// Learn TypeScript: // - https://docs.cocos.com/creator/manual/en/scripting/typescript.html // Learn Attribute: // - https://docs.cocos.com/creator/manual/en/scripting/reference/attributes.html // Learn life-cycle callbacks: // - https://docs.cocos.com/creator/manual/en/scripting/life-cycle-callbacks.html const { ccclass, property } = cc._decorator; @ccclass export default class NewClass extends cc.Component { can_Touch: boolean; // LIFE-CYCLE CALLBACKS: onLoad() { this.can_Touch = false; } start() { } init(data) { this.can_Touch = false; this.node.getChildByName("win").active = false; this.node.getChildByName("lose").active = false; this.node.getChildByName("finishi").active = false; this.node.getChildByName(data.result).active = true; if (data.result == "lose") { this.setErrLabel(data.code); } var target = this.node.getChildByName(data.result); target.getChildByName("btn").active = false; target.opacity = 0; target.scale = 2; target.getChildByName("tip").opacity = 0; if (data.result == "win") { var lianXi = false; if (cc.fx.GameConfig.GM_INFO.level == 2) lianXi = true; target.getChildByName("yes").active = !lianXi; target.getChildByName("start").active = lianXi; } cc.tween(target) .delay(0.1) .to(0.25, { opacity: 255, scale: 1 }) .delay(0.3) .call(() => { if (target.name == "lose") { cc.tween(target.getChildByName("tip")) .to(0.5, { opacity: 255 }) .delay(0.5) .call(() => { this.can_Touch = true; target.getChildByName("btn").active = true; }) .start(); } else { this.can_Touch = true; target.getChildByName("btn").active = true; } }) .start(); } setErrLabel(code) { var tip = this.node.getChildByName("lose").getChildByName("tip").getComponent(cc.Label); tip.string = cc.fx.GameConfig.TIP_ERR[code]; } click_Next() { if (!this.can_Touch) { return; } this.can_Touch = false; cc.tween(this.node) .to(0.3, { opacity: 0 }) .call(() => { if (this.node) { this.node.active = false; } cc.director.loadScene("GameScene"); }) .start(); } // update (dt) {} }