提交 修改声音界面bug,界面ui细调
This commit is contained in:
parent
dda758bc4c
commit
5514fec884
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@ -7402,8 +7402,8 @@
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||||||
"__type__": "TypedArray",
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"__type__": "TypedArray",
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"ctor": "Float64Array",
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"ctor": "Float64Array",
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"array": [
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"array": [
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@ -7553,7 +7553,7 @@
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"ctor": "Float64Array",
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"ctor": "Float64Array",
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"array": [
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"array": [
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-103.331,
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@ -7865,8 +7865,8 @@
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},
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},
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"_contentSize": {
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"_contentSize": {
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||||||
"__type__": "cc.Size",
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"__type__": "cc.Size",
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||||||
"width": 200,
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"width": 0,
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||||||
"height": 200
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"height": 0
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||||||
},
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},
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||||||
"_anchorPoint": {
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"_anchorPoint": {
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||||||
"__type__": "cc.Vec2",
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"__type__": "cc.Vec2",
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||||||
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@ -7877,7 +7877,7 @@
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||||||
"__type__": "TypedArray",
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"__type__": "TypedArray",
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"ctor": "Float64Array",
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"ctor": "Float64Array",
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"array": [
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"array": [
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14.787,
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3.388,
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7.421,
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7.421,
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@ -7943,7 +7943,7 @@
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"ctor": "Float64Array",
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"ctor": "Float64Array",
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"array": [
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"array": [
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125.9,
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125.9,
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1.555,
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@ -15267,7 +15267,7 @@
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"ctor": "Float64Array",
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"ctor": "Float64Array",
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"array": [
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"array": [
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15.137,
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15.137,
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@ -1268,8 +1268,8 @@
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},
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},
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"_contentSize": {
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"_contentSize": {
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"__type__": "cc.Size",
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"__type__": "cc.Size",
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"width": 180,
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"width": 188,
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"height": 180
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"height": 198
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},
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},
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"_anchorPoint": {
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"_anchorPoint": {
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"__type__": "cc.Vec2",
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"__type__": "cc.Vec2",
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@ -1321,7 +1321,7 @@
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||||||
"_srcBlendFactor": 770,
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"_srcBlendFactor": 770,
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||||||
"_dstBlendFactor": 771,
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"_dstBlendFactor": 771,
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||||||
"_spriteFrame": {
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"_spriteFrame": {
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||||||
"__uuid__": "e21bf9e2-2981-4ab4-8d7a-b3f339a27122"
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"__uuid__": "4ce61e08-eb3f-4797-86f7-d0c318f4174c"
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||||||
},
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},
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"_type": 0,
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"_type": 0,
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||||||
"_sizeMode": 1,
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"_sizeMode": 1,
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@ -1335,7 +1335,7 @@
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"_fillRange": 0,
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"_fillRange": 0,
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"_isTrimmedMode": true,
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"_isTrimmedMode": true,
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"_atlas": {
|
"_atlas": {
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||||||
"__uuid__": "d2adfa00-68ea-4d63-97a0-44fca153a2d7"
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"__uuid__": "52d3eb5b-948f-403a-aafa-1c8f1a40a8c8"
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},
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},
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"_id": "9142E2UEJG1J5fb8i3cywI"
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"_id": "9142E2UEJG1J5fb8i3cywI"
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},
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},
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@ -1650,7 +1650,7 @@
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"ctor": "Float64Array",
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"ctor": "Float64Array",
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"array": [
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"array": [
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147.114,
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147.114,
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0.31,
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@ -2346,7 +2346,7 @@
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"ctor": "Float64Array",
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"ctor": "Float64Array",
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"array": [
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"array": [
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147.114,
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147.114,
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0.31,
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-3,
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@ -2425,8 +2425,8 @@
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},
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},
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"_contentSize": {
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"_contentSize": {
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"__type__": "cc.Size",
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"__type__": "cc.Size",
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"width": 200,
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"width": 0,
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"height": 200
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"height": 0
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},
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},
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"_anchorPoint": {
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"_anchorPoint": {
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"__type__": "cc.Vec2",
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"__type__": "cc.Vec2",
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@ -2437,7 +2437,7 @@
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"__type__": "TypedArray",
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"__type__": "TypedArray",
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"ctor": "Float64Array",
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"ctor": "Float64Array",
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"array": [
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"array": [
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24.546,
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14.792,
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1.584,
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1.584,
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0,
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0,
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@ -3315,8 +3315,8 @@
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},
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},
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"_contentSize": {
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"_contentSize": {
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"__type__": "cc.Size",
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"__type__": "cc.Size",
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"width": 200,
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"width": 0,
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"height": 200
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"height": 0
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},
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},
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"_anchorPoint": {
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"_anchorPoint": {
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"__type__": "cc.Vec2",
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"__type__": "cc.Vec2",
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@ -3327,7 +3327,7 @@
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"__type__": "TypedArray",
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"__type__": "TypedArray",
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"ctor": "Float64Array",
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"ctor": "Float64Array",
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"array": [
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"array": [
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-12,
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-13,
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13.122,
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13.122,
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@ -3999,7 +3999,7 @@
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"ctor": "Float64Array",
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"ctor": "Float64Array",
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"array": [
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"array": [
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409.721,
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409.721,
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@ -4373,7 +4373,7 @@
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"__id__": 89
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"__id__": 89
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},
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},
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"_children": [],
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"_children": [],
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"_active": true,
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"_active": false,
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"_components": [
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"_components": [
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{
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{
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"__id__": 91
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"__id__": 91
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@ -4654,7 +4654,7 @@
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"_id": "f7UVr5raRF/5HTo3KzPhgp"
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"_id": "f7UVr5raRF/5HTo3KzPhgp"
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},
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},
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{
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{
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"__type__": "cc.Toggle",
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"__type__": "cc.Button",
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"_name": "",
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"_name": "",
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"_objFlags": 0,
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"_objFlags": 0,
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"node": {
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"node": {
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@ -4665,7 +4665,11 @@
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"_grayMaterial": null,
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"_grayMaterial": null,
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"duration": 0.1,
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"duration": 0.1,
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"zoomScale": 1.2,
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"zoomScale": 1.2,
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"clickEvents": [],
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"clickEvents": [
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{
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"__id__": 97
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}
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],
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"_N$interactable": true,
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"_N$interactable": true,
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"_N$enableAutoGrayEffect": false,
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"_N$enableAutoGrayEffect": false,
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"_N$transition": 0,
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"_N$transition": 0,
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@ -4719,19 +4723,9 @@
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"hoverSprite": null,
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"hoverSprite": null,
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"_N$disabledSprite": null,
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"_N$disabledSprite": null,
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"_N$target": {
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"_N$target": {
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"__id__": 89
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"__id__": 82
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},
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},
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"_N$isChecked": false,
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"_id": "79tUVBW9xFPb+dmSkpT9w2"
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"toggleGroup": null,
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"checkMark": {
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"__id__": 93
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},
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"checkEvents": [
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{
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"__id__": 97
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}
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],
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"_id": "c09/yHVMJDoam/VbhBXxcH"
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},
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},
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{
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{
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"__type__": "cc.ClickEvent",
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"__type__": "cc.ClickEvent",
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@ -4823,7 +4817,7 @@
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"__id__": 98
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"__id__": 98
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},
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},
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"_children": [],
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"_children": [],
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"_active": true,
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"_active": false,
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"_components": [
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"_components": [
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{
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{
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"__id__": 100
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"__id__": 100
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@ -5104,7 +5098,7 @@
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"_id": "feBIgKuQtF5pWUBQIXgVjQ"
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"_id": "feBIgKuQtF5pWUBQIXgVjQ"
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},
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},
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{
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{
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"__type__": "cc.Toggle",
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"__type__": "cc.Button",
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"_name": "",
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"_name": "",
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"_objFlags": 0,
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"_objFlags": 0,
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"node": {
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"node": {
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@ -5115,7 +5109,11 @@
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"_grayMaterial": null,
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"_grayMaterial": null,
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"duration": 0.1,
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"duration": 0.1,
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"zoomScale": 1.2,
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"zoomScale": 1.2,
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"clickEvents": [],
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"clickEvents": [
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{
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"__id__": 106
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}
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],
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"_N$interactable": true,
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"_N$interactable": true,
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"_N$enableAutoGrayEffect": false,
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"_N$enableAutoGrayEffect": false,
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"_N$transition": 0,
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"_N$transition": 0,
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@ -5168,20 +5166,8 @@
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"_N$hoverSprite": null,
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"_N$hoverSprite": null,
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"hoverSprite": null,
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"hoverSprite": null,
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"_N$disabledSprite": null,
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"_N$disabledSprite": null,
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"_N$target": {
|
"_N$target": null,
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"__id__": 98
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"_id": "d85Ek7cJFJ2L0mYerW0Bdj"
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},
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"_N$isChecked": false,
|
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"toggleGroup": null,
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"checkMark": {
|
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"__id__": 102
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},
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"checkEvents": [
|
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{
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"__id__": 106
|
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}
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],
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"_id": "b9cAW4AvdAXZdGsjzb8ZZf"
|
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},
|
},
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{
|
{
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"__type__": "cc.ClickEvent",
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"__type__": "cc.ClickEvent",
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@ -5273,7 +5259,7 @@
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"__id__": 107
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"__id__": 107
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},
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},
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"_children": [],
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"_children": [],
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"_active": true,
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"_active": false,
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"_components": [
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"_components": [
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{
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{
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"__id__": 109
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"__id__": 109
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@ -5554,7 +5540,7 @@
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"_id": "6cLP2TnU5DW7CA+QvhiObw"
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"_id": "6cLP2TnU5DW7CA+QvhiObw"
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},
|
},
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{
|
{
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"__type__": "cc.Toggle",
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"__type__": "cc.Button",
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"_name": "",
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"_name": "",
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"_objFlags": 0,
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"_objFlags": 0,
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"node": {
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"node": {
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@ -5565,7 +5551,11 @@
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"_grayMaterial": null,
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"_grayMaterial": null,
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"duration": 0.1,
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"duration": 0.1,
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"zoomScale": 1.2,
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"zoomScale": 1.2,
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"clickEvents": [],
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"clickEvents": [
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{
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"__id__": 115
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}
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],
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"_N$interactable": true,
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"_N$interactable": true,
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"_N$enableAutoGrayEffect": false,
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"_N$enableAutoGrayEffect": false,
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"_N$transition": 0,
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"_N$transition": 0,
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@ -5618,20 +5608,8 @@
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"_N$hoverSprite": null,
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"_N$hoverSprite": null,
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"hoverSprite": null,
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"hoverSprite": null,
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"_N$disabledSprite": null,
|
"_N$disabledSprite": null,
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"_N$target": {
|
"_N$target": null,
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"__id__": 107
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"_id": "63z7O+tLZH2pQprPCKMvCp"
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},
|
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"_N$isChecked": false,
|
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"toggleGroup": null,
|
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"checkMark": {
|
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"__id__": 111
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},
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"checkEvents": [
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{
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"__id__": 115
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}
|
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],
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"_id": "f9H3N/MqVI0ZJ6D1GMBA4u"
|
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},
|
},
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{
|
{
|
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"__type__": "cc.ClickEvent",
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"__type__": "cc.ClickEvent",
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@ -5755,7 +5733,7 @@
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"ctor": "Float64Array",
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"ctor": "Float64Array",
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"array": [
|
"array": [
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409.721,
|
409.721,
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-646.335,
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-686.475,
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0,
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0,
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0,
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0,
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0,
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0,
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@ -109,7 +109,7 @@ private heathScheduleCallback: Function = null;
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cc.fx.GameTool.getHealth(null);
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cc.fx.GameTool.getHealth(null);
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// cc.fx.GameConfig.LEVEL_INFO_init(false,0);
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// cc.fx.GameConfig.LEVEL_INFO_init(false,0);
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setTimeout(() => {
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setTimeout(() => {
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NumberToImage.numberToImageNodes((cc.fx.GameConfig.GM_INFO.level + 1), 25, 15, "level_", this.level, false);
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NumberToImage.numberToImageNodes((cc.fx.GameConfig.GM_INFO.level + 1), 30, 15, "level_", this.level, false);
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NumberToImage.numberToImageNodes(cc.fx.GameConfig.GM_INFO.coin, 30, 15, "coin_", this.coin, true);
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NumberToImage.numberToImageNodes(cc.fx.GameConfig.GM_INFO.coin, 30, 15, "coin_", this.coin, true);
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this.setHealthInfo();
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this.setHealthInfo();
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}, 0);
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}, 0);
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@ -140,7 +140,6 @@ private heathScheduleCallback: Function = null;
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//打开heath弹窗,创建预制体
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//打开heath弹窗,创建预制体
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// 打开heath弹窗,创建预制体并启动自己的倒计时
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// 打开heath弹窗,创建预制体并启动自己的倒计时
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openHeath() {
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openHeath() {
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debugger;
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let health = cc.instantiate(this.health);
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let health = cc.instantiate(this.health);
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this.node.addChild(health);
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this.node.addChild(health);
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let heathPop = health.getComponent("heathnum").heatht;
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let heathPop = health.getComponent("heathnum").heatht;
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@ -151,8 +150,9 @@ openHeath() {
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let switchButtons = health.getComponent("heathnum").switchButtons;
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let switchButtons = health.getComponent("heathnum").switchButtons;
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let coin = health.getComponent("heathnum").coin;
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let coin = health.getComponent("heathnum").coin;
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// 启动弹窗自己的倒计时
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// 启动弹窗自己的倒计时
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if( cc.fx.GameConfig.GM_INFO.hp < 5) {
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this.startHeathTimeCutDown(timeNode);
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this.startHeathTimeCutDown(timeNode);
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}
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if (cc.fx.GameConfig.GM_INFO.hp == 0) {
|
if (cc.fx.GameConfig.GM_INFO.hp == 0) {
|
||||||
// 体力为0,显示spriteFrames[1],只显示第二个按钮
|
// 体力为0,显示spriteFrames[1],只显示第二个按钮
|
||||||
|
|
||||||
|
@ -162,7 +162,7 @@ openHeath() {
|
||||||
// 体力小于5但大于0,显示spriteFrames[1],只显示第一个按钮
|
// 体力小于5但大于0,显示spriteFrames[1],只显示第一个按钮
|
||||||
if (switchButtons[0]) {switchButtons[0].active = true; swichs[0].active = false;}
|
if (switchButtons[0]) {switchButtons[0].active = true; swichs[0].active = false;}
|
||||||
if (switchButtons[1]) {switchButtons[1].active = false;swichs[1].active = true;}
|
if (switchButtons[1]) {switchButtons[1].active = false;swichs[1].active = true;}
|
||||||
} else if (cc.fx.GameConfig.GM_INFO.hp == 5) {
|
} else if (cc.fx.GameConfig.GM_INFO.hp >= 5) {
|
||||||
|
|
||||||
// 体力为5,显示spriteFrames[0],只显示第一个按钮
|
// 体力为5,显示spriteFrames[0],只显示第一个按钮
|
||||||
if (switchButtons[0]) {switchButtons[0].active = true;swichs[0].active = true;}
|
if (switchButtons[0]) {switchButtons[0].active = true;swichs[0].active = true;}
|
||||||
|
@ -171,7 +171,7 @@ openHeath() {
|
||||||
NumberToImage.numberToImageNodes(cc.fx.GameConfig.GM_INFO.hp, 40, 20, "time_", heathPop, true);
|
NumberToImage.numberToImageNodes(cc.fx.GameConfig.GM_INFO.hp, 40, 20, "time_", heathPop, true);
|
||||||
// 设置金币花费数
|
// 设置金币花费数
|
||||||
|
|
||||||
NumberToImage.numberToImageNodes(900, 35, 15, "button_", coin, true);
|
NumberToImage.numberToImageNodes(1000, 35, 15, "button_", coin, true);
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -29,16 +29,25 @@ export default class setUi extends cc.Component {
|
||||||
musicState: boolean = true;
|
musicState: boolean = true;
|
||||||
effectState: boolean = true;
|
effectState: boolean = true;
|
||||||
vibrateState: boolean = true;
|
vibrateState: boolean = true;
|
||||||
private _isSyncing = false;
|
|
||||||
onLoad() {
|
onLoad() {
|
||||||
|
|
||||||
this.musicState = cc.fx.GameConfig.GM_INFO.musicOpen;
|
this.musicState = cc.fx.GameConfig.GM_INFO.musicOpen;
|
||||||
this.effectState = cc.fx.GameConfig.GM_INFO.effectOpen;
|
this.effectState = cc.fx.GameConfig.GM_INFO.effectOpen;
|
||||||
this.vibrateState = cc.fx.GameConfig.GM_INFO.vibrateOpen;
|
this.vibrateState = cc.fx.GameConfig.GM_INFO.vibrateOpen;
|
||||||
console.log("音乐状态", cc.fx.GameConfig.GM_INFO.musicOpen);
|
if(this.musicState == true) {
|
||||||
console.log("音效状态", cc.fx.GameConfig.GM_INFO.effectOpen);
|
this.music.children[0].active = true;
|
||||||
console.log("震动状态", cc.fx.GameConfig.GM_INFO.vibrateOpen);
|
}else {
|
||||||
this.syncToggleState();
|
this.music.children[1].active = true;
|
||||||
|
}
|
||||||
|
if(this.effectState == true) {
|
||||||
|
this.effect.children[0].active = true;
|
||||||
|
}else {
|
||||||
|
this.effect.children[1].active = true;
|
||||||
|
}
|
||||||
|
if(this.vibrateState == true) {
|
||||||
|
this.vibrate.children[0].active = true;
|
||||||
|
}else {
|
||||||
|
this.vibrate.children[1].active = true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
start() {
|
start() {
|
||||||
|
@ -49,13 +58,13 @@ private _isSyncing = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
clickMusic() {
|
clickMusic() {
|
||||||
if (this._isSyncing) return;
|
|
||||||
if (this.musicState) {
|
if (this.musicState) {
|
||||||
this.musicState = false;
|
this.musicState = false;
|
||||||
cc.fx.GameConfig.GM_INFO.musicOpen = this.musicState;
|
cc.fx.GameConfig.GM_INFO.musicOpen = this.musicState;
|
||||||
|
|
||||||
this.setMusicConfig();
|
this.setMusicConfig();
|
||||||
|
this.music.children[0].active = false;
|
||||||
|
this.music.children[1].active = true;
|
||||||
//如果音乐关闭了,则停止音乐
|
//如果音乐关闭了,则停止音乐
|
||||||
cc.fx.AudioManager._instance.stopMusic();
|
cc.fx.AudioManager._instance.stopMusic();
|
||||||
}
|
}
|
||||||
|
@ -63,6 +72,8 @@ private _isSyncing = false;
|
||||||
this.musicState = true;
|
this.musicState = true;
|
||||||
cc.fx.GameConfig.GM_INFO.musicOpen = this.musicState;
|
cc.fx.GameConfig.GM_INFO.musicOpen = this.musicState;
|
||||||
this.setMusicConfig();
|
this.setMusicConfig();
|
||||||
|
this.music.children[0].active = true;
|
||||||
|
this.music.children[1].active = false;
|
||||||
cc.fx.AudioManager._instance.playMusicGame();
|
cc.fx.AudioManager._instance.playMusicGame();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -77,42 +88,45 @@ private _isSyncing = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
clickEffect() {
|
clickEffect() {
|
||||||
if (this._isSyncing) return;
|
|
||||||
if (this.effectState) {
|
if (this.effectState) {
|
||||||
this.effectState = false;
|
this.effectState = false;
|
||||||
cc.fx.GameConfig.GM_INFO.effectOpen = this.effectState;
|
cc.fx.GameConfig.GM_INFO.effectOpen = this.effectState;
|
||||||
this.setMusicConfig();
|
this.setMusicConfig();
|
||||||
|
this.effect.children[0].active = false;
|
||||||
|
this.effect.children[1].active = true;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
this.effectState = true;
|
this.effectState = true;
|
||||||
cc.fx.GameConfig.GM_INFO.effectOpen = this.effectState;
|
cc.fx.GameConfig.GM_INFO.effectOpen = this.effectState;
|
||||||
this.setMusicConfig();
|
this.setMusicConfig();
|
||||||
|
this.effect.children[0].active = true;
|
||||||
|
this.effect.children[1].active = false;
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
clickVibrate() {
|
clickVibrate() {
|
||||||
if (this._isSyncing) return;
|
|
||||||
if (this.vibrateState) {
|
if (this.vibrateState) {
|
||||||
this.vibrateState = false;
|
this.vibrateState = false;
|
||||||
cc.fx.GameConfig.GM_INFO.vibrateOpen = this.vibrateState;
|
cc.fx.GameConfig.GM_INFO.vibrateOpen = this.vibrateState;
|
||||||
this.setMusicConfig();
|
this.setMusicConfig();
|
||||||
|
this.vibrate.children[0].active = false;
|
||||||
|
this.vibrate.children[1].active = true;
|
||||||
|
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
this.vibrateState = true;
|
this.vibrateState = true;
|
||||||
cc.fx.GameConfig.GM_INFO.vibrateOpen = this.vibrateState;
|
cc.fx.GameConfig.GM_INFO.vibrateOpen = this.vibrateState;
|
||||||
this.setMusicConfig();
|
this.setMusicConfig();
|
||||||
|
this.vibrate.children[0].active = true;
|
||||||
|
this.vibrate.children[1].active = false;
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
syncToggleState() {
|
syncToggleState() {
|
||||||
this._isSyncing = true;
|
|
||||||
this.music.getComponent(cc.Toggle).isChecked = cc.fx.GameConfig.GM_INFO.musicOpen;
|
|
||||||
this.effect.getComponent(cc.Toggle).isChecked = cc.fx.GameConfig.GM_INFO.effectOpen;
|
|
||||||
this.vibrate.getComponent(cc.Toggle).isChecked = cc.fx.GameConfig.GM_INFO.vibrateOpen;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//关闭ui
|
//关闭ui
|
||||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 120 KiB After Width: | Height: | Size: 575 KiB |
|
@ -2374,7 +2374,7 @@
|
||||||
"ctor": "Float64Array",
|
"ctor": "Float64Array",
|
||||||
"array": [
|
"array": [
|
||||||
-449.112,
|
-449.112,
|
||||||
5,
|
0,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
|
|
|
@ -903,8 +903,8 @@
|
||||||
"__type__": "TypedArray",
|
"__type__": "TypedArray",
|
||||||
"ctor": "Float64Array",
|
"ctor": "Float64Array",
|
||||||
"array": [
|
"array": [
|
||||||
0,
|
-7.506,
|
||||||
-86,
|
-101.868,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
|
@ -1035,7 +1035,7 @@
|
||||||
"ctor": "Float64Array",
|
"ctor": "Float64Array",
|
||||||
"array": [
|
"array": [
|
||||||
-351.5,
|
-351.5,
|
||||||
-384,
|
-415.736,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
|
@ -1105,8 +1105,8 @@
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
1,
|
1,
|
||||||
1,
|
2,
|
||||||
1,
|
2,
|
||||||
1
|
1
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
|
@ -1139,7 +1139,7 @@
|
||||||
"_srcBlendFactor": 770,
|
"_srcBlendFactor": 770,
|
||||||
"_dstBlendFactor": 771,
|
"_dstBlendFactor": 771,
|
||||||
"_spriteFrame": {
|
"_spriteFrame": {
|
||||||
"__uuid__": "36f63644-d9f3-4223-aee9-bc771717015d"
|
"__uuid__": "639e99e1-c8c1-4891-b07e-5a08962d0193"
|
||||||
},
|
},
|
||||||
"_type": 0,
|
"_type": 0,
|
||||||
"_sizeMode": 0,
|
"_sizeMode": 0,
|
||||||
|
@ -1731,7 +1731,7 @@
|
||||||
"ctor": "Float64Array",
|
"ctor": "Float64Array",
|
||||||
"array": [
|
"array": [
|
||||||
0.5,
|
0.5,
|
||||||
-384,
|
-415.736,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
|
@ -1801,8 +1801,8 @@
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
1,
|
1,
|
||||||
1,
|
2,
|
||||||
1,
|
2,
|
||||||
1
|
1
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
|
@ -2427,7 +2427,7 @@
|
||||||
"ctor": "Float64Array",
|
"ctor": "Float64Array",
|
||||||
"array": [
|
"array": [
|
||||||
352.5,
|
352.5,
|
||||||
-384,
|
-415.736,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
|
@ -2497,8 +2497,8 @@
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
1,
|
1,
|
||||||
1,
|
2,
|
||||||
1,
|
2,
|
||||||
1
|
1
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
|
@ -3123,7 +3123,7 @@
|
||||||
"ctor": "Float64Array",
|
"ctor": "Float64Array",
|
||||||
"array": [
|
"array": [
|
||||||
-351.5,
|
-351.5,
|
||||||
-878,
|
-909.736,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
|
@ -3193,8 +3193,8 @@
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
1,
|
1,
|
||||||
1,
|
2,
|
||||||
1,
|
2,
|
||||||
1
|
1
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
|
@ -3819,7 +3819,7 @@
|
||||||
"ctor": "Float64Array",
|
"ctor": "Float64Array",
|
||||||
"array": [
|
"array": [
|
||||||
0.5,
|
0.5,
|
||||||
-878,
|
-909.736,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
|
@ -3889,8 +3889,8 @@
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
1,
|
1,
|
||||||
1,
|
2.5,
|
||||||
1,
|
2.5,
|
||||||
1
|
1
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
|
@ -4515,7 +4515,7 @@
|
||||||
"ctor": "Float64Array",
|
"ctor": "Float64Array",
|
||||||
"array": [
|
"array": [
|
||||||
352.5,
|
352.5,
|
||||||
-878,
|
-909.736,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
|
@ -4585,8 +4585,8 @@
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
1,
|
1,
|
||||||
1,
|
2.5,
|
||||||
1,
|
2.5,
|
||||||
1
|
1
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
|
@ -7141,7 +7141,7 @@
|
||||||
"__type__": "TypedArray",
|
"__type__": "TypedArray",
|
||||||
"ctor": "Float64Array",
|
"ctor": "Float64Array",
|
||||||
"array": [
|
"array": [
|
||||||
466.136,
|
424.853,
|
||||||
909.389,
|
909.389,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
|
|
Loading…
Reference in New Issue
Block a user