修复边框问题

This commit is contained in:
YZ\249929363 2025-08-13 16:47:25 +08:00
parent a0441e81ec
commit af31e14bc1
24 changed files with 5498 additions and 3077 deletions

View File

@ -137,7 +137,7 @@ export default class GameManager extends cc.Component {
setWallPrefabSort() {
const order = ['down', 'downLeft', 'downRight', 'left', 'right', 'up', 'upLeft', 'upRight'];
const order = ['down', 'downleft', 'downright', 'left', 'leftdown', 'leftup', 'right', 'rightdown', 'rightup', 'up', 'upleft', 'upright'];
this.Wall_Prefab.sort((a, b) => {
const indexA = order.indexOf(a.name);
const indexB = order.indexOf(b.name);
@ -145,7 +145,6 @@ export default class GameManager extends cc.Component {
if (indexB === -1) return -1;
return indexA - indexB;
});
}
setParticleSort() {

View File

@ -218,7 +218,6 @@ export default class MapConroler extends cc.Component {
this.Wall_Prefab = GameManager._instance.Wall_Prefab;
this.Block_Color = GameManager._instance.Block_Color;
// this.particleEffects = GameManager._instance.particleEffects;
this.initMap();
}
@ -405,7 +404,7 @@ export default class MapConroler extends cc.Component {
let startY = this.mapHeight % 2 == 0 ? -(this.mapHeight - 1) * 60 : -(this.mapHeight - 1) * 60;
// startX =(this.mapWidth-1)*60 + 60;
// startY =-(this.mapHeight-1)*60 - 60;
this.node.getChildByName("mapBlock").zIndex = -100;
for (let i = 0; i < this.mapWidth; i++) {
this.mapBlocksWall[i] = [];
@ -771,7 +770,9 @@ export default class MapConroler extends cc.Component {
if (block.opacity != 250) {
let dir = this.getWllDiraction("turn", cc.v2(block.getComponent("MapBlock").posX, block.getComponent("MapBlock").posY));
//console.log("转角方向", dir, block.getComponent("MapBlock").posX, block.getComponent("MapBlock").posY);
if (dir != null) {
let blockDir = block.getComponent("MapBlock").direction;
//console.log("转角方向", dir, block.getComponent("MapBlock").posX, block.getComponent("MapBlock").posY);
if (dir != null && blockDir != "rightup" && blockDir != "leftdown" && blockDir != "rightdown" && blockDir != "leftup") {
this.createTurn(dir, block, block.getComponent("MapBlock").posX, block.getComponent("MapBlock").posY);
}
}
@ -780,11 +781,12 @@ export default class MapConroler extends cc.Component {
createWall(direction, node) {
let wall = null;
let wall2 = null;
node.getComponent("MapBlock").setDiraction(direction);
switch (direction) {
case "right":
node.opacity = 250;
wall = cc.instantiate(this.Wall_Prefab[4]);
wall = cc.instantiate(this.Wall_Prefab[6]);
this.leftDoors.push(wall);
// wall.parent = this.node.getChildByName("Wall");
wall.parent = this.node;
@ -806,7 +808,7 @@ export default class MapConroler extends cc.Component {
// wall.parent = this.node.getChildByName("Wall");
this.rightDoors.push(wall);
wall.parent = this.node;
wall.setPosition(cc.v2(node.x, node.y));
wall.setPosition(cc.v2(node.x + 4.5, node.y));
wall.getChildByName("wall").getComponent("Wall").init(null, node.getComponent("MapBlock").posX, node.getComponent("MapBlock").posY, direction);
this.setDoorInfo(wall.getChildByName("wall"));
//wall.getChildByName("wall").getChildByName("num").getComponent(cc.Label).string = this.wallNum.toString();
@ -818,7 +820,7 @@ export default class MapConroler extends cc.Component {
break;
case "up":
node.opacity = 250;
wall = cc.instantiate(this.Wall_Prefab[5]);
wall = cc.instantiate(this.Wall_Prefab[9]);
this.topDoors.push(wall);
// wall.parent = this.node.getChildByName("Wall");
@ -851,37 +853,43 @@ export default class MapConroler extends cc.Component {
else if (wall.getChildByName("wall").getComponent("Wall").special == 3)
this.freezeWall.push(wall);
break;
case "upright": case "rightup":
case "rightup": case "upright":
node.opacity = 249;
wall = cc.instantiate(this.Wall_Prefab[7]);
wall = cc.instantiate(this.Wall_Prefab[8]);
// wall.parent = this.node.getChildByName("Wall");
wall.parent = this.node;
wall.setPosition(cc.v2(node.x, node.y));
wall.children[1].getComponent("Wall").init(null, node.getComponent("MapBlock").posX, node.getComponent("MapBlock").posY, direction);
wall.children[2].getComponent("Wall").init(null, node.getComponent("MapBlock").posX, node.getComponent("MapBlock").posY, direction);
wall.children[1].getComponent("Wall").init(null, node.getComponent("MapBlock").posX, node.getComponent("MapBlock").posY, wall.name);
//wall.children[0].getChildByName("num").getComponent(cc.Label).string = this.wallNum.toString();
this.setDoorInfo(wall.children[0]);
this.wallNum += 1;
//wall.children[1].getChildByName("num").getComponent(cc.Label).string = this.wallNum.toString();
this.setDoorInfo(wall.children[1]);
this.wallNum += 1;
wall2 = cc.instantiate(this.Wall_Prefab[11]);
// wall.parent = this.node.getChildByName("Wall");
wall2.parent = this.node;
wall2.setPosition(cc.v2(node.x, node.y));
wall2.children[1].getComponent("Wall").init(null, node.getComponent("MapBlock").posX, node.getComponent("MapBlock").posY, wall2.name);
//wall.children[0].getChildByName("num").getComponent(cc.Label).string = this.wallNum.toString();
this.setDoorInfo(wall2.children[1]);
this.wallNum += 1;
break;
case "upleft": case "leftup":
case "leftup": case "upleft":
node.opacity = 249;
wall = cc.instantiate(this.Wall_Prefab[6]);
wall = cc.instantiate(this.Wall_Prefab[5]);
// wall.parent = this.node.getChildByName("Wall");
wall.parent = this.node;
wall.setPosition(cc.v2(node.x, node.y));
wall.children[1].getComponent("Wall").init(null, node.getComponent("MapBlock").posX, node.getComponent("MapBlock").posY, direction);
wall.children[2].getComponent("Wall").init(null, node.getComponent("MapBlock").posX, node.getComponent("MapBlock").posY, direction);
wall.children[1].getComponent("Wall").init(null, node.getComponent("MapBlock").posX, node.getComponent("MapBlock").posY, wall.name);
//wall.children[0].getChildByName("num").getComponent(cc.Label).string = this.wallNum.toString();
this.setDoorInfo(wall.children[0]);
this.wallNum += 1;
//wall.children[1].getChildByName("num").getComponent(cc.Label).string = this.wallNum.toString();
this.setDoorInfo(wall.children[1]);
this.wallNum += 1;
wall2 = cc.instantiate(this.Wall_Prefab[10]);
// wall.parent = this.node.getChildByName("Wall");
wall2.parent = this.node;
wall2.setPosition(cc.v2(node.x, node.y));
wall2.children[1].getComponent("Wall").init(null, node.getComponent("MapBlock").posX, node.getComponent("MapBlock").posY, wall2.name);
//wall.children[0].getChildByName("num").getComponent(cc.Label).string = this.wallNum.toString();
this.setDoorInfo(wall2.children[1]);
this.wallNum += 1;
break;
case "downright": case "rightdown":
node.opacity = 249;
@ -889,33 +897,38 @@ export default class MapConroler extends cc.Component {
// wall.parent = this.node.getChildByName("Wall");
wall.parent = this.node;
wall.setPosition(cc.v2(node.x, node.y));
wall.children[1].getComponent("Wall").init(null, node.getComponent("MapBlock").posX, node.getComponent("MapBlock").posY, direction);
wall.children[2].getComponent("Wall").init(null, node.getComponent("MapBlock").posX, node.getComponent("MapBlock").posY, direction);
wall.children[1].getComponent("Wall").init(null, node.getComponent("MapBlock").posX, node.getComponent("MapBlock").posY, wall.name);
//wall.children[0].getChildByName("num").getComponent(cc.Label).string = this.wallNum.toString();
this.setDoorInfo(wall.children[0]);
this.wallNum += 1;
//wall.children[1].getChildByName("num").getComponent(cc.Label).string = this.wallNum.toString();
this.setDoorInfo(wall.children[1]);
this.wallNum += 1;
wall2 = cc.instantiate(this.Wall_Prefab[7]);
// wall.parent = this.node.getChildByName("Wall");
wall2.parent = this.node;
wall2.setPosition(cc.v2(node.x, node.y));
wall2.children[1].getComponent("Wall").init(null, node.getComponent("MapBlock").posX, node.getComponent("MapBlock").posY, wall2.name);
//wall.children[0].getChildByName("num").getComponent(cc.Label).string = this.wallNum.toString();
this.setDoorInfo(wall2.children[1]);
this.wallNum += 1;
break;
case "downleft": case "leftdown":
node.opacity = 249;
wall = cc.instantiate(this.Wall_Prefab[1]);
// wall.parent = this.node.getChildByName("Wall");
wall.parent = this.node;
wall.setPosition(cc.v2(node.x, node.y));
wall.children[1].getComponent("Wall").init(null, node.getComponent("MapBlock").posX, node.getComponent("MapBlock").posY, direction);
wall.children[2].getComponent("Wall").init(null, node.getComponent("MapBlock").posX, node.getComponent("MapBlock").posY, direction);
wall.setPosition(cc.v2(node.x + 5, node.y));
wall.children[1].getComponent("Wall").init(null, node.getComponent("MapBlock").posX, node.getComponent("MapBlock").posY, wall.name);
//wall.children[0].getChildByName("num").getComponent(cc.Label).string = this.wallNum.toString();
this.setDoorInfo(wall.children[0]);
this.wallNum += 1;
//wall.children[1].getChildByName("num").getComponent(cc.Label).string = this.wallNum.toString();
this.setDoorInfo(wall.children[1]);
this.wallNum += 1;
wall2 = cc.instantiate(this.Wall_Prefab[4]);
// wall.parent = this.node.getChildByName("Wall");
wall2.parent = this.node;
wall2.setPosition(cc.v2(node.x + 5, node.y));
wall2.children[1].getComponent("Wall").init(null, node.getComponent("MapBlock").posX, node.getComponent("MapBlock").posY, wall2.name);
//wall.children[0].getChildByName("num").getComponent(cc.Label).string = this.wallNum.toString();
this.setDoorInfo(wall2.children[1]);
this.wallNum += 1;
break;
}
@ -950,7 +963,7 @@ export default class MapConroler extends cc.Component {
case "upleft": case "leftup":
wall.angle = 90;
wall.getChildByName("icon").angle = -90;
wall.getChildByName("icon").y += 5;
wall.getChildByName("icon").y += 0;
wall.getChildByName("icon").x -= 1.3;
break;
case "downright": case "rightdown":
@ -962,7 +975,7 @@ export default class MapConroler extends cc.Component {
case "downleft": case "leftdown":
wall.angle = 180;
wall.getChildByName("icon").angle = -180;
wall.getChildByName("icon").x += 4.5;
wall.getChildByName("icon").x -= 0.5;
wall.getChildByName("icon").y += 3.2;
break;
}
@ -977,10 +990,13 @@ export default class MapConroler extends cc.Component {
) {
wall.zIndex = 100 + posX - posY * 3;
}
else if (direction == "rightup" || direction == "upright" || direction == "rightdown" || direction == "downright" || direction == "downleft") {
else if (direction == "rightdown" || direction == "downright") {
wall.zIndex = -20 + posX - posY * 3;
}
else if (direction == "rightup" || direction == "upright") {
wall.zIndex = 50 + posX - posY * 3;
}
else if (direction == "left" || direction == "leftdown") {
else if (direction == "left" || direction == "leftdown" || direction == "downleft") {
wall.zIndex = 70 + posX - posY * 3;
}
else wall.zIndex = 70 + posX - posY * 3;

View File

@ -133,14 +133,19 @@ export default class Wall extends cc.Component {
if (direction == "up") {
this.node.parent.zIndex = 100 + this.posX - this.posY * 3;
}
else if (direction == "down" || direction == "right" ||
direction == "rightdown" || direction == "downright"
|| direction == "rightup" || direction == "upright") {
this.node.parent.zIndex = 50 + this.posX - this.posY * 3;
else if (direction == "down" || direction == "right") {
this.node.parent.zIndex = 20 + this.posX - this.posY * 3;
}
else if (direction == "left" || direction == "leftdown" || direction == "downleft") {
else if (direction == "downleft" || direction == "downright" || direction == "rightup"
|| direction == "rightdown") {
this.node.parent.zIndex = 20 + this.posX - this.posY * 3;
}
else if (direction == "left" || direction == "leftup" || direction == "upleft") {
this.node.parent.zIndex = 70 + this.posX - this.posY * 3;
}
else if (direction == "leftdown" || direction == "upright") {
this.node.parent.zIndex = 100 + this.posX - this.posY * 3;
}
else this.node.parent.zIndex = 70 + this.posX - this.posY * 3;
MapConroler._instance.mapBlocksWall[this.posX][this.posY].getComponent("MapBlock").block_Id = "Wall";
@ -181,7 +186,8 @@ export default class Wall extends cc.Component {
if (this.wall_SpriteFrames) {
let name = this.color + "color" + (length + double);
var spriteFrame = this.wall_SpriteFrames._spriteFrames[name];
this.node.getComponent(cc.Sprite).spriteFrame = spriteFrame;
if (this.node.getComponent(cc.Sprite)) this.node.getComponent(cc.Sprite).spriteFrame = spriteFrame;
if (this.node.getChildByName("icon")) this.node.getChildByName("icon").getComponent(cc.Sprite).spriteFrame = spriteFrame;
}
if (this.down_SpriteFrames) {
let name2 = this.color + "down" + (length + double);

View File

@ -15,7 +15,7 @@
<key>spriteSourceSize</key>
<string>{138,69}</string>
<key>textureRect</key>
<string>{{741,1190},{138,69}}</string>
<string>{{755,1029},{138,69}}</string>
<key>textureRotated</key>
<false/>
</dict>
@ -30,7 +30,7 @@
<key>spriteSourceSize</key>
<string>{258,69}</string>
<key>textureRect</key>
<string>{{261,1113},{258,69}}</string>
<string>{{356,923},{258,69}}</string>
<key>textureRotated</key>
<false/>
</dict>
@ -45,7 +45,7 @@
<key>spriteSourceSize</key>
<string>{378,69}</string>
<key>textureRect</key>
<string>{{571,285},{378,69}}</string>
<string>{{381,600},{378,69}}</string>
<key>textureRotated</key>
<false/>
</dict>
@ -60,7 +60,7 @@
<key>spriteSourceSize</key>
<string>{61,146}</string>
<key>textureRect</key>
<string>{{261,1247},{61,146}}</string>
<string>{{761,547},{61,146}}</string>
<key>textureRotated</key>
<true/>
</dict>
@ -75,7 +75,7 @@
<key>spriteSourceSize</key>
<string>{61,266}</string>
<key>textureRect</key>
<string>{{578,482},{61,266}}</string>
<string>{{1,925},{61,266}}</string>
<key>textureRotated</key>
<true/>
</dict>
@ -90,7 +90,7 @@
<key>spriteSourceSize</key>
<string>{61,386}</string>
<key>textureRect</key>
<string>{{191,356},{61,386}}</string>
<string>{{389,253},{61,386}}</string>
<key>textureRotated</key>
<true/>
</dict>
@ -105,7 +105,7 @@
<key>spriteSourceSize</key>
<string>{138,69}</string>
<key>textureRect</key>
<string>{{584,901},{138,69}}</string>
<string>{{759,673},{138,69}}</string>
<key>textureRotated</key>
<false/>
</dict>
@ -120,7 +120,7 @@
<key>spriteSourceSize</key>
<string>{258,69}</string>
<key>textureRect</key>
<string>{{317,490},{258,69}}</string>
<string>{{759,744},{258,69}}</string>
<key>textureRotated</key>
<false/>
</dict>
@ -135,7 +135,7 @@
<key>spriteSourceSize</key>
<string>{378,69}</string>
<key>textureRect</key>
<string>{{191,1},{378,69}}</string>
<string>{{1,254},{378,69}}</string>
<key>textureRotated</key>
<false/>
</dict>
@ -150,9 +150,9 @@
<key>spriteSourceSize</key>
<string>{61,146}</string>
<key>textureRect</key>
<string>{{65,1167},{61,146}}</string>
<string>{{779,169},{61,146}}</string>
<key>textureRotated</key>
<false/>
<true/>
</dict>
<key>1color5.png</key>
<dict>
@ -165,7 +165,7 @@
<key>spriteSourceSize</key>
<string>{61,267}</string>
<key>textureRect</key>
<string>{{579,356},{61,267}}</string>
<string>{{1,673},{61,267}}</string>
<key>textureRotated</key>
<true/>
</dict>
@ -180,9 +180,9 @@
<key>spriteSourceSize</key>
<string>{61,387}</string>
<key>textureRect</key>
<string>{{1,390},{61,387}}</string>
<string>{{390,1},{61,387}}</string>
<key>textureRotated</key>
<false/>
<true/>
</dict>
<key>2color1.png</key>
<dict>
@ -195,9 +195,9 @@
<key>spriteSourceSize</key>
<string>{138,69}</string>
<key>textureRect</key>
<string>{{733,613},{138,69}}</string>
<string>{{617,745},{138,69}}</string>
<key>textureRotated</key>
<true/>
<false/>
</dict>
<key>2color2.png</key>
<dict>
@ -210,7 +210,7 @@
<key>spriteSourceSize</key>
<string>{258,69}</string>
<key>textureRect</key>
<string>{{317,561},{258,69}}</string>
<string>{{756,886},{258,69}}</string>
<key>textureRotated</key>
<false/>
</dict>
@ -225,7 +225,7 @@
<key>spriteSourceSize</key>
<string>{378,69}</string>
<key>textureRect</key>
<string>{{191,72},{378,69}}</string>
<string>{{381,316},{378,69}}</string>
<key>textureRotated</key>
<false/>
</dict>
@ -240,9 +240,9 @@
<key>spriteSourceSize</key>
<string>{61,146}</string>
<key>textureRect</key>
<string>{{696,972},{61,146}}</string>
<string>{{777,232},{61,146}}</string>
<key>textureRotated</key>
<false/>
<true/>
</dict>
<key>2color5.png</key>
<dict>
@ -255,7 +255,7 @@
<key>spriteSourceSize</key>
<string>{61,266}</string>
<key>textureRect</key>
<string>{{317,632},{61,266}}</string>
<string>{{1,862},{61,266}}</string>
<key>textureRotated</key>
<true/>
</dict>
@ -270,9 +270,9 @@
<key>spriteSourceSize</key>
<string>{61,386}</string>
<key>textureRect</key>
<string>{{64,779},{61,386}}</string>
<string>{{1,128},{61,386}}</string>
<key>textureRotated</key>
<false/>
<true/>
</dict>
<key>3color1.png</key>
<dict>
@ -285,7 +285,7 @@
<key>spriteSourceSize</key>
<string>{138,69}</string>
<key>textureRect</key>
<string>{{724,901},{138,69}}</string>
<string>{{616,816},{138,69}}</string>
<key>textureRotated</key>
<false/>
</dict>
@ -300,7 +300,7 @@
<key>spriteSourceSize</key>
<string>{258,69}</string>
<key>textureRect</key>
<string>{{316,695},{258,69}}</string>
<string>{{756,957},{258,69}}</string>
<key>textureRotated</key>
<false/>
</dict>
@ -315,7 +315,7 @@
<key>spriteSourceSize</key>
<string>{378,69}</string>
<key>textureRect</key>
<string>{{571,1},{378,69}}</string>
<string>{{1,325},{378,69}}</string>
<key>textureRotated</key>
<false/>
</dict>
@ -330,7 +330,7 @@
<key>spriteSourceSize</key>
<string>{61,146}</string>
<key>textureRect</key>
<string>{{557,1120},{61,146}}</string>
<string>{{777,295},{61,146}}</string>
<key>textureRotated</key>
<true/>
</dict>
@ -345,9 +345,9 @@
<key>spriteSourceSize</key>
<string>{61,267}</string>
<key>textureRect</key>
<string>{{190,688},{61,267}}</string>
<string>{{1,736},{61,267}}</string>
<key>textureRotated</key>
<false/>
<true/>
</dict>
<key>3color6.png</key>
<dict>
@ -360,9 +360,9 @@
<key>spriteSourceSize</key>
<string>{61,387}</string>
<key>textureRect</key>
<string>{{65,1},{61,387}}</string>
<string>{{390,64},{61,387}}</string>
<key>textureRotated</key>
<false/>
<true/>
</dict>
<key>4color1.png</key>
<dict>
@ -375,7 +375,7 @@
<key>spriteSourceSize</key>
<string>{138,69}</string>
<key>textureRect</key>
<string>{{409,1247},{138,69}}</string>
<string>{{616,887},{138,69}}</string>
<key>textureRotated</key>
<false/>
</dict>
@ -390,9 +390,9 @@
<key>spriteSourceSize</key>
<string>{258,69}</string>
<key>textureRect</key>
<string>{{316,766},{258,69}}</string>
<string>{{1,1001},{258,69}}</string>
<key>textureRotated</key>
<false/>
<true/>
</dict>
<key>4color3.png</key>
<dict>
@ -405,7 +405,7 @@
<key>spriteSourceSize</key>
<string>{378,69}</string>
<key>textureRect</key>
<string>{{191,143},{378,69}}</string>
<string>{{381,387},{378,69}}</string>
<key>textureRotated</key>
<false/>
</dict>
@ -420,7 +420,7 @@
<key>spriteSourceSize</key>
<string>{61,146}</string>
<key>textureRect</key>
<string>{{529,1183},{61,146}}</string>
<string>{{761,358},{61,146}}</string>
<key>textureRotated</key>
<true/>
</dict>
@ -435,9 +435,9 @@
<key>spriteSourceSize</key>
<string>{61,267}</string>
<key>textureRect</key>
<string>{{254,419},{61,267}}</string>
<string>{{348,671},{61,267}}</string>
<key>textureRotated</key>
<false/>
<true/>
</dict>
<key>4color6.png</key>
<dict>
@ -450,9 +450,9 @@
<key>spriteSourceSize</key>
<string>{61,387}</string>
<key>textureRect</key>
<string>{{1,779},{61,387}}</string>
<string>{{1,65},{61,387}}</string>
<key>textureRotated</key>
<false/>
<true/>
</dict>
<key>5color1.png</key>
<dict>
@ -465,7 +465,7 @@
<key>spriteSourceSize</key>
<string>{138,69}</string>
<key>textureRect</key>
<string>{{549,1246},{138,69}}</string>
<string>{{616,958},{138,69}}</string>
<key>textureRotated</key>
<false/>
</dict>
@ -480,9 +480,9 @@
<key>spriteSourceSize</key>
<string>{258,69}</string>
<key>textureRect</key>
<string>{{316,837},{258,69}}</string>
<string>{{72,1001},{258,69}}</string>
<key>textureRotated</key>
<false/>
<true/>
</dict>
<key>5color3.png</key>
<dict>
@ -495,7 +495,7 @@
<key>spriteSourceSize</key>
<string>{378,69}</string>
<key>textureRect</key>
<string>{{571,72},{378,69}}</string>
<string>{{1,396},{378,69}}</string>
<key>textureRotated</key>
<false/>
</dict>
@ -510,9 +510,9 @@
<key>spriteSourceSize</key>
<string>{61,146}</string>
<key>textureRect</key>
<string>{{716,753},{61,146}}</string>
<string>{{761,421},{61,146}}</string>
<key>textureRotated</key>
<false/>
<true/>
</dict>
<key>5color5.png</key>
<dict>
@ -525,7 +525,7 @@
<key>spriteSourceSize</key>
<string>{61,266}</string>
<key>textureRect</key>
<string>{{316,908},{61,266}}</string>
<string>{{348,797},{61,266}}</string>
<key>textureRotated</key>
<true/>
</dict>
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<string>{{389,190},{61,386}}</string>
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<string>{138,69}</string>
<key>textureRect</key>
<string>{{842,747},{138,69}}</string>
<string>{{356,1177},{138,69}}</string>
<key>textureRotated</key>
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<key>6color2.png</key>
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<string>{258,69}</string>
<key>textureRect</key>
<string>{{190,957},{258,69}}</string>
<string>{{143,1001},{258,69}}</string>
<key>textureRotated</key>
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<string>{{761,484},{61,146}}</string>
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<key>6color5.png</key>
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<string>{61,267}</string>
<key>textureRect</key>
<string>{{253,688},{61,267}}</string>
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<key>textureRotated</key>
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<key>6color6.png</key>
<dict>
@ -630,7 +630,7 @@
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<string>{61,387}</string>
<key>textureRect</key>
<string>{{64,390},{61,387}}</string>
<string>{{956,71},{61,387}}</string>
<key>textureRotated</key>
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<string>{{759,1119},{138,69}}</string>
<string>{{615,1029},{138,69}}</string>
<key>textureRotated</key>
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<dict>
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<key>spriteSourceSize</key>
<string>{378,69}</string>
<key>textureRect</key>
<string>{{571,143},{378,69}}</string>
<string>{{1,467},{378,69}}</string>
<key>textureRotated</key>
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<string>{{1,1168},{62,147}}</string>
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<key>7color5.png</key>
<dict>
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<string>{62,267}</string>
<key>textureRect</key>
<string>{{190,419},{62,267}}</string>
<string>{{1,609},{62,267}}</string>
<key>textureRotated</key>
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<string>{{898,894},{138,69}}</string>
<string>{{618,1100},{138,69}}</string>
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<string>{378,69}</string>
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<string>{{571,214},{378,69}}</string>
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<array/>
<key>spriteOffset</key>
<string>{-34,-11}</string>
<key>spriteSize</key>
<string>{76,124}</string>
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<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{33,-12}</string>
<key>spriteSize</key>
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<key>spriteSourceSize</key>
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<key>textureRotated</key>
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<key>aliases</key>
<array/>
<key>spriteOffset</key>
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<key>spriteOffset</key>
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<key>spriteOffset</key>
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<key>spriteSourceSize</key>
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<key>textureRotated</key>
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<key>wall4.png</key>
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<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
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<string>{137,145}</string>
<key>spriteSourceSize</key>
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<key>textureRect</key>
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<key>wall5.png</key>
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<key>spriteOffset</key>
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<key>spriteSourceSize</key>
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<key>textureRect</key>
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<key>textureRotated</key>
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<array/>
<key>spriteOffset</key>
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<key>spriteSize</key>
<string>{140,72}</string>
<key>spriteSourceSize</key>
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<key>textureRect</key>
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<key>size</key>
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<string>{1018,1260}</string>
<key>smartupdate</key>
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<key>textureFileName</key>
<string>door.png</string>
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{
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},
{
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"node": {
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},
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@ -438,6 +383,7 @@
"__uuid__": "f2c494b7-b6df-488f-b194-358235b0f180"
},
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},
{
@ -445,7 +391,7 @@
"_name": "",
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},
"_enabled": true,
"auto_update_point": true,
@ -456,7 +402,7 @@
"_name": "",
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"node": {
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},
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@ -508,7 +454,7 @@
{
"__type__": "cc.PrefabInfo",
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},
"asset": {
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