1.5版本月卡版本收尾
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@ -604,7 +604,8 @@ export default class Block extends cc.Component {
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this.node.active = false;
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this.node.active = false;
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this.node.removeFromParent();
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this.node.removeFromParent();
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setTimeout(() => {
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setTimeout(() => {
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if (type == true && MapConroler._instance.openWall.length > 0) {
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if (type == true && MapConroler._instance.openWall.length > 0
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&& !MapConroler._instance.gameOver && MapConroler._instance.gameWin) {
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let gameover = MapConroler._instance.predict_End();
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let gameover = MapConroler._instance.predict_End();
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if (gameover == false) {
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if (gameover == false) {
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MapConroler._instance.failLevel("lock");
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MapConroler._instance.failLevel("lock");
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@ -2839,6 +2839,9 @@ export default class MapConroler extends cc.Component {
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predict_End() {
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predict_End() {
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//return true;
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//return true;
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console.log("提前判断游戏结束");
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console.log("提前判断游戏结束");
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if (this.gameOver || this.gameWin) {
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return true;
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}
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let result = false;
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let result = false;
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for (let i = 0; i < this.blocks.length; i++) {
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for (let i = 0; i < this.blocks.length; i++) {
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//确保方块是可移动状态下再做判断
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//确保方块是可移动状态下再做判断
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