// Learn TypeScript: // - https://docs.cocos.com/creator/manual/en/scripting/typescript.html // Learn Attribute: // - https://docs.cocos.com/creator/manual/en/scripting/reference/attributes.html // Learn life-cycle callbacks: // - https://docs.cocos.com/creator/manual/en/scripting/life-cycle-callbacks.html import MapConroler from "../Map"; import NumberToImage from "../NumberToImage"; const { ccclass, property } = cc._decorator; @ccclass export default class Lock extends cc.Component { static _instance: any; time: number = 0; type: string = "block" // mapInfo: number[][] = []; onLoad() { } start() { } init(time, type) { if (time) this.time = time; if (type) this.type = type; this.node.getChildByName("time").active = true; NumberToImage.numberToImageNodes(this.time, 20, 8, "lock_", this.node.getChildByName("time"), false); } reduce() { this.time -= 1; NumberToImage.numberToImageNodes(this.time, 20, 8, "lock_", this.node.getChildByName("time"), false); if (this.time <= 0) { if (this.type == "block") { if (this.node.parent) this.node.parent.getComponent("Block").type = 0; } else if (this.type == "wall") { if (this.node.parent) this.node.parent.getChildByName("wall").getComponent("Wall").special = 0; if (this.node.parent) this.node.parent.getChildByName("wall").getComponent("Wall").specialBackup = 0; } this.node.destroy(); this.node.removeFromParent(); } } // update (dt) {} }