import cloud from '@lafjs/cloud' const db = cloud.database(); import Utils from "@/Utils"; const taskTarget = { levelPass: 3, share: 1, useEnergy: 10, useProp: 3, } export default async function (ctx: FunctionContext) { const uid = ctx.body.uid; const taskType= JSON.parse(ctx.body.taskType); if (!uid) { return { code: 0, data: null, msg: "未获取到uid" }; } if(!taskType){ return { code: 0, data:null, msg:"未获取到taskType"} } let dbname = "users"; const gameName = ctx.body.gameName; if (gameName == "iaa") { dbname = "usersAd"; } let res = await db.collection(dbname).where({ _id: uid }).getOne(); if (res.data == null) { return { code: 0, data: null, msg: "未获取到用户信息" }; } const token1 = ctx.body.token; if (res.data && res.data.token) { let istoken = Utils.checkToken(token1, res.data.token); if (!istoken) { return { code: 0, data: null, msg: "token校验失败" }; } } let task = res.data.task; if (task) { task = JSON.parse(task); } else { task = { levelPass: { value: 0, state: 0, }, share: { value: 0, state: 0, }, useEnergy: { value: 0, state: 0, }, useProp: { value: 0, state: 0, } } } for (var key in task) { task[key].target = taskTarget[key]; } for( let i=0;i