From c15ea4d981968f8a569ce0418e2b635103c56e8b Mon Sep 17 00:00:00 2001 From: "YZ\\249929363" <249929363@qq.com> Date: Tue, 5 Aug 2025 17:59:54 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E5=A4=8D=E5=85=85=E5=80=BCBUG?= =?UTF-8?q?=E7=AD=89=E5=BC=82=E5=B8=B8=E3=80=82?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- assets/Scene/GameScene.fire | 2771 ++++++++++++++----------- assets/Script/Block.ts | 2 +- assets/Script/JiaZai.ts | 15 +- assets/Script/Map.ts | 35 +- assets/Script/NewMode.ts | 26 +- assets/Script/Revive.ts | 65 +- assets/Script/Sdk/MiniGameSdk.ts | 32 +- assets/Script/module/Pay/Utils.ts | 220 +- assets/Script/module/Tool/GameTool.ts | 30 +- assets/Script/monthlyCard.ts | 37 +- assets/shop/script/shop.ts | 32 +- 11 files changed, 1789 insertions(+), 1476 deletions(-) diff --git a/assets/Scene/GameScene.fire b/assets/Scene/GameScene.fire index a0d2a30..2759746 100644 --- a/assets/Scene/GameScene.fire +++ b/assets/Scene/GameScene.fire @@ -17,7 +17,7 @@ "__id__": 2 }, { - 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"__id__": 657 + "__id__": 663 }, "component": "", "_componentId": "19d952d5kVBrLSzAIGeElFK", @@ -33593,23 +33842,23 @@ "_name": "pauseTs", "_objFlags": 0, "_parent": { - "__id__": 657 + "__id__": 663 }, "_children": [ { - "__id__": 713 + "__id__": 719 }, { - "__id__": 717 + "__id__": 723 }, { - "__id__": 722 + "__id__": 728 } ], "_active": false, "_components": [ { - "__id__": 753 + "__id__": 759 } ], "_prefab": null, @@ -33665,19 +33914,19 @@ "_name": "New Sprite(Splash)", "_objFlags": 0, "_parent": { - "__id__": 712 + "__id__": 718 }, "_children": [], "_active": false, "_components": [ { - "__id__": 714 + "__id__": 720 }, { - "__id__": 715 + "__id__": 721 }, { - "__id__": 716 + "__id__": 722 } ], "_prefab": null, @@ -33733,7 +33982,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 713 + "__id__": 719 }, "_enabled": true, "_materials": [ @@ -33765,7 +34014,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 713 + "__id__": 719 }, "_enabled": true, "alignMode": 1, @@ -33792,7 +34041,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 713 + "__id__": 719 }, "_enabled": true, "_id": "c8PKNIvwRO3rt0Tp1BxG0m" @@ -33802,17 +34051,17 @@ "_name": "New Sprite", "_objFlags": 0, "_parent": { - "__id__": 712 + "__id__": 718 }, "_children": [ { - "__id__": 718 + "__id__": 724 } ], "_active": true, "_components": [ { - "__id__": 721 + "__id__": 727 } ], "_prefab": null, @@ -33868,16 +34117,16 @@ "_name": "closet", "_objFlags": 0, "_parent": { - "__id__": 717 + "__id__": 723 }, "_children": [], "_active": false, "_components": [ { - "__id__": 719 + "__id__": 725 }, { - "__id__": 720 + "__id__": 726 } ], "_prefab": null, @@ -33933,7 +34182,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 718 + "__id__": 724 }, "_enabled": true, "_materials": [ @@ -33967,7 +34216,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 718 + "__id__": 724 }, "_enabled": true, "_normalMaterial": null, @@ -34030,7 +34279,7 @@ "hoverSprite": null, "_N$disabledSprite": null, "_N$target": { - "__id__": 718 + "__id__": 724 }, "_id": "84YaPQK8dO/q/lnhNJcwW2" }, @@ -34039,7 +34288,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 717 + "__id__": 723 }, "_enabled": true, "_materials": [ @@ -34071,32 +34320,32 @@ "_name": "Health", "_objFlags": 0, "_parent": { - "__id__": 712 + "__id__": 718 }, "_children": [ - { - "__id__": 723 - }, - { - "__id__": 725 - }, { "__id__": 729 }, + { + "__id__": 731 + }, { "__id__": 735 }, { - "__id__": 739 + "__id__": 741 }, { - "__id__": 743 + "__id__": 745 }, { - "__id__": 747 + "__id__": 749 }, { - "__id__": 751 + "__id__": 753 + }, + { + "__id__": 757 } ], "_active": true, @@ -34154,13 +34403,13 @@ "_name": "New Sprite", "_objFlags": 0, "_parent": { - "__id__": 722 + "__id__": 728 }, "_children": [], "_active": true, "_components": [ { - "__id__": 724 + "__id__": 730 } ], "_prefab": null, @@ -34216,7 +34465,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 723 + "__id__": 729 }, "_enabled": true, "_materials": [ @@ -34250,17 +34499,17 @@ "_name": "yuandi", "_objFlags": 0, "_parent": { - "__id__": 722 + "__id__": 728 }, "_children": [ { - "__id__": 726 + "__id__": 732 } ], "_active": true, "_components": [ { - "__id__": 728 + "__id__": 734 } ], "_prefab": null, @@ -34316,13 +34565,13 @@ "_name": "guang", "_objFlags": 0, "_parent": { - "__id__": 725 + "__id__": 731 }, "_children": [], "_active": true, "_components": [ { - "__id__": 727 + "__id__": 733 } ], "_prefab": null, @@ -34378,7 +34627,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 726 + "__id__": 732 }, "_enabled": true, "_materials": [ @@ -34410,7 +34659,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 725 + "__id__": 731 }, "_enabled": true, "_materials": [ @@ -34442,20 +34691,20 @@ "_name": "boom_show", "_objFlags": 0, "_parent": { - "__id__": 722 + "__id__": 728 }, "_children": [ { - "__id__": 730 + "__id__": 736 }, { - "__id__": 732 + "__id__": 738 } ], "_active": true, "_components": [ { - "__id__": 734 + "__id__": 740 } ], "_prefab": null, @@ -34511,13 +34760,13 @@ "_name": "hp_-", "_objFlags": 0, "_parent": { - "__id__": 729 + "__id__": 735 }, "_children": [], "_active": false, "_components": [ { - "__id__": 731 + "__id__": 737 } ], "_prefab": null, @@ -34573,7 +34822,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 730 + "__id__": 736 }, "_enabled": true, "_materials": [ @@ -34607,13 +34856,13 @@ "_name": "hp_1", "_objFlags": 0, "_parent": { - "__id__": 729 + "__id__": 735 }, "_children": [], "_active": false, "_components": [ { - "__id__": 733 + "__id__": 739 } ], "_prefab": null, @@ -34669,7 +34918,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 732 + "__id__": 738 }, "_enabled": true, "_materials": [ @@ -34703,7 +34952,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 729 + "__id__": 735 }, "_enabled": true, "_materials": [ @@ -34737,16 +34986,16 @@ "_name": "homeBtn", "_objFlags": 0, "_parent": { - "__id__": 722 + "__id__": 728 }, "_children": [], "_active": true, "_components": [ { - "__id__": 736 + "__id__": 742 }, { - "__id__": 737 + "__id__": 743 } ], "_prefab": null, @@ -34802,7 +35051,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 735 + "__id__": 741 }, "_enabled": true, "_materials": [ @@ -34836,7 +35085,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 735 + "__id__": 741 }, "_enabled": true, "_normalMaterial": null, @@ -34845,7 +35094,7 @@ "zoomScale": 1.1, "clickEvents": [ { - "__id__": 738 + "__id__": 744 } ], "_N$interactable": true, @@ -34901,14 +35150,14 @@ "hoverSprite": null, "_N$disabledSprite": null, "_N$target": { - "__id__": 735 + "__id__": 741 }, "_id": "8cOgt0BzNKh6DAMeApvmL1" }, { "__type__": "cc.ClickEvent", "target": { - "__id__": 657 + "__id__": 663 }, "component": "", "_componentId": "19d952d5kVBrLSzAIGeElFK", @@ -34920,16 +35169,16 @@ "_name": "timeBtn", "_objFlags": 0, "_parent": { - "__id__": 722 + "__id__": 728 }, "_children": [], "_active": true, "_components": [ { - "__id__": 740 + "__id__": 746 }, { - "__id__": 741 + "__id__": 747 } ], "_prefab": null, @@ -34985,7 +35234,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 739 + "__id__": 745 }, "_enabled": true, "_materials": [ @@ -35019,7 +35268,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 739 + "__id__": 745 }, "_enabled": true, "_normalMaterial": null, @@ -35028,7 +35277,7 @@ "zoomScale": 1.1, "clickEvents": [ { - "__id__": 742 + "__id__": 748 } ], "_N$interactable": true, @@ -35084,14 +35333,14 @@ "hoverSprite": null, "_N$disabledSprite": null, "_N$target": { - "__id__": 739 + "__id__": 745 }, "_id": "17JyD8igFDkqr7xwpdwqjn" }, { "__type__": "cc.ClickEvent", "target": { - "__id__": 657 + "__id__": 663 }, "component": "", "_componentId": "19d952d5kVBrLSzAIGeElFK", @@ -35103,16 +35352,16 @@ "_name": "return", "_objFlags": 0, "_parent": { - "__id__": 722 + "__id__": 728 }, "_children": [], "_active": true, "_components": [ { - "__id__": 744 + "__id__": 750 }, { - "__id__": 745 + "__id__": 751 } ], "_prefab": null, @@ -35168,7 +35417,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 743 + "__id__": 749 }, "_enabled": true, "_materials": [ @@ -35202,7 +35451,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 743 + "__id__": 749 }, "_enabled": true, "_normalMaterial": null, @@ -35211,7 +35460,7 @@ "zoomScale": 1.1, "clickEvents": [ { - "__id__": 746 + "__id__": 752 } ], "_N$interactable": true, @@ -35267,7 +35516,7 @@ "hoverSprite": null, "_N$disabledSprite": null, "_N$target": { - "__id__": 743 + "__id__": 749 }, "_id": "0bvYtuHVZF0qYnTSZnyojv" }, @@ -35286,16 +35535,16 @@ "_name": "queding", "_objFlags": 0, "_parent": { - "__id__": 722 + "__id__": 728 }, "_children": [], "_active": false, "_components": [ { - "__id__": 748 + "__id__": 754 }, { - "__id__": 749 + "__id__": 755 } ], "_prefab": null, @@ -35351,7 +35600,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 747 + "__id__": 753 }, "_enabled": true, "_materials": [ @@ -35383,7 +35632,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 747 + "__id__": 753 }, "_enabled": true, "_normalMaterial": null, @@ -35392,7 +35641,7 @@ "zoomScale": 1.1, "clickEvents": [ { - "__id__": 750 + "__id__": 756 } ], "_N$interactable": true, @@ -35448,14 +35697,14 @@ "hoverSprite": null, "_N$disabledSprite": null, "_N$target": { - "__id__": 747 + "__id__": 753 }, "_id": "c3JfotjQ1BzoiA+3bn0sgx" }, { "__type__": "cc.ClickEvent", "target": { - "__id__": 657 + "__id__": 663 }, "component": "", "_componentId": "19d952d5kVBrLSzAIGeElFK", @@ -35467,13 +35716,13 @@ "_name": "result_title4", "_objFlags": 0, "_parent": { - "__id__": 722 + "__id__": 728 }, "_children": [], "_active": true, "_components": [ { - "__id__": 752 + "__id__": 758 } ], "_prefab": null, @@ -35529,7 +35778,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 751 + "__id__": 757 }, "_enabled": true, "_materials": [ @@ -35563,7 +35812,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 712 + "__id__": 718 }, "_enabled": true, "alignMode": 1, @@ -35590,20 +35839,20 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 657 + "__id__": 663 }, "_enabled": true, "music": { - "__id__": 691 + "__id__": 697 }, "effect": { - "__id__": 698 + "__id__": 704 }, "vibrate": { - "__id__": 705 + "__id__": 711 }, "exit": { - "__id__": 712 + "__id__": 718 }, "_id": "ef3nVp8O9FlpWYPlCYo9pA" }, @@ -35616,23 +35865,23 @@ }, "_children": [ { - "__id__": 756 + "__id__": 762 }, { - "__id__": 760 + "__id__": 766 }, { - "__id__": 763 + "__id__": 769 } ], "_active": false, "_components": [ { - "__id__": 766 + "__id__": 772 } ], "_prefab": { - "__id__": 767 + "__id__": 773 }, "_opacity": 255, "_color": { @@ -35686,20 +35935,20 @@ "_name": "New Sprite(Splash)", "_objFlags": 0, "_parent": { - "__id__": 755 + "__id__": 761 }, "_children": [], "_active": true, "_components": [ { - "__id__": 757 + "__id__": 763 }, { - "__id__": 758 + "__id__": 764 } ], "_prefab": { - "__id__": 759 + "__id__": 765 }, "_opacity": 120, "_color": { @@ -35753,7 +36002,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 756 + "__id__": 762 }, "_enabled": true, "_materials": [ @@ -35785,7 +36034,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 756 + "__id__": 762 }, "_enabled": true, "_id": "fdcyqVHbdJ6qjXrnxAvDP2" @@ -35793,7 +36042,7 @@ { "__type__": "cc.PrefabInfo", "root": { - "__id__": 755 + "__id__": 761 }, "asset": { "__uuid__": "9fdc6671-8422-410b-b9af-36dab20f1488" @@ -35806,17 +36055,17 @@ "_name": "load", "_objFlags": 0, "_parent": { - "__id__": 755 + "__id__": 761 }, "_children": [], "_active": true, "_components": [ { - "__id__": 761 + "__id__": 767 } ], "_prefab": { - "__id__": 762 + "__id__": 768 }, "_opacity": 255, "_color": { @@ -35870,7 +36119,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 760 + "__id__": 766 }, "_enabled": true, "_materials": [ @@ -35900,7 +36149,7 @@ { "__type__": "cc.PrefabInfo", "root": { - "__id__": 755 + "__id__": 761 }, "asset": { "__uuid__": "9fdc6671-8422-410b-b9af-36dab20f1488" @@ -35913,17 +36162,17 @@ "_name": "New Label", "_objFlags": 0, "_parent": { - "__id__": 755 + "__id__": 761 }, "_children": [], "_active": true, "_components": [ { - "__id__": 764 + "__id__": 770 } ], "_prefab": { - "__id__": 765 + "__id__": 771 }, "_opacity": 255, "_color": { @@ -35977,7 +36226,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 763 + "__id__": 769 }, "_enabled": true, "_materials": [ @@ -36008,7 +36257,7 @@ { "__type__": "cc.PrefabInfo", "root": { - "__id__": 755 + "__id__": 761 }, "asset": { "__uuid__": "9fdc6671-8422-410b-b9af-36dab20f1488" @@ -36021,7 +36270,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 755 + "__id__": 761 }, "_enabled": true, "alignMode": 1, @@ -36046,7 +36295,7 @@ { "__type__": "cc.PrefabInfo", "root": { - "__id__": 755 + "__id__": 761 }, "asset": { "__uuid__": "9fdc6671-8422-410b-b9af-36dab20f1488" @@ -36063,16 +36312,16 @@ }, "_children": [ { - "__id__": 769 + "__id__": 775 } ], "_active": false, "_components": [ { - "__id__": 772 + "__id__": 778 }, { - "__id__": 773 + "__id__": 779 } ], "_prefab": null, @@ -36128,16 +36377,16 @@ "_name": "New Sprite(Splash)", "_objFlags": 0, "_parent": { - "__id__": 768 + "__id__": 774 }, "_children": [], "_active": true, "_components": [ { - "__id__": 770 + "__id__": 776 }, { - "__id__": 771 + "__id__": 777 } ], "_prefab": null, @@ -36193,7 +36442,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 769 + "__id__": 775 }, "_enabled": true, "_materials": [ @@ -36225,7 +36474,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 769 + "__id__": 775 }, "_enabled": true, "_id": "4fwjz1lnFLD45L1lqUY038" @@ -36235,7 +36484,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 768 + "__id__": 774 }, "_enabled": true, "_materials": [ @@ -36277,7 +36526,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 768 + "__id__": 774 }, "_enabled": false, "_id": "00qpMLeBFNhYRX9r3QZvyP" @@ -36352,7 +36601,7 @@ "__id__": 325 }, "timeCoin": { - "__id__": 553 + "__id__": 559 }, "winCoin": { "__id__": 311 @@ -36382,7 +36631,7 @@ "_active": true, "_components": [ { - "__id__": 779 + "__id__": 785 } ], "_prefab": null, @@ -36438,7 +36687,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 778 + "__id__": 784 }, "_enabled": true, "_materials": [ diff --git a/assets/Script/Block.ts b/assets/Script/Block.ts index 665c04c..b2811ee 100644 --- a/assets/Script/Block.ts +++ b/assets/Script/Block.ts @@ -965,7 +965,7 @@ export default class Block extends cc.Component { MapConroler._instance.special_Treatment(this.node); var self = this; this.removeMapBlock(); - MapConroler._instance.judgeWin(1); + MapConroler._instance.judgeWin(0); let pos = this.node.getPosition(); if (self.type == BlockType.叠加块下) { let scaleX = self.node.scaleX; diff --git a/assets/Script/JiaZai.ts b/assets/Script/JiaZai.ts index dfccad3..49fa276 100644 --- a/assets/Script/JiaZai.ts +++ b/assets/Script/JiaZai.ts @@ -651,7 +651,7 @@ export default class JiaZai extends cc.Component { console.error('获取系统信息失败', e); } if (cc.fx.GameConfig.GM_INFO.allOutTradeNo.length != 0) { - //console.log("有需要补发数据", cc.fx.GameConfig.GM_INFO.allOutTradeNo); + console.log("有需要补发数据", cc.fx.GameConfig.GM_INFO.allOutTradeNo); // 递归函数,按顺序处理每个订单 const processOrder = (index: number) => { @@ -701,8 +701,8 @@ export default class JiaZai extends cc.Component { } else { MiniGameSdk.API.showToast("网络异常,充值奖励将在登录后再次发放"); const dataFail4 = { - outTradeNo: Utils.outTradeNo, - price: parseInt(order.goodsPrice), + outTradeNo: order.outTradeNo, + pay_amount: parseInt(order.goodsPrice) || 0, payment_name: productId, payment_num: 1, type: systemType, @@ -716,7 +716,7 @@ export default class JiaZai extends cc.Component { // 处理下一个订单 processOrder(index + 1); }, order.outTradeNo); - let price = order.price || 0; + let price = parseInt(order.goodsPrice) || 0; const dataSuccess = { outTradeNo: order.outTradeNo, pay_amount: price, @@ -728,7 +728,7 @@ export default class JiaZai extends cc.Component { cc.fx.GameTool.shushu_Track("payment", dataSuccess); let version = cc.fx.GameTool.getWechatGameVersion(); if (version == "正式版") { - MiniGameSdk.API.yinli_Pay(price, Utils.outTradeNo, name); + MiniGameSdk.API.yinli_Pay(price, order.outTradeNo, name); } @@ -940,6 +940,11 @@ export default class JiaZai extends cc.Component { cc.fx.GameConfig.GM_INFO.otherLevel = level; console.log('从分享链接获取到的关卡信息:', level); console.log('从分享链接获取到的 UID:', uid); + let eventData = { + identity: "helper", //发起者为helped 帮助者为helper + level: level //被帮助关卡等级 + } + cc.fx.GameTool.shushu_Track("stage_help", eventData); //帮助通关 this.openLoad(); } diff --git a/assets/Script/Map.ts b/assets/Script/Map.ts index 90cb8a3..ef5100d 100644 --- a/assets/Script/Map.ts +++ b/assets/Script/Map.ts @@ -1794,7 +1794,6 @@ export default class MapConroler extends cc.Component { //执行复活函数 runRewiveCopy() { this.isreview = true; - console.log("wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww") MiniGameSdk.API.showToast("继续游戏"); this.gameOver = false; this.gameWin = false; @@ -1912,6 +1911,14 @@ export default class MapConroler extends cc.Component { if (type == "boom" || type == "lock") { time = 2000; } + if (cc.fx.GameConfig.GM_INFO.otherLevel > 0) { + let eventData = { + identity: "helper", //发起者为helped 帮助者为helper + level: cc.fx.GameConfig.GM_INFO.otherLevel, //被帮助关卡等级 + success: false, //是否成功 + } + cc.fx.GameTool.shushu_Track("stage_help", eventData); //帮助通关 + } setTimeout(() => { this.node.parent.parent.getChildByName("Lose").active = true; @@ -1925,9 +1932,14 @@ export default class MapConroler extends cc.Component { this.revive.getComponent(Revive).init(); this.node.parent.parent.getChildByName("Lose").getChildByName("lose").getChildByName("Boom").active = false; if (cc.fx.GameConfig.GM_INFO.otherLevel > 0) { - this.node.parent.parent.getChildByName("Lose").getChildByName("lose").getChildByName("share").active = false; + this.node.parent.parent.getChildByName("Lose").getChildByName("share").active = false; + } + else { + console.log("有分享按钮"); + setTimeout(() => { + this.node.parent.parent.getChildByName("Lose").getChildByName("share").active = true; + }, 350); } - else this.node.parent.parent.getChildByName("Lose").getChildByName("lose").getChildByName("share").active = true; if (type) { if (type == "time") { this.node.parent.parent.getChildByName("Lose").getChildByName("lose").getChildByName("Time").active = true; @@ -1993,7 +2005,7 @@ export default class MapConroler extends cc.Component { .to(0.2, { scale: 1.05 }, { easing: 'backOut' }) .to(0.15, { scale: 1.0 }, { easing: 'sineOut' }) .start(); - this.node.parent.parent.getChildByName("NewMode").getChildByName("newmode").getComponent("NewMode").setMode(type); + this.node.parent.parent.getChildByName("NewMode").getComponent("NewMode").setMode(type); } @@ -3144,7 +3156,13 @@ export default class MapConroler extends cc.Component { .delay(0.1) //.to(0, { position: cc.v3(0, -880, 0), scale: 0 }) .call(() => { - nextBtn.active = true; + if (cc.fx.GameConfig.GM_INFO.otherLevel == 0) { + nextBtn.active = true; + } + else { + cc.fx.GameConfig.GM_INFO.otherLevel = 0; + cc.fx.GameConfig.GM_INFO.otherUid = ""; + } }) .to(0.15, { scale: 1.25 }, { easing: 'backOut' }) .to(0.08, { scale: 0.9 }, { easing: 'quadIn' }) @@ -3240,8 +3258,15 @@ export default class MapConroler extends cc.Component { setOtherLevel() { if (cc.fx.GameConfig.GM_INFO.otherLevel > 0) { + console.log("帮助他人通关"); let level = cc.fx.GameConfig.GM_INFO.otherLevel; let uid = cc.fx.GameConfig.GM_INFO.otherUid; + let eventData = { + identity: "helper", //发起者为helped 帮助者为helper + level: level, //被帮助关卡等级 + success: true, //是否成功 + } + cc.fx.GameTool.shushu_Track("stage_help", eventData); //帮助通关 Utils.shareLevel(level, uid, (data) => { console.log("分享结果:", data); }); diff --git a/assets/Script/NewMode.ts b/assets/Script/NewMode.ts index b15b504..22b751d 100644 --- a/assets/Script/NewMode.ts +++ b/assets/Script/NewMode.ts @@ -5,7 +5,7 @@ // Learn life-cycle callbacks: // - https://docs.cocos.com/creator/manual/en/scripting/life-cycle-callbacks.html -const {ccclass, property} = cc._decorator; +const { ccclass, property } = cc._decorator; @ccclass export default class NewClass extends cc.Component { @@ -24,40 +24,40 @@ export default class NewClass extends cc.Component { // onLoad () {} - start () { - for(let i=0; i { if (err) { console.error('动态加载背景图失败:', err); return; - } - this.node.getChildByName("icon").getComponent(cc.Sprite).spriteFrame = spriteFrame; + } + this.node.getChildByName("newmode").getChildByName("icon").getComponent(cc.Sprite).spriteFrame = spriteFrame; }) break; } } } - setMode(mode:number){ + setMode(mode: number) { this.btnStatic = mode; let name = "GameScene"; - if(mode == 1){ + if (mode == 1) { name = "HomeScene"; } - cc.director.preloadScene(name, ()=>{ + cc.director.preloadScene(name, () => { }) } - clickBtn(){ - cc.fx.AudioManager._instance.playEffect("anniu_Big",null); - if(this.btnStatic == 1){ + clickBtn() { + cc.fx.AudioManager._instance.playEffect("anniu_Big", null); + if (this.btnStatic == 1) { cc.director.loadScene("HomeScene"); } - else if(this.btnStatic == 2){ + else if (this.btnStatic == 2) { cc.director.loadScene("GameScene"); } } diff --git a/assets/Script/Revive.ts b/assets/Script/Revive.ts index fbdd3ec..33b573c 100644 --- a/assets/Script/Revive.ts +++ b/assets/Script/Revive.ts @@ -45,18 +45,21 @@ export default class Revive extends cc.Component { Utils.getIosPayInfo(iosOutTradeNo, (data) => { console.log("获得轮训结果:", data); + const iosID = data.data?.payment_name || this.iosProductId; + let iosAmount = data.data?.goodsPrice || this.iosPrice; + iosAmount = parseInt(iosAmount); if (data.code == 1) { console.log("购买成功"); const dataSuccess = { outTradeNo: iosOutTradeNo, - pay_amount: this.iosPrice, - payment_name: this.iosProductId, + pay_amount: iosAmount, + payment_name: iosID, payment_num: this.iosCount, type: "ios", } cc.fx.GameTool.shushu_Track("payment", dataSuccess); - let name = "购买金币道具:" + this.iosProductId; - MiniGameSdk.API.yinli_Pay(this.iosPrice, iosOutTradeNo, name) + let name = "购买金币道具:" + iosID; + MiniGameSdk.API.yinli_Pay(iosAmount, iosOutTradeNo, name) Utils.setPayInfo( (res) => { this.closeLoad(); @@ -64,9 +67,9 @@ export default class Revive extends cc.Component { if (res.code === 1) { console.log("_________正式发货"); MiniGameSdk.API.showToast("充值成功"); - cc.fx.GameTool.shopBuy(this.iosProductId, false); + cc.fx.GameTool.shopBuy(iosID, false); this.revivew() - if (this.iosProductId == "reborn_Gift") { + if (iosID == "reborn_Gift") { this.buyGift(); } //console.log("充值成功获得金币"); @@ -75,16 +78,16 @@ export default class Revive extends cc.Component { MiniGameSdk.API.showToast("网络异常,充值奖励将在登录后再次发放"); const dataFail4 = { outTradeNo: iosOutTradeNo, - price: this.iosPrice, - payment_name: this.iosProductId, + pay_amount: iosAmount, + payment_name: iosID, payment_num: this.iosCount, type: "ios", fail_reason: "成功付款,但是发货时请求服务器失败,充值成功未发货", } cc.fx.GameTool.shushu_Track("payment_fail", dataFail4); } - if (this.node.parent.parent.parent.parent.getComponent("SceneManager")) { - this.node.parent.parent.parent.parent.getComponent("SceneManager").updateCoin(); + if (this.node.parent.parent.parent.parent.parent.getComponent("SceneManager")) { + this.node.parent.parent.parent.parent.parent.getComponent("SceneManager").updateCoin(); } }, iosOutTradeNo) } @@ -95,8 +98,8 @@ export default class Revive extends cc.Component { this.btn_Touch = true; const dataFail = { outTradeNo: iosOutTradeNo, - price: this.iosPrice, - payment_name: this.iosProductId, + pay_amount: iosAmount, + payment_name: iosID, payment_num: this.iosCount, type: "ios", fail_reason: "用户取消充值", @@ -109,8 +112,8 @@ export default class Revive extends cc.Component { MiniGameSdk.API.showToast("订单已关闭"); const dataFail = { outTradeNo: iosOutTradeNo, - price: this.iosPrice, - payment_name: this.iosProductId, + pay_amount: iosAmount, + payment_name: iosID, payment_num: this.iosCount, type: "ios", fail_reason: "用户充值后,轮训结果超时", @@ -245,15 +248,15 @@ export default class Revive extends cc.Component { this.openLoad(); this.btn_Touch = true; - //console.log("7.14_____________________", "调用充值接口"); + console.log("7.14_____________________", "调用充值接口"); Utils.buyProp(id, count, price, systemType, productId, (res) => { - //console.log("获得充值结果", res); + console.log("获得充值结果", res); if (res == null) { MiniGameSdk.API.showToast("充值失败"); this.btn_Touch = true; const dataFail = { outTradeNo: Utils.outTradeNo, - price: price, + pay_amount: price, payment_name: productId, payment_num: 1, type: systemType, @@ -273,7 +276,7 @@ export default class Revive extends cc.Component { } const dataFail = { outTradeNo: Utils.outTradeNo, - price: price, + pay_amount: price, payment_name: productId, payment_num: 1, type: systemType, @@ -285,15 +288,15 @@ export default class Revive extends cc.Component { } else { Utils.getPayInfo((data) => { - //console.log("7.14_______________充值成功,准备轮训"); - //console.log("获得轮训结果:", data); + console.log("7.14_______________充值成功,准备轮训"); + console.log("获得轮训结果:", data); this.closeLoad(); if (data.data.pay_state == 1) { this.btn_Touch = true; MiniGameSdk.API.showToast("取消充值"); const dataFail2 = { outTradeNo: Utils.outTradeNo, - price: price, + pay_amount: price, payment_name: productId, payment_num: 1, type: systemType, @@ -331,7 +334,7 @@ export default class Revive extends cc.Component { MiniGameSdk.API.showToast("网络异常,充值奖励将在登录后再次发放"); const dataFail4 = { outTradeNo: Utils.outTradeNo, - price: price, + pay_amount: price, payment_name: productId, payment_num: 1, type: systemType, @@ -340,8 +343,8 @@ export default class Revive extends cc.Component { cc.fx.GameTool.shushu_Track("payment_fail", dataFail4); } - if (this.node.parent.parent.parent.parent.getComponent("SceneManager")) { - this.node.parent.parent.parent.parent.getComponent("SceneManager").updateCoin(); + if (this.node.parent.parent.parent.parent.parent.getComponent("SceneManager")) { + this.node.parent.parent.parent.parent.parent.getComponent("SceneManager").updateCoin(); } }, Utils.outTradeNo) } @@ -349,7 +352,7 @@ export default class Revive extends cc.Component { const dataFail3 = { outTradeNo: Utils.outTradeNo, - price: price, + pay_amount: price, payment_name: productId, payment_num: 1, type: systemType, @@ -357,8 +360,8 @@ export default class Revive extends cc.Component { } cc.fx.GameTool.shushu_Track("payment_fail", dataFail3); this.btn_Touch = true; - if (this.node.parent.parent.parent.parent.getComponent("SceneManager")) { - this.node.parent.parent.parent.parent.getComponent("SceneManager").updateCoin(); + if (this.node.parent.parent.parent.parent.parent.getComponent("SceneManager")) { + this.node.parent.parent.parent.parent.parent.getComponent("SceneManager").updateCoin(); } } }) @@ -367,13 +370,13 @@ export default class Revive extends cc.Component { } } openLoad() { - this.node.parent.parent.parent.parent.getChildByName("Loading").active = true; - this.node.parent.parent.parent.parent.getChildByName("Loading").getChildByName("load").stopAllActions(); - this.node.parent.parent.parent.parent.getChildByName("Loading").getChildByName("load").runAction(cc.rotateTo(2, 1080).repeatForever()); + this.node.parent.parent.parent.parent.parent.getChildByName("Loading").active = true; + this.node.parent.parent.parent.parent.parent.getChildByName("Loading").getChildByName("load").stopAllActions(); + this.node.parent.parent.parent.parent.parent.getChildByName("Loading").getChildByName("load").runAction(cc.rotateTo(2, 1080).repeatForever()); } closeLoad() { - this.node.parent.parent.parent.parent.getChildByName("Loading").active = false; + this.node.parent.parent.parent.parent.parent.getChildByName("Loading").active = false; } diff --git a/assets/Script/Sdk/MiniGameSdk.ts b/assets/Script/Sdk/MiniGameSdk.ts index 49596fa..72a8347 100644 --- a/assets/Script/Sdk/MiniGameSdk.ts +++ b/assets/Script/Sdk/MiniGameSdk.ts @@ -1110,7 +1110,7 @@ export namespace MiniGameSdk { static shushu_Init() { if (typeof wx !== 'undefined' && wx !== null) { - console.log("开始接入数数平台"); + // console.log("开始接入数数平台"); //getWechatGameVersion let appId = "121591378fc1423893deb12041413eb3"; let test = cc.fx.GameTool.getWechatGameVersion(); @@ -1137,24 +1137,24 @@ export namespace MiniGameSdk { const distinctId = MiniGameSdk.API.getShushuDistinctId(); if (distinctId) { cc.fx.GameConfig.GM_INFO.shushu_DistinctId = distinctId; - console.log('用户的 distinct_id 是:', distinctId); + // console.log('用户的 distinct_id 是:', distinctId); } else { - console.log('未获取到用户的 distinct_id'); + // console.log('未获取到用户的 distinct_id'); } const accountId = MiniGameSdk.API.getShushuAccountId(); if (accountId) { cc.fx.GameConfig.GM_INFO.shushu_AccountId = accountId; - console.log('用户的 account_id 是:', accountId); + // console.log('用户的 account_id 是:', accountId); } else { - console.log('未获取到用户的 account_id'); + // console.log('未获取到用户的 account_id'); } } } static shushu_Login() { if (typeof wx !== 'undefined' && wx !== null) { - console.log("数数登录时,获取到的openId:", cc.fx.GameConfig.GM_INFO.openid); + // console.log("数数登录时,获取到的openId:", cc.fx.GameConfig.GM_INFO.openid); API._ta.login(cc.fx.GameConfig.GM_INFO.openid); cc.fx.GameConfig.GM_INFO.shushu_AccountId = cc.fx.GameConfig.GM_INFO.openid; const result = "success"; @@ -1165,7 +1165,7 @@ export namespace MiniGameSdk { static shushu_userSet(time) { if (typeof wx !== 'undefined' && wx !== null) { - console.log("设置用户注册属性"); + // console.log("设置用户注册属性"); API._ta.userSet({ register_time: time }); API._ta.userSet({ uid: cc.fx.GameConfig.GM_INFO.uid.toString() }); } @@ -1173,7 +1173,7 @@ export namespace MiniGameSdk { static updateCoinAndLevel() { if (typeof wx !== 'undefined' && wx !== null) { - console.log("上传金币和关卡信息给数数") + // console.log("上传金币和关卡信息给数数") API._ta.userSet({ current_level: (cc.fx.GameConfig.GM_INFO.level + 1) }); API._ta.userSet({ current_coin: cc.fx.GameConfig.GM_INFO.coin }); API._ta.userSet({ uid: cc.fx.GameConfig.GM_INFO.uid.toString() }); @@ -1195,7 +1195,7 @@ export namespace MiniGameSdk { uid: cc.fx.GameConfig.GM_INFO.uid.toString() //用户id }; if (register_time != null) { - console.log("设置用户公共属性注册:————————————", register_time); + // console.log("设置用户公共属性注册:————————————", register_time); superProperties = { current_level: (cc.fx.GameConfig.GM_INFO.level + 1), //当前关卡等级 number current_health: cc.fx.GameConfig.GM_INFO.hp, //当前体力值 @@ -1207,7 +1207,7 @@ export namespace MiniGameSdk { }; } if (pay_user != null && pay_user != false) { - console.log("设置用户公共属性支付:————————————", pay_user); + // console.log("设置用户公共属性支付:————————————", pay_user); superProperties = { current_level: (cc.fx.GameConfig.GM_INFO.level + 1), //当前关卡等级 number current_health: cc.fx.GameConfig.GM_INFO.hp, //当前体力值 @@ -1218,7 +1218,7 @@ export namespace MiniGameSdk { } } // @ts-ignore - console.log("设置公共属性时:————————————", superProperties.uid); + // console.log("设置公共属性时:————————————", superProperties.uid); API._ta.setSuperProperties(superProperties);//设置公共事件属性 API.updateCoinAndLevel(); } @@ -1305,10 +1305,10 @@ export namespace MiniGameSdk { enable_sync_attribution: false,//渠道归因 }) .then((res) => { - console.log("引力引擎初始化成功", res) + // console.log("引力引擎初始化成功", res) }) .catch((err) => { - console.log("引力引擎初始化失败 " + err); + // console.log("引力引擎初始化失败 " + err); }); if (cc.fx.GameConfig.GM_INFO.shushu_AccountId == "") cc.fx.GameConfig.GM_INFO.shushu_AccountId = @@ -1369,6 +1369,12 @@ export namespace MiniGameSdk { if (cc.sys.platform === cc.sys.WECHAT_GAME) { //@ts-ignore wx.shareAppMessage(shareParams); + let eventData = { + identity: "helped", //发起者为helped 帮助者为helper + level: level //被帮助关卡等级 + } + console.log("分享给好友", eventData); + cc.fx.GameTool.shushu_Track("stage_help", eventData); //帮助通关 } } } diff --git a/assets/Script/module/Pay/Utils.ts b/assets/Script/module/Pay/Utils.ts index 2a86352..2497589 100644 --- a/assets/Script/module/Pay/Utils.ts +++ b/assets/Script/module/Pay/Utils.ts @@ -12,8 +12,8 @@ export default class Utils { static getUserInfo(callBack) { wx.login({ success(res) { - console.log("微信login成功"); - console.log(res.code); + //console.log("微信login成功"); + //console.log(res.code); if (res.code) { // 延迟时间数组,可按需调整 const delays = [1000, 2000, 3000, 4000, 5000]; @@ -21,13 +21,13 @@ export default class Utils { const poll = () => { if (attempt >= delays.length) { - console.log('登录请求轮询超时'); + //console.log('登录请求轮询超时'); callBack({ code: 0, data: { openid: "登录失败" }, message: '轮询超时' }); return; } Utils.POST("login", { code: res.code }, ret => { - console.log("请求结果:", ret); + //console.log("请求结果:", ret); if (ret.code === 1) { // 假设返回 code 为 1 表示成功 Utils.openid = ret.data.openid; Utils.session_key = ret.data.session_key; @@ -42,7 +42,7 @@ export default class Utils { poll(); } else { - console.log('登录失败!' + res.errMsg) + //console.log('登录失败!' + res.errMsg) callBack({ code: 0, data: { openid: "登录失败" }, message: res.errMsg }); } } @@ -51,7 +51,7 @@ export default class Utils { /**道具直购接口*/ static buyProp(id, count, price, systemType, productId, callBack) { - console.log("请求uid:" + Utils.uid, "请求id:" + id, "请求数量:" + count, "请求价格:" + price); + //console.log("请求uid:" + Utils.uid, "请求id:" + id, "请求数量:" + count, "请求价格:" + price); Utils.POST("wx/orderPaySig", { uid: Utils.uid, itemid: id, itemCount: count, itemPrice: price }, res => { if (res.code == 1) { @@ -63,7 +63,7 @@ export default class Utils { type: systemType, } cc.fx.GameTool.shushu_Track("init_order", data); - console.log("创建的最新订单的订单号:", Utils.outTradeNo); + //console.log("创建的最新订单的订单号:", Utils.outTradeNo); // let timeoutId: number; // const timeoutDuration = 30000; // 30 秒超时时间 // // 设置超时定时器 @@ -78,13 +78,13 @@ export default class Utils { signature: res.data.signature, success(res, errCode) { // clearTimeout(timeoutId); // 清除超时定时器 - console.log('成功', res, errCode); + //console.log('成功', res, errCode); callBack(res); }, fail({ errMsg, errCode }) { // clearTimeout(timeoutId); // 清除超时定时器 - console.log('失败'); - console.log(errMsg, errCode) + //console.log('失败'); + //console.log(errMsg, errCode) let data = { errMsg: errMsg, errCode: errCode, @@ -116,10 +116,10 @@ export default class Utils { return; } - console.log("请求uid:", Utils.uid); - console.log("outTradeNo:", Utils.outTradeNo); + //console.log("请求uid:", Utils.uid); + //console.log("outTradeNo:", Utils.outTradeNo); Utils.POST("wx/getPayInfo", { uid: Utils.uid, outTradeNo: Utils.outTradeNo }, res => { - console.log("查询字符结果:", res); + //console.log("查询字符结果:", res); if (res.code === 1 && (res.data.pay_state === 1 || res.data.pay_state === 2)) { callBack(res); } else { @@ -143,16 +143,16 @@ export default class Utils { } let orderTemp = Utils.outTradeNo; if (order) orderTemp = order; - console.log("告知服务器发货的订单号:", orderTemp); + //console.log("告知服务器发货的订单号:", orderTemp); Utils.POST("wx/getOrderReward", { outTradeNo: orderTemp }, res => { - console.log("告知服务器发货:", res); + //console.log("告知服务器发货:", res); if (res.code === 1) { - console.log("告知服务器发货成功:", res); + //console.log("告知服务器发货成功:", res); // 请求成功,调用回调并返回结果 callBack(res); } else { // 请求失败,增加重试次数并设置下一次请求的延迟 - console.log("告知服务器发货失败:", res); + //console.log("告知服务器发货失败:", res); attempt++; if (attempt <= delays.length) { setTimeout(sendRequest, delays[attempt - 1]); @@ -186,7 +186,7 @@ export default class Utils { payment_num: iosPayInfo.payment_count, type: "ios", } - console.log("ios创建订单信息:", data); + //console.log("ios创建订单信息:", data); cc.fx.GameTool.shushu_Track("init_order", shushu_data); //@ts-ignore wx.openCustomerServiceConversation({ @@ -194,10 +194,10 @@ export default class Utils { showMessageCard: false, // 是否展示消息卡片 success() { callBack("success"); - console.log('客服会话已successr'); + //console.log('客服会话已successr'); }, fail() { - console.log('客服会话已over'); + //console.log('客服会话已over'); callBack("fail"); } }); @@ -220,11 +220,11 @@ export default class Utils { return; } - console.log("请求uid:" + Utils.uid); - console.log("outTradeNo:" + iosOutTradeNo); + //console.log("请求uid:" + Utils.uid); + //console.log("outTradeNo:" + iosOutTradeNo); Utils.POST("wx/iosgetPayInfo", { outTradeNo: iosOutTradeNo }, res => { - console.log("查询字符结果IOS"); - console.log(res); + //console.log("查询字符结果IOS"); + //console.log(res); if (res.code === 1) { callBack(res); } else if (res.code === 0) { @@ -258,8 +258,8 @@ export default class Utils { // //@ts-ignore // wx.login({ // success (res) { - // console.log("登录成功"); - // console.log(res); + // //console.log("登录成功"); + // //console.log(res); // if (res.code) { // //@ts-ignore // wx.cloud.callFunction({ @@ -270,20 +270,20 @@ export default class Utils { // code:res.code, // }, // success: function(ret) { - // console.log("请求成功"); - // console.log("请求结果:"); - // console.log(ret); + // //console.log("请求成功"); + // //console.log("请求结果:"); + // //console.log(ret); // Utils.openid=ret.data.openid; // Utils.session_key=ret.data.session_key; // Utils.uid=ret.data._id; // }, // fail:function(res){ - // console.log("请求失败"); - // console.log(res); + // //console.log("请求失败"); + // //console.log(res); // } // }) // } else { - // console.log('登录失败!' + res.errMsg) + // //console.log('登录失败!' + res.errMsg) // } // } // }) @@ -302,18 +302,18 @@ export default class Utils { // itemPrice:100 // }, // success: function(res) { - // console.log("请求成功"); - // console.log(res) + // //console.log("请求成功"); + // //console.log(res) // if(res.result.code==1){ // Utils.outTradeNo=res.result.data.outTradeNo; - // console.log("订单号:"+Utils.outTradeNo); + // //console.log("订单号:"+Utils.outTradeNo); // //@ts-ignore // wx.requestMidasPaymentGameItem({ // signData:res.result.data.signData, // paySig: res.result.data.paySig, // signature: res.result.data.signature, // success(res, errCode) { - // console.log('成功', res, errCode); + // //console.log('成功', res, errCode); // }, // fail({errMsg,errCode}) { // console.error('失败'); @@ -324,8 +324,8 @@ export default class Utils { // }, // fail:function(res){ - // console.log("请求失败"); - // console.log(res); + // //console.log("请求失败"); + // //console.log(res); // } // }) // } @@ -341,13 +341,13 @@ export default class Utils { // outTradeNo:Utils.outTradeNo // }, // success: function(res) { - // console.log("请求成功"); - // console.log(res) + // //console.log("请求成功"); + // //console.log(res) // callBack("成功"); // }, // fail:function(res){ - // console.log("请求失败"); - // console.log(res); + // //console.log("请求失败"); + // //console.log(res); // callBack("失败"); // } // }) @@ -364,12 +364,12 @@ export default class Utils { // }, // success: function(res) { - // console.log("请求成功"); - // console.log(res) + // //console.log("请求成功"); + // //console.log(res) // }, // fail:function(res){ - // console.log("请求失败"); - // console.log(res); + // //console.log("请求失败"); + // //console.log(res); // } // }) // } @@ -397,7 +397,7 @@ export default class Utils { dataStr = dataStr.substr(0, dataStr.lastIndexOf('&')); } url = this.httpip + url; - console.log("请求地址:" + url); + //console.log("请求地址:" + url); xhr.open("POST", url, true); xhr.setRequestHeader("Content-Type", "application/x-www-form-urlencoded"); xhr.onreadystatechange = function () { @@ -447,8 +447,8 @@ export default class Utils { } //组装完整的URL let requestURL = extraUrl + "/" + path + encodeURI(sendtext); - // console.log("发送请求:"); - // console.log(requestURL); + // //console.log("发送请求:"); + // //console.log(requestURL); //发送请求 Get形式发送请求 xhr.open("GET", requestURL, true); if (cc.sys.isNative) {//如果是手机就设置请求头 @@ -460,7 +460,7 @@ export default class Utils { //xhr.hasRetried=true; hasRetried = true; xhr.abort(); - console.log("http timeOut......"); + //console.log("http timeOut......"); retryFun(); }, 5000); //重新发送请求 @@ -476,7 +476,7 @@ export default class Utils { try { ret = JSON.parse(respText); } catch (e) { - console.log("http error:" + e); + //console.log("http error:" + e); ret = { code: 1, msg: e @@ -493,7 +493,7 @@ export default class Utils { if (hasRetried) { return; } - console.log('other readystate ==' + xhr.readyState + ', status:' + xhr.status); + //console.log('other readystate ==' + xhr.readyState + ', status:' + xhr.status); if (xhr.readyState == 4 && xhr.status == 0) { handler({ err: 1, @@ -532,12 +532,12 @@ export default class Utils { } Utils.POST("userData", data, res => { - console.log("获得userData数据:", res); + //console.log("获得userData数据:", res); if (res.code === 1) { - console.log("服务器:获取用户数据成功", res); + //console.log("服务器:获取用户数据成功", res); if (callBack) callBack(res); } else { - console.log("服务器:获取用户数据失败", res); + //console.log("服务器:获取用户数据失败", res); if (callBack) callBack(res); } }); @@ -559,12 +559,12 @@ export default class Utils { userData: data } Utils.POST("userData", setData, res => { - console.log("获得userData数据:", res); + //console.log("获得userData数据:", res); if (res.code === 1) { - console.log("服务器:获取用户数据成功", res); + //console.log("服务器:获取用户数据成功", res); if (callBack) callBack(res); } else { - console.log("服务器:获取用户数据失败", res); + //console.log("服务器:获取用户数据失败", res); if (callBack) callBack(res); } }); @@ -585,12 +585,12 @@ export default class Utils { action: 'read', } Utils.POST("userCoin", setData, res => { - console.log("获得userCoin数据:", res); + //console.log("获得userCoin数据:", res); if (res.code === 1) { - console.log("服务器:获得金币成功", res); + //console.log("服务器:获得金币成功", res); if (callBack) callBack(res); } else { - console.log("服务器:获得金币失败", res); + //console.log("服务器:获得金币失败", res); if (callBack) callBack(res); } }); @@ -611,14 +611,14 @@ export default class Utils { action: 'save', coinAmount: Math.floor(cc.fx.GameConfig.GM_INFO.coin) } - console.log("服务器:上传金币", Math.floor(cc.fx.GameConfig.GM_INFO.coin)); + //console.log("服务器:上传金币", Math.floor(cc.fx.GameConfig.GM_INFO.coin)); Utils.POST("userCoin", setData, res => { - console.log("获得userCoin数据:", res); + //console.log("获得userCoin数据:", res); if (res.code === 1) { - console.log("服务器:上传金币成功", res); + //console.log("服务器:上传金币成功", res); if (callBack) callBack(res); } else { - console.log("服务器:上传金币失败", res); + //console.log("服务器:上传金币失败", res); if (callBack) callBack(res); } }); @@ -639,12 +639,12 @@ export default class Utils { action: 'read', } Utils.POST("userLevel", setData, res => { - console.log("获得userLevel数据:", res); + //console.log("获得userLevel数据:", res); if (res.code === 1) { - console.log("服务器:获得等级成功", res); + //console.log("服务器:获得等级成功", res); if (callBack) callBack(res); } else { - console.log("服务器:获得等级失败", res); + //console.log("服务器:获得等级失败", res); if (callBack) callBack(res); } }); @@ -666,12 +666,12 @@ export default class Utils { levelAmount: parseInt(cc.fx.GameConfig.GM_INFO.level) } Utils.POST("userLevel", setData, res => { - console.log("获得userLevel数据:", res); + //console.log("获得userLevel数据:", res); if (res.code === 1) { - console.log("服务器:上传等级成功", res); + //console.log("服务器:上传等级成功", res); if (callBack) callBack(res); } else { - console.log("服务器:上传等级失败", res); + //console.log("服务器:上传等级失败", res); if (callBack) callBack(res); } }); @@ -692,12 +692,12 @@ export default class Utils { action: 'read', } Utils.POST("userProp", setData, res => { - console.log("获得userProp数据:", res); + //console.log("获得userProp数据:", res); if (res.code === 1) { - console.log("服务器:获得道具成功", res); + //console.log("服务器:获得道具成功", res); if (callBack) callBack(res); } else { - console.log("服务器:获得道具失败", res); + //console.log("服务器:获得道具失败", res); if (callBack) callBack(res); } }); @@ -731,14 +731,14 @@ export default class Utils { } } - console.log("上传道具类型", propid, "上传道具数量:", amount); + //console.log("上传道具类型", propid, "上传道具数量:", amount); Utils.POST("userProp", setData, res => { - console.log("获得userProp数据:", res); + //console.log("获得userProp数据:", res); if (res.code === 1) { - console.log("服务器:上传道具成功", res); + //console.log("服务器:上传道具成功", res); if (callBack) callBack(res); } else { - console.log("服务器:上传道具失败", res); + //console.log("服务器:上传道具失败", res); if (callBack) callBack(res); } }); @@ -760,12 +760,12 @@ export default class Utils { action: 'read', } Utils.POST("userHealth", setData, res => { - console.log("获得userHealth数据:", res); + //console.log("获得userHealth数据:", res); if (res.code === 1) { - console.log("服务器:获得体力成功", res); + //console.log("服务器:获得体力成功", res); if (callBack) callBack(res); } else { - console.log("服务器:获得体力失败", res); + //console.log("服务器:获得体力失败", res); if (callBack) callBack(res); } }); @@ -788,12 +788,12 @@ export default class Utils { timestamp: timestamp } Utils.POST("userHealth", setData, res => { - console.log("获得userHealth数据:", res); + //console.log("获得userHealth数据:", res); if (res.code === 1) { - console.log("服务器:上传体力成功", res); + //console.log("服务器:上传体力成功", res); if (callBack) callBack(res); } else { - console.log("服务器:上传体力失败", res); + //console.log("服务器:上传体力失败", res); if (callBack) callBack(res); } }); @@ -814,12 +814,12 @@ export default class Utils { action: 'read', } Utils.POST("userPower", setData, res => { - console.log("获得userPower数据:", res); + //console.log("获得userPower数据:", res); if (res.code === 1) { - console.log("服务器:获得无限体力成功", res); + //console.log("服务器:获得无限体力成功", res); if (callBack) callBack(res); } else { - console.log("服务器:获得无限体力失败", res); + //console.log("服务器:获得无限体力失败", res); if (callBack) callBack(res); } }); @@ -842,12 +842,12 @@ export default class Utils { } Utils.POST("userPower", setData, res => { - console.log("获得userPower数据:", res); + //console.log("获得userPower数据:", res); if (res.code === 1) { - console.log("服务器:上传无限体力成功", res); + //console.log("服务器:上传无限体力成功", res); if (callBack) callBack(res); } else { - console.log("服务器:上传无限体力失败", res); + //console.log("服务器:上传无限体力失败", res); if (callBack) callBack(res); } }); @@ -865,12 +865,12 @@ export default class Utils { uid: cc.fx.GameConfig.GM_INFO.uid, } Utils.POST("monthGetReward", setData, res => { - // console.log("获得monthGetReward数据:", res); + // //console.log("获得monthGetReward数据:", res); if (res.code === 1) { - // console.log("服务器:领取获得monthGetReward成功'✅ ", res); + // //console.log("服务器:领取获得monthGetReward成功'✅ ", res); if (callBack) callBack(res); } else { - // console.log("服务器:获得monthGetReward失败'❌ ", res); + // //console.log("服务器:获得monthGetReward失败'❌ ", res); if (callBack) callBack(res); } }); @@ -881,7 +881,7 @@ export default class Utils { static getMonthlyCard(callBack) { if (typeof wx !== 'undefined' && wx !== null) { let uid = cc.fx.StorageMessage.getStorage("uid"); - // console.log("获取monthlyCard信息:", uid, monthCardTime); + // //console.log("获取monthlyCard信息:", uid, monthCardTime); //旧的读取数据设置数据方法,以强联网为主 if (uid != undefined && uid != "" && uid != null) { cc.fx.GameConfig.GM_INFO.uid = uid; @@ -892,12 +892,12 @@ export default class Utils { } Utils.POST("monthlyCard", setData, res => { - // console.log("获得monthlyCard数据:", res); + // //console.log("获得monthlyCard数据:", res); if (res.code === 1) { - // console.log("服务器:获取monthlyCard成功'✅ ", res); + // //console.log("服务器:获取monthlyCard成功'✅ ", res); if (callBack) callBack(res); } else { - // console.log("服务器:获取monthlyCard失败'❌ ", res); + // //console.log("服务器:获取monthlyCard失败'❌ ", res); if (callBack) callBack(res); } }); @@ -908,7 +908,7 @@ export default class Utils { static setMonthlyCard(monthCardTime, callBack) { if (typeof wx !== 'undefined' && wx !== null) { let uid = cc.fx.StorageMessage.getStorage("uid"); - // console.log("上传monthlyCard信息:", uid, monthCardTime); + // //console.log("上传monthlyCard信息:", uid, monthCardTime); //旧的读取数据设置数据方法,以强联网为主 if (uid != undefined && uid != "" && uid != null) { cc.fx.GameConfig.GM_INFO.uid = uid; @@ -920,12 +920,12 @@ export default class Utils { } Utils.POST("monthlyCard", setData, res => { - // console.log("获得monthlyCard数据:", res); + // //console.log("获得monthlyCard数据:", res); if (res.code === 1) { - // console.log("服务器:上传monthlyCard成功'✅ ", res); + // //console.log("服务器:上传monthlyCard成功'✅ ", res); if (callBack) callBack(res); } else { - // console.log("服务器:上传monthlyCard失败'❌ ", res); + // //console.log("服务器:上传monthlyCard失败'❌ ", res); if (callBack) callBack(res); } }); @@ -946,7 +946,7 @@ export default class Utils { Utils.POST("canRebonGift", setData, res => { if (res.code === 1) { - console.log("服务器:canRebonGift'✅ ", res); + //console.log("服务器:canRebonGift'✅ ", res); if (callBack) callBack(res); } else { if (callBack) callBack(res); @@ -960,7 +960,7 @@ export default class Utils { static rebornGift(rebornGift, callBack) { if (typeof wx !== 'undefined' && wx !== null) { let uid = cc.fx.StorageMessage.getStorage("uid"); - // console.log("上传monthlyCard信息:", uid, monthCardTime); + // //console.log("上传monthlyCard信息:", uid, monthCardTime); //旧的读取数据设置数据方法,以强联网为主 if (uid != undefined && uid != "" && uid != null) { cc.fx.GameConfig.GM_INFO.uid = uid; @@ -972,12 +972,12 @@ export default class Utils { } Utils.POST("rebornGift", setData, res => { - // console.log("获得rebornGift数据:", res); + // //console.log("获得rebornGift数据:", res); if (res.code === 1) { - console.log("服务器:上传rebornGift成功'✅ ", res); + //console.log("服务器:上传rebornGift成功'✅ ", res); if (callBack) callBack(res); } else { - // console.log("服务器:上传rebornGift失败'❌ ", res); + // //console.log("服务器:上传rebornGift失败'❌ ", res); if (callBack) callBack(res); } }); @@ -1011,9 +1011,9 @@ export default class Utils { } Utils.POST("shareLvSuccess", data, res => { - console.log("获得shareLvSuccess数据:", res); + //console.log("获得shareLvSuccess数据:", res); if (res.code === 1) { - console.log("服务器:分享帮助通过关卡数据成功", res); + //console.log("服务器:分享帮助通过关卡数据成功", res); callBack(res); } else { attempt++; @@ -1033,9 +1033,9 @@ export default class Utils { }; if (typeof wx !== 'undefined' && wx !== null) { Utils.POST("getShareLv", data, res => { - console.log("获得shareLvSuccess数据:", res); + //console.log("获得shareLvSuccess数据:", res); if (res.code === 1) { - console.log("服务器:分享帮助通过关卡数据成功", res); + //console.log("服务器:分享帮助通过关卡数据成功", res); if (callBack) callBack(res); } else { if (callBack) callBack(res); diff --git a/assets/Script/module/Tool/GameTool.ts b/assets/Script/module/Tool/GameTool.ts index d0bbdc5..449e180 100644 --- a/assets/Script/module/Tool/GameTool.ts +++ b/assets/Script/module/Tool/GameTool.ts @@ -1190,6 +1190,11 @@ var GameTool = { eventData = { stage_id: (cc.fx.GameConfig.GM_INFO.level + 1) } + if (cc.fx.GameConfig.GM_INFO.otherLevel > 0) { + eventData = { + stage_id: cc.fx.GameConfig.GM_INFO.otherLevel, + } + } break; case "finish_stage": eventData = { @@ -1198,6 +1203,14 @@ var GameTool = { added_time: data.add_Time, result: data.result } + if (cc.fx.GameConfig.GM_INFO.otherLevel > 0) { + eventData = { + stage_id: cc.fx.GameConfig.GM_INFO.otherLevel, + stage_duration: data.time, + added_time: data.add_Time, + result: data.result + } + } break; case "resource_get": eventData = { @@ -1234,7 +1247,7 @@ var GameTool = { case "payment": //发起充值时 eventData = { order_id: data.outTradeNo, - pay_amount: data.price, + pay_amount: data.pay_amount, payment_name: data.payment_name, payment_num: data.payment_num, payment_type: data.type, @@ -1243,17 +1256,24 @@ var GameTool = { case "payment_fail": //发起充值时 eventData = { order_id: data.outTradeNo, - pay_amount: data.price, + pay_amount: data.pay_amount, payment_name: data.payment_name, payment_num: data.payment_num, payment_type: data.type, fail_reason: data.fail_reason, } break; + case "stage_help": //帮助通关时 + eventData = { + identity: data.identity, //发起者为helped 帮助者为helper + level: data.level, //被帮助关卡等级 + success: data.success || null, //被帮助关卡是否成功 + } + break; } - if (name == "finish_stage") { - //console.log("准备上报完成"); - //console.log(eventData); + if (name == "stage_help") { + console.log("准备上报完成", data); + console.log(eventData); // MiniGameSdk.API.showToast("准备上报完成游戏"); } // MiniGameSdk.API.shushu_Track(name,eventData); diff --git a/assets/Script/monthlyCard.ts b/assets/Script/monthlyCard.ts index 360a0cf..c0a0e7c 100644 --- a/assets/Script/monthlyCard.ts +++ b/assets/Script/monthlyCard.ts @@ -52,18 +52,21 @@ export default class NewClass extends cc.Component { Utils.getIosPayInfo(iosOutTradeNo, (data) => { console.log("获得轮训结果:", data); + const iosID = data.data?.payment_name || this.iosProductId; + let iosAmount = data.data?.goodsPrice || this.iosPrice; + iosAmount = parseInt(iosAmount); if (data.code == 1) { console.log("购买成功"); const dataSuccess = { outTradeNo: iosOutTradeNo, - pay_amount: this.iosPrice, - payment_name: this.iosProductId, + pay_amount: iosAmount, + payment_name: iosID, payment_num: this.iosCount, type: "ios", } cc.fx.GameTool.shushu_Track("payment", dataSuccess); - let name = "购买金币道具:" + this.iosProductId; - MiniGameSdk.API.yinli_Pay(this.iosPrice, iosOutTradeNo, name) + let name = "购买金币道具:" + iosID; + MiniGameSdk.API.yinli_Pay(iosAmount, iosOutTradeNo, name) Utils.setPayInfo( (res) => { this.closeLoad(); @@ -72,8 +75,8 @@ export default class NewClass extends cc.Component { console.log("_________正式发货"); MiniGameSdk.API.showToast("充值成功"); - if (this.iosProductId == "month_Card") { - this.buyMonthCard(this.iosProductId); + if (iosID == "month_Card") { + this.buyMonthCard(iosID); } //console.log("充值成功获得金币"); } @@ -81,8 +84,8 @@ export default class NewClass extends cc.Component { MiniGameSdk.API.showToast("网络异常,充值奖励将在登录后再次发放"); const dataFail4 = { outTradeNo: iosOutTradeNo, - price: this.iosPrice, - payment_name: this.iosProductId, + pay_amount: iosAmount, + payment_name: iosID, payment_num: this.iosCount, type: "ios", fail_reason: "成功付款,但是发货时请求服务器失败,充值成功未发货", @@ -103,8 +106,8 @@ export default class NewClass extends cc.Component { this.btn_Touch = true; const dataFail = { outTradeNo: iosOutTradeNo, - price: this.iosPrice, - payment_name: this.iosProductId, + pay_amount: iosAmount, + payment_name: iosID, payment_num: this.iosCount, type: "ios", fail_reason: "用户取消充值", @@ -117,8 +120,8 @@ export default class NewClass extends cc.Component { // MiniGameSdk.API.showToast("订单已关闭"); const dataFail = { outTradeNo: iosOutTradeNo, - price: this.iosPrice, - payment_name: this.iosProductId, + pay_amount: iosAmount, + payment_name: iosID, payment_num: this.iosCount, type: "ios", fail_reason: "用户充值后,轮训结果超时", @@ -354,7 +357,7 @@ export default class NewClass extends cc.Component { this.btn_Touch = true; const dataFail = { outTradeNo: Utils.outTradeNo, - price: price, + pay_amount: price, payment_name: productId, payment_num: 1, type: systemType, @@ -374,7 +377,7 @@ export default class NewClass extends cc.Component { } const dataFail = { outTradeNo: Utils.outTradeNo, - price: price, + pay_amount: price, payment_name: productId, payment_num: 1, type: systemType, @@ -394,7 +397,7 @@ export default class NewClass extends cc.Component { MiniGameSdk.API.showToast("取消充值"); const dataFail2 = { outTradeNo: Utils.outTradeNo, - price: price, + pay_amount: price, payment_name: productId, payment_num: 1, type: systemType, @@ -431,7 +434,7 @@ export default class NewClass extends cc.Component { MiniGameSdk.API.showToast("网络异常,充值奖励将在登录后再次发放"); const dataFail4 = { outTradeNo: Utils.outTradeNo, - price: price, + pay_amount: price, payment_name: productId, payment_num: 1, type: systemType, @@ -451,7 +454,7 @@ export default class NewClass extends cc.Component { const dataFail3 = { outTradeNo: Utils.outTradeNo, - price: price, + pay_amount: price, payment_name: productId, payment_num: 1, type: systemType, diff --git a/assets/shop/script/shop.ts b/assets/shop/script/shop.ts index 664ff25..e94d1c6 100644 --- a/assets/shop/script/shop.ts +++ b/assets/shop/script/shop.ts @@ -206,22 +206,24 @@ export default class NewClass extends cc.Component { Utils.getIosPayInfo(iosOutTradeNo, (data) => { console.log("获得轮训结果:", data); + const iosID = data.data?.payment_name || this.iosProductId; + let iosAmount = data.data?.goodsPrice || this.iosPrice; + iosAmount = parseInt(iosAmount); if (data.code == 1) { console.log("购买成功"); - const iosID = data.data.payment_name; console.log("商品id:", iosID); const dataSuccess = { outTradeNo: iosOutTradeNo, - pay_amount: this.iosPrice, + pay_amount: iosAmount, payment_name: iosID, payment_num: this.iosCount, type: "ios", } cc.fx.GameTool.shushu_Track("payment", dataSuccess); - let name = "购买金币道具:" + this.iosProductId; + let name = "购买金币道具:" + iosID; let version = cc.fx.GameTool.getWechatGameVersion(); if (version == "正式版") { - MiniGameSdk.API.yinli_Pay(this.iosPrice, iosOutTradeNo, name) + MiniGameSdk.API.yinli_Pay(iosAmount, iosOutTradeNo, name) } Utils.setPayInfo( @@ -244,7 +246,7 @@ export default class NewClass extends cc.Component { MiniGameSdk.API.showToast("网络异常,充值奖励将在登录后再次发放"); const dataFail4 = { outTradeNo: iosOutTradeNo, - price: this.iosPrice, + pay_amount: iosAmount, payment_name: iosID, payment_num: this.iosCount, type: "ios", @@ -267,8 +269,8 @@ export default class NewClass extends cc.Component { this.btn_Touch = true; const dataFail = { outTradeNo: iosOutTradeNo, - price: this.iosPrice, - payment_name: this.iosProductId, + pay_amount: iosAmount, + payment_name: iosID, payment_num: this.iosCount, type: "ios", fail_reason: "用户取消充值", @@ -281,8 +283,8 @@ export default class NewClass extends cc.Component { MiniGameSdk.API.showToast("订单已关闭"); const dataFail = { outTradeNo: iosOutTradeNo, - price: this.iosPrice, - payment_name: this.iosProductId, + pay_amount: iosAmount, + payment_name: iosID, payment_num: this.iosCount, type: "ios", fail_reason: "用户充值后,轮训结果超时", @@ -483,7 +485,7 @@ export default class NewClass extends cc.Component { this.btn_Touch = true; const dataFail = { outTradeNo: Utils.outTradeNo, - price: price, + pay_amount: price, payment_name: productId, payment_num: 1, type: systemType, @@ -503,7 +505,7 @@ export default class NewClass extends cc.Component { } const dataFail = { outTradeNo: Utils.outTradeNo, - price: price, + pay_amount: price, payment_name: productId, payment_num: 1, type: systemType, @@ -516,7 +518,7 @@ export default class NewClass extends cc.Component { else { Utils.getPayInfo((data) => { // MiniGameSdk.API.showToast("充值成功"); - console.log("7.28_______________充值成功,准备轮训"); + console.log("7.28_______________充值成功,准备轮训", data); //console.log("获得轮训结果:", data); this.closeLoad(); if (data.data.pay_state == 1) { @@ -524,7 +526,7 @@ export default class NewClass extends cc.Component { MiniGameSdk.API.showToast("取消充值"); const dataFail2 = { outTradeNo: Utils.outTradeNo, - price: price, + pay_amount: price, payment_name: productId, payment_num: 1, type: systemType, @@ -568,7 +570,7 @@ export default class NewClass extends cc.Component { MiniGameSdk.API.showToast("网络异常,充值奖励将在登录后再次发放"); const dataFail4 = { outTradeNo: Utils.outTradeNo, - price: price, + pay_amount: price, payment_name: productId, payment_num: 1, type: systemType, @@ -588,7 +590,7 @@ export default class NewClass extends cc.Component { NumberToImage.numberToImageNodes(cc.fx.GameConfig.GM_INFO.coin, 30, 15, "coin_", this.coin, true); const dataFail3 = { outTradeNo: Utils.outTradeNo, - price: price, + pay_amount: price, payment_name: productId, payment_num: 1, type: systemType,