From 92a83538f239e552865167a58405920f692904ef Mon Sep 17 00:00:00 2001 From: "COMPUTER\\EDY" <249929363@qq.com> Date: Thu, 29 Jan 2026 19:48:09 +0800 Subject: [PATCH] =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- assets/Script/JiaZai.ts | 26 +++++++++++++++++++++++--- 1 file changed, 23 insertions(+), 3 deletions(-) diff --git a/assets/Script/JiaZai.ts b/assets/Script/JiaZai.ts index 7b4b8a2..ffebc98 100644 --- a/assets/Script/JiaZai.ts +++ b/assets/Script/JiaZai.ts @@ -464,7 +464,14 @@ export default class JiaZai extends cc.Component { cc.fx.GameTool.getHealth((data) => { if (this.level) { - NumberToImage.numberToImageNodesShop((cc.fx.GameConfig.GM_INFO.level + 1), 43, 15, "custom", this.level, true); + let kuandu = 43; + if ((cc.fx.GameConfig.GM_INFO.level + 1) > 999) { + kuandu = 35; + } + + console.log("寬度", kuandu); + NumberToImage.numberToImageNodesShop((cc.fx.GameConfig.GM_INFO.level + 1), kuandu, 15, "custom", this.level, true); + if (this.level.children) { for (let i = 0; i < this.level.children.length; i++) { this.level.children[i].color = cc.Color.BLACK; @@ -502,7 +509,13 @@ export default class JiaZai extends cc.Component { cc.fx.GameTool.getHealth((data) => { - NumberToImage.numberToImageNodesShop((cc.fx.GameConfig.GM_INFO.level + 1), 43, 15, "custom", this.level, true); + let kuandu = 43; + if ((cc.fx.GameConfig.GM_INFO.level + 1) > 999) { + kuandu = 35; + } + + console.log("寬度", kuandu); + NumberToImage.numberToImageNodesShop((cc.fx.GameConfig.GM_INFO.level + 1), kuandu, 15, "custom", this.level, true); if (this.level.children) { for (let i = 0; i < this.level.children.length; i++) { this.level.children[i].color = cc.Color.BLACK; @@ -2184,7 +2197,14 @@ export default class JiaZai extends cc.Component { timestamp: timestamp, // 时间戳 }; cc.fx.StorageMessage.setStorage("level", levelInfo); - NumberToImage.numberToImageNodesShop((cc.fx.GameConfig.GM_INFO.level + 1), 43, 15, "custom", this.level, true); + let kuandu = 43; + if ((cc.fx.GameConfig.GM_INFO.level + 1) > 999) { + kuandu = 35; + } + + console.log("寬度", kuandu); + NumberToImage.numberToImageNodesShop((cc.fx.GameConfig.GM_INFO.level + 1), kuandu, 15, "custom", this.level, true); + if (this.level.children) { for (let i = 0; i < this.level.children.length; i++) { this.level.children[i].color = cc.Color.BLACK;