diff --git a/assets/Scene/GameScene.fire b/assets/Scene/GameScene.fire index 8af1f07..2f9f5cd 100644 --- a/assets/Scene/GameScene.fire +++ b/assets/Scene/GameScene.fire @@ -15,9 +15,6 @@ "_children": [ { "__id__": 2 - }, - { - "__id__": 578 } ], "_active": false, @@ -27524,97 +27521,5 @@ }, "_enabled": true, "_id": "58DM8oQ6lCUKVXb6q5XYvl" - }, - { - "__type__": "cc.Node", - "_name": "stop", - "_objFlags": 0, - "_parent": { - "__id__": 1 - }, - "_children": [], - "_active": true, - "_components": [ - { - "__id__": 579 - } - ], - "_prefab": null, - "_opacity": 255, - "_color": { - "__type__": "cc.Color", - "r": 255, - "g": 255, - "b": 255, - "a": 255 - }, - "_contentSize": { - "__type__": "cc.Size", - "width": 154, - "height": 172 - }, - "_anchorPoint": { - "__type__": "cc.Vec2", - "x": 0.5, - "y": 0.5 - }, - "_trs": { - "__type__": "TypedArray", - "ctor": "Float64Array", - "array": [ - 192.639, - 296.447, - 0, - 0, - 0, - 0, - 1, - 1, - 1, - 1 - ] - }, - "_eulerAngles": { - "__type__": "cc.Vec3", - "x": 0, - "y": 0, - "z": 0 - }, - "_skewX": 0, - "_skewY": 0, - "_is3DNode": false, - "_groupIndex": 0, - "groupIndex": 0, - "_id": "3eJ2YsxDRCtZGj/DKDc7/i" - }, - { - "__type__": "cc.Sprite", - "_name": "", - "_objFlags": 0, - "node": { - "__id__": 578 - }, - "_enabled": true, - "_materials": [ - { - "__uuid__": "eca5d2f2-8ef6-41c2-bbe6-f9c79d09c432" - } - ], - "_srcBlendFactor": 770, - "_dstBlendFactor": 771, - "_spriteFrame": null, - "_type": 0, - "_sizeMode": 1, - "_fillType": 0, - "_fillCenter": { - "__type__": "cc.Vec2", - "x": 0, - "y": 0 - }, - "_fillStart": 0, - "_fillRange": 0, - "_isTrimmedMode": true, - "_atlas": null, - "_id": "95joh5iDZB1IGmJkAeXXrL" } ] \ No newline at end of file diff --git a/assets/Script/JiaZai.ts b/assets/Script/JiaZai.ts index eb13e4d..e390953 100644 --- a/assets/Script/JiaZai.ts +++ b/assets/Script/JiaZai.ts @@ -21,6 +21,11 @@ export default class JiaZai extends cc.Component { // 缓存 shop 节点 private shopNode: cc.Node | null = null; + // 缓存 reward 预制体 + private static cachedRewardPrefab: cc.Prefab | null = null; + // 缓存 reward 奖励窗口 节点 + private RewardNode: cc.Node | null = null; + @property(cc.Node) node1: cc.Node = null; @@ -92,6 +97,15 @@ export default class JiaZai extends cc.Component { }); }); } + // 预加载 reward 预制体 + if (!JiaZai.cachedRewardPrefab) { + cc.assetManager.loadBundle('reward', (err: Error, bundle: cc.AssetManager.Bundle) => { + if (err) { + cc.error(err.message || err); + return; + } + }) + } if (cc.fx.GameConfig.GM_INFO.first) { @@ -117,7 +131,7 @@ export default class JiaZai extends cc.Component { register_time: time, // 注册时间 } cc.fx.GameTool.shushu_Track("register", data); - MiniGameSdk.API.shushu_SetSuperProperties(time); + MiniGameSdk.API.shushu_SetSuperProperties(time, false); } cc.fx.AudioManager._instance.playEffect("zhuan1", null); this.node.getChildByName("zhuanchang").active = true; @@ -367,6 +381,7 @@ export default class JiaZai extends cc.Component { } else { // 非第一次使用,直接激活节点 this.shopNode.active = true; + this.shopNode.getComponent("shop").init(); } // //console.log("shopNode parent:", this.shopNode.parent); } @@ -482,40 +497,41 @@ export default class JiaZai extends cc.Component { this.openLoad(); console.log("补发名称:", order.itemid); let productId = order.itemid; - Utils.setPayInfo((res) => { - console.log("设置轮训结果:", res); - this.closeLoad(); - if (res.code === 1) { - console.log("7.14_________正式发货"); - let coinTemp = 0; - if (order.itemid == "gold_1") { coinTemp = 1200; } - else if (order.itemid == "gold_2") { coinTemp = 8000; } - else if (order.itemid == "gold_3") { coinTemp = 16000; } - else if (order.itemid == "gold_4") { coinTemp = 32000; } - else if (order.itemid == "gold_5") { coinTemp = 100000; } - else if (order.itemid == "gold_6") { coinTemp = 240000; } - let title = "充值补发奖励金币:" + coinTemp; - MiniGameSdk.API.showToast(title); - cc.fx.GameTool.shopBuy(productId); - console.log("充值成功获得金币"); - } else { - MiniGameSdk.API.showToast("网络异常,充值奖励将在登录后再次发放"); - const dataFail4 = { - outTradeNo: Utils.outTradeNo, - price: parseInt(order.goodsPrice), - payment_name: productId, - payment_num: 1, - type: systemType, - fail_reason: "成功付款,但是发货时请求服务器失败,重新进入游戏后轮训发货又失败", + Utils.setPayInfo( + (res) => { + console.log("设置轮训结果:", res); + this.closeLoad(); + if (res.code === 1) { + console.log("7.14_________正式发货"); + let coinTemp = 0; + if (order.itemid == "gold_1") { coinTemp = 1200; } + else if (order.itemid == "gold_2") { coinTemp = 8000; } + else if (order.itemid == "gold_3") { coinTemp = 16000; } + else if (order.itemid == "gold_4") { coinTemp = 32000; } + else if (order.itemid == "gold_5") { coinTemp = 100000; } + else if (order.itemid == "gold_6") { coinTemp = 240000; } + let title = "充值补发奖励金币:" + coinTemp; + MiniGameSdk.API.showToast(title); + cc.fx.GameTool.shopBuy(productId); + console.log("充值成功获得金币"); + } else { + MiniGameSdk.API.showToast("网络异常,充值奖励将在登录后再次发放"); + const dataFail4 = { + outTradeNo: Utils.outTradeNo, + price: parseInt(order.goodsPrice), + payment_name: productId, + payment_num: 1, + type: systemType, + fail_reason: "成功付款,但是发货时请求服务器失败,重新进入游戏后轮训发货又失败", + } + cc.fx.GameTool.shushu_Track("payment_fail", dataFail4); } - cc.fx.GameTool.shushu_Track("payment_fail", dataFail4); - } - NumberToImage.numberToImageNodes(cc.fx.GameConfig.GM_INFO.coin, 30, 15, "coin_", this.coin, true); - this.updateCoin(); + NumberToImage.numberToImageNodes(cc.fx.GameConfig.GM_INFO.coin, 30, 15, "coin_", this.coin, true); + this.updateCoin(); - // 处理下一个订单 - processOrder(index + 1); - }, order.outTradeNo); + // 处理下一个订单 + processOrder(index + 1); + }, order.outTradeNo); } else { // 如果当前订单不处理,直接处理下一个订单 processOrder(index + 1); diff --git a/assets/Script/Reward.ts b/assets/Script/Reward.ts new file mode 100644 index 0000000..03b6be8 --- /dev/null +++ b/assets/Script/Reward.ts @@ -0,0 +1,19 @@ + + +const { ccclass, property, requireComponent } = cc._decorator; + +@ccclass +export default class Reward extends cc.Component { + + + @property(cc.Prefab) + rewardNode: cc.Prefab = null; + + + onLoad() { + + } + + start() { + } +} diff --git a/assets/Script/Reward.ts.meta b/assets/Script/Reward.ts.meta new file mode 100644 index 0000000..85cac15 --- /dev/null +++ b/assets/Script/Reward.ts.meta @@ -0,0 +1,10 @@ +{ + "ver": "1.1.0", + "uuid": "f30d38a9-33b7-4fe8-9b9b-4ed6fd2f6c99", + "importer": "typescript", + "isPlugin": false, + "loadPluginInWeb": true, + "loadPluginInNative": true, + "loadPluginInEditor": false, + "subMetas": {} +} \ No newline at end of file diff --git a/assets/Script/SceneManager.ts b/assets/Script/SceneManager.ts index 8fc200b..2c98d93 100644 --- a/assets/Script/SceneManager.ts +++ b/assets/Script/SceneManager.ts @@ -340,6 +340,7 @@ export default class SceneManager extends cc.Component { } else { // 非第一次使用,直接激活节点 this.shopNode.active = true; + this.shopNode.getComponent("shop").init(); } // console.log("shopNode parent:", this.shopNode.parent); } diff --git a/assets/Script/Sdk/MiniGameSdk.ts b/assets/Script/Sdk/MiniGameSdk.ts index bb4b505..2a1da01 100644 --- a/assets/Script/Sdk/MiniGameSdk.ts +++ b/assets/Script/Sdk/MiniGameSdk.ts @@ -1127,7 +1127,7 @@ export namespace MiniGameSdk { }, // 根据环境变量设置 debug 模式 debug: !isProduction, - enableLog: false + enableLog: true }; // 创建 TA 实例 API._ta = new ThinkingAnalyticsAPI(config); @@ -1159,7 +1159,7 @@ export namespace MiniGameSdk { cc.fx.GameConfig.GM_INFO.shushu_AccountId = cc.fx.GameConfig.GM_INFO.openid; const result = "success"; API.shushu_Track("login", result); - API.shushu_SetSuperProperties(null); + API.shushu_SetSuperProperties(null, null); } } @@ -1182,7 +1182,7 @@ export namespace MiniGameSdk { * 数数平台设置动态公共属性 */ - static shushu_SetSuperProperties(register_time) { + static shushu_SetSuperProperties(register_time, pay_user) { if (typeof wx !== 'undefined' && wx !== null && API._ta) { var superProperties = {}; superProperties = { @@ -1192,14 +1192,26 @@ export namespace MiniGameSdk { version: cc.fx.GameConfig.GM_INFO.version.toString(),//当前版本号 }; if (register_time != null) { + console.log("设置用户公共属性注册:————————————", register_time); superProperties = { current_level: (cc.fx.GameConfig.GM_INFO.level + 1), //当前关卡等级 number current_health: cc.fx.GameConfig.GM_INFO.hp, //当前体力值 tmp_coin: cc.fx.GameConfig.GM_INFO.coin,//当前金币 version: cc.fx.GameConfig.GM_INFO.version.toString(), - register_time: register_time + register_time: register_time, + pay_user: pay_user }; } + if (pay_user != null) { + console.log("设置用户公共属性支付:————————————", pay_user); + superProperties = { + current_level: (cc.fx.GameConfig.GM_INFO.level + 1), //当前关卡等级 number + current_health: cc.fx.GameConfig.GM_INFO.hp, //当前体力值 + tmp_coin: cc.fx.GameConfig.GM_INFO.coin,//当前金币 + version: cc.fx.GameConfig.GM_INFO.version.toString(), + pay_user: pay_user + } + } API._ta.setSuperProperties(superProperties);//设置公共事件属性 API.updateCoinAndLevel(); } diff --git a/assets/Script/module/Pay/Utils.ts b/assets/Script/module/Pay/Utils.ts index 15820d7..64c8786 100644 --- a/assets/Script/module/Pay/Utils.ts +++ b/assets/Script/module/Pay/Utils.ts @@ -135,7 +135,7 @@ export default class Utils { //#region ios支付 /**跳转客服*/ - static GoKEFu(iosPayInfo) { + static GoKEFu(iosPayInfo, callBack) { cc.fx.GameConfig.GM_INFO.iosOutTradeNo = null; cc.fx.GameConfig.GM_INFO.iosOutTradeNo = `wcx_` + Math.round(Math.random() * 10 ** 13) + Date.now(); const data = { @@ -158,7 +158,11 @@ export default class Utils { sessionFrom: JSON.stringify(data), // 会话来源(可选) showMessageCard: false, // 是否展示消息卡片 success() { + callBack(); console.log('客服会话已打开'); + }, + fail() { + callBack(); } }); } @@ -464,4 +468,21 @@ export default class Utils { } return xhr; } + + + // const propName={ + //   gold_1: "金币包1", + //   gold_2: "金币包2", + //   gold_3: "金币包3", + //   gold_4: "金币包4", + //   gold_5: "金币包5", + //   gold_6: "金币包6", + //   unlimited_health_bundle_1:"无限体力组合包1", + //   unlimited_health_bundle_2:"无限体力组合包2", + //   unlimited_health_bundle_3:"无限体力组合包3", + //   freeze_in_game:"局内购买冻结", + //   hammer_in_game:"局内购买锤子", + //   wand_in_gamerefill:"局内购买魔棒", + //   health:"补满体力" + // }; } diff --git a/assets/Script/module/Tool/GameTool.ts b/assets/Script/module/Tool/GameTool.ts index 54c0e38..6550934 100644 --- a/assets/Script/module/Tool/GameTool.ts +++ b/assets/Script/module/Tool/GameTool.ts @@ -354,7 +354,7 @@ var GameTool = { result: "success" } cc.fx.GameTool.shushu_Track("finish_stage", data); - MiniGameSdk.API.shushu_SetSuperProperties(null); + MiniGameSdk.API.shushu_SetSuperProperties(null, null); } cc.fx.GameTool.setUserLevel((data) => { @@ -390,7 +390,7 @@ var GameTool = { coin: cc.fx.GameConfig.GM_INFO.coin, timestamp: timestamp, } - MiniGameSdk.API.shushu_SetSuperProperties(null); + MiniGameSdk.API.shushu_SetSuperProperties(null, null); cc.fx.StorageMessage.setStorage("coin", coinInfo); // console.log("存储金币数据:",cc.fx.GameConfig.GM_INFO.coin,coinInfo); cc.fx.GameTool.setUserCoin((data) => { @@ -502,7 +502,7 @@ var GameTool = { "health": cc.fx.GameConfig.GM_INFO.hp, "timestamp": data.result.timestamp } - MiniGameSdk.API.shushu_SetSuperProperties(null); + MiniGameSdk.API.shushu_SetSuperProperties(null, null); cc.fx.StorageMessage.setStorage("health", healthInfo); } else if (data.result.code == 404 && data.result.message == "未找到体力数据") { @@ -596,7 +596,7 @@ var GameTool = { } } cc.fx.StorageMessage.setStorage("health", healthInfo); - MiniGameSdk.API.shushu_SetSuperProperties(null); + MiniGameSdk.API.shushu_SetSuperProperties(null, null); //@ts-ignore if (typeof wx !== 'undefined' && wx !== null) { //@ts-ignore @@ -889,6 +889,7 @@ var GameTool = { cost_type: "cash" } cc.fx.GameTool.shushu_Track("shop_buy", buyData); + MiniGameSdk.API.shushu_SetSuperProperties(null, true); }, formatDate(date: Date): string { diff --git a/assets/UI/UI/pop/gameui.plist b/assets/UI/UI/pop/gameui.plist index 463c2a5..98532a0 100644 --- a/assets/UI/UI/pop/gameui.plist +++ b/assets/UI/UI/pop/gameui.plist @@ -15,7 +15,7 @@ spriteSourceSize {281,71} textureRect - {{1338,830},{281,71}} + {{1641,1466},{281,71}} textureRotated @@ -30,7 +30,7 @@ spriteSourceSize {255,70} textureRect - {{1806,645},{255,70}} + {{1714,1455},{255,70}} textureRotated @@ -45,9 +45,9 @@ spriteSourceSize {255,70} textureRect - {{1533,1161},{255,70}} + {{1786,1432},{255,70}} textureRotated - + add.png @@ -60,7 +60,7 @@ spriteSourceSize {76,82} textureRect - {{1493,59},{76,82}} + {{1946,1320},{76,82}} textureRotated @@ -75,9 +75,9 @@ spriteSourceSize {636,174} textureRect - {{45,263},{636,174}} + {{59,873},{636,174}} textureRotated - + baozha.png @@ -90,9 +90,9 @@ spriteSourceSize {348,66} textureRect - {{1470,737},{348,66}} + {{415,1885},{348,66}} textureRotated - + bgl.png @@ -105,7 +105,37 @@ spriteSourceSize {154,172} textureRect - {{613,1265},{154,172}} + {{1621,1016},{154,172}} + textureRotated + + + btn_lq.png + + aliases + + spriteOffset + {0,0} + spriteSize + {453,194} + spriteSourceSize + {453,194} + textureRect + {{1041,777},{453,194}} + textureRotated + + + btn_lq2.png + + aliases + + spriteOffset + {0,0} + spriteSize + {189,89} + spriteSourceSize + {189,89} + textureRect + {{1501,1780},{189,89}} textureRotated @@ -120,7 +150,7 @@ spriteSourceSize {281,64} textureRect - {{1947,944},{281,64}} + {{1668,1172},{281,64}} textureRotated @@ -135,7 +165,7 @@ spriteSourceSize {316,316} textureRect - {{740,506},{306,316}} + {{1040,1232},{306,316}} textureRotated @@ -150,7 +180,7 @@ spriteSourceSize {150,150} textureRect - {{1295,1113},{126,132}} + {{1795,1010},{126,132}} textureRotated @@ -165,7 +195,7 @@ spriteSourceSize {284,284} textureRect - {{1394,451},{238,284}} + {{1484,165},{238,284}} textureRotated @@ -180,7 +210,7 @@ spriteSourceSize {80,100} textureRect - {{1738,1290},{80,100}} + {{1923,1011},{80,100}} textureRotated @@ -195,9 +225,9 @@ spriteSourceSize {264,104} textureRect - {{1700,646},{264,104}} + {{1446,451},{264,104}} textureRotated - + closet.png @@ -210,7 +240,7 @@ spriteSourceSize {66,66} textureRect - {{1820,1346},{66,66}} + {{955,1739},{66,66}} textureRotated @@ -225,7 +255,7 @@ spriteSourceSize {312,62} textureRect - {{1636,736},{312,62}} + {{1548,1175},{312,62}} textureRotated @@ -240,9 +270,9 @@ spriteSourceSize {86,98} textureRect - {{1393,59},{86,98}} + {{1921,1778},{86,98}} textureRotated - + coins4.png @@ -255,7 +285,7 @@ spriteSourceSize {171,191} textureRect - {{1700,912},{171,191}} + {{1592,1774},{171,191}} textureRotated @@ -270,9 +300,9 @@ spriteSourceSize {58,64} textureRect - {{1888,1346},{58,64}} + {{1714,1712},{58,64}} textureRotated - + diguan.png @@ -285,7 +315,7 @@ spriteSourceSize {234,36} textureRect - {{1988,385},{234,36}} + {{1994,688},{234,36}} textureRotated @@ -300,7 +330,7 @@ spriteSourceSize {802,118} textureRect - {{1,1},{802,118}} + {{912,1},{802,118}} textureRotated @@ -315,7 +345,7 @@ spriteSourceSize {616,100} textureRect - {{45,967},{616,96}} + {{735,341},{616,96}} textureRotated @@ -330,9 +360,9 @@ spriteSourceSize {322,64} textureRect - {{1328,506},{322,64}} + {{1716,1},{322,64}} textureRotated - + exit.png @@ -345,7 +375,7 @@ spriteSourceSize {144,164} textureRect - {{1149,1092},{144,164}} + {{1179,611},{144,164}} textureRotated @@ -360,7 +390,7 @@ spriteSourceSize {291,66} textureRect - {{1953,651},{291,66}} + {{1926,718},{291,66}} textureRotated @@ -375,7 +405,7 @@ spriteSourceSize {434,144} textureRect - {{1,1265},{434,144}} + {{519,1739},{434,144}} textureRotated @@ -390,9 +420,9 @@ spriteSourceSize {434,144} textureRect - {{1573,1},{434,144}} + {{1237,777},{434,144}} textureRotated - + goon.png @@ -405,10 +435,55 @@ spriteSourceSize {476,164} textureRect - {{740,340},{476,164}} + {{701,611},{476,164}} textureRotated + gui_chiuzi.png + + aliases + + spriteOffset + {0,0} + spriteSize + {320,310} + spriteSourceSize + {320,310} + textureRect + {{728,1129},{320,310}} + textureRotated + + + gui_mofa.png + + aliases + + spriteOffset + {0,0} + spriteSize + {311,350} + spriteSourceSize + {311,350} + textureRect + {{728,777},{311,350}} + textureRotated + + + gui_shizhong.png + + aliases + + spriteOffset + {0,0} + spriteSize + {297,323} + spriteSourceSize + {297,323} + textureRect + {{1030,1550},{297,323}} + textureRotated + + guide.png aliases @@ -420,9 +495,9 @@ spriteSourceSize {174,236} textureRect - {{1846,147},{174,236}} + {{1383,999},{174,236}} textureRotated - + haoyun.png @@ -435,7 +510,7 @@ spriteSourceSize {412,65} textureRect - {{1432,147},{412,65}} + {{1,1877},{412,65}} textureRotated @@ -450,9 +525,9 @@ spriteSourceSize {289,54} textureRect - {{1533,1105},{289,54}} + {{1612,1175},{289,54}} textureRotated - + hpme.png @@ -465,7 +540,7 @@ spriteSourceSize {586,57} textureRect - {{805,59},{586,57}} + {{735,439},{586,57}} textureRotated @@ -480,7 +555,7 @@ spriteSourceSize {561,54} textureRect - {{805,118},{561,54}} + {{702,555},{561,54}} textureRotated @@ -495,9 +570,9 @@ spriteSourceSize {316,316} textureRect - {{1042,848},{242,294}} + {{1383,703},{242,294}} textureRotated - + ices.png @@ -510,9 +585,9 @@ spriteSourceSize {150,150} textureRect - {{1423,1102},{108,130}} + {{1814,1320},{108,130}} textureRotated - + jianshao.png @@ -525,9 +600,9 @@ spriteSourceSize {363,57} textureRect - {{1411,737},{363,57}} + {{955,1849},{363,57}} textureRotated - + jianshaohp.png @@ -540,7 +615,7 @@ spriteSourceSize {586,57} textureRect - {{805,59},{586,57}} + {{735,439},{586,57}} textureRotated @@ -555,7 +630,7 @@ spriteSourceSize {516,164} textureRect - {{740,174},{516,164}} + {{1,1711},{516,164}} textureRotated @@ -570,7 +645,7 @@ spriteSourceSize {476,164} textureRect - {{740,340},{476,164}} + {{701,611},{476,164}} textureRotated @@ -585,7 +660,7 @@ spriteSourceSize {314,96} textureRect - {{1538,737},{314,96}} + {{1348,1213},{314,96}} textureRotated @@ -600,9 +675,9 @@ spriteSourceSize {154,172} textureRect - {{1258,174},{154,172}} + {{1858,1430},{154,172}} textureRotated - + lockzi.png @@ -615,9 +690,9 @@ spriteSourceSize {109,32} textureRect - {{695,121},{109,32}} + {{735,307},{109,32}} textureRotated - + meijinbi.png @@ -630,7 +705,7 @@ spriteSourceSize {158,44} textureRect - {{683,847},{158,44}} + {{1961,528},{158,44}} textureRotated @@ -645,9 +720,9 @@ spriteSourceSize {582,55} textureRect - {{683,263},{582,55}} + {{702,498},{582,55}} textureRotated - + next.png @@ -660,9 +735,9 @@ spriteSourceSize {636,174} textureRect - {{45,439},{636,174}} + {{235,873},{636,174}} textureRotated - + ninyihuode.png @@ -675,7 +750,7 @@ spriteSourceSize {189,43} textureRect - {{1788,1234},{189,43}} + {{1152,1908},{189,43}} textureRotated @@ -690,9 +765,9 @@ spriteSourceSize {766,56} textureRect - {{805,1},{766,56}} + {{1,873},{766,56}} textureRotated - + nulldaoju.png @@ -705,9 +780,9 @@ spriteSourceSize {154,172} textureRect - {{1223,1258},{154,172}} + {{1858,1604},{154,172}} textureRotated - + open.png @@ -720,7 +795,7 @@ spriteSourceSize {264,104} textureRect - {{1882,385},{264,104}} + {{1745,718},{264,104}} textureRotated @@ -735,7 +810,7 @@ spriteSourceSize {314,96} textureRect - {{1,1042},{3,3}} + {{846,156},{3,3}} textureRotated @@ -750,9 +825,9 @@ spriteSourceSize {434,144} textureRect - {{713,1112},{434,144}} + {{1355,1529},{434,144}} textureRotated - + set.png @@ -765,9 +840,9 @@ spriteSourceSize {154,174} textureRect - {{437,1265},{154,174}} + {{1814,1144},{154,174}} textureRotated - + shijaijndaol.png @@ -780,7 +855,7 @@ spriteSourceSize {283,64} textureRect - {{1634,451},{283,64}} + {{1575,1489},{283,64}} textureRotated @@ -795,7 +870,7 @@ spriteSourceSize {316,316} textureRect - {{740,824},{286,300}} + {{728,1451},{286,300}} textureRotated @@ -810,9 +885,9 @@ spriteSourceSize {150,150} textureRect - {{1553,1290},{116,120}} + {{1323,439},{116,120}} textureRotated - + start.png @@ -825,7 +900,7 @@ spriteSourceSize {520,198} textureRect - {{1,1065},{520,198}} + {{59,1511},{520,198}} textureRotated @@ -840,7 +915,7 @@ spriteSourceSize {258,78} textureRect - {{1802,385},{258,78}} + {{1734,1172},{258,78}} textureRotated @@ -855,7 +930,7 @@ spriteSourceSize {154,172} textureRect - {{1397,1247},{154,172}} + {{1765,1778},{154,172}} textureRotated @@ -870,7 +945,7 @@ spriteSourceSize {150,65} textureRect - {{1820,1279},{150,65}} + {{765,1885},{150,65}} textureRotated @@ -885,9 +960,9 @@ spriteSourceSize {127,65} textureRect - {{1671,1290},{127,65}} + {{1353,341},{127,65}} textureRotated - + tilibuman.png @@ -900,7 +975,7 @@ spriteSourceSize {290,73} textureRect - {{1878,651},{290,73}} + {{1851,718},{290,73}} textureRotated @@ -915,7 +990,7 @@ spriteSourceSize {233,55} textureRect - {{1553,1233},{233,55}} + {{917,1908},{233,55}} textureRotated @@ -930,9 +1005,9 @@ spriteSourceSize {777,42} textureRect - {{1,263},{777,42}} + {{912,121},{777,42}} textureRotated - + touxiang.png @@ -945,9 +1020,9 @@ spriteSourceSize {188,198} textureRect - {{523,1065},{188,198}} + {{1761,528},{188,198}} textureRotated - + try.png @@ -960,9 +1035,9 @@ 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{{587,873},{658,139}} + textureRotated + + + txt_5t.png + + aliases + + spriteOffset + {0,0} + spriteSize + {732,142} + spriteSourceSize + {732,142} + textureRect + {{1,307},{732,142}} + textureRotated + + + txt_6t.png + + aliases + + spriteOffset + {0,0} + spriteSize + {698,138} + spriteSourceSize + {698,138} + textureRect + {{1,591},{698,138}} textureRotated @@ -1005,7 +1170,7 @@ spriteSourceSize {636,174} textureRect - {{45,791},{636,174}} + {{846,165},{636,174}} textureRotated @@ -1020,7 +1185,7 @@ spriteSourceSize {692,140} textureRect - {{1,121},{692,140}} + {{1,731},{692,140}} textureRotated @@ -1035,7 +1200,7 @@ spriteSourceSize {98,98} textureRect - {{1748,214},{94,90}} + {{1921,1878},{94,90}} textureRotated @@ -1050,7 +1215,7 @@ spriteSourceSize {340,340} textureRect - {{1048,506},{340,278}} + {{1724,67},{340,278}} textureRotated @@ -1065,7 +1230,7 @@ spriteSourceSize {289,72} textureRect - {{1873,943},{289,72}} + {{1501,1489},{289,72}} textureRotated @@ -1080,9 +1245,9 @@ spriteSourceSize {72,36} textureRect - {{729,121},{72,36}} + {{1325,703},{72,36}} textureRotated - + yinxiao.png @@ -1095,9 +1260,9 @@ spriteSourceSize {311,116} textureRect - {{1364,333},{311,116}} + {{1627,703},{311,116}} textureRotated - + yinyue1.png @@ -1110,7 +1275,7 @@ spriteSourceSize {311,100} textureRect - {{1700,333},{311,100}} + {{1446,1175},{311,100}} textureRotated @@ -1125,7 +1290,7 @@ spriteSourceSize {314,117} textureRect - {{1432,214},{314,117}} + {{1724,409},{314,117}} textureRotated @@ -1141,9 +1306,9 @@ realTextureFileName gameui.png size - {2025,1420} + {2039,1970} smartupdate - $TexturePacker:SmartUpdate:97ddd2a2aba94f729ec1de8deae46fe5:1aebd3750f8f20dcee2b4ba501126681:13103c15d0108e7aab1316a48f90f5be$ + $TexturePacker:SmartUpdate:796430d3c8dab19d45b1c4d4db02ecc7:b7a5134cef19debbc05bec73485b87ed:13103c15d0108e7aab1316a48f90f5be$ textureFileName gameui.png diff --git a/assets/UI/UI/pop/gameui.plist.meta b/assets/UI/UI/pop/gameui.plist.meta index e667ac2..59d2316 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434, @@ -617,8 +663,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 740, - "trimY": 340, + "trimX": 701, + "trimY": 611, "width": 476, "height": 164, "rawWidth": 476, @@ -630,6 +676,75 @@ "spriteType": "normal", "subMetas": {} }, + "gui_chiuzi.png": { + "ver": "1.0.6", + "uuid": "c02391ba-5a13-43b4-9309-abeea5ba83ff", + "importer": "sprite-frame", + "rawTextureUuid": "1f8faacb-88f6-4128-85d9-65adb5eeaa5d", + "trimType": "auto", + "trimThreshold": 1, + "rotated": true, + "offsetX": 0, + "offsetY": 0, + "trimX": 728, + "trimY": 1129, + "width": 320, + "height": 310, + "rawWidth": 320, + "rawHeight": 310, + "borderTop": 0, + "borderBottom": 0, + "borderLeft": 0, + "borderRight": 0, + "spriteType": "normal", + "subMetas": {} + }, + "gui_mofa.png": { + "ver": "1.0.6", + "uuid": "d889f73e-6896-4b0e-a005-7e43d1790439", + "importer": "sprite-frame", + "rawTextureUuid": "1f8faacb-88f6-4128-85d9-65adb5eeaa5d", + "trimType": "auto", + "trimThreshold": 1, + "rotated": false, + 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true, "offsetX": 0, "offsetY": 0, - "trimX": 1846, - "trimY": 147, + "trimX": 1383, + "trimY": 999, "width": 174, "height": 236, "rawWidth": 174, @@ -663,8 +778,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 1432, - "trimY": 147, + "trimX": 1, + "trimY": 1877, "width": 412, "height": 65, "rawWidth": 412, @@ -683,11 +798,11 @@ "rawTextureUuid": "1f8faacb-88f6-4128-85d9-65adb5eeaa5d", "trimType": "auto", "trimThreshold": 1, - "rotated": false, + "rotated": true, "offsetX": 0, "offsetY": 0, - "trimX": 1533, - "trimY": 1105, + "trimX": 1612, + "trimY": 1175, "width": 289, "height": 54, "rawWidth": 289, @@ -709,8 +824,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 805, - "trimY": 59, + "trimX": 735, + "trimY": 439, "width": 586, "height": 57, "rawWidth": 586, @@ -732,8 +847,8 @@ "rotated": false, "offsetX": 0, "offsetY": 0, - "trimX": 805, - "trimY": 118, + "trimX": 702, + "trimY": 555, "width": 561, "height": 54, "rawWidth": 561, @@ -752,11 +867,11 @@ 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a/assets/UI/UI/pop/gameui.png b/assets/UI/UI/pop/gameui.png index a80afea..448555e 100644 Binary files a/assets/UI/UI/pop/gameui.png and b/assets/UI/UI/pop/gameui.png differ diff --git a/assets/UI/UI/pop/gameui.png.meta b/assets/UI/UI/pop/gameui.png.meta index 88b3a84..9e9761d 100644 --- a/assets/UI/UI/pop/gameui.png.meta +++ b/assets/UI/UI/pop/gameui.png.meta @@ -8,8 +8,8 @@ "premultiplyAlpha": false, "genMipmaps": false, "packable": true, - "width": 2025, - "height": 1420, + "width": 2039, + "height": 1970, "platformSettings": {}, "subMetas": {} } \ No newline at end of file diff --git a/assets/effect/getSpine.meta b/assets/effect/getSpine.meta new file mode 100644 index 0000000..4f27f55 --- /dev/null +++ b/assets/effect/getSpine.meta @@ -0,0 +1,13 @@ +{ + "ver": "1.1.3", + "uuid": "10250af3-a286-4ebd-9da6-ffafce376a46", + "importer": "folder", + "isBundle": false, + "bundleName": "", + "priority": 1, + "compressionType": {}, + "optimizeHotUpdate": {}, + "inlineSpriteFrames": {}, + 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100644 index 0000000..02fb2ac --- /dev/null +++ b/assets/effect/getSpine/starzha.atlas.meta @@ -0,0 +1,6 @@ +{ + "ver": "1.0.3", + "uuid": "8ee6d148-c5c8-49f6-a884-c06b2a12935a", + "importer": "asset", + "subMetas": {} +} \ No newline at end of file diff --git a/assets/effect/getSpine/starzha.json b/assets/effect/getSpine/starzha.json new file mode 100644 index 0000000..09b35a4 --- /dev/null +++ b/assets/effect/getSpine/starzha.json @@ -0,0 +1,1738 @@ +{ +"skeleton": { + "hash": "wGM1cjUbHjgWfldgGmGcceYYtog", + "spine": "3.8.99", + "x": -385.76, + "y": -363.35, + "width": 763.62, + "height": 763.62, + "images": "", + "audio": "" +}, +"bones": [ + { "name": "root" }, + { "name": "bone", "parent": "root", "x": 13.01, "y": 1380.85 }, + { "name": "light2", "parent": "bone", "x": -18.63, "y": -993.19, "scaleX": 0.8, "scaleY": 0.8 }, + { "name": "star", "parent": "light2", "rotation": -29.37, "x": 16.44, "y": -451.94 }, + { + "name": "star2", + "parent": "light2", + "rotation": 73.41, + "x": 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this.btn_Touch = true; } //打开商店界面 openShop() { @@ -148,10 +150,12 @@ export default class NewClass extends cc.Component { onShow() { if (cc.sys.platform === cc.sys.WECHAT_GAME) { + console.log("从后台进入前台订单号:", cc.fx.GameConfig.GM_INFO.iosOutTradeNo); if (cc.fx.GameConfig.GM_INFO.iosOutTradeNo != null && cc.fx.GameConfig.GM_INFO.iosOutTradeNo != "") { - //console.log("有苹果订单号,开始轮训"); + console.log("有苹果订单号,开始轮训"); const iosOutTradeNo = cc.fx.GameConfig.GM_INFO.iosOutTradeNo; cc.fx.GameConfig.GM_INFO.iosOutTradeNo = ""; + this.openLoad(); Utils.getIosPayInfo(iosOutTradeNo, (data) => { console.log("获得轮训结果:", data); @@ -167,39 +171,41 @@ export default class NewClass extends cc.Component { cc.fx.GameTool.shushu_Track("payment", dataSuccess); let name = "购买金币道具:" + this.iosProductId; MiniGameSdk.API.yinli_Pay(this.iosPrice, iosOutTradeNo, name) - Utils.setPayInfo((res) => { - this.closeLoad(); - //console.log("设置轮训结果:", res); - if (res.code === 1) { - console.log("_________正式发货"); - MiniGameSdk.API.showToast("充值成功"); - cc.fx.GameTool.shopBuy(this.iosProductId); - //console.log("充值成功获得金币"); - } - else { - MiniGameSdk.API.showToast("网络异常,充值奖励将在登录后再次发放"); - const dataFail4 = { - outTradeNo: iosOutTradeNo, - price: this.iosPrice, - payment_name: this.iosProductId, - payment_num: this.iosCount, - type: "ios", - fail_reason: "成功付款,但是发货时请求服务器失败,充值成功未发货", + Utils.setPayInfo( + (res) => { + this.closeLoad(); + //console.log("设置轮训结果:", res); + if (res.code === 1) { + console.log("_________正式发货"); + MiniGameSdk.API.showToast("充值成功"); + cc.fx.GameTool.shopBuy(this.iosProductId); + //console.log("充值成功获得金币"); } - cc.fx.GameTool.shushu_Track("payment_fail", dataFail4); - } - NumberToImage.numberToImageNodes(cc.fx.GameConfig.GM_INFO.coin, 30, 15, "coin_", this.coin, true); - if (this.node.parent.getComponent("JiaZai")) - this.node.parent.getComponent("JiaZai").updateCoin(); - else if (this.node.parent.getComponent("SceneManager")) { - this.node.parent.getComponent("SceneManager").updateCoin(); - } - }, null) + else { + MiniGameSdk.API.showToast("网络异常,充值奖励将在登录后再次发放"); + const dataFail4 = { + outTradeNo: iosOutTradeNo, + price: this.iosPrice, + payment_name: this.iosProductId, + payment_num: this.iosCount, + type: "ios", + fail_reason: "成功付款,但是发货时请求服务器失败,充值成功未发货", + } + cc.fx.GameTool.shushu_Track("payment_fail", dataFail4); + } + NumberToImage.numberToImageNodes(cc.fx.GameConfig.GM_INFO.coin, 30, 15, "coin_", this.coin, true); + if (this.node.parent.getComponent("JiaZai")) + this.node.parent.getComponent("JiaZai").updateCoin(); + else if (this.node.parent.getComponent("SceneManager")) { + this.node.parent.getComponent("SceneManager").updateCoin(); + } + }, iosOutTradeNo) } else if (data.code == 0) { console.log("用户自己取消充值"); MiniGameSdk.API.showToast("充值失败"); this.closeLoad(); + this.btn_Touch = true; const dataFail = { outTradeNo: iosOutTradeNo, price: this.iosPrice, @@ -356,7 +362,9 @@ export default class NewClass extends cc.Component { this.iosPrice = price; this.iosProductId = productId; this.iosCount = 1; - Utils.GoKEFu(iosPayInfo); + Utils.GoKEFu(iosPayInfo, (res) => { + this.closeLoad(); + }); } else { const data = { @@ -437,33 +445,34 @@ export default class NewClass extends cc.Component { let name = "购买金币道具:" + productId; MiniGameSdk.API.yinli_Pay(price, Utils.outTradeNo, name) //console.log("7.14_______________充值成功,轮训成功,准备发货"); - Utils.setPayInfo((res) => { - //console.log("设置轮训结果:", res); - if (res.code === 1) { - //console.log("7.14_________正式发货"); - MiniGameSdk.API.showToast("充值成功"); - cc.fx.GameTool.shopBuy(productId); - //console.log("充值成功获得金币"); - } - else { - MiniGameSdk.API.showToast("网络异常,充值奖励将在登录后再次发放"); - const dataFail4 = { - outTradeNo: Utils.outTradeNo, - price: price, - payment_name: productId, - payment_num: 1, - type: systemType, - fail_reason: "成功付款,但是发货时请求服务器失败,充值成功未发货", + Utils.setPayInfo( + (res) => { + //console.log("设置轮训结果:", res); + if (res.code === 1) { + //console.log("7.14_________正式发货"); + MiniGameSdk.API.showToast("充值成功"); + cc.fx.GameTool.shopBuy(productId); + //console.log("充值成功获得金币"); } - cc.fx.GameTool.shushu_Track("payment_fail", dataFail4); - } - NumberToImage.numberToImageNodes(cc.fx.GameConfig.GM_INFO.coin, 30, 15, "coin_", this.coin, true); - if (this.node.parent.getComponent("JiaZai")) - this.node.parent.getComponent("JiaZai").updateCoin(); - else if (this.node.parent.getComponent("SceneManager")) { - this.node.parent.getComponent("SceneManager").updateCoin(); - } - }, null) + else { + MiniGameSdk.API.showToast("网络异常,充值奖励将在登录后再次发放"); + const dataFail4 = { + outTradeNo: Utils.outTradeNo, + price: price, + payment_name: productId, + payment_num: 1, + type: systemType, + fail_reason: "成功付款,但是发货时请求服务器失败,充值成功未发货", + } + cc.fx.GameTool.shushu_Track("payment_fail", dataFail4); + } + NumberToImage.numberToImageNodes(cc.fx.GameConfig.GM_INFO.coin, 30, 15, "coin_", this.coin, true); + if (this.node.parent.getComponent("JiaZai")) + this.node.parent.getComponent("JiaZai").updateCoin(); + else if (this.node.parent.getComponent("SceneManager")) { + this.node.parent.getComponent("SceneManager").updateCoin(); + } + }, null) } else { NumberToImage.numberToImageNodes(cc.fx.GameConfig.GM_INFO.coin, 30, 15, "coin_", this.coin, true);