
useravatarIcon: "0",
}
rankData.forEach(item => {
if (item.name == cc.fx.GameConfig.GM_INFO.address) {
rankingData = item.rankingData;
}
})
if (rankingData.length >= 8) {
for (let i = 0; i < rankingData.length; i++) {
if (rankingData[i].addLevel < selfData.addLevel) {
rankingData.splice(i, 0, selfData);
self = true
break;
}
}
if (!self) rankingData[7] = selfData
}
else {
rankingData.push(selfData)
}
// console.log("修改后", rankData);
}
setRankData() {
if (cc.fx.GameConfig.GM_INFO.addLevel > 4) {
this.addSelfToRank(this.careerRank.rankData);
}
if (this.RankNode != null && this.RankNode != undefined) {
this.RankNode.opacity = 0;
this.RankNode.zIndex = 3;
this.RankNode.getComponent("CareerManager").init(this.careerRank.rankData, this.careerRank.topData);
cc.tween(this.RankNode)
.to(0.2, { opacity: 255 })
.start()
} else {
this.LoadCareer(() => {
this.RankNode.opacity = 0;
this.RankNode.zIndex = 3;
this.RankNode.getComponent("CareerManager").init(this.careerRank.rankData, this.careerRank.topData);
cc.tween(this.RankNode)
.to(0.2, { opacity: 255 })
.start()
})
}
// console.log("rankData更新!!!!!!!!", this.careerRank.rankData);
}
LoadCareer(callback: () => void) { LoadCareer(callback: () => void) {
cc.assetManager.loadBundle('career', (err: Error, bundle: cc.AssetManager.Bundle) => { cc.assetManager.loadBundle('career', (err: Error, bundle: cc.AssetManager.Bundle) => {
@ -2513,7 +2591,7 @@ export default class JiaZai extends cc.Component {
this.runAuthorize(); this.runAuthorize();
} }
//缓存,但是没有授权 //缓存,但是没有授权
else if (address.authorize == false || address.authorize == undefined) { else if (address.authorize == false || address.authorize == undefined || address.address == "其他") {
let nowTime = Math.floor(Date.now() / 1000); let nowTime = Math.floor(Date.now() / 1000);
if (nowTime - address.time > 60 * 60 * 24) { if (nowTime - address.time > 60 * 60 * 24) {
this.runAuthorize(); this.runAuthorize();
@ -2565,7 +2643,6 @@ export default class JiaZai extends cc.Component {
careerList.scrollToCity(cc.fx.GameConfig.GM_INFO.address, 1.0, 0.5); // 1秒动画屏幕30%位置 careerList.scrollToCity(cc.fx.GameConfig.GM_INFO.address, 1.0, 0.5); // 1秒动画屏幕30%位置
} }
else { else {
// cc.fx.StorageMessage.setStorage("address", cc.fx.GameConfig.GM_INFO.address);
cc.fx.GameConfig.GM_INFO.address = "其他"; cc.fx.GameConfig.GM_INFO.address = "其他";
let nowTime = Math.floor(Date.now() / 1000); let nowTime = Math.floor(Date.now() / 1000);
let addressInfo = { let addressInfo = {
@ -2579,6 +2656,7 @@ export default class JiaZai extends cc.Component {
top.getChildByName("topBtn").active = true; top.getChildByName("topBtn").active = true;
Utils.setFailCityInfo(); Utils.setFailCityInfo();
} }
this.setRankData();
}, true); // 第二个参数设为true启用逆解析 }, true); // 第二个参数设为true启用逆解析
} }

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@ -2142,7 +2142,7 @@ export default class MapConroler extends cc.Component {
} }
if (cc.fx.GameTool.maxLevel()) { if (cc.fx.GameTool.maxLevel()) {
MiniGameSdk.API.showToast("关卡每周更新,敬请期待"); MiniGameSdk.API.showToast("关卡每周更新,敬请期待");
cc.fx.GameTool.requestSubscribe(); cc.fx.GameTool.requestSubscribe();
return; return;
} }
@ -2150,6 +2150,7 @@ export default class MapConroler extends cc.Component {
this.node.parent.parent.parent.getChildByName("zhuanchang").active = true; this.node.parent.parent.parent.getChildByName("zhuanchang").active = true;
this.node.parent.parent.parent.getChildByName("zhuanchang").getComponent(sp.Skeleton).setAnimation(1, "up", false); this.node.parent.parent.parent.getChildByName("zhuanchang").getComponent(sp.Skeleton).setAnimation(1, "up", false);
setTimeout(() => { setTimeout(() => {
console.log("不该从这里进入关卡_____________________");
cc.fx.GameConfig.LEVEL_INFO_init(true, 0, false); cc.fx.GameConfig.LEVEL_INFO_init(true, 0, false);
}, 1200); }, 1200);
} }
@ -4407,7 +4408,6 @@ export default class MapConroler extends cc.Component {
} }
} }
else { else {
// cc.fx.StorageMessage.setStorage("address", cc.fx.GameConfig.GM_INFO.address);
cc.fx.GameConfig.GM_INFO.address = "其他"; cc.fx.GameConfig.GM_INFO.address = "其他";
let nowTime = Math.floor(Date.now() / 1000); let nowTime = Math.floor(Date.now() / 1000);
let addressInfo = { let addressInfo = {

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@ -1617,6 +1617,9 @@ export namespace MiniGameSdk {
current_level: (cc.fx.GameConfig.GM_INFO.level + 1), //当前关卡等级 number current_level: (cc.fx.GameConfig.GM_INFO.level + 1), //当前关卡等级 number
current_health: cc.fx.GameConfig.GM_INFO.hp, //当前体力值 current_health: cc.fx.GameConfig.GM_INFO.hp, //当前体力值
tmp_coin: cc.fx.GameConfig.GM_INFO.coin,//当前金币 tmp_coin: cc.fx.GameConfig.GM_INFO.coin,//当前金币
freeze_amount: cc.fx.GameConfig.GM_INFO.freeze_amount,//当前道具
hammer_amount: cc.fx.GameConfig.GM_INFO.hammer_amount,//当前道具
magic_amount: cc.fx.GameConfig.GM_INFO.magic_amount,//当前道具
version: cc.fx.GameConfig.GM_INFO.version.toString(),//当前版本号 version: cc.fx.GameConfig.GM_INFO.version.toString(),//当前版本号
user_id: cc.fx.GameConfig.GM_INFO.userId //用户id user_id: cc.fx.GameConfig.GM_INFO.userId //用户id
}; };
@ -1626,6 +1629,9 @@ export namespace MiniGameSdk {
current_level: (cc.fx.GameConfig.GM_INFO.level + 1), //当前关卡等级 number current_level: (cc.fx.GameConfig.GM_INFO.level + 1), //当前关卡等级 number
current_health: cc.fx.GameConfig.GM_INFO.hp, //当前体力值 current_health: cc.fx.GameConfig.GM_INFO.hp, //当前体力值
tmp_coin: cc.fx.GameConfig.GM_INFO.coin,//当前金币 tmp_coin: cc.fx.GameConfig.GM_INFO.coin,//当前金币
freeze_amount: cc.fx.GameConfig.GM_INFO.freeze_amount,//当前道具
hammer_amount: cc.fx.GameConfig.GM_INFO.hammer_amount,//当前道具
magic_amount: cc.fx.GameConfig.GM_INFO.magic_amount,//当前道具
version: cc.fx.GameConfig.GM_INFO.version.toString(), version: cc.fx.GameConfig.GM_INFO.version.toString(),
register_time: register_time, register_time: register_time,
user_id: cc.fx.GameConfig.GM_INFO.userId, //用户id user_id: cc.fx.GameConfig.GM_INFO.userId, //用户id
@ -1638,6 +1644,9 @@ export namespace MiniGameSdk {
current_level: (cc.fx.GameConfig.GM_INFO.level + 1), //当前关卡等级 number current_level: (cc.fx.GameConfig.GM_INFO.level + 1), //当前关卡等级 number
current_health: cc.fx.GameConfig.GM_INFO.hp, //当前体力值 current_health: cc.fx.GameConfig.GM_INFO.hp, //当前体力值
tmp_coin: cc.fx.GameConfig.GM_INFO.coin,//当前金币 tmp_coin: cc.fx.GameConfig.GM_INFO.coin,//当前金币
freeze_amount: cc.fx.GameConfig.GM_INFO.freeze_amount,//当前道具
hammer_amount: cc.fx.GameConfig.GM_INFO.hammer_amount,//当前道具
magic_amount: cc.fx.GameConfig.GM_INFO.magic_amount,//当前道具
version: cc.fx.GameConfig.GM_INFO.version.toString(), version: cc.fx.GameConfig.GM_INFO.version.toString(),
user_id: cc.fx.GameConfig.GM_INFO.userId, //用户id user_id: cc.fx.GameConfig.GM_INFO.userId, //用户id
pay_user: pay_user pay_user: pay_user

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@ -722,6 +722,10 @@ export default class Wall extends cc.Component {
over = null; over = null;
end = null; end = null;
} }
if (MapConroler._instance.teamDoors[0].wall_Info.longAndShort[0] == 1 && MapConroler._instance.teamDoors[0].order == true) {
var temp = this.wall_Info;
debugger;
}
if (MapConroler._instance.teamDoors[0].order == false) { if (MapConroler._instance.teamDoors[0].order == false) {
//上来是开满的 //上来是开满的
if (MapConroler._instance.teamDoors[0].longAndShort[0] > MapConroler._instance.teamDoors[0].longAndShort[1]) { if (MapConroler._instance.teamDoors[0].longAndShort[0] > MapConroler._instance.teamDoors[0].longAndShort[1]) {

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@ -132,7 +132,9 @@ export class GameConfig {
getProgress: number; //获取进度 getProgress: number; //获取进度
getItemType: number; popPassCheck: boolean; // 弹窗通行证 getItemType: number; popPassCheck: boolean; // 弹窗通行证
passCheckActivate: boolean; winStreak: number; //连胜 passCheckActivate: boolean; winStreak: number; //连胜
tasks: { levelPass: { value: number; target: number; state: number; }; share: { value: number; target: number; state: number; }; useEnergy: { value: number; target: number; state: number; }; useProp: { value: number; target: number; state: number; }; }; addLevel: number; address: string; tasks: { levelPass: { value: number; target: number; state: number; }; share: { value: number; target: number; state: number; }; useEnergy: { value: number; target: number; state: number; }; useProp: { value: number; target: number; state: number; }; }; addLevel: number; //每日过关数
address: string; //用户城市信息
firstTime: number;
}; };
@ -142,6 +144,7 @@ export class GameConfig {
//游戏内信息 //游戏内信息
static get Instance() { static get Instance() {
@ -303,8 +306,9 @@ export class GameConfig {
passCheckActivate: false, passCheckActivate: false,
winStreak: 0, //连胜 winStreak: 0, //连胜
tasks: { levelPass: { value: 0, target: 0, state: 0 }, share: { value: 0, target: 0, state: 0 }, useEnergy: { value: 0, target: 0, state: 0 }, useProp: { value: 0, target: 0, state: 0 } }, tasks: { levelPass: { value: 0, target: 0, state: 0 }, share: { value: 0, target: 0, state: 0 }, useEnergy: { value: 0, target: 0, state: 0 }, useProp: { value: 0, target: 0, state: 0 } },
addLevel: 0, addLevel: 0, //每日过关数
address: "", address: "", //用户城市信息
firstTime: 0, //用户注册时间
}; };
// this.setCode(this.getKey("scode")); // this.setCode(this.getKey("scode"));
// this.GM_INFO.level = 0; // this.GM_INFO.level = 0;
@ -352,7 +356,7 @@ export class GameConfig {
if (cc.fx.GameTool.maxLevel() && otherLevel == false) { if (cc.fx.GameTool.maxLevel() && otherLevel == false) {
MiniGameSdk.API.showToast("关卡每周更新,敬请期待"); MiniGameSdk.API.showToast("关卡每周更新,敬请期待");
cc.fx.GameTool.requestSubscribe(); cc.fx.GameTool.requestSubscribe();
return; return;
} }
@ -369,7 +373,7 @@ export class GameConfig {
} }
bundle.load(name, cc.JsonAsset, (err: Error, res: cc.JsonAsset) => { bundle.load(name, cc.JsonAsset, (err: Error, res: cc.JsonAsset) => {
if (err) { if (err) {
console.log("没有这个关卡:", name); console.log("______________没有这个关卡:", name);
cc.fx.GameTool.addLevel(null, null); cc.fx.GameTool.addLevel(null, null);
self.LEVEL_INFO_init(type, time, false); self.LEVEL_INFO_init(type, time, false);
return; return;

View File

@ -7,15 +7,15 @@
<key>beginBtn.png</key> <key>beginBtn.png</key>
<dict> <dict>
<key>frame</key> <key>frame</key>
<string>{{1704,553},{570,176}}</string> <string>{{888,794},{571,176}}</string>
<key>offset</key> <key>offset</key>
<string>{0,0}</string> <string>{0,0}</string>
<key>rotated</key> <key>rotated</key>
<true/> <false/>
<key>sourceColorRect</key> <key>sourceColorRect</key>
<string>{{0,0},{570,176}}</string> <string>{{0,0},{571,176}}</string>
<key>sourceSize</key> <key>sourceSize</key>
<string>{570,176}</string> <string>{571,176}</string>
</dict> </dict>
<key>beijing.png</key> <key>beijing.png</key>
<dict> <dict>
@ -33,11 +33,11 @@
<key>customDi.png</key> <key>customDi.png</key>
<dict> <dict>
<key>frame</key> <key>frame</key>
<string>{{2,755},{352,89}}</string> <string>{{1461,911},{352,89}}</string>
<key>offset</key> <key>offset</key>
<string>{0,0}</string> <string>{0,0}</string>
<key>rotated</key> <key>rotated</key>
<true/> <false/>
<key>sourceColorRect</key> <key>sourceColorRect</key>
<string>{{0,0},{352,89}}</string> <string>{{0,0},{352,89}}</string>
<key>sourceSize</key> <key>sourceSize</key>
@ -46,7 +46,7 @@
<key>customTitle.png</key> <key>customTitle.png</key>
<dict> <dict>
<key>frame</key> <key>frame</key>
<string>{{1704,323},{230,32}}</string> <string>{{1704,557},{230,32}}</string>
<key>offset</key> <key>offset</key>
<string>{0,0}</string> <string>{0,0}</string>
<key>rotated</key> <key>rotated</key>
@ -59,11 +59,11 @@
<key>didi.png</key> <key>didi.png</key>
<dict> <dict>
<key>frame</key> <key>frame</key>
<string>{{2,1267},{731,456}}</string> <string>{{2,755},{731,456}}</string>
<key>offset</key> <key>offset</key>
<string>{0,0}</string> <string>{0,0}</string>
<key>rotated</key> <key>rotated</key>
<true/> <false/>
<key>sourceColorRect</key> <key>sourceColorRect</key>
<string>{{0,0},{731,456}}</string> <string>{{0,0},{731,456}}</string>
<key>sourceSize</key> <key>sourceSize</key>
@ -72,7 +72,7 @@
<key>fanhuizhujiem.png</key> <key>fanhuizhujiem.png</key>
<dict> <dict>
<key>frame</key> <key>frame</key>
<string>{{93,916},{144,164}}</string> <string>{{1898,681},{144,164}}</string>
<key>offset</key> <key>offset</key>
<string>{0,0}</string> <string>{0,0}</string>
<key>rotated</key> <key>rotated</key>
@ -111,7 +111,7 @@
<key>jia.png</key> <key>jia.png</key>
<dict> <dict>
<key>frame</key> <key>frame</key>
<string>{{1977,478},{38,38}}</string> <string>{{1815,911},{38,38}}</string>
<key>offset</key> <key>offset</key>
<string>{0,0}</string> <string>{0,0}</string>
<key>rotated</key> <key>rotated</key>
@ -137,7 +137,7 @@
<key>man.png</key> <key>man.png</key>
<dict> <dict>
<key>frame</key> <key>frame</key>
<string>{{1936,323},{74,38}}</string> <string>{{1898,591},{74,38}}</string>
<key>offset</key> <key>offset</key>
<string>{0,0}</string> <string>{0,0}</string>
<key>rotated</key> <key>rotated</key>
@ -160,15 +160,28 @@
<key>sourceSize</key> <key>sourceSize</key>
<string>{236,62}</string> <string>{236,62}</string>
</dict> </dict>
<key>nextBtn.png</key> <key>meitirw.png</key>
<dict> <dict>
<key>frame</key> <key>frame</key>
<string>{{1882,556},{556,164}}</string> <string>{{1778,1002},{150,156}}</string>
<key>offset</key> <key>offset</key>
<string>{0,0}</string> <string>{0,0}</string>
<key>rotated</key> <key>rotated</key>
<true/> <true/>
<key>sourceColorRect</key> <key>sourceColorRect</key>
<string>{{0,0},{150,156}}</string>
<key>sourceSize</key>
<string>{150,156}</string>
</dict>
<key>nextBtn.png</key>
<dict>
<key>frame</key>
<string>{{888,972},{556,164}}</string>
<key>offset</key>
<string>{0,0}</string>
<key>rotated</key>
<false/>
<key>sourceColorRect</key>
<string>{{0,0},{556,164}}</string> <string>{{0,0},{556,164}}</string>
<key>sourceSize</key> <key>sourceSize</key>
<string>{556,164}</string> <string>{556,164}</string>
@ -176,15 +189,15 @@
<key>topBtn.png</key> <key>topBtn.png</key>
<dict> <dict>
<key>frame</key> <key>frame</key>
<string>{{399,755},{141,147}}</string> <string>{{735,1090},{151,157}}</string>
<key>offset</key> <key>offset</key>
<string>{0,0}</string> <string>{0,0}</string>
<key>rotated</key> <key>rotated</key>
<true/> <false/>
<key>sourceColorRect</key> <key>sourceColorRect</key>
<string>{{0,0},{141,147}}</string> <string>{{0,0},{151,157}}</string>
<key>sourceSize</key> <key>sourceSize</key>
<string>{141,147}</string> <string>{151,157}</string>
</dict> </dict>
<key>touxiangk.png</key> <key>touxiangk.png</key>
<dict> <dict>
@ -202,7 +215,7 @@
<key>tu01.png</key> <key>tu01.png</key>
<dict> <dict>
<key>frame</key> <key>frame</key>
<string>{{595,755},{159,172}}</string> <string>{{1446,1002},{159,172}}</string>
<key>offset</key> <key>offset</key>
<string>{0,0}</string> <string>{0,0}</string>
<key>rotated</key> <key>rotated</key>
@ -215,72 +228,72 @@
<key>tu02.png</key> <key>tu02.png</key>
<dict> <dict>
<key>frame</key> <key>frame</key>
<string>{{150,1125},{140,146}}</string> <string>{{1620,1002},{150,156}}</string>
<key>offset</key> <key>offset</key>
<string>{0,0}</string> <string>{0,0}</string>
<key>rotated</key> <key>rotated</key>
<true/> <true/>
<key>sourceColorRect</key> <key>sourceColorRect</key>
<string>{{0,0},{140,146}}</string> <string>{{0,0},{150,156}}</string>
<key>sourceSize</key> <key>sourceSize</key>
<string>{140,146}</string> <string>{150,156}</string>
</dict> </dict>
<key>tu03.png</key> <key>tu03.png</key>
<dict> <dict>
<key>frame</key> <key>frame</key>
<string>{{2,1125},{140,146}}</string> <string>{{1778,1002},{150,156}}</string>
<key>offset</key> <key>offset</key>
<string>{0,0}</string> <string>{0,0}</string>
<key>rotated</key> <key>rotated</key>
<true/> <true/>
<key>sourceColorRect</key> <key>sourceColorRect</key>
<string>{{0,0},{140,146}}</string> <string>{{0,0},{150,156}}</string>
<key>sourceSize</key> <key>sourceSize</key>
<string>{140,146}</string> <string>{150,156}</string>
</dict> </dict>
<key>tu04.png</key> <key>tu04.png</key>
<dict> <dict>
<key>frame</key> <key>frame</key>
<string>{{1704,357},{223,194}}</string> <string>{{1704,323},{267,232}}</string>
<key>offset</key> <key>offset</key>
<string>{0,0}</string> <string>{0,0}</string>
<key>rotated</key> <key>rotated</key>
<false/> <false/>
<key>sourceColorRect</key> <key>sourceColorRect</key>
<string>{{0,0},{223,194}}</string> <string>{{0,0},{267,232}}</string>
<key>sourceSize</key> <key>sourceSize</key>
<string>{223,194}</string> <string>{267,232}</string>
</dict> </dict>
<key>tu05.png</key> <key>tu05.png</key>
<dict> <dict>
<key>frame</key> <key>frame</key>
<string>{{239,916},{160,131}}</string> <string>{{1704,591},{192,157}}</string>
<key>offset</key>
<string>{0,0}</string>
<key>rotated</key>
<true/>
<key>sourceColorRect</key>
<string>{{0,0},{160,131}}</string>
<key>sourceSize</key>
<string>{160,131}</string>
</dict>
<key>tu06.png</key>
<dict>
<key>frame</key>
<string>{{445,1125},{148,133}}</string>
<key>offset</key> <key>offset</key>
<string>{0,0}</string> <string>{0,0}</string>
<key>rotated</key> <key>rotated</key>
<false/> <false/>
<key>sourceColorRect</key> <key>sourceColorRect</key>
<string>{{0,0},{148,133}}</string> <string>{{0,0},{192,157}}</string>
<key>sourceSize</key> <key>sourceSize</key>
<string>{148,133}</string> <string>{192,157}</string>
</dict>
<key>tu06.png</key>
<dict>
<key>frame</key>
<string>{{1704,750},{178,159}}</string>
<key>offset</key>
<string>{0,0}</string>
<key>rotated</key>
<false/>
<key>sourceColorRect</key>
<string>{{0,0},{178,159}}</string>
<key>sourceSize</key>
<string>{178,159}</string>
</dict> </dict>
<key>tu07.png</key> <key>tu07.png</key>
<dict> <dict>
<key>frame</key> <key>frame</key>
<string>{{93,755},{153,161}}</string> <string>{{1884,847},{153,161}}</string>
<key>offset</key> <key>offset</key>
<string>{0,0}</string> <string>{0,0}</string>
<key>rotated</key> <key>rotated</key>
@ -293,54 +306,54 @@
<key>tutut.png</key> <key>tutut.png</key>
<dict> <dict>
<key>frame</key> <key>frame</key>
<string>{{1929,399},{155,46}}</string> <string>{{1973,478},{201,54}}</string>
<key>offset</key> <key>offset</key>
<string>{0,0}</string> <string>{0,0}</string>
<key>rotated</key> <key>rotated</key>
<true/> <true/>
<key>sourceColorRect</key> <key>sourceColorRect</key>
<string>{{0,0},{155,46}}</string> <string>{{0,0},{201,54}}</string>
<key>sourceSize</key> <key>sourceSize</key>
<string>{155,46}</string> <string>{201,54}</string>
</dict> </dict>
<key>tututt.png</key> <key>tututt.png</key>
<dict> <dict>
<key>frame</key> <key>frame</key>
<string>{{1882,1114},{151,164}}</string> <string>{{735,755},{151,174}}</string>
<key>offset</key>
<string>{0,0}</string>
<key>rotated</key>
<true/>
<key>sourceColorRect</key>
<string>{{0,0},{151,164}}</string>
<key>sourceSize</key>
<string>{151,164}</string>
</dict>
<key>tututtt.png</key>
<dict>
<key>frame</key>
<string>{{256,755},{141,147}}</string>
<key>offset</key> <key>offset</key>
<string>{0,0}</string> <string>{0,0}</string>
<key>rotated</key> <key>rotated</key>
<false/> <false/>
<key>sourceColorRect</key> <key>sourceColorRect</key>
<string>{{0,0},{141,147}}</string> <string>{{0,0},{151,174}}</string>
<key>sourceSize</key> <key>sourceSize</key>
<string>{141,147}</string> <string>{151,174}</string>
</dict>
<key>tututtt.png</key>
<dict>
<key>frame</key>
<string>{{735,931},{151,157}}</string>
<key>offset</key>
<string>{0,0}</string>
<key>rotated</key>
<false/>
<key>sourceColorRect</key>
<string>{{0,0},{151,157}}</string>
<key>sourceSize</key>
<string>{151,157}</string>
</dict> </dict>
<key>tutututu.png</key> <key>tutututu.png</key>
<dict> <dict>
<key>frame</key> <key>frame</key>
<string>{{298,1125},{139,145}}</string> <string>{{1620,1154},{149,155}}</string>
<key>offset</key> <key>offset</key>
<string>{0,0}</string> <string>{0,0}</string>
<key>rotated</key> <key>rotated</key>
<true/> <true/>
<key>sourceColorRect</key> <key>sourceColorRect</key>
<string>{{0,0},{139,145}}</string> <string>{{0,0},{149,155}}</string>
<key>sourceSize</key> <key>sourceSize</key>
<string>{139,145}</string> <string>{149,155}</string>
</dict> </dict>
</dict> </dict>
<key>metadata</key> <key>metadata</key>
@ -352,7 +365,7 @@
<key>size</key> <key>size</key>
<string>{2048,2048}</string> <string>{2048,2048}</string>
<key>smartupdate</key> <key>smartupdate</key>
<string>$TexturePacker:SmartUpdate:e370c7a256d8a72f063f5af041ad85fa$</string> <string>$TexturePacker:SmartUpdate:37c4198e97b6081859cff2d3d847f349$</string>
<key>textureFileName</key> <key>textureFileName</key>
<string>newUI.png</string> <string>newUI.png</string>
</dict> </dict>

View File

@ -16,14 +16,14 @@
"rawTextureUuid": "a151e332-9c6e-46d8-818a-d3ed01b5ba61", "rawTextureUuid": "a151e332-9c6e-46d8-818a-d3ed01b5ba61",
"trimType": "auto", "trimType": "auto",
"trimThreshold": 1, "trimThreshold": 1,
"rotated": true, "rotated": false,
"offsetX": 0, "offsetX": 0,
"offsetY": 0, "offsetY": 0,
"trimX": 1704, "trimX": 888,
"trimY": 553, "trimY": 794,
"width": 570, "width": 571,
"height": 176, "height": 176,
"rawWidth": 570, "rawWidth": 571,
"rawHeight": 176, "rawHeight": 176,
"borderTop": 0, "borderTop": 0,
"borderBottom": 0, "borderBottom": 0,
@ -62,11 +62,11 @@
"rawTextureUuid": "a151e332-9c6e-46d8-818a-d3ed01b5ba61", "rawTextureUuid": "a151e332-9c6e-46d8-818a-d3ed01b5ba61",
"trimType": "auto", "trimType": "auto",
"trimThreshold": 1, "trimThreshold": 1,
"rotated": true, "rotated": false,
"offsetX": 0, "offsetX": 0,
"offsetY": 0, "offsetY": 0,
"trimX": 2, "trimX": 1461,
"trimY": 755, "trimY": 911,
"width": 352, "width": 352,
"height": 89, "height": 89,
"rawWidth": 352, "rawWidth": 352,
@ -89,7 +89,7 @@
"offsetX": 0, "offsetX": 0,
"offsetY": 0, "offsetY": 0,
"trimX": 1704, "trimX": 1704,
"trimY": 323, "trimY": 557,
"width": 230, "width": 230,
"height": 32, "height": 32,
"rawWidth": 230, "rawWidth": 230,
@ -108,11 +108,11 @@
"rawTextureUuid": "a151e332-9c6e-46d8-818a-d3ed01b5ba61", "rawTextureUuid": "a151e332-9c6e-46d8-818a-d3ed01b5ba61",
"trimType": "auto", "trimType": "auto",
"trimThreshold": 1, "trimThreshold": 1,
"rotated": true, "rotated": false,
"offsetX": 0, "offsetX": 0,
"offsetY": 0, "offsetY": 0,
"trimX": 2, "trimX": 2,
"trimY": 1267, "trimY": 755,
"width": 731, "width": 731,
"height": 456, "height": 456,
"rawWidth": 731, "rawWidth": 731,
@ -134,8 +134,8 @@
"rotated": false, "rotated": false,
"offsetX": 0, "offsetX": 0,
"offsetY": 0, "offsetY": 0,
"trimX": 93, "trimX": 1898,
"trimY": 916, "trimY": 681,
"width": 144, "width": 144,
"height": 164, "height": 164,
"rawWidth": 144, "rawWidth": 144,
@ -203,8 +203,8 @@
"rotated": false, "rotated": false,
"offsetX": 0, "offsetX": 0,
"offsetY": 0, "offsetY": 0,
"trimX": 1977, "trimX": 1815,
"trimY": 478, "trimY": 911,
"width": 38, "width": 38,
"height": 38, "height": 38,
"rawWidth": 38, "rawWidth": 38,
@ -249,8 +249,8 @@
"rotated": true, "rotated": true,
"offsetX": 0, "offsetX": 0,
"offsetY": 0, "offsetY": 0,
"trimX": 1936, "trimX": 1898,
"trimY": 323, "trimY": 591,
"width": 74, "width": 74,
"height": 38, "height": 38,
"rawWidth": 74, "rawWidth": 74,
@ -285,9 +285,9 @@
"spriteType": "normal", "spriteType": "normal",
"subMetas": {} "subMetas": {}
}, },
"nextBtn.png": { "meitirw.png": {
"ver": "1.0.6", "ver": "1.0.6",
"uuid": "7c8c5738-96e1-4bc6-8090-af7279f62af5", "uuid": "2bb77d3c-fe01-4159-9982-2038bf91770e",
"importer": "sprite-frame", "importer": "sprite-frame",
"rawTextureUuid": "a151e332-9c6e-46d8-818a-d3ed01b5ba61", "rawTextureUuid": "a151e332-9c6e-46d8-818a-d3ed01b5ba61",
"trimType": "auto", "trimType": "auto",
@ -295,8 +295,31 @@
"rotated": true, "rotated": true,
"offsetX": 0, "offsetX": 0,
"offsetY": 0, "offsetY": 0,
"trimX": 1882, "trimX": 1778,
"trimY": 556, "trimY": 1002,
"width": 150,
"height": 156,
"rawWidth": 150,
"rawHeight": 156,
"borderTop": 0,
"borderBottom": 0,
"borderLeft": 0,
"borderRight": 0,
"spriteType": "normal",
"subMetas": {}
},
"nextBtn.png": {
"ver": "1.0.6",
"uuid": "7c8c5738-96e1-4bc6-8090-af7279f62af5",
"importer": "sprite-frame",
"rawTextureUuid": "a151e332-9c6e-46d8-818a-d3ed01b5ba61",
"trimType": "auto",
"trimThreshold": 1,
"rotated": false,
"offsetX": 0,
"offsetY": 0,
"trimX": 888,
"trimY": 972,
"width": 556, "width": 556,
"height": 164, "height": 164,
"rawWidth": 556, "rawWidth": 556,
@ -315,15 +338,15 @@
"rawTextureUuid": "a151e332-9c6e-46d8-818a-d3ed01b5ba61", "rawTextureUuid": "a151e332-9c6e-46d8-818a-d3ed01b5ba61",
"trimType": "auto", "trimType": "auto",
"trimThreshold": 1, "trimThreshold": 1,
"rotated": true, "rotated": false,
"offsetX": 0, "offsetX": 0,
"offsetY": 0, "offsetY": 0,
"trimX": 399, "trimX": 735,
"trimY": 755, "trimY": 1090,
"width": 141, "width": 151,
"height": 147, "height": 157,
"rawWidth": 141, "rawWidth": 151,
"rawHeight": 147, "rawHeight": 157,
"borderTop": 0, "borderTop": 0,
"borderBottom": 0, "borderBottom": 0,
"borderLeft": 0, "borderLeft": 0,
@ -364,8 +387,8 @@
"rotated": true, "rotated": true,
"offsetX": 0, "offsetX": 0,
"offsetY": 0, "offsetY": 0,
"trimX": 595, "trimX": 1446,
"trimY": 755, "trimY": 1002,
"width": 159, "width": 159,
"height": 172, "height": 172,
"rawWidth": 159, "rawWidth": 159,
@ -387,12 +410,12 @@
"rotated": true, "rotated": true,
"offsetX": 0, "offsetX": 0,
"offsetY": 0, "offsetY": 0,
"trimX": 150, "trimX": 1620,
"trimY": 1125, "trimY": 1002,
"width": 140, "width": 150,
"height": 146, "height": 156,
"rawWidth": 140, "rawWidth": 150,
"rawHeight": 146, "rawHeight": 156,
"borderTop": 0, "borderTop": 0,
"borderBottom": 0, "borderBottom": 0,
"borderLeft": 0, "borderLeft": 0,
@ -410,12 +433,12 @@
"rotated": true, "rotated": true,
"offsetX": 0, "offsetX": 0,
"offsetY": 0, "offsetY": 0,
"trimX": 2, "trimX": 1778,
"trimY": 1125, "trimY": 1002,
"width": 140, "width": 150,
"height": 146, "height": 156,
"rawWidth": 140, "rawWidth": 150,
"rawHeight": 146, "rawHeight": 156,
"borderTop": 0, "borderTop": 0,
"borderBottom": 0, "borderBottom": 0,
"borderLeft": 0, "borderLeft": 0,
@ -434,11 +457,11 @@
"offsetX": 0, "offsetX": 0,
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"_isSystemFontUsed": true, "_isSystemFontUsed": true,
"_spacingX": 0, "_spacingX": 0,
"_batchAsBitmap": false, "_batchAsBitmap": false,
"_styleFlags": 0, "_styleFlags": 1,
"_underlineHeight": 0, "_underlineHeight": 0,
"_N$horizontalAlign": 1, "_N$horizontalAlign": 1,
"_N$verticalAlign": 1, "_N$verticalAlign": 1,
@ -8393,7 +8393,7 @@
"_isSystemFontUsed": true, "_isSystemFontUsed": true,
"_spacingX": 0, "_spacingX": 0,
"_batchAsBitmap": false, "_batchAsBitmap": false,
"_styleFlags": 0, "_styleFlags": 1,
"_underlineHeight": 0, "_underlineHeight": 0,
"_N$horizontalAlign": 1, "_N$horizontalAlign": 1,
"_N$verticalAlign": 1, "_N$verticalAlign": 1,
@ -8501,7 +8501,7 @@
"_isSystemFontUsed": true, "_isSystemFontUsed": true,
"_spacingX": 0, "_spacingX": 0,
"_batchAsBitmap": false, "_batchAsBitmap": false,
"_styleFlags": 0, "_styleFlags": 1,
"_underlineHeight": 0, "_underlineHeight": 0,
"_N$horizontalAlign": 1, "_N$horizontalAlign": 1,
"_N$verticalAlign": 1, "_N$verticalAlign": 1,
@ -9234,7 +9234,7 @@
"_isSystemFontUsed": true, "_isSystemFontUsed": true,
"_spacingX": 0, "_spacingX": 0,
"_batchAsBitmap": false, "_batchAsBitmap": false,
"_styleFlags": 0, "_styleFlags": 1,
"_underlineHeight": 0, "_underlineHeight": 0,
"_N$horizontalAlign": 1, "_N$horizontalAlign": 1,
"_N$verticalAlign": 1, "_N$verticalAlign": 1,
@ -9342,7 +9342,7 @@
"_isSystemFontUsed": true, "_isSystemFontUsed": true,
"_spacingX": 0, "_spacingX": 0,
"_batchAsBitmap": false, "_batchAsBitmap": false,
"_styleFlags": 0, "_styleFlags": 1,
"_underlineHeight": 0, "_underlineHeight": 0,
"_N$horizontalAlign": 1, "_N$horizontalAlign": 1,
"_N$verticalAlign": 1, "_N$verticalAlign": 1,
@ -10078,7 +10078,7 @@
"_isSystemFontUsed": true, "_isSystemFontUsed": true,
"_spacingX": 0, "_spacingX": 0,
"_batchAsBitmap": false, "_batchAsBitmap": false,
"_styleFlags": 0, "_styleFlags": 1,
"_underlineHeight": 0, "_underlineHeight": 0,
"_N$horizontalAlign": 1, "_N$horizontalAlign": 1,
"_N$verticalAlign": 1, "_N$verticalAlign": 1,
@ -10186,7 +10186,7 @@
"_isSystemFontUsed": true, "_isSystemFontUsed": true,
"_spacingX": 0, "_spacingX": 0,
"_batchAsBitmap": false, "_batchAsBitmap": false,
"_styleFlags": 0, "_styleFlags": 1,
"_underlineHeight": 0, "_underlineHeight": 0,
"_N$horizontalAlign": 1, "_N$horizontalAlign": 1,
"_N$verticalAlign": 1, "_N$verticalAlign": 1,
@ -11024,7 +11024,7 @@
"_isSystemFontUsed": true, "_isSystemFontUsed": true,
"_spacingX": 0, "_spacingX": 0,
"_batchAsBitmap": false, "_batchAsBitmap": false,
"_styleFlags": 0, "_styleFlags": 1,
"_underlineHeight": 0, "_underlineHeight": 0,
"_N$horizontalAlign": 1, "_N$horizontalAlign": 1,
"_N$verticalAlign": 1, "_N$verticalAlign": 1,
@ -11132,7 +11132,7 @@
"_isSystemFontUsed": true, "_isSystemFontUsed": true,
"_spacingX": 0, "_spacingX": 0,
"_batchAsBitmap": false, "_batchAsBitmap": false,
"_styleFlags": 0, "_styleFlags": 1,
"_underlineHeight": 0, "_underlineHeight": 0,
"_N$horizontalAlign": 1, "_N$horizontalAlign": 1,
"_N$verticalAlign": 1, "_N$verticalAlign": 1,
@ -11865,7 +11865,7 @@
"_isSystemFontUsed": true, "_isSystemFontUsed": true,
"_spacingX": 0, "_spacingX": 0,
"_batchAsBitmap": false, "_batchAsBitmap": false,
"_styleFlags": 0, "_styleFlags": 1,
"_underlineHeight": 0, "_underlineHeight": 0,
"_N$horizontalAlign": 1, "_N$horizontalAlign": 1,
"_N$verticalAlign": 1, "_N$verticalAlign": 1,
@ -11973,7 +11973,7 @@
"_isSystemFontUsed": true, "_isSystemFontUsed": true,
"_spacingX": 0, "_spacingX": 0,
"_batchAsBitmap": false, "_batchAsBitmap": false,
"_styleFlags": 0, "_styleFlags": 1,
"_underlineHeight": 0, "_underlineHeight": 0,
"_N$horizontalAlign": 1, "_N$horizontalAlign": 1,
"_N$verticalAlign": 1, "_N$verticalAlign": 1,
@ -12706,7 +12706,7 @@
"_isSystemFontUsed": true, "_isSystemFontUsed": true,
"_spacingX": 0, "_spacingX": 0,
"_batchAsBitmap": false, "_batchAsBitmap": false,
"_styleFlags": 0, "_styleFlags": 1,
"_underlineHeight": 0, "_underlineHeight": 0,
"_N$horizontalAlign": 1, "_N$horizontalAlign": 1,
"_N$verticalAlign": 1, "_N$verticalAlign": 1,
@ -12814,7 +12814,7 @@
"_isSystemFontUsed": true, "_isSystemFontUsed": true,
"_spacingX": 0, "_spacingX": 0,
"_batchAsBitmap": false, "_batchAsBitmap": false,
"_styleFlags": 0, "_styleFlags": 1,
"_underlineHeight": 0, "_underlineHeight": 0,
"_N$horizontalAlign": 1, "_N$horizontalAlign": 1,
"_N$verticalAlign": 1, "_N$verticalAlign": 1,
@ -13547,7 +13547,7 @@
"_isSystemFontUsed": true, "_isSystemFontUsed": true,
"_spacingX": 0, "_spacingX": 0,
"_batchAsBitmap": false, "_batchAsBitmap": false,
"_styleFlags": 0, "_styleFlags": 1,
"_underlineHeight": 0, "_underlineHeight": 0,
"_N$horizontalAlign": 1, "_N$horizontalAlign": 1,
"_N$verticalAlign": 1, "_N$verticalAlign": 1,
@ -13655,7 +13655,7 @@
"_isSystemFontUsed": true, "_isSystemFontUsed": true,
"_spacingX": 0, "_spacingX": 0,
"_batchAsBitmap": false, "_batchAsBitmap": false,
"_styleFlags": 0, "_styleFlags": 1,
"_underlineHeight": 0, "_underlineHeight": 0,
"_N$horizontalAlign": 1, "_N$horizontalAlign": 1,
"_N$verticalAlign": 1, "_N$verticalAlign": 1,
@ -13926,7 +13926,7 @@
}, },
"_enabled": true, "_enabled": true,
"phone": null, "phone": null,
"_id": "45r+ulHaFN/7dD+23ACtCZ" "_id": ""
}, },
{ {
"__type__": "cc.PrefabInfo", "__type__": "cc.PrefabInfo",

View File

@ -52,6 +52,7 @@ export default class CareerItem extends cc.Component {
this.randerChildren.push(this.node.children[i]); this.randerChildren.push(this.node.children[i]);
let username = cc.fx.GameTool.subName(this.data.rankingData[i - 4].username, 7); let username = cc.fx.GameTool.subName(this.data.rankingData[i - 4].username, 7);
if (username == "user") username = "匿名玩家"; if (username == "user") username = "匿名玩家";
// console.log("用户名字:", username);
this.node.children[i].getChildByName("kong").active = false; this.node.children[i].getChildByName("kong").active = false;
this.node.children[i].getChildByName("name").getComponent(cc.Label).string = username + ""; this.node.children[i].getChildByName("name").getComponent(cc.Label).string = username + "";
this.node.children[i].getChildByName("level").getComponent(cc.Label).string = this.data.rankingData[i - 4].addLevel; this.node.children[i].getChildByName("level").getComponent(cc.Label).string = this.data.rankingData[i - 4].addLevel;
@ -65,6 +66,7 @@ export default class CareerItem extends cc.Component {
this.data.rankingData[i - 4].useravatar == "10") { this.data.rankingData[i - 4].useravatar == "10") {
let useravatar = this.data.rankingData[i - 4].useravatar; let useravatar = this.data.rankingData[i - 4].useravatar;
let useravatarTemp = "icon_" + useravatar; let useravatarTemp = "icon_" + useravatar;
// console.log("头像名称", useravatarTemp, "用户名字:", username);
this.node.children[i].getChildByName("mask").getChildByName("icon").getComponent(cc.Sprite).spriteFrame = this.UI.getSpriteFrame(useravatarTemp); this.node.children[i].getChildByName("mask").getChildByName("icon").getComponent(cc.Sprite).spriteFrame = this.UI.getSpriteFrame(useravatarTemp);
} }
else this.setPic(this.data.rankingData[i - 4].useravatar, this.node.children[i].getChildByName("mask").getChildByName("icon")); else this.setPic(this.data.rankingData[i - 4].useravatar, this.node.children[i].getChildByName("mask").getChildByName("icon"));