打开之前注释 关卡每周更新

This commit is contained in:
huanghaipeng 2025-11-17 11:58:14 +08:00
parent 21e660d77e
commit 917e26caee
3 changed files with 8 additions and 8 deletions

View File

@ -854,7 +854,7 @@ export default class JiaZai extends cc.Component {
let version = cc.fx.GameTool.getWechatGameVersion();
if (cc.fx.GameTool.maxLevel()) {
if (version != "开发版" && version != "体验版") {
// MiniGameSdk.API.showToast("关卡每周更新,敬请期待!");
MiniGameSdk.API.showToast("关卡每周更新,敬请期待!");
cc.fx.GameTool.requestSubscribe();
return;
}
@ -885,7 +885,7 @@ export default class JiaZai extends cc.Component {
cc.fx.GameConfig.GM_INFO.level = parseInt(this.custom.string) - 1;
// cc.fx.StorageMessage.setStorage("level",cc.fx.GameConfig.GM_INFO.level.toString());
if (cc.fx.GameTool.maxLevel()) {
// MiniGameSdk.API.showToast("关卡每周更新,敬请期待!");
MiniGameSdk.API.showToast("关卡每周更新,敬请期待!");
cc.fx.GameTool.requestSubscribe();
return;
}
@ -896,7 +896,7 @@ export default class JiaZai extends cc.Component {
this.node.getChildByName("zhuanchang").active = true;
this.node.getChildByName("zhuanchang").getComponent(sp.Skeleton).setAnimation(1, "up", false);
if (cc.fx.GameTool.maxLevel()) {
// MiniGameSdk.API.showToast("关卡每周更新,敬请期待!");
MiniGameSdk.API.showToast("关卡每周更新,敬请期待!");
cc.fx.GameTool.requestSubscribe();
return;
}
@ -905,7 +905,7 @@ export default class JiaZai extends cc.Component {
}
else if (version == "正式版") {
if (cc.fx.GameTool.maxLevel()) {
// MiniGameSdk.API.showToast("关卡每周更新,敬请期待!");
MiniGameSdk.API.showToast("关卡每周更新,敬请期待!");
cc.fx.GameTool.requestSubscribe();
return;
}
@ -920,7 +920,7 @@ export default class JiaZai extends cc.Component {
cc.fx.GameConfig.GM_INFO.level = parseInt(this.custom.string) - 1;
// cc.fx.StorageMessage.setStorage("level",cc.fx.GameConfig.GM_INFO.level.toString());
if (cc.fx.GameTool.maxLevel()) {
// MiniGameSdk.API.showToast("关卡每周更新,敬请期待!");
MiniGameSdk.API.showToast("关卡每周更新,敬请期待!");
cc.fx.GameTool.requestSubscribe();
return;
}
@ -931,7 +931,7 @@ export default class JiaZai extends cc.Component {
this.node.getChildByName("zhuanchang").active = true;
this.node.getChildByName("zhuanchang").getComponent(sp.Skeleton).setAnimation(1, "up", false);
if (cc.fx.GameTool.maxLevel()) {
// MiniGameSdk.API.showToast("关卡每周更新,敬请期待!");
MiniGameSdk.API.showToast("关卡每周更新,敬请期待!");
cc.fx.GameTool.requestSubscribe();
return;
}

View File

@ -2143,7 +2143,7 @@ export default class MapConroler extends cc.Component {
}
if (cc.fx.GameTool.maxLevel()) {
// MiniGameSdk.API.showToast("关卡每周更新,敬请期待!");
MiniGameSdk.API.showToast("关卡每周更新,敬请期待!");
cc.fx.GameTool.requestSubscribe();
return;
}

View File

@ -352,7 +352,7 @@ export class GameConfig {
if (cc.fx.GameTool.maxLevel() && otherLevel == false) {
// MiniGameSdk.API.showToast("关卡每周更新,敬请期待!");
MiniGameSdk.API.showToast("关卡每周更新,敬请期待!");
cc.fx.GameTool.requestSubscribe();
return;
}