更新支付相关
This commit is contained in:
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9e627d3b69
commit
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@ -191,18 +191,21 @@
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@ -12677,6 +12680,401 @@
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"width": 3000,
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"_id": "98Iik4j1ZAqqcF9AyC7FLx"
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"__type__": "cc.BlockInputEvents",
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"r": 255,
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"g": 255,
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"width": 689,
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"_eulerAngles": {
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"r": 255,
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"width": 135,
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],
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"_srcBlendFactor": 770,
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"_dstBlendFactor": 771,
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"_string": "请稍后",
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"_N$string": "请稍后",
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"_fontSize": 45,
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"_lineHeight": 45,
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"_enableWrapText": true,
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"_N$file": null,
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"_isSystemFontUsed": true,
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"_spacingX": 0,
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"_batchAsBitmap": false,
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"_styleFlags": 0,
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"_underlineHeight": 0,
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"_N$horizontalAlign": 1,
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"_N$verticalAlign": 1,
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"_N$fontFamily": "Arial",
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"_N$overflow": 0,
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"_N$cacheMode": 0,
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"_id": "88GNsUUo5Mc6gDnzEvAq40"
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},
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{
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"__type__": "cc.Widget",
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"_name": "",
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"_objFlags": 0,
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"node": {
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"__id__": 268
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},
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"_enabled": true,
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"alignMode": 1,
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"_target": null,
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"_alignFlags": 45,
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"_left": 0,
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"_right": 0,
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"_top": 0,
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"_bottom": 0,
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"_verticalCenter": 0,
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"_horizontalCenter": 0,
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"_isAbsLeft": true,
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"_isAbsRight": true,
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"_isAbsTop": true,
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"_isAbsBottom": true,
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"_isAbsHorizontalCenter": true,
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"_isAbsVerticalCenter": true,
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"_originalWidth": 0,
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"_originalHeight": 0,
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"_id": "ce9uaZDp9PG6PxkobFhUHt"
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},
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{
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"__type__": "cc.Canvas",
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"_name": "",
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@ -215,9 +215,11 @@ export default class GameManager extends cc.Component {
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MiniGameSdk.API.shushu_Init();
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Utils.getUserInfo((data) => {
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console.log("登陆成功", data);
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if (data.outTradeNo.length > 0) {
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console.log("______________________________有未发放奖励");
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cc.fx.GameConfig.GM_INFO.allOutTradeNo = data.outTradeNo;
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if (data.data.outTradeNo.length > 0) {
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console.log("设置补发数据", data.data.outTradeNo);
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cc.fx.GameConfig.GM_INFO.allOutTradeNo = [];
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cc.fx.GameConfig.GM_INFO.allOutTradeNo = data.data.outTradeNo;
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console.log("______________________________有未发放奖励", cc.fx.GameConfig.GM_INFO.allOutTradeNo);
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}
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this.load6 = true;
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});
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@ -63,7 +63,7 @@ export default class JiaZai extends cc.Component {
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onLoad() {
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cc.game.setFrameRate(63);
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LQCollideSystem.is_enable = true;
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// console.log("加载关卡配置2");
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// //console.log("加载关卡配置2");
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// window.initMgr();
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GameManager._instance.Block_Color = this.Block_Color;
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let version = cc.fx.GameTool.getWechatGameVersion();
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@ -95,7 +95,7 @@ export default class JiaZai extends cc.Component {
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if (cc.fx.GameConfig.GM_INFO.first) {
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console.log("————————准备注册事件", cc.fx.GameConfig.GM_INFO.openid);
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//console.log("————————准备注册事件", cc.fx.GameConfig.GM_INFO.openid);
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const group = cc.fx.GameTool.setWechatGameGroup(2);
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if (group == 0) {
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cc.fx.GameConfig.GM_INFO.musicOpen = true;
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@ -111,7 +111,7 @@ export default class JiaZai extends cc.Component {
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cc.fx.StorageMessage.setStorage("music", audioInfo);
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if (cc.fx.GameConfig.GM_INFO.openid != "") {
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console.log("————————发送注册事件");
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//console.log("————————发送注册事件");
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const time = cc.fx.GameTool.formatDate(new Date());
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let data = {
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register_time: time, // 注册时间
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@ -129,14 +129,16 @@ export default class JiaZai extends cc.Component {
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}
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console.log("音乐开关", cc.fx.GameConfig.GM_INFO.musicOpen);
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//console.log("音乐开关", cc.fx.GameConfig.GM_INFO.musicOpen);
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AudioManager._instance.playMusicGame();
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this.getOrder();
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}
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start() {
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// console.log("已经进入Home界面");
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// console.log("金币",cc.fx.GameConfig.GM_INFO.coin);
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// console.log("关卡",cc.fx.GameConfig.GM_INFO.level+1);
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// //console.log("已经进入Home界面");
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// //console.log("金币",cc.fx.GameConfig.GM_INFO.coin);
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// //console.log("关卡",cc.fx.GameConfig.GM_INFO.level+1);
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cc.fx.GameTool.getHealth(null);
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// cc.fx.GameConfig.LEVEL_INFO_init(false,0);
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@ -216,7 +218,7 @@ export default class JiaZai extends cc.Component {
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this.stopHeathTimeCutDown();
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let timeTemp = cc.fx.GameTool.getTimeMargin(cc.fx.GameConfig.GM_INFO.min_Time);
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console.log("健康值倒计时结束,当前时间:", timeTemp, cc.fx.GameConfig.GM_INFO.min_Time);
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//console.log("健康值倒计时结束,当前时间:", timeTemp, cc.fx.GameConfig.GM_INFO.min_Time);
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if (timeLabelNode) {
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NumberToImage.getTimeMargin(cc.fx.GameConfig.GM_INFO.min_Time, 50, "time_", timeLabelNode);
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}
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@ -250,12 +252,15 @@ export default class JiaZai extends cc.Component {
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if (this.Stamina && this.Stamina.getChildByName("time")) {
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this.Stamina.getChildByName("time").getComponent(cc.Label).string = timeTemp;
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}
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if (cc.fx.GameConfig.GM_INFO.hp < 5) {
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MiniGameSdk.API.showToast("恢复一点体力");
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cc.fx.GameTool.setUserHealth(1, (data) => {
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cc.fx.GameTool.getHealth(null);
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this.setHealthInfo();
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})
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}
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}
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else {
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cc.fx.GameConfig.GM_INFO.min_Time -= 1;
|
||||
var timeTemp = cc.fx.GameTool.getTimeMargin(cc.fx.GameConfig.GM_INFO.min_Time);
|
||||
|
@ -363,7 +368,7 @@ export default class JiaZai extends cc.Component {
|
|||
// 非第一次使用,直接激活节点
|
||||
this.shopNode.active = true;
|
||||
}
|
||||
// console.log("shopNode parent:", this.shopNode.parent);
|
||||
// //console.log("shopNode parent:", this.shopNode.parent);
|
||||
}
|
||||
|
||||
// 关闭商店
|
||||
|
@ -394,9 +399,9 @@ export default class JiaZai extends cc.Component {
|
|||
|
||||
openPause() {
|
||||
cc.fx.AudioManager._instance.playEffect("anniu_little", null);
|
||||
console.log(cc.fx.GameConfig.GM_INFO);
|
||||
//console.log(cc.fx.GameConfig.GM_INFO);
|
||||
if (cc.fx.GameConfig.GM_INFO.openid == undefined) {
|
||||
console.log(cc.fx.GameConfig.GM_INFO.openid);
|
||||
//console.log(cc.fx.GameConfig.GM_INFO.openid);
|
||||
cc.fx.GameConfig.GM_INFO.openid = "";
|
||||
}
|
||||
this.node.getChildByName("Pause").active = true;
|
||||
|
@ -443,9 +448,94 @@ export default class JiaZai extends cc.Component {
|
|||
}
|
||||
|
||||
updateCoin() {
|
||||
console.log("主页更新金币", cc.fx.GameConfig.GM_INFO.coin);
|
||||
//console.log("主页更新金币", cc.fx.GameConfig.GM_INFO.coin);
|
||||
NumberToImage.numberToImageNodes(cc.fx.GameConfig.GM_INFO.coin, 30, 15, "coin_", this.coin, true);
|
||||
}
|
||||
|
||||
getOrder() {
|
||||
if (typeof wx !== 'undefined' && wx !== null) {
|
||||
// 判断设备系统
|
||||
let systemType = "Android";
|
||||
try {
|
||||
//@ts-ignore
|
||||
const systemInfo = wx.getSystemInfoSync();
|
||||
if (systemInfo.platform === 'ios') {
|
||||
systemType = "ios";
|
||||
}
|
||||
} catch (e) {
|
||||
console.error('获取系统信息失败', e);
|
||||
}
|
||||
if (cc.fx.GameConfig.GM_INFO.allOutTradeNo.length != 0) {
|
||||
//console.log("有需要补发数据", cc.fx.GameConfig.GM_INFO.allOutTradeNo);
|
||||
|
||||
// 递归函数,按顺序处理每个订单
|
||||
const processOrder = (index: number) => {
|
||||
if (index >= cc.fx.GameConfig.GM_INFO.allOutTradeNo.length) {
|
||||
return; // 所有订单处理完成
|
||||
}
|
||||
|
||||
let order = cc.fx.GameConfig.GM_INFO.allOutTradeNo[index];
|
||||
console.log("需要补发数据", order);
|
||||
if (order.itemid == "gold_1" || order.itemid == "gold_2" || order.itemid == "gold_3"
|
||||
|| order.itemid == "gold_4" || order.itemid == "gold_5" || order.itemid == "gold_6"
|
||||
) {
|
||||
this.openLoad();
|
||||
console.log("补发名称:", order.itemid);
|
||||
let productId = order.itemid;
|
||||
Utils.setPayInfo((res) => {
|
||||
console.log("设置轮训结果:", res);
|
||||
this.closeLoad();
|
||||
if (res.code === 1) {
|
||||
console.log("7.14_________正式发货");
|
||||
let coinTemp = 0;
|
||||
if (order.itemid == "gold_1") { coinTemp = 1200; }
|
||||
else if (order.itemid == "gold_2") { coinTemp = 8000; }
|
||||
else if (order.itemid == "gold_3") { coinTemp = 16000; }
|
||||
else if (order.itemid == "gold_4") { coinTemp = 32000; }
|
||||
else if (order.itemid == "gold_5") { coinTemp = 100000; }
|
||||
else if (order.itemid == "gold_6") { coinTemp = 240000; }
|
||||
let title = "充值补发奖励金币:" + coinTemp;
|
||||
MiniGameSdk.API.showToast(title);
|
||||
cc.fx.GameTool.shopBuy(productId);
|
||||
console.log("充值成功获得金币");
|
||||
} else {
|
||||
MiniGameSdk.API.showToast("网络异常,充值奖励将在登录后再次发放");
|
||||
const dataFail4 = {
|
||||
outTradeNo: Utils.outTradeNo,
|
||||
price: parseInt(order.goodsPrice),
|
||||
payment_name: productId,
|
||||
payment_num: 1,
|
||||
type: systemType,
|
||||
fail_reason: "成功付款,但是发货时请求服务器失败,重新进入游戏后轮训发货又失败",
|
||||
}
|
||||
cc.fx.GameTool.shushu_Track("payment_fail", dataFail4);
|
||||
}
|
||||
NumberToImage.numberToImageNodes(cc.fx.GameConfig.GM_INFO.coin, 30, 15, "coin_", this.coin, true);
|
||||
this.updateCoin();
|
||||
|
||||
// 处理下一个订单
|
||||
processOrder(index + 1);
|
||||
}, order.outTradeNo);
|
||||
} else {
|
||||
// 如果当前订单不处理,直接处理下一个订单
|
||||
processOrder(index + 1);
|
||||
}
|
||||
};
|
||||
|
||||
// 从第一个订单开始处理
|
||||
processOrder(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
openLoad() {
|
||||
this.node.getChildByName("Loading").active = true;
|
||||
this.node.getChildByName("Loading").getChildByName("load").stopAllActions();
|
||||
this.node.getChildByName("Loading").getChildByName("load").runAction(cc.rotateTo(2, 1080).repeatForever());
|
||||
}
|
||||
|
||||
closeLoad() {
|
||||
this.node.getChildByName("Loading").active = false;
|
||||
}
|
||||
// update (dt) {}
|
||||
}
|
||||
|
|
|
@ -1362,15 +1362,17 @@ export default class MapConroler extends cc.Component {
|
|||
// alert("游戏成功");
|
||||
MiniGameSdk.API.showToast(cc.fx.GameConfig.GM_INFO.level);
|
||||
this.gameWin = true;
|
||||
if (cc.fx.GameConfig.GM_INFO.hp < 5) {
|
||||
console.log("恢复一点体力", cc.fx.GameConfig.GM_INFO.level);
|
||||
cc.fx.GameTool.setUserHealth(1, (data) => {
|
||||
})
|
||||
}
|
||||
this.stopTimeCutDown();
|
||||
// console.log("即将上报成功________________________:",this.add_Time);
|
||||
// console.log("成功消除一个",this.add_Time);
|
||||
cc.fx.GameTool.changeCoin(40);
|
||||
const data = {
|
||||
change_reason: "闯关成功获得金币",
|
||||
change_reason: "level",
|
||||
id: (1001 + ""),
|
||||
num: 40
|
||||
}
|
||||
|
|
|
@ -73,12 +73,12 @@ export default class Utils {
|
|||
|
||||
}
|
||||
static getPayInfo(callBack) {
|
||||
const delays = [1000, 3000, 3000, 3000, 3000]; // 延迟时间数组
|
||||
const delays = [1000, 3000, 6000, 9000, 12000];// 延迟时间数组
|
||||
let attempt = 0; // 轮询次数
|
||||
|
||||
const poll = () => {
|
||||
if (attempt >= delays.length) {
|
||||
MiniGameSdk.API.showToast("网络异常,如充值成功,重进游戏可领取奖励");
|
||||
MiniGameSdk.API.showToast("网络异常,如付款成功,重进游戏可领取奖励");
|
||||
callBack({ code: 0, data: { pay_state: -1 }, message: '轮询超时' });
|
||||
return;
|
||||
}
|
||||
|
@ -99,8 +99,8 @@ export default class Utils {
|
|||
poll();
|
||||
}
|
||||
|
||||
static setPayInfo(callBack) {
|
||||
const delays = [1000, 3000, 3000, 3000, 3000];// 延迟时间数组
|
||||
static setPayInfo(callBack, order) {
|
||||
const delays = [1000, 3000, 6000, 9000, 12000];// 延迟时间数组
|
||||
let attempt = 0; // 重试次数
|
||||
const sendRequest = () => {
|
||||
if (attempt > delays.length) {
|
||||
|
@ -108,13 +108,17 @@ export default class Utils {
|
|||
callBack({ code: 0, message: '请求失败,已达到最大重试次数' });
|
||||
return;
|
||||
}
|
||||
Utils.POST("wx/getOrderReward", { outTradeNo: Utils.outTradeNo }, res => {
|
||||
let orderTemp = Utils.outTradeNo;
|
||||
if (order) orderTemp = order;
|
||||
Utils.POST("wx/getOrderReward", { outTradeNo: orderTemp }, res => {
|
||||
console.log("告知服务器发货:", res);
|
||||
if (res.code === 1) {
|
||||
console.log("告知服务器发货成功:", res);
|
||||
// 请求成功,调用回调并返回结果
|
||||
callBack(res);
|
||||
} else {
|
||||
// 请求失败,增加重试次数并设置下一次请求的延迟
|
||||
console.log("告知服务器发货失败:", res);
|
||||
attempt++;
|
||||
if (attempt <= delays.length) {
|
||||
setTimeout(sendRequest, delays[attempt - 1]);
|
||||
|
@ -131,16 +135,24 @@ export default class Utils {
|
|||
//#region ios支付
|
||||
|
||||
/**跳转客服*/
|
||||
static GoKEFu() {
|
||||
static GoKEFu(iosPayInfo) {
|
||||
cc.fx.GameConfig.GM_INFO.iosOutTradeNo = null;
|
||||
cc.fx.GameConfig.GM_INFO.iosOutTradeNo = `wcx_` + Math.round(Math.random() * 10 ** 13) + Date.now();
|
||||
const data = {
|
||||
tpye: "ios",
|
||||
outTradeNo: cc.fx.GameConfig.GM_INFO.iosOutTradeNo,
|
||||
propName: '金币',
|
||||
count: 1,
|
||||
price: 100,//价格单位是分
|
||||
propName: iosPayInfo.payment_name,
|
||||
count: iosPayInfo.payment_count,
|
||||
price: iosPayInfo.price,//价格单位是分
|
||||
}
|
||||
const shushu_data = {
|
||||
outTradeNo: cc.fx.GameConfig.GM_INFO.iosOutTradeNo,
|
||||
price: iosPayInfo.price,
|
||||
payment_name: iosPayInfo.payment_name,
|
||||
payment_num: iosPayInfo.payment_count,
|
||||
type: "ios",
|
||||
}
|
||||
cc.fx.GameTool.shushu_Track("init_order", shushu_data);
|
||||
//@ts-ignore
|
||||
wx.openCustomerServiceConversation({
|
||||
sessionFrom: JSON.stringify(data), // 会话来源(可选)
|
||||
|
@ -150,28 +162,27 @@ export default class Utils {
|
|||
}
|
||||
});
|
||||
}
|
||||
static getIosPayInfo(callBack) {
|
||||
const delays = [1000, 3000, 3000, 3000, 3000]; // 延迟时间数组
|
||||
static getIosPayInfo(order, callBack) {
|
||||
const delays = [1000, 3000, 6000, 9000, 12000];// 延迟时间数组
|
||||
let attempt = 0; // 轮询次数
|
||||
const iosOutTradeNo = order;
|
||||
|
||||
const poll = () => {
|
||||
if (attempt >= delays.length) {
|
||||
MiniGameSdk.API.showToast("网络异常,如充值成功,重进游戏可领取奖励");
|
||||
callBack({ code: 0, data: null, message: '轮询超时' });
|
||||
callBack({ code: 2, data: null, message: '轮询超时' });
|
||||
return;
|
||||
}
|
||||
|
||||
console.log("请求uid:" + Utils.uid);
|
||||
console.log("outTradeNo:" + cc.fx.GameConfig.GM_INFO.iosOutTradeNo);
|
||||
Utils.POST("wx/iosgetPayInfo", { outTradeNo: cc.fx.GameConfig.GM_INFO.iosOutTradeNo }, res => {
|
||||
console.log("outTradeNo:" + iosOutTradeNo);
|
||||
Utils.POST("wx/iosgetPayInfo", { outTradeNo: iosOutTradeNo }, res => {
|
||||
console.log("查询字符结果IOS");
|
||||
console.log(res);
|
||||
if (res.code === 1) {
|
||||
callBack(res);
|
||||
cc.fx.GameConfig.GM_INFO.iosOutTradeNo = null;
|
||||
} else if (res.code === 0) {
|
||||
callBack(res);
|
||||
cc.fx.GameConfig.GM_INFO.iosOutTradeNo = null;
|
||||
}
|
||||
else {
|
||||
attempt++;
|
||||
|
@ -183,8 +194,6 @@ export default class Utils {
|
|||
poll();
|
||||
}
|
||||
|
||||
|
||||
|
||||
//#endregion
|
||||
|
||||
//#region 微信云
|
||||
|
@ -367,9 +376,7 @@ export default class Utils {
|
|||
if (data == null) {
|
||||
data = {};
|
||||
}
|
||||
// if(exports.token){//数据中加入安全密匙
|
||||
// data.token=exports.token;
|
||||
// }
|
||||
|
||||
if (extraUrl == null) {
|
||||
//@ts-ignore
|
||||
if (Utils.isDebug) {
|
||||
|
|
|
@ -652,17 +652,18 @@ var GameTool = {
|
|||
cc.fx.GameTool.shushu_Track("resource_cost", dataTemp);
|
||||
cc.fx.GameTool.setUserProp(propid, num, (data) => {
|
||||
})
|
||||
const data = {
|
||||
change_reason: "商城购买道具",
|
||||
id: (propid + ""),
|
||||
num: 3
|
||||
}
|
||||
cc.fx.GameTool.shushu_Track("resource_get", data);
|
||||
let _id = "";
|
||||
if (propid == 2001) _id = "freeze_in_game";
|
||||
else if (propid == 2002) _id = "hammer_in_game";
|
||||
else if (propid == 2003) _id = "wand_in_game";
|
||||
|
||||
const data = {
|
||||
change_reason: "game",
|
||||
id: _id,
|
||||
num: 3
|
||||
}
|
||||
cc.fx.GameTool.shushu_Track("resource_get", data);
|
||||
|
||||
const buyData = {
|
||||
item_id: _id,
|
||||
item_num: 3,
|
||||
|
@ -875,8 +876,8 @@ var GameTool = {
|
|||
break;
|
||||
}
|
||||
const dataTemp = {
|
||||
change_reason: "商城RMB购买金币",
|
||||
id: (1001 + ""),
|
||||
change_reason: "shop",
|
||||
id: productId,
|
||||
num: coin
|
||||
}
|
||||
cc.fx.GameTool.shushu_Track("resource_get", dataTemp);
|
||||
|
|
BIN
assets/shop/img/load.png
Normal file
BIN
assets/shop/img/load.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 121 KiB |
38
assets/shop/img/load.png.meta
Normal file
38
assets/shop/img/load.png.meta
Normal file
|
@ -0,0 +1,38 @@
|
|||
{
|
||||
"ver": "2.3.7",
|
||||
"uuid": "05d21d52-d94e-49d8-ac95-2d225e80df66",
|
||||
"importer": "texture",
|
||||
"type": "sprite",
|
||||
"wrapMode": "clamp",
|
||||
"filterMode": "bilinear",
|
||||
"premultiplyAlpha": false,
|
||||
"genMipmaps": false,
|
||||
"packable": true,
|
||||
"width": 1024,
|
||||
"height": 1024,
|
||||
"platformSettings": {},
|
||||
"subMetas": {
|
||||
"load": {
|
||||
"ver": "1.0.6",
|
||||
"uuid": "794efc8c-624c-469f-84c0-24ce84022c54",
|
||||
"importer": "sprite-frame",
|
||||
"rawTextureUuid": "05d21d52-d94e-49d8-ac95-2d225e80df66",
|
||||
"trimType": "auto",
|
||||
"trimThreshold": 1,
|
||||
"rotated": false,
|
||||
"offsetX": -3.5,
|
||||
"offsetY": 120,
|
||||
"trimX": 164,
|
||||
"trimY": 64,
|
||||
"width": 689,
|
||||
"height": 656,
|
||||
"rawWidth": 1024,
|
||||
"rawHeight": 1024,
|
||||
"borderTop": 0,
|
||||
"borderBottom": 0,
|
||||
"borderLeft": 0,
|
||||
"borderRight": 0,
|
||||
"subMetas": {}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -34,19 +34,22 @@
|
|||
},
|
||||
{
|
||||
"__id__": 327
|
||||
},
|
||||
{
|
||||
"__id__": 335
|
||||
}
|
||||
],
|
||||
"_active": true,
|
||||
"_components": [
|
||||
{
|
||||
"__id__": 335
|
||||
"__id__": 348
|
||||
},
|
||||
{
|
||||
"__id__": 336
|
||||
"__id__": 349
|
||||
}
|
||||
],
|
||||
"_prefab": {
|
||||
"__id__": 337
|
||||
"__id__": 350
|
||||
},
|
||||
"_opacity": 255,
|
||||
"_color": {
|
||||
|
@ -12418,6 +12421,453 @@
|
|||
"fileId": "66oM+CvTZBh6i/lRCAsoRc",
|
||||
"sync": false
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Node",
|
||||
"_name": "Loading",
|
||||
"_objFlags": 0,
|
||||
"_parent": {
|
||||
"__id__": 1
|
||||
},
|
||||
"_children": [
|
||||
{
|
||||
"__id__": 336
|
||||
},
|
||||
{
|
||||
"__id__": 340
|
||||
},
|
||||
{
|
||||
"__id__": 343
|
||||
}
|
||||
],
|
||||
"_active": false,
|
||||
"_components": [
|
||||
{
|
||||
"__id__": 346
|
||||
}
|
||||
],
|
||||
"_prefab": {
|
||||
"__id__": 347
|
||||
},
|
||||
"_opacity": 255,
|
||||
"_color": {
|
||||
"__type__": "cc.Color",
|
||||
"r": 255,
|
||||
"g": 255,
|
||||
"b": 255,
|
||||
"a": 255
|
||||
},
|
||||
"_contentSize": {
|
||||
"__type__": "cc.Size",
|
||||
"width": 1080,
|
||||
"height": 1920
|
||||
},
|
||||
"_anchorPoint": {
|
||||
"__type__": "cc.Vec2",
|
||||
"x": 0.5,
|
||||
"y": 0.5
|
||||
},
|
||||
"_trs": {
|
||||
"__type__": "TypedArray",
|
||||
"ctor": "Float64Array",
|
||||
"array": [
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1
|
||||
]
|
||||
},
|
||||
"_eulerAngles": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"_skewX": 0,
|
||||
"_skewY": 0,
|
||||
"_is3DNode": false,
|
||||
"_groupIndex": 0,
|
||||
"groupIndex": 0,
|
||||
"_id": ""
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Node",
|
||||
"_name": "New Sprite(Splash)",
|
||||
"_objFlags": 0,
|
||||
"_parent": {
|
||||
"__id__": 335
|
||||
},
|
||||
"_children": [],
|
||||
"_active": true,
|
||||
"_components": [
|
||||
{
|
||||
"__id__": 337
|
||||
},
|
||||
{
|
||||
"__id__": 338
|
||||
}
|
||||
],
|
||||
"_prefab": {
|
||||
"__id__": 339
|
||||
},
|
||||
"_opacity": 120,
|
||||
"_color": {
|
||||
"__type__": "cc.Color",
|
||||
"r": 0,
|
||||
"g": 0,
|
||||
"b": 0,
|
||||
"a": 255
|
||||
},
|
||||
"_contentSize": {
|
||||
"__type__": "cc.Size",
|
||||
"width": 3000,
|
||||
"height": 3000
|
||||
},
|
||||
"_anchorPoint": {
|
||||
"__type__": "cc.Vec2",
|
||||
"x": 0.5,
|
||||
"y": 0.5
|
||||
},
|
||||
"_trs": {
|
||||
"__type__": "TypedArray",
|
||||
"ctor": "Float64Array",
|
||||
"array": [
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1
|
||||
]
|
||||
},
|
||||
"_eulerAngles": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"_skewX": 0,
|
||||
"_skewY": 0,
|
||||
"_is3DNode": false,
|
||||
"_groupIndex": 0,
|
||||
"groupIndex": 0,
|
||||
"_id": ""
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Sprite",
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"node": {
|
||||
"__id__": 336
|
||||
},
|
||||
"_enabled": true,
|
||||
"_materials": [
|
||||
{
|
||||
"__uuid__": "eca5d2f2-8ef6-41c2-bbe6-f9c79d09c432"
|
||||
}
|
||||
],
|
||||
"_srcBlendFactor": 770,
|
||||
"_dstBlendFactor": 771,
|
||||
"_spriteFrame": {
|
||||
"__uuid__": "a23235d1-15db-4b95-8439-a2e005bfff91"
|
||||
},
|
||||
"_type": 0,
|
||||
"_sizeMode": 0,
|
||||
"_fillType": 0,
|
||||
"_fillCenter": {
|
||||
"__type__": "cc.Vec2",
|
||||
"x": 0,
|
||||
"y": 0
|
||||
},
|
||||
"_fillStart": 0,
|
||||
"_fillRange": 0,
|
||||
"_isTrimmedMode": true,
|
||||
"_atlas": null,
|
||||
"_id": ""
|
||||
},
|
||||
{
|
||||
"__type__": "cc.BlockInputEvents",
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"node": {
|
||||
"__id__": 336
|
||||
},
|
||||
"_enabled": true,
|
||||
"_id": ""
|
||||
},
|
||||
{
|
||||
"__type__": "cc.PrefabInfo",
|
||||
"root": {
|
||||
"__id__": 1
|
||||
},
|
||||
"asset": {
|
||||
"__id__": 0
|
||||
},
|
||||
"fileId": "47UiHH16RKK6j+4cK469um",
|
||||
"sync": false
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Node",
|
||||
"_name": "load",
|
||||
"_objFlags": 0,
|
||||
"_parent": {
|
||||
"__id__": 335
|
||||
},
|
||||
"_children": [],
|
||||
"_active": true,
|
||||
"_components": [
|
||||
{
|
||||
"__id__": 341
|
||||
}
|
||||
],
|
||||
"_prefab": {
|
||||
"__id__": 342
|
||||
},
|
||||
"_opacity": 255,
|
||||
"_color": {
|
||||
"__type__": "cc.Color",
|
||||
"r": 255,
|
||||
"g": 255,
|
||||
"b": 255,
|
||||
"a": 255
|
||||
},
|
||||
"_contentSize": {
|
||||
"__type__": "cc.Size",
|
||||
"width": 689,
|
||||
"height": 656
|
||||
},
|
||||
"_anchorPoint": {
|
||||
"__type__": "cc.Vec2",
|
||||
"x": 0.5,
|
||||
"y": 0.5
|
||||
},
|
||||
"_trs": {
|
||||
"__type__": "TypedArray",
|
||||
"ctor": "Float64Array",
|
||||
"array": [
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
0.5,
|
||||
0.5,
|
||||
1
|
||||
]
|
||||
},
|
||||
"_eulerAngles": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"_skewX": 0,
|
||||
"_skewY": 0,
|
||||
"_is3DNode": false,
|
||||
"_groupIndex": 0,
|
||||
"groupIndex": 0,
|
||||
"_id": ""
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Sprite",
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"node": {
|
||||
"__id__": 340
|
||||
},
|
||||
"_enabled": true,
|
||||
"_materials": [
|
||||
{
|
||||
"__uuid__": "eca5d2f2-8ef6-41c2-bbe6-f9c79d09c432"
|
||||
}
|
||||
],
|
||||
"_srcBlendFactor": 770,
|
||||
"_dstBlendFactor": 771,
|
||||
"_spriteFrame": {
|
||||
"__uuid__": "794efc8c-624c-469f-84c0-24ce84022c54"
|
||||
},
|
||||
"_type": 0,
|
||||
"_sizeMode": 1,
|
||||
"_fillType": 0,
|
||||
"_fillCenter": {
|
||||
"__type__": "cc.Vec2",
|
||||
"x": 0,
|
||||
"y": 0
|
||||
},
|
||||
"_fillStart": 0,
|
||||
"_fillRange": 0,
|
||||
"_isTrimmedMode": true,
|
||||
"_atlas": null,
|
||||
"_id": ""
|
||||
},
|
||||
{
|
||||
"__type__": "cc.PrefabInfo",
|
||||
"root": {
|
||||
"__id__": 1
|
||||
},
|
||||
"asset": {
|
||||
"__id__": 0
|
||||
},
|
||||
"fileId": "e0njfM7epDhL+otsGYSeCR",
|
||||
"sync": false
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Node",
|
||||
"_name": "New Label",
|
||||
"_objFlags": 0,
|
||||
"_parent": {
|
||||
"__id__": 335
|
||||
},
|
||||
"_children": [],
|
||||
"_active": true,
|
||||
"_components": [
|
||||
{
|
||||
"__id__": 344
|
||||
}
|
||||
],
|
||||
"_prefab": {
|
||||
"__id__": 345
|
||||
},
|
||||
"_opacity": 255,
|
||||
"_color": {
|
||||
"__type__": "cc.Color",
|
||||
"r": 255,
|
||||
"g": 255,
|
||||
"b": 255,
|
||||
"a": 255
|
||||
},
|
||||
"_contentSize": {
|
||||
"__type__": "cc.Size",
|
||||
"width": 135,
|
||||
"height": 56.7
|
||||
},
|
||||
"_anchorPoint": {
|
||||
"__type__": "cc.Vec2",
|
||||
"x": 0.5,
|
||||
"y": 0.5
|
||||
},
|
||||
"_trs": {
|
||||
"__type__": "TypedArray",
|
||||
"ctor": "Float64Array",
|
||||
"array": [
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1
|
||||
]
|
||||
},
|
||||
"_eulerAngles": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"_skewX": 0,
|
||||
"_skewY": 0,
|
||||
"_is3DNode": false,
|
||||
"_groupIndex": 0,
|
||||
"groupIndex": 0,
|
||||
"_id": ""
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Label",
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"node": {
|
||||
"__id__": 343
|
||||
},
|
||||
"_enabled": true,
|
||||
"_materials": [
|
||||
{
|
||||
"__uuid__": "eca5d2f2-8ef6-41c2-bbe6-f9c79d09c432"
|
||||
}
|
||||
],
|
||||
"_srcBlendFactor": 770,
|
||||
"_dstBlendFactor": 771,
|
||||
"_string": "请稍后",
|
||||
"_N$string": "请稍后",
|
||||
"_fontSize": 45,
|
||||
"_lineHeight": 45,
|
||||
"_enableWrapText": true,
|
||||
"_N$file": null,
|
||||
"_isSystemFontUsed": true,
|
||||
"_spacingX": 0,
|
||||
"_batchAsBitmap": false,
|
||||
"_styleFlags": 0,
|
||||
"_underlineHeight": 0,
|
||||
"_N$horizontalAlign": 1,
|
||||
"_N$verticalAlign": 1,
|
||||
"_N$fontFamily": "Arial",
|
||||
"_N$overflow": 0,
|
||||
"_N$cacheMode": 0,
|
||||
"_id": ""
|
||||
},
|
||||
{
|
||||
"__type__": "cc.PrefabInfo",
|
||||
"root": {
|
||||
"__id__": 1
|
||||
},
|
||||
"asset": {
|
||||
"__id__": 0
|
||||
},
|
||||
"fileId": "fa+8dDqrdLTrl/Ji8K9LMX",
|
||||
"sync": false
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Widget",
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"node": {
|
||||
"__id__": 335
|
||||
},
|
||||
"_enabled": true,
|
||||
"alignMode": 1,
|
||||
"_target": null,
|
||||
"_alignFlags": 45,
|
||||
"_left": 0,
|
||||
"_right": 0,
|
||||
"_top": 0,
|
||||
"_bottom": 0,
|
||||
"_verticalCenter": 0,
|
||||
"_horizontalCenter": 0,
|
||||
"_isAbsLeft": true,
|
||||
"_isAbsRight": true,
|
||||
"_isAbsTop": true,
|
||||
"_isAbsBottom": true,
|
||||
"_isAbsHorizontalCenter": true,
|
||||
"_isAbsVerticalCenter": true,
|
||||
"_originalWidth": 0,
|
||||
"_originalHeight": 0,
|
||||
"_id": ""
|
||||
},
|
||||
{
|
||||
"__type__": "cc.PrefabInfo",
|
||||
"root": {
|
||||
"__id__": 1
|
||||
},
|
||||
"asset": {
|
||||
"__id__": 0
|
||||
},
|
||||
"fileId": "b50PfruR5P1axiaB0Q563i",
|
||||
"sync": false
|
||||
},
|
||||
{
|
||||
"__type__": "48bfeZuYFZE2qmgxbW2IigB",
|
||||
"_name": "",
|
||||
|
|
|
@ -34,6 +34,12 @@ export default class NewClass extends cc.Component {
|
|||
@property(cc.Node)
|
||||
coinAnim: cc.Node = null;
|
||||
private buy: boolean = false;
|
||||
|
||||
private iosPrice: number = 0;
|
||||
private iosProductId: string = "";
|
||||
private iosCount: number = 1;
|
||||
|
||||
|
||||
onLoad() {
|
||||
this.btn_Touch = true;
|
||||
// 检测微信小游戏切到后台
|
||||
|
@ -44,12 +50,14 @@ export default class NewClass extends cc.Component {
|
|||
};
|
||||
//@ts-ignore
|
||||
wx.onShow(this.onShowListener);
|
||||
|
||||
}
|
||||
}
|
||||
start() {
|
||||
this.btn_Touch = true;
|
||||
this.openShop();
|
||||
this.setHealthInfo();
|
||||
|
||||
}
|
||||
//打开商店界面
|
||||
openShop() {
|
||||
|
@ -139,18 +147,101 @@ export default class NewClass extends cc.Component {
|
|||
}
|
||||
|
||||
onShow() {
|
||||
if (cc.sys.platform === cc.sys.WECHAT_GAME) {
|
||||
if (cc.fx.GameConfig.GM_INFO.iosOutTradeNo != null && cc.fx.GameConfig.GM_INFO.iosOutTradeNo != "") {
|
||||
console.log("有苹果订单号,开始轮训");
|
||||
Utils.getIosPayInfo((data) => {
|
||||
//console.log("有苹果订单号,开始轮训");
|
||||
const iosOutTradeNo = cc.fx.GameConfig.GM_INFO.iosOutTradeNo;
|
||||
cc.fx.GameConfig.GM_INFO.iosOutTradeNo = "";
|
||||
Utils.getIosPayInfo(iosOutTradeNo,
|
||||
(data) => {
|
||||
console.log("获得轮训结果:", data);
|
||||
if (data.code == 1) {
|
||||
cc.fx.GameConfig.GM_INFO.iosOutTradeNo = null;
|
||||
MiniGameSdk.API.showToast("购买金币成功");
|
||||
console.log("购买成功");
|
||||
const dataSuccess = {
|
||||
outTradeNo: iosOutTradeNo,
|
||||
price: this.iosPrice,
|
||||
payment_name: this.iosProductId,
|
||||
payment_num: this.iosCount,
|
||||
type: "ios",
|
||||
}
|
||||
cc.fx.GameTool.shushu_Track("payment", dataSuccess);
|
||||
let name = "购买金币道具:" + this.iosProductId;
|
||||
MiniGameSdk.API.yinli_Pay(this.iosPrice, iosOutTradeNo, name)
|
||||
Utils.setPayInfo((res) => {
|
||||
this.closeLoad();
|
||||
//console.log("设置轮训结果:", res);
|
||||
if (res.code === 1) {
|
||||
console.log("_________正式发货");
|
||||
MiniGameSdk.API.showToast("充值成功");
|
||||
cc.fx.GameTool.shopBuy(this.iosProductId);
|
||||
//console.log("充值成功获得金币");
|
||||
}
|
||||
else {
|
||||
MiniGameSdk.API.showToast("网络异常,充值奖励将在登录后再次发放");
|
||||
const dataFail4 = {
|
||||
outTradeNo: iosOutTradeNo,
|
||||
price: this.iosPrice,
|
||||
payment_name: this.iosProductId,
|
||||
payment_num: this.iosCount,
|
||||
type: "ios",
|
||||
fail_reason: "成功付款,但是发货时请求服务器失败,充值成功未发货",
|
||||
}
|
||||
cc.fx.GameTool.shushu_Track("payment_fail", dataFail4);
|
||||
}
|
||||
NumberToImage.numberToImageNodes(cc.fx.GameConfig.GM_INFO.coin, 30, 15, "coin_", this.coin, true);
|
||||
if (this.node.parent.getComponent("JiaZai"))
|
||||
this.node.parent.getComponent("JiaZai").updateCoin();
|
||||
else if (this.node.parent.getComponent("SceneManager")) {
|
||||
this.node.parent.getComponent("SceneManager").updateCoin();
|
||||
}
|
||||
}, null)
|
||||
}
|
||||
else if (data.code == 0) {
|
||||
console.log("用户自己取消充值");
|
||||
MiniGameSdk.API.showToast("充值失败");
|
||||
this.closeLoad();
|
||||
const dataFail = {
|
||||
outTradeNo: iosOutTradeNo,
|
||||
price: this.iosPrice,
|
||||
payment_name: this.iosProductId,
|
||||
payment_num: this.iosCount,
|
||||
type: "ios",
|
||||
fail_reason: "用户取消充值",
|
||||
}
|
||||
cc.fx.GameTool.shushu_Track("payment_fail", dataFail);
|
||||
}
|
||||
else if (data.code == 2) {
|
||||
this.closeLoad();
|
||||
console.log("轮训超时");
|
||||
MiniGameSdk.API.showToast("订单已关闭");
|
||||
const dataFail = {
|
||||
outTradeNo: iosOutTradeNo,
|
||||
price: this.iosPrice,
|
||||
payment_name: this.iosProductId,
|
||||
payment_num: this.iosCount,
|
||||
type: "ios",
|
||||
fail_reason: "用户充值后,轮训结果超时",
|
||||
}
|
||||
cc.fx.GameTool.shushu_Track("payment_fail", dataFail);
|
||||
}
|
||||
|
||||
this.btn_Touch = true;
|
||||
cc.fx.GameConfig.GM_INFO.iosOutTradeNo = null;
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
openLoad() {
|
||||
this.node.getChildByName("Loading").active = true;
|
||||
this.node.getChildByName("Loading").getChildByName("load").stopAllActions();
|
||||
this.node.getChildByName("Loading").getChildByName("load").runAction(cc.rotateTo(2, 1080).repeatForever());
|
||||
}
|
||||
|
||||
closeLoad() {
|
||||
this.node.getChildByName("Loading").active = false;
|
||||
}
|
||||
|
||||
setHealthInfo() {
|
||||
if (cc.fx.GameConfig.GM_INFO.hp >= 5) {
|
||||
|
@ -239,7 +330,7 @@ export default class NewClass extends cc.Component {
|
|||
price = 64800;
|
||||
break;
|
||||
}
|
||||
console.log("获得商品id:", id, count, price);
|
||||
//console.log("获得商品id:", id, count, price);
|
||||
// 判断设备系统
|
||||
let systemType = "Android";
|
||||
try {
|
||||
|
@ -256,7 +347,16 @@ export default class NewClass extends cc.Component {
|
|||
if (systemType == "ios") {
|
||||
// MiniGameSdk.API.showToast("IOS系统暂不支持支付");
|
||||
// this.btn_Touch = true;
|
||||
Utils.GoKEFu();
|
||||
this.openLoad();
|
||||
let iosPayInfo = {
|
||||
price: price,
|
||||
payment_name: productId,
|
||||
payment_count: 1,
|
||||
}
|
||||
this.iosPrice = price;
|
||||
this.iosProductId = productId;
|
||||
this.iosCount = 1;
|
||||
Utils.GoKEFu(iosPayInfo);
|
||||
}
|
||||
else {
|
||||
const data = {
|
||||
|
@ -267,9 +367,10 @@ export default class NewClass extends cc.Component {
|
|||
type: systemType,
|
||||
}
|
||||
cc.fx.GameTool.shushu_Track("init_order", data);
|
||||
console.log("7.14_____________________", "调用充值接口");
|
||||
this.openLoad();
|
||||
//console.log("7.14_____________________", "调用充值接口");
|
||||
Utils.buyProp(id, count, price, (res) => {
|
||||
console.log("获得充值结果", res);
|
||||
//console.log("获得充值结果", res);
|
||||
if (res == null) {
|
||||
MiniGameSdk.API.showToast("充值失败");
|
||||
this.btn_Touch = true;
|
||||
|
@ -282,11 +383,12 @@ export default class NewClass extends cc.Component {
|
|||
fail_reason: "网络异常,没有拉起支付",
|
||||
}
|
||||
cc.fx.GameTool.shushu_Track("payment_fail", dataFail);
|
||||
this.closeLoad();
|
||||
return;
|
||||
}
|
||||
else if (res.err) {
|
||||
MiniGameSdk.API.showToast("充值失败");
|
||||
console.log(res);
|
||||
//console.log(res);
|
||||
this.btn_Touch = true;
|
||||
let name = "支付拉起失败";
|
||||
if (res.errCode == -2) {
|
||||
|
@ -301,12 +403,14 @@ export default class NewClass extends cc.Component {
|
|||
fail_reason: name,
|
||||
}
|
||||
cc.fx.GameTool.shushu_Track("payment_fail", dataFail);
|
||||
this.closeLoad();
|
||||
return;
|
||||
}
|
||||
else {
|
||||
Utils.getPayInfo((data) => {
|
||||
console.log("7.14_______________充值成功,准备轮训");
|
||||
console.log("获得轮训结果:", data);
|
||||
//console.log("7.14_______________充值成功,准备轮训");
|
||||
//console.log("获得轮训结果:", data);
|
||||
this.closeLoad();
|
||||
if (data.data.pay_state == 1) {
|
||||
this.btn_Touch = true;
|
||||
MiniGameSdk.API.showToast("取消充值");
|
||||
|
@ -322,14 +426,6 @@ export default class NewClass extends cc.Component {
|
|||
}
|
||||
else if (data.data.pay_state == 2) {
|
||||
this.btn_Touch = true;
|
||||
console.log("7.14_______________充值成功,轮训成功,准备发货");
|
||||
Utils.setPayInfo((data) => {
|
||||
console.log("设置轮训结果:", data);
|
||||
if (data.code === 1) {
|
||||
console.log("7.14_________正式发货");
|
||||
MiniGameSdk.API.showToast("充值成功");
|
||||
cc.fx.GameTool.shopBuy(productId);
|
||||
console.log("充值成功获得金币");
|
||||
const dataSuccess = {
|
||||
outTradeNo: Utils.outTradeNo,
|
||||
price: price,
|
||||
|
@ -340,6 +436,14 @@ export default class NewClass extends cc.Component {
|
|||
cc.fx.GameTool.shushu_Track("payment", dataSuccess);
|
||||
let name = "购买金币道具:" + productId;
|
||||
MiniGameSdk.API.yinli_Pay(price, Utils.outTradeNo, name)
|
||||
//console.log("7.14_______________充值成功,轮训成功,准备发货");
|
||||
Utils.setPayInfo((res) => {
|
||||
//console.log("设置轮训结果:", res);
|
||||
if (res.code === 1) {
|
||||
//console.log("7.14_________正式发货");
|
||||
MiniGameSdk.API.showToast("充值成功");
|
||||
cc.fx.GameTool.shopBuy(productId);
|
||||
//console.log("充值成功获得金币");
|
||||
}
|
||||
else {
|
||||
MiniGameSdk.API.showToast("网络异常,充值奖励将在登录后再次发放");
|
||||
|
@ -359,8 +463,7 @@ export default class NewClass extends cc.Component {
|
|||
else if (this.node.parent.getComponent("SceneManager")) {
|
||||
this.node.parent.getComponent("SceneManager").updateCoin();
|
||||
}
|
||||
|
||||
})
|
||||
}, null)
|
||||
}
|
||||
else {
|
||||
NumberToImage.numberToImageNodes(cc.fx.GameConfig.GM_INFO.coin, 30, 15, "coin_", this.coin, true);
|
||||
|
|
Loading…
Reference in New Issue
Block a user