diff --git a/assets/Script/GameManager.ts b/assets/Script/GameManager.ts index 0fbecf3..1024527 100644 --- a/assets/Script/GameManager.ts +++ b/assets/Script/GameManager.ts @@ -169,26 +169,27 @@ export default class GameManager extends cc.Component { startGame() { console.log("进入场景之前_____________", cc.fx.GameConfig.GM_INFO.first); console.log(cc.fx.GameConfig.GM_INFO.level); - // 加载 music bundle - cc.assetManager.loadBundle('music', (err, bundle) => { + cc.assetManager.loadBundle('shop', (err, bundle) => { if (err) { - console.error('加载 music bundle 失败:', err); - // 加载失败时仍尝试进入 HomeScene - cc.director.loadScene("HomeScene"); + console.error('加载 shop 失败:', err); } else { - console.log('music bundle 加载成功'); - cc.assetManager.loadBundle('shop', (err, bundle) => { + console.log('shop加载成功'); + // 加载成功后进入 HomeScene + cc.assetManager.loadBundle('music', (err, bundle) => { if (err) { - console.error('加载 shop 失败:', err); - } else { - console.log('shop加载成功'); - // 加载成功后进入 HomeScene + console.error('加载 music bundle 失败:', err); + // 加载失败时仍尝试进入 HomeScene cc.director.loadScene("HomeScene"); + } else { + console.log('music bundle 加载成功'); } + cc.director.loadScene("HomeScene"); }); } }); + // 加载 music bundle + } returnHome() { @@ -431,7 +432,7 @@ export default class GameManager extends cc.Component { "magicAmount": cc.fx.GameConfig.GM_INFO.magicAmoun, "timestamp": timestamp } - console.log("_______________上传道具信息:", propInfoNew); + console.log("_______________1111上传道具信息:", propInfoNew); cc.fx.StorageMessage.setStorage("prop", propInfoNew); } else { @@ -491,7 +492,7 @@ export default class GameManager extends cc.Component { } //旧用户,无本地缓存读取配置 oldReadData(retryCount: number) { - console.log("读取旧信息"); + console.log("________读取旧信息"); const MAX_RETRIES = 15; const timestamp = Date.now(); // 读取用户数据 @@ -502,7 +503,7 @@ export default class GameManager extends cc.Component { action: 'read' }, success: res => { - console.log('读取用户数据成功', res.result) + console.log('11111111读取用户数据成功', res.result) if (res.result.code == 404 && res.result.message == "未找到用户数据") { if (res.result.openid) { console.log("用户从未进入过,第一次设置openid:"); @@ -521,11 +522,15 @@ export default class GameManager extends cc.Component { console.log("33333333333"); cc.fx.StorageMessage.setStorage("coin", coinInfo); let propInfo = { - "freezeAmount": 0, - "hammerAmount": 0, - "magicAmount": 0, + "freezeAmount": 3, + "hammerAmount": 3, + "magicAmount": 3, "timestamp": timestamp, } + console.log("最新上传道具信息——————————:", propInfo); + cc.fx.GameConfig.GM_INFO.freezeAmount = 3; + cc.fx.GameConfig.GM_INFO.hammerAmount = 3; + cc.fx.GameConfig.GM_INFO.magicAmount = 3; cc.fx.StorageMessage.setStorage("prop", propInfo); diff --git a/assets/Script/Map.ts b/assets/Script/Map.ts index bf8e1b6..f56bf7c 100644 --- a/assets/Script/Map.ts +++ b/assets/Script/Map.ts @@ -700,9 +700,7 @@ export default class MapConroler extends cc.Component { this.createTurn(dir, block, block.getComponent("MapBlock").posX, block.getComponent("MapBlock").posY); } } - } - } createWall(direction, node) { @@ -1208,18 +1206,21 @@ export default class MapConroler extends cc.Component { } if (wallArray[i].getComponent("Wall").special == 2 && wallArray[i].getComponent("Wall").open == false) { jg = false; - break; + return jg; + } + if (wallArray[i].getComponent("Wall").special == 3) { + jg = false; + return jg; } //console.log(wallArray[i].getChildByName("wall").getComponent("Wall").color,node.getComponent("Block").color) if (wallArray[i].getComponent("Wall").color != node.getComponent("Block").color) { - jg = false; - break; + return jg; } if (node.getComponent("Block").type == 5) { if (wallArray[i].getComponent("Wall").special != 1) { jg = false; - break; + return jg; } } } @@ -1888,7 +1889,7 @@ export default class MapConroler extends cc.Component { stopTimeCutDown() { if (this.scheduleCallback) { this.unschedule(this.scheduleCallback); - this.scheduleCallback = null; + this.scheduleCallback = null; } } @@ -2545,56 +2546,56 @@ export default class MapConroler extends cc.Component { // return; // } } - // else if (nomalArray.length == 1) { - // nomalArray[0].getComponent("Block").eliminate(); - // let time = 0; - // if (nomalArray[0].getComponent("Block").type == 1 || nomalArray[0].getComponent("Block").type == 9) { - // time = 200; - // } - // setTimeout(() => { - // if (this.freezeArray.length == 0 && this.loackArray.length == 0) { - // // console.log("只剩下一个块道具使用完毕"); - // } - // else { - // if (this.loackArray.length != 0) { - // // console.log("消除一个普通块后,消除一个带锁块"); - // this.loackArray[0].getComponent("Block").eliminate(); - // return; - // } - // else if (this.freezeArray.length != 0) { - // // console.log("消除一个普通块后,消除一个冻结块"); - // this.freezeArray[0].getComponent("Block").eliminate(); - // return; - // } - // } - // }, 200 + time); - // } - // else { - // let count = 2; - // if (this.loackArray.length != 0) { - // for (let i = 0; i < this.loackArray.length; i++) { - // // console.log("没有普通快,魔法消除一个带锁块"); - // this.loackArray[i].getComponent("Block").eliminate(); - // count -= 1; - // if (count == 0) { - // break; - // } - // } - // } + else if (nomalArray.length == 1) { + nomalArray[0].getComponent("Block").eliminate(); + let time = 0; + if (nomalArray[0].getComponent("Block").type == 1 || nomalArray[0].getComponent("Block").type == 9) { + time = 200; + } + setTimeout(() => { + if (this.freezeArray.length == 0 && this.loackArray.length == 0) { + // console.log("只剩下一个块道具使用完毕"); + } + else { + if (this.loackArray.length != 0) { + // console.log("消除一个普通块后,消除一个带锁块"); + this.loackArray[0].getComponent("Block").eliminate(); + return; + } + else if (this.freezeArray.length != 0) { + // console.log("消除一个普通块后,消除一个冻结块"); + this.freezeArray[0].getComponent("Block").eliminate(); + return; + } + } + }, 200 + time); + } + else { + let count = 2; + if (this.loackArray.length != 0) { + for (let i = 0; i < this.loackArray.length; i++) { + // console.log("没有普通快,魔法消除一个带锁块"); + this.loackArray[i].getComponent("Block").eliminate(); + count -= 1; + if (count == 0) { + break; + } + } + } - // setTimeout(() => { - // if (count != 0) { - // for (let i = 0; i < this.freezeArray.length; i++) { - // // console.log("没有普通快,魔法消除一个冻结块"); - // // this.freezeArray[i].getComponent("Block").eliminate(); - // count -= 1; - // if (count == 0) { - // break; - // } - // } - // } - // }, 100); - // } + setTimeout(() => { + if (count != 0) { + for (let i = 0; i < this.freezeArray.length; i++) { + // console.log("没有普通快,魔法消除一个冻结块"); + // this.freezeArray[i].getComponent("Block").eliminate(); + count -= 1; + if (count == 0) { + break; + } + } + } + }, 100); + } } } } diff --git a/assets/Script/Reward.ts b/assets/Script/Reward.ts index 395d29a..cfef377 100644 --- a/assets/Script/Reward.ts +++ b/assets/Script/Reward.ts @@ -36,7 +36,7 @@ export default class Reward extends cc.Component { } else { // 游戏整体加速 - this.speedUpGame(); + // this.speedUpGame(); } } diff --git a/assets/Script/Wall.ts b/assets/Script/Wall.ts index 4e25744..f9d3305 100644 --- a/assets/Script/Wall.ts +++ b/assets/Script/Wall.ts @@ -6,61 +6,62 @@ // - https://docs.cocos.com/creator/manual/en/scripting/life-cycle-callbacks.html import MapConroler from "./Map"; +import NumberToImage from "./NumberToImage"; -const {ccclass, property} = cc._decorator; +const { ccclass, property } = cc._decorator; -export enum WallSpecial{ +export enum WallSpecial { /*普通门*/ - "普通门" = 0, + "普通门" = 0, /*星星门*/ - "星星门" = 1, + "星星门" = 1, /*开关门*/ - "开关门" = 2, + "开关门" = 2, /*冻结门 */ - "冻结门" = 3, + "冻结门" = 3, } -export enum WallType{ - +export enum WallType { + /*普通地块 */ - "门横向下" = 0, + "门横向下" = 0, /*起点地块 */ - "门横向上" = 1, + "门横向上" = 1, /*湿地 */ - "门竖向右" = 2, + "门竖向右" = 2, /*山峰 */ - "门竖向左" = 3, + "门竖向左" = 3, /*终点地块 */ - "墙横向下" = 4, + "墙横向下" = 4, /*息壤 */ - "墙横向上" = 5, + "墙横向上" = 5, /*加固 */ - "墙竖向右" = 6, + "墙竖向右" = 6, /*加固 */ - "墙竖向左" = 7, + "墙竖向左" = 7, } -export enum WallColor{ +export enum WallColor { /*普通地块 */ - "紫色" = 0, + "紫色" = 0, /*湿地 */ - "黄色" = 1, + "黄色" = 1, /*山峰 */ - "绿色" = 2, + "绿色" = 2, /*终点地块 */ - "蓝色" = 3, + "蓝色" = 3, /*息壤 */ - "粉色" = 4, + "粉色" = 4, /*加固 */ - "橘黄色" = 5, + "橘黄色" = 5, /*加固 */ - "青色" = 6, + "青色" = 6, /*加固 */ - "白色" = 7, + "白色" = 7, /*普通地块 */ - "红色" = 8, + "红色" = 8, /*普通地块 */ - "灰色" = 9, + "灰色" = 9, } @ccclass @@ -93,6 +94,9 @@ export default class Wall extends cc.Component { @property(cc.SpriteAtlas) down_SpriteFrames: cc.SpriteAtlas = null; + @property(cc.Prefab) + freezeSpine: cc.Prefab = null; + posX: number; posY: number; @@ -100,14 +104,15 @@ export default class Wall extends cc.Component { wall_Info: any; openNode: cc.Node; freezeNode: cc.Node; - open:boolean; - + open: boolean; + freezeNumber: number; + // LIFE-CYCLE CALLBACKS: // onLoad () {} - start () { + start() { // console.log(this.type); } @@ -115,44 +120,44 @@ export default class Wall extends cc.Component { return JSON.parse(JSON.stringify(obj)); } - init(wall_Info, posX: number, posY: number, direction: any){ - + init(wall_Info, posX: number, posY: number, direction: any) { + this.wall_Info = this.jsonDeepClone(wall_Info); // this.open = true; - if(wall_Info == null){ + if (wall_Info == null) { this.posX = posX; this.posY = posY; - - if(direction)this.direction = direction; + + if (direction) this.direction = direction; // console.log("门方向赋值",direction); - if(direction == "up" ){ - this.node.parent.zIndex = 100 + this.posX - this.posY*3; + if (direction == "up") { + this.node.parent.zIndex = 100 + this.posX - this.posY * 3; } - else if( direction == "down" || direction == "right" || + else if (direction == "down" || direction == "right" || direction == "rightdown" || direction == "downright" - || direction == "rightup" || direction == "upright"){ - this.node.parent.zIndex = 30 + this.posX - this.posY*3; - } - else if( direction == "left"|| direction == "leftdown" || direction == "downleft"){ - this.node.parent.zIndex = 70 + this.posX - this.posY*3; + || direction == "rightup" || direction == "upright") { + this.node.parent.zIndex = 30 + this.posX - this.posY * 3; } - else this.node.parent.zIndex = 70 + this.posX - this.posY*3; + else if (direction == "left" || direction == "leftdown" || direction == "downleft") { + this.node.parent.zIndex = 70 + this.posX - this.posY * 3; + } + else this.node.parent.zIndex = 70 + this.posX - this.posY * 3; MapConroler._instance.mapBlocksWall[this.posX][this.posY].getComponent("MapBlock").block_Id = "Wall"; //console.log(this.posX,this.posY,MapConroler._instance.mapBlocksWall[this.posX][this.posY].getComponent("MapBlock").block_Id); // console.log(this.posX,this.posY,this.node.zIndex); //this.node.getChildByName("num").getComponent(cc.Label).string = direction; - //this.node.getChildByName("num").getComponent(cc.Label).string = ":" + this.node.parent.zIndex; + //this.node.getChildByName("num").getComponent(cc.Label).string = ":" + this.node.parent.zIndex; } - if(wall_Info != null){ + if (wall_Info != null) { this.color = wall_Info.color; this.special = wall_Info.special; this.initType(); - if(wall_Info.length > 0){ + if (wall_Info.length > 0) { this.initColor(wall_Info.length); } else this.node.removeComponent("cc.Sprite"); - if(this.posX != null){ + if (this.posX != null) { MapConroler._instance.mapBlocksWall[this.posX][this.posY].getComponent("MapBlock").block_Id = "Wall"; //console.log(this.posX,this.posY,MapConroler._instance.mapBlocksWall[this.posX][this.posY].getComponent("MapBlock").block_Id); } @@ -160,60 +165,60 @@ export default class Wall extends cc.Component { // setTimeout(() => { // this.node.getChildByName("num").getComponent(cc.Label).string = ":" + this.node.parent.zIndex; // }, 1000); - + } //创建门的颜色 - initColor(length: number){ + initColor(length: number) { let direction = this.node.parent.name; let double = 0; - if(direction == "left" || direction == "right"){ + if (direction == "left" || direction == "right") { double = 3; } // debugger; - if(this.wall_SpriteFrames){ - let name = this.color+"color" + (length+double); + if (this.wall_SpriteFrames) { + let name = this.color + "color" + (length + double); var spriteFrame = this.wall_SpriteFrames._spriteFrames[name]; this.node.getComponent(cc.Sprite).spriteFrame = spriteFrame; } - if(this.down_SpriteFrames){ - let name2 = this.color + "down" + (length+double); + if (this.down_SpriteFrames) { + let name2 = this.color + "down" + (length + double); var downFrame = this.down_SpriteFrames._spriteFrames[name2]; this.node.parent.getChildByName("down").getComponent(cc.Sprite).spriteFrame = downFrame; } - + } //创建特殊类型门 - initType(){ - switch(this.special){ + initType() { + switch (this.special) { case WallSpecial.星星门: let star = cc.instantiate(MapConroler._instance.Block_Prop[this.special]); star.parent = this.node.parent; // console.log("门的方向",this.direction,"长度",this.wall_Info.length); // star.scaleX = star.scaleY = 0.5; - if(this.wall_Info.length > 0){ - if(this.direction == "right" || this.direction == "left"){ + if (this.wall_Info.length > 0) { + if (this.direction == "right" || this.direction == "left") { star.children[this.wall_Info.length + 2].active = true; } - else if(this.direction == "up" || this.direction == "down"){ + else if (this.direction == "up" || this.direction == "down") { star.children[this.wall_Info.length - 1].active = true; } } - star.setPosition(this.node.width/2+this.node.x,this.node.height/2+this.node.y); + star.setPosition(this.node.width / 2 + this.node.x, this.node.height / 2 + this.node.y); break; case WallSpecial.开关门: let name = "open" + this.wall_Info.length; this.openNode = this.node.parent.getChildByName("open").getChildByName(name); this.openNode.active = true; - if(this.wall_Info.lock == false){ + if (this.wall_Info.lock == false) { this.open = true; this.openNode.children[0].scaleX *= 0.01; this.openNode.children[1].scaleX *= 0.01; } - else{ + else { this.open = false; } break; @@ -221,23 +226,25 @@ export default class Wall extends cc.Component { let freeze = "freeze" + this.wall_Info.length; this.freezeNode = this.node.parent.getChildByName("freeze").getChildByName(freeze); this.freezeNode.active = true; - if(this.wall_Info.freeze){ - this.freezeNode.getChildByName("num").getComponent(cc.Label).string = this.wall_Info.freeze+""; - } + + if (this.wall_Info.freeze) { + this.freezeNumber = this.wall_Info.freeze; + NumberToImage.numberToImageNodes(this.freezeNumber, 20, 8, "lock_", this.freezeNode.getChildByName("num"), false); + } break; - } + } } //播放星星门通过 - playStarDoor(){ - if(this.node.parent.getChildByName("star")){ + playStarDoor() { + if (this.node.parent.getChildByName("star")) { let star = this.node.parent.getChildByName("star"); - for(let i=0; i{ - // console.log("左边完成"); - }) - .start(); + .to(0.3, { scaleX: this.openNode.children[0].scaleX < 0 ? -fill : fill }) + .call(() => { + // console.log("左边完成"); + }) + .start(); cc.tween(this.openNode.children[1]) - .to(0.3, {scaleX: this.openNode.children[1].scaleX < 0?-fill:fill}) - .call(()=>{ - // console.log("右边完成"); - }) - .start(); + .to(0.3, { scaleX: this.openNode.children[1].scaleX < 0 ? -fill : fill }) + .call(() => { + // console.log("右边完成"); + }) + .start(); } - changeFreeze(){ - let numStr = this.freezeNode.getChildByName("num").getComponent(cc.Label); - let num = parseInt(numStr.string); - num -= 1; - this.freezeNode.getChildByName("num").getComponent(cc.Label).string = num+""; - if(num == 0){ - this.freezeNode.parent.active = false; + changeFreeze() { + this.freezeNumber -= 1; + + if (this.freezeNumber == 0) { + console.log(this.node.uuid); + // this.freezeNode.parent.active = false; + this.resetFreeze(); + } + else { + NumberToImage.numberToImageNodes(this.freezeNumber, 20, 8, "lock_", this.freezeNode.getChildByName("num"), false); } } - downDoor(){ - if(this.openNode){ - if(this.openNode.children[0].scaleX == 1) + downDoor() { + if (this.openNode) { + if (this.openNode.children[0].scaleX == 1) return; } - if(this.freezeNode){ - if(this.freezeNode.active == true) - return; + if (this.freezeNode) { + if (this.freezeNode.active == true) + return; } this.node.opacity = 0; - if(this.special == WallSpecial.星星门){ + if (this.special == WallSpecial.星星门) { this.node.parent.getChildByName("star").y -= 10; } this.node.parent.getChildByName("down").active = true; } - upDoor(){ - if(this.special == WallSpecial.星星门){ + upDoor() { + if (this.special == WallSpecial.星星门) { this.node.parent.getChildByName("star").y += 10; } this.node.parent.getChildByName("down").active = false; this.node.opacity = 250; } + resetFreeze() { + this.special = 0; + if (this.freezeNode) { + this.freezeNode.active = false; + } + // if (this.wall_Info.length != 0) { + // let spine = cc.instantiate(this.freezeSpine); + // spine.parent = this.node.parent; + // spine.setPosition(this.node.width / 2 + this.node.x + 60 / 2 * (this.wall_Info.length - 1), this.node.height / 2 + this.node.y); + // spine.getComponent(sp.Skeleton).setAnimation(1, "bingkuai", false); + // console.log("添加一个动画", spine.getPosition()); + // } + + } + // update (dt) {} } diff --git a/assets/Script/module/Pay/Utils.ts b/assets/Script/module/Pay/Utils.ts index e70893c..54f20e8 100644 --- a/assets/Script/module/Pay/Utils.ts +++ b/assets/Script/module/Pay/Utils.ts @@ -572,8 +572,9 @@ export default class Utils { let setData = { uid: cc.fx.GameConfig.GM_INFO.uid, action: 'save', - coinAmount: parseInt(cc.fx.GameConfig.GM_INFO.coin) + coinAmount: Math.floor(cc.fx.GameConfig.GM_INFO.coin) } + console.log("服务器:上传金币", Math.floor(cc.fx.GameConfig.GM_INFO.coin)); Utils.POST("userCoin", setData, res => { console.log("获得userCoin数据:", res); if (res.code === 1) { diff --git a/assets/Script/prop/Freeze.ts b/assets/Script/prop/Freeze.ts index 41d4c9d..e30df43 100644 --- a/assets/Script/prop/Freeze.ts +++ b/assets/Script/prop/Freeze.ts @@ -8,7 +8,7 @@ import MapConroler from "../Map"; import NumberToImage from "../NumberToImage"; -const {ccclass, property} = cc._decorator; +const { ccclass, property } = cc._decorator; @@ -20,38 +20,41 @@ export default class Freeze extends cc.Component { @property(cc.Material) freeze: cc.Material = null; + @property(cc.Prefab) + ice: cc.Prefab = null; + // mapInfo: number[][] = []; - onLoad () { - - } - - start () { + onLoad() { } - init(time,type){ - if(time) this.time = time; + start() { + + } + + init(time, type) { + if (time) this.time = time; this.node.getChildByName("time").active = true; - NumberToImage.numberToImageNodes(this.time,40,25,"ice_",this.node.getChildByName("time"),false); + NumberToImage.numberToImageNodes(this.time, 40, 25, "ice_", this.node.getChildByName("time"), false); // this.node.getChildByName("time").getComponent(cc.Label).string = this.time.toString(); } - reduce(number){ + reduce(number) { this.time -= number; - if(this.time <= 0) this.time = 0 - NumberToImage.numberToImageNodes(this.time,40,25,"ice_",this.node.getChildByName("time"),false); + if (this.time <= 0) this.time = 0 + NumberToImage.numberToImageNodes(this.time, 40, 25, "ice_", this.node.getChildByName("time"), false); // this.node.getChildByName("time").getComponent(cc.Label).string = this.time.toString(); - if(this.time <= 0){ + if (this.time <= 0) { this.node.getChildByName("bingkuai").active = true; const skeleton = this.node.getChildByName("bingkuai").getComponent(sp.Skeleton); - skeleton.setAnimation(1,"bingkuai",false); + skeleton.setAnimation(1, "bingkuai", false); this.node.getChildByName("icon").active = true; this.node.getChildByName("time").active = false; cc.tween(this.node.getChildByName("icon")) - .to(0.5, { opacity: 0 }) - .start(); + .to(0.5, { opacity: 0 }) + .start(); // this.node.getChildByName("icon").getComponent(cc.Sprite).setMaterial(0,this.freeze); // this.node.children.forEach(element => { diff --git a/assets/prefab/prop/bingkuai.prefab b/assets/prefab/prop/bingkuai.prefab new file mode 100644 index 0000000..c64e26d --- /dev/null +++ b/assets/prefab/prop/bingkuai.prefab @@ -0,0 +1,129 @@ +[ + { + "__type__": "cc.Prefab", + "_name": "", + "_objFlags": 0, + "_native": "", + "data": { + "__id__": 1 + }, + "optimizationPolicy": 0, + "asyncLoadAssets": false, + "readonly": false + }, + { + "__type__": "cc.Node", + "_name": "bingkuai", + "_objFlags": 0, + "_parent": null, + "_children": [], + "_active": true, + "_components": [ + { + "__id__": 2 + } + ], + "_prefab": { + "__id__": 3 + }, + "_opacity": 255, + "_color": { + "__type__": "cc.Color", + "r": 255, + "g": 255, + "b": 255, + "a": 255 + }, + "_contentSize": { + "__type__": "cc.Size", + "width": 0, + "height": 0 + }, + "_anchorPoint": { + "__type__": "cc.Vec2", + "x": 0.5, + "y": 0.5 + }, + "_trs": { + "__type__": "TypedArray", + "ctor": "Float64Array", + "array": [ + 0, + 0, + 0, + 0, + 0, + 0, + 1, + 1, + 1, + 1 + ] + }, + "_eulerAngles": { + "__type__": "cc.Vec3", + "x": 0, + "y": 0, + "z": 0 + }, + "_skewX": 0, + "_skewY": 0, + "_is3DNode": false, + "_groupIndex": 0, + "groupIndex": 0, + "_id": "" + }, + { + "__type__": "sp.Skeleton", + "_name": "", + "_objFlags": 0, + "node": { + "__id__": 1 + }, + "_enabled": true, + "_materials": [ + { + "__uuid__": "7afd064b-113f-480e-b793-8817d19f63c3" + } + ], + "paused": false, + "defaultSkin": "default", + "defaultAnimation": "", + "_preCacheMode": 0, + "_cacheMode": 0, + "loop": false, + "premultipliedAlpha": false, + "timeScale": 1, + "_accTime": 0, + "_playCount": 0, + "_frameCache": null, + "_curFrame": null, + "_skeletonCache": null, + "_animationName": "", + "_animationQueue": [], + "_headAniInfo": null, + "_playTimes": 0, + "_isAniComplete": true, + "_N$skeletonData": { + "__uuid__": "b98ab73e-af9c-47fa-862c-144da3071249" + }, + "_N$_defaultCacheMode": 0, + "_N$debugSlots": false, + "_N$debugBones": false, + "_N$debugMesh": false, + "_N$useTint": false, + "_N$enableBatch": false, + "_id": "" + }, + { + "__type__": "cc.PrefabInfo", + "root": { + "__id__": 1 + }, + "asset": { + "__id__": 0 + }, + "fileId": "", + "sync": false + } +] \ No newline at end of file diff --git a/assets/prefab/prop/bingkuai.prefab.meta b/assets/prefab/prop/bingkuai.prefab.meta new file mode 100644 index 0000000..050c7b3 --- /dev/null +++ b/assets/prefab/prop/bingkuai.prefab.meta @@ -0,0 +1,9 @@ +{ + "ver": "1.3.2", + "uuid": "f8f19cf0-280d-4872-a743-a54314eec6a8", + "importer": "prefab", + "optimizationPolicy": "AUTO", + "asyncLoadAssets": false, + "readonly": false, + "subMetas": {} +} \ No newline at end of file diff --git a/assets/resources/Json/level1.json b/assets/resources/Json/level1.json index 066ff0f..3e9d2c9 100644 --- a/assets/resources/Json/level1.json +++ b/assets/resources/Json/level1.json @@ -39,19 +39,12 @@ ], "WALL_INFO": [ [ - { - "id": 0, - "num": 8, - "color": 10, - "special": 0, - "length": 3 - }, { "id": 1, "num": 10, "color": 10, "special": 0, - "length": 0 + "length": 2 }, { "id": 1, diff --git a/assets/resources/prefab/wall/down.prefab b/assets/resources/prefab/wall/down.prefab index 57baedf..f867b8b 100644 --- a/assets/resources/prefab/wall/down.prefab +++ b/assets/resources/prefab/wall/down.prefab @@ -30,13 +30,13 @@ "__id__": 14 }, { - "__id__": 40 + "__id__": 37 } ], "_active": true, "_components": [], "_prefab": { - "__id__": 110 + "__id__": 107 }, "_opacity": 255, "_color": { @@ -317,6 +317,9 @@ "down_SpriteFrames": { "__uuid__": "3d019ed8-3019-436d-add0-ceeb02a5baaf" }, + "freezeSpine": { + "__uuid__": "f8f19cf0-280d-4872-a743-a54314eec6a8" + }, "_id": "" }, { @@ -515,16 +518,16 @@ "__id__": 21 }, { - "__id__": 27 + "__id__": 26 }, { - "__id__": 33 + "__id__": 31 } ], "_active": true, "_components": [], "_prefab": { - "__id__": 39 + "__id__": 36 }, "_opacity": 255, "_color": { @@ -807,24 +810,24 @@ "_active": false, "_components": [ { - "__id__": 25 + "__id__": 24 } ], "_prefab": { - "__id__": 26 + "__id__": 25 }, "_opacity": 255, "_color": { "__type__": "cc.Color", - "r": 0, + "r": 255, "g": 255, - "b": 238, + "b": 255, "a": 255 }, "_contentSize": { "__type__": "cc.Size", - "width": 110, - "height": 50 + "width": 138, + "height": 69 }, "_anchorPoint": { "__type__": "cc.Vec2", @@ -835,8 +838,8 @@ "__type__": "TypedArray", "ctor": "Float64Array", "array": [ - 0, - -31.693, + -12.095, + -39.207, 0, 0, 0, @@ -869,13 +872,9 @@ }, "_children": [], "_active": true, - "_components": [ - { - "__id__": 23 - } - ], + "_components": [], "_prefab": { - "__id__": 24 + "__id__": 23 }, "_opacity": 255, "_color": { @@ -887,7 +886,7 @@ }, "_contentSize": { "__type__": "cc.Size", - "width": 22.25, + "width": 0, "height": 50.4 }, "_anchorPoint": { @@ -899,8 +898,8 @@ "__type__": "TypedArray", "ctor": "Float64Array", "array": [ - 56.29, - 0, + 59.17, + 14.191, 0, 0, 0, @@ -924,39 +923,6 @@ "groupIndex": 0, "_id": "" }, - { - "__type__": "cc.Label", - "_name": "", - "_objFlags": 0, - "node": { - "__id__": 22 - }, - "_enabled": true, - "_materials": [ - { - "__uuid__": "eca5d2f2-8ef6-41c2-bbe6-f9c79d09c432" - } - ], - "_srcBlendFactor": 770, - "_dstBlendFactor": 771, - "_string": "", - "_N$string": "", - "_fontSize": 40, - "_lineHeight": 40, - "_enableWrapText": true, - "_N$file": null, - "_isSystemFontUsed": true, - "_spacingX": 0, - "_batchAsBitmap": false, - "_styleFlags": 0, - "_underlineHeight": 0, - "_N$horizontalAlign": 1, - "_N$verticalAlign": 1, - "_N$fontFamily": "Arial", - "_N$overflow": 0, - "_N$cacheMode": 0, - "_id": "" - }, { "__type__": "cc.PrefabInfo", "root": { @@ -984,10 +950,10 @@ "_srcBlendFactor": 770, "_dstBlendFactor": 771, "_spriteFrame": { - "__uuid__": "a23235d1-15db-4b95-8439-a2e005bfff91" + "__uuid__": "0e550299-e5d6-472d-bffe-5b207a3419a9" }, "_type": 0, - "_sizeMode": 0, + "_sizeMode": 1, "_fillType": 0, "_fillCenter": { "__type__": "cc.Vec2", @@ -997,7 +963,9 @@ "_fillStart": 0, "_fillRange": 0, "_isTrimmedMode": true, - "_atlas": null, + "_atlas": { + "__uuid__": "3d019ed8-3019-436d-add0-ceeb02a5baaf" + }, "_id": "" }, { @@ -1020,30 +988,30 @@ }, "_children": [ { - "__id__": 28 + "__id__": 27 } ], "_active": false, "_components": [ { - "__id__": 31 + "__id__": 29 } ], "_prefab": { - "__id__": 32 + "__id__": 30 }, "_opacity": 255, "_color": { "__type__": "cc.Color", - "r": 0, + "r": 255, "g": 255, - "b": 238, + "b": 255, "a": 255 }, "_contentSize": { "__type__": "cc.Size", - "width": 230, - "height": 50 + "width": 257, + "height": 69 }, "_anchorPoint": { "__type__": "cc.Vec2", @@ -1054,8 +1022,8 @@ "__type__": "TypedArray", "ctor": "Float64Array", "array": [ - 0, - -31.693, + -10.321, + -37.764, 0, 0, 0, @@ -1084,29 +1052,25 @@ "_name": "num", "_objFlags": 0, "_parent": { - "__id__": 27 + "__id__": 26 }, "_children": [], "_active": true, - "_components": [ - { - "__id__": 29 - } - ], + "_components": [], "_prefab": { - "__id__": 30 + "__id__": 28 }, "_opacity": 255, "_color": { "__type__": "cc.Color", "r": 255, - "g": 62, - "b": 62, + "g": 255, + "b": 255, "a": 255 }, "_contentSize": { "__type__": "cc.Size", - "width": 0, + "width": 22.25, "height": 50.4 }, "_anchorPoint": { @@ -1118,8 +1082,8 @@ "__type__": "TypedArray", "ctor": "Float64Array", "array": [ - 115, - 0, + 120.963, + 14.57, 0, 0, 0, @@ -1143,39 +1107,6 @@ "groupIndex": 0, "_id": "" }, - { - "__type__": "cc.Label", - "_name": "", - "_objFlags": 0, - "node": { - "__id__": 28 - }, - "_enabled": true, - "_materials": [ - { - "__uuid__": "eca5d2f2-8ef6-41c2-bbe6-f9c79d09c432" - } - ], - "_srcBlendFactor": 770, - "_dstBlendFactor": 771, - "_string": "", - "_N$string": "", - "_fontSize": 40, - "_lineHeight": 40, - "_enableWrapText": true, - "_N$file": null, - "_isSystemFontUsed": true, - "_spacingX": 0, - "_batchAsBitmap": false, - "_styleFlags": 0, - "_underlineHeight": 0, - "_N$horizontalAlign": 1, - "_N$verticalAlign": 1, - "_N$fontFamily": "Arial", - "_N$overflow": 0, - "_N$cacheMode": 0, - "_id": "" - }, { "__type__": "cc.PrefabInfo", "root": { @@ -1192,7 +1123,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 27 + "__id__": 26 }, "_enabled": true, "_materials": [ @@ -1203,10 +1134,10 @@ "_srcBlendFactor": 770, "_dstBlendFactor": 771, "_spriteFrame": { - "__uuid__": "a23235d1-15db-4b95-8439-a2e005bfff91" + "__uuid__": "f9f9ba4e-cf9b-4642-8e74-90b6dac2399e" }, "_type": 0, - "_sizeMode": 0, + "_sizeMode": 1, "_fillType": 0, "_fillCenter": { "__type__": "cc.Vec2", @@ -1216,7 +1147,9 @@ "_fillStart": 0, "_fillRange": 0, "_isTrimmedMode": true, - "_atlas": null, + "_atlas": { + "__uuid__": "3d019ed8-3019-436d-add0-ceeb02a5baaf" + }, "_id": "" }, { @@ -1239,30 +1172,30 @@ }, "_children": [ { - "__id__": 34 + "__id__": 32 } ], "_active": false, "_components": [ { - "__id__": 37 + "__id__": 34 } ], "_prefab": { - "__id__": 38 + "__id__": 35 }, "_opacity": 255, "_color": { "__type__": "cc.Color", - "r": 0, + "r": 255, "g": 255, - "b": 238, + "b": 255, "a": 255 }, "_contentSize": { "__type__": "cc.Size", - "width": 350, - "height": 50 + "width": 378, + "height": 69 }, "_anchorPoint": { "__type__": "cc.Vec2", @@ -1273,8 +1206,8 @@ "__type__": "TypedArray", "ctor": "Float64Array", "array": [ - 0, - -31.693, + -12, + -37.764, 0, 0, 0, @@ -1303,17 +1236,13 @@ "_name": "num", "_objFlags": 0, "_parent": { - "__id__": 33 + "__id__": 31 }, "_children": [], "_active": true, - "_components": [ - { - "__id__": 35 - } - ], + "_components": [], "_prefab": { - "__id__": 36 + "__id__": 33 }, "_opacity": 255, "_color": { @@ -1325,7 +1254,7 @@ }, "_contentSize": { "__type__": "cc.Size", - "width": 0, + "width": 22.25, "height": 50.4 }, "_anchorPoint": { @@ -1337,8 +1266,8 @@ "__type__": "TypedArray", "ctor": "Float64Array", "array": [ - 175, - 0, + 176.35, + 14.804, 0, 0, 0, @@ -1362,39 +1291,6 @@ "groupIndex": 0, "_id": "" }, - { - "__type__": "cc.Label", - "_name": "", - "_objFlags": 0, - "node": { - "__id__": 34 - }, - "_enabled": true, - "_materials": [ - { - "__uuid__": "eca5d2f2-8ef6-41c2-bbe6-f9c79d09c432" - } - ], - "_srcBlendFactor": 770, - "_dstBlendFactor": 771, - "_string": "", - "_N$string": "", - "_fontSize": 40, - "_lineHeight": 40, - "_enableWrapText": true, - "_N$file": null, - "_isSystemFontUsed": true, - "_spacingX": 0, - "_batchAsBitmap": false, - "_styleFlags": 0, - "_underlineHeight": 0, - "_N$horizontalAlign": 1, - "_N$verticalAlign": 1, - "_N$fontFamily": "Arial", - "_N$overflow": 0, - "_N$cacheMode": 0, - "_id": "" - }, { "__type__": "cc.PrefabInfo", "root": { @@ -1411,7 +1307,7 @@ "_name": "", "_objFlags": 0, "node": { - "__id__": 33 + "__id__": 31 }, "_enabled": true, "_materials": [ @@ -1422,10 +1318,10 @@ "_srcBlendFactor": 770, "_dstBlendFactor": 771, "_spriteFrame": { - "__uuid__": "a23235d1-15db-4b95-8439-a2e005bfff91" + "__uuid__": "df8cf534-aab6-4e8d-b5b7-0008fcdceba1" }, "_type": 0, - "_sizeMode": 0, + "_sizeMode": 1, "_fillType": 0, "_fillCenter": { "__type__": "cc.Vec2", @@ -1435,7 +1331,9 @@ "_fillStart": 0, "_fillRange": 0, "_isTrimmedMode": true, - "_atlas": null, + "_atlas": { + "__uuid__": "3d019ed8-3019-436d-add0-ceeb02a5baaf" + }, "_id": "" }, { @@ -1469,22 +1367,22 @@ }, "_children": [ { - "__id__": 41 + "__id__": 38 }, { - "__id__": 49 + "__id__": 46 }, { - "__id__": 69 + "__id__": 66 }, { - "__id__": 89 + "__id__": 86 } ], "_active": true, "_components": [], "_prefab": { - "__id__": 109 + "__id__": 106 }, "_opacity": 255, "_color": { @@ -1538,20 +1436,20 @@ "_name": "open0", "_objFlags": 0, "_parent": { - "__id__": 40 + "__id__": 37 }, "_children": [ { - "__id__": 42 + "__id__": 39 }, { - "__id__": 45 + "__id__": 42 } ], "_active": false, "_components": [], "_prefab": { - "__id__": 48 + "__id__": 45 }, "_opacity": 255, "_color": { @@ -1605,8 +1503,113 @@ "_name": "node1", "_objFlags": 0, "_parent": { + "__id__": 38 + }, + "_children": [], + "_active": true, + "_components": [ + { + "__id__": 40 + } + ], + "_prefab": { "__id__": 41 }, + "_opacity": 255, + "_color": { + "__type__": "cc.Color", + "r": 0, + "g": 255, + "b": 248, + "a": 255 + }, + "_contentSize": { + "__type__": "cc.Size", + "width": 55, + "height": 25 + }, + "_anchorPoint": { + "__type__": "cc.Vec2", + "x": 0, + "y": 0.5 + }, + "_trs": { + "__type__": "TypedArray", + "ctor": "Float64Array", + "array": [ + -2.346, + -28.534, + 0, + 0, + 0, + 0, + 1, + 1, + 1, + 1 + ] + }, + "_eulerAngles": { + "__type__": "cc.Vec3", + "x": 0, + "y": 0, + "z": 0 + }, + "_skewX": 0, + "_skewY": 0, + "_is3DNode": false, + "_groupIndex": 0, + "groupIndex": 0, + "_id": "" + }, + { + "__type__": "cc.Sprite", + "_name": "", + "_objFlags": 0, + "node": { + "__id__": 39 + }, + "_enabled": true, + "_materials": [ + { + "__uuid__": "eca5d2f2-8ef6-41c2-bbe6-f9c79d09c432" + } + ], + "_srcBlendFactor": 770, + "_dstBlendFactor": 771, + "_spriteFrame": null, + "_type": 3, + "_sizeMode": 0, + "_fillType": 0, + "_fillCenter": { + "__type__": "cc.Vec2", + "x": 0, + "y": 0 + }, + "_fillStart": 0, + "_fillRange": 1, + "_isTrimmedMode": true, + "_atlas": null, + "_id": "" + }, + { + "__type__": "cc.PrefabInfo", + "root": { + "__id__": 1 + }, + "asset": { + "__id__": 0 + }, + "fileId": "cer2tXus1Nt69KWFYLVHw4", + "sync": false + }, + { + "__type__": "cc.Node", + "_name": "node2", + "_objFlags": 0, + "_parent": { + "__id__": 38 + }, "_children": [], "_active": true, "_components": [ @@ -1632,14 +1635,14 @@ }, "_anchorPoint": { "__type__": "cc.Vec2", - "x": 0, + "x": 1, "y": 0.5 }, "_trs": { "__type__": "TypedArray", "ctor": "Float64Array", "array": [ - -2.346, + 112.862, -28.534, 0, 0, @@ -1694,111 +1697,6 @@ "_atlas": null, "_id": "" }, - { - "__type__": "cc.PrefabInfo", - "root": { - "__id__": 1 - }, - "asset": { - "__id__": 0 - }, - "fileId": "cer2tXus1Nt69KWFYLVHw4", - "sync": false - }, - { - "__type__": "cc.Node", - "_name": "node2", - "_objFlags": 0, - "_parent": { - "__id__": 41 - }, - "_children": [], - "_active": true, - "_components": [ - { - "__id__": 46 - } - ], - "_prefab": { - "__id__": 47 - }, - "_opacity": 255, - "_color": { - "__type__": "cc.Color", - "r": 0, - "g": 255, - "b": 248, - "a": 255 - }, - "_contentSize": { - "__type__": "cc.Size", - "width": 55, - "height": 25 - }, - "_anchorPoint": { - "__type__": "cc.Vec2", - "x": 1, - "y": 0.5 - }, - "_trs": { - "__type__": "TypedArray", - "ctor": "Float64Array", - "array": [ - 112.862, - -28.534, - 0, - 0, - 0, - 0, - 1, - 1, - 1, - 1 - ] - }, - "_eulerAngles": { - 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