import cloud from '@lafjs/cloud' const db = cloud.database(); import Utils from "@/Utils"; export default async function (ctx: FunctionContext) { const action = ctx.body.action; const uid = ctx.body.uid; if (!action) { return { code: 0, data: null, msg: "未获取到action" }; } if (!uid) { return { code: 0, data: null, msg: "未获取到uid" }; } let dbname = "users"; const gameName = ctx.body.gameName; if (gameName == "iaa") { dbname = "usersAd"; } let res = await db.collection(dbname).where({ _id: uid }).getOne(); const token1 = ctx.body.token; if (res.data && res.data.token) { let istoken = Utils.checkToken(token1, res.data.token); if (!istoken) { return { code: 0, data: null, msg: "token校验失败" }; } } switch (action) { case 'save': let passCheck =ctx.body.passCheck; //console.log(passCheck); if (!passCheck) { return { code: 0, data: null, msg: "未获取到coinAmount" }; } let ret = await db.collection(dbname).where({ _id: uid }).update({passCheck:passCheck}); return { code: 1, data: {passCheck:passCheck}, msg: "用户数据更新成功" } case 'read': let passCheck1 = res.data?.passCheck||null; let time = await db.collection("idcount").where({ _id: "690c786db30b6944c56be7aa" }).getOne(); let t = time.data.passcheckTime; if (Date.now() >t+ 30*24*3600000) { const endOfDay: any = new Date(); endOfDay.setHours(16, 0, 0, 0); // 设置为明天的0点,等同于今天的24点 t =endOfDay.getTime(); await db.collection("idcount").where({ _id: "690c786db30b6944c56be7aa" }).update({ passcheckTime: t }); } return { code: 1, data: {passCheck:passCheck1,time:t}, msg: "成功" } default: return { code: 400, message: '无效的操作类型,请使用 save 或 read' } } }