const { ccclass, property } = cc._decorator; @ccclass export default class NewClass extends cc.Component { @property(cc.Label) label: cc.Label = null; @property text: string = 'hello'; // LIFE-CYCLE CALLBACKS: // onLoad () {} start() { } //购买商品道具 buyProp(propName) { // if(cc.fx.GameConfig.GM_INFO.coin < 1500){ // MiniGameSdk.API.showToast("金币不足,无法购买道具"); // return; // } // let propWindow = this.node.parent.parent.getChildByName("propWindow"); // propWindow.active = false; // cc.fx.GameConfig.GM_INFO.coin -= 1500; } // update (dt) {} }