更新
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30058840ab
commit
65f6326b14
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@ -6421,7 +6421,7 @@ export default class MapConroler extends cc.Component {
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}
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}
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}
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this.numberToImageNodes2(cc.fx.GameConfig.GM_INFO.winStreak, 10, 5, "", winStreak.getChildByName("number"), true);
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this.numberToImageNodes2(Math.min(cc.fx.GameConfig.GM_INFO.winStreak, 10), 10, 5, "", winStreak.getChildByName("number"), true);
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}
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//创建 入职界面
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@ -311,7 +311,7 @@ export class GameConfig {
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vibrateOpen: true, //震动
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coinnum: 0, //每局的金币数
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paid_user: false, //是否是付费用户
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version: "2.0.08", //版本号
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version: "2.0.09", //版本号
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shushu_DistinctId: "", //数数访客ID
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shushu_AccountId: "", //数数账号ID
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uid: "", //用户和后端唯一id
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@ -452,7 +452,7 @@ var GameTool = {
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// cc.fx.StorageMessage.setStorage("level", levelInfo);
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// }
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let max_level = 3000;
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let max_level = 1880;
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if (cc.fx.GameConfig.GM_INFO.level > (max_level - 1)) {
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cc.fx.GameConfig.GM_INFO.level = max_level;
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@ -66,7 +66,7 @@ export default class WinStreak extends cc.Component {
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}
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}
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}
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this.numberToImageNodes2(cc.fx.GameConfig.GM_INFO.winStreak, 10, 5, "", this.node.getChildByName("number"), true);
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this.numberToImageNodes2(Math.min(cc.fx.GameConfig.GM_INFO.winStreak, 10), 10, 5, "", this.node.getChildByName("number"), true);
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}
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//入场动画
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setAction() {
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