762 lines
30 KiB
TypeScript
762 lines
30 KiB
TypeScript
import JiaZai from "../../Script/JiaZai";
|
|
import MapConroler from "../../Script/Map";
|
|
import Utils from "../../Script/module/Pay/Utils";
|
|
import List from "../../Script/module/RankList/List";
|
|
import NumberToImage from "../../Script/NumberToImage";
|
|
import SceneManager from "../../Script/SceneManager";
|
|
import { MiniGameSdk } from "../../Script/Sdk/MiniGameSdk";
|
|
|
|
const { ccclass, property } = cc._decorator;
|
|
|
|
@ccclass
|
|
export default class NewClass extends cc.Component {
|
|
//商店界面
|
|
@property(cc.Node)
|
|
shop: cc.Node = null;
|
|
//商品列表
|
|
@property(cc.Node)
|
|
itemList: cc.Node = null;
|
|
|
|
//金币数量
|
|
@property(cc.Node)
|
|
coin: cc.Node = null;
|
|
//体力信息
|
|
@property(cc.Node)
|
|
Stamina: cc.Node = null;
|
|
//月卡信息
|
|
@property(cc.Node)
|
|
monthCardTime: cc.Node = null;
|
|
btn_Touch: boolean = true;
|
|
private onShowListener: () => void;
|
|
private scheduleCallback: Function = null;
|
|
private currentCoin: number = 0;
|
|
private coinAnimTime: number = 0;
|
|
private coinAnimDuration: number = 1.5; // 1.5秒
|
|
private coinStart: number = 0;
|
|
private coinEnd: number = 0;
|
|
private coinAnimating: boolean = false;
|
|
//飞金币动画
|
|
@property(cc.Node)
|
|
coinAnim: cc.Node = null;
|
|
private buy: boolean = false;
|
|
|
|
private iosPrice: number = 0;
|
|
private iosProductId: string = "";
|
|
private iosCount: number = 1;
|
|
scheduleCallback3: any;
|
|
scheduleCallback2: Function;
|
|
reward: boolean = false;
|
|
private monthCard: boolean = false;
|
|
|
|
|
|
onLoad() {
|
|
this.btn_Touch = true;
|
|
this.monthCard = false;
|
|
// 检测微信小游戏切到后台
|
|
|
|
}
|
|
start() {
|
|
this.btn_Touch = true;
|
|
this.openShop();
|
|
}
|
|
|
|
init() {
|
|
let flag = cc.fx.GameTool.getSetScreenResolutionFlag();
|
|
if (flag) {
|
|
console.log("shop设置分辨率");
|
|
if (this.node.getChildByName("itemcontent"))
|
|
this.node.getChildByName("itemcontent").getChildByName("view").height = 1500;
|
|
}
|
|
this.onShowListener = null;
|
|
if (cc.sys.platform === cc.sys.WECHAT_GAME) {
|
|
// 定义监听函数
|
|
console.log("shop添加监听");
|
|
this.onShowListener = () => {
|
|
console.log("回到前台,shop");
|
|
this.onShow();
|
|
};
|
|
//@ts-ignore
|
|
wx.onShow(this.onShowListener);
|
|
}
|
|
this.btn_Touch = true;
|
|
var timeTemp = cc.fx.GameTool.getTimeMargin(cc.fx.GameConfig.GM_INFO.min_Time);
|
|
// 同步显示
|
|
// if (this.Stamina && this.Stamina.getChildByName("time")) {
|
|
// this.Stamina.getChildByName("time").getComponent(cc.Label).string = timeTemp;
|
|
// }
|
|
this.stopTimeCutDown();
|
|
this.stopPowerTime();
|
|
this.updatePower();
|
|
this.setHealthInfo(true);
|
|
this.updateIcon();
|
|
NumberToImage.numberToImageNodes(cc.fx.GameConfig.GM_INFO.coin, 30, 15, "coin_", this.coin, true);
|
|
}
|
|
//打开商店界面
|
|
openShop() {
|
|
Utils.outTradeNo = null;
|
|
// 商品数据数组
|
|
const products = [
|
|
{ product_id: "gold_1", price: 600, coin: 1200, title: "3x2六档金币" },
|
|
{ product_id: "gold_1", price: 600, coin: 1200, title: "3x2六档金币" },
|
|
{ product_id: "gold_2", price: 3600, coin: 8000, title: "" },
|
|
{ product_id: "gold_3", price: 6800, coin: 16000, title: "" },
|
|
{ product_id: "gold_4", price: 12800, coin: 32000, title: "" },
|
|
{ product_id: "gold_5", price: 32800, coin: 100000, title: "" },
|
|
{ product_id: "gold_6", price: 64800, coin: 240000, title: "" },
|
|
];
|
|
for (let i = 2; i <= 7 && i < this.itemList.children.length; i++) {
|
|
const spriteComp = this.itemList.children[i].children[0].getComponent(cc.Sprite);
|
|
const price = this.itemList.children[i].children[1];
|
|
const title = this.itemList.children[i].children[2];
|
|
const product = products[i - 1];
|
|
|
|
if (spriteComp && product) {
|
|
// TODO: 根据 product_id 或 name 设置 spriteComp.spriteFrame
|
|
}
|
|
|
|
|
|
if (price && product) {
|
|
NumberToImage.numberToImageNodes(product.price / 100, 35, 20, "cost_", price, false)
|
|
}
|
|
if (title && product) {
|
|
NumberToImage.numberToImageNodes(product.coin, 40, 25, "scoin_", title, true)
|
|
}
|
|
}
|
|
NumberToImage.numberToImageNodes(cc.fx.GameConfig.GM_INFO.coin, 30, 15, "coin_", this.coin, true);
|
|
this.updateIcon();
|
|
}
|
|
|
|
|
|
|
|
startCoinAnim(target: number) {
|
|
if (this.coinAnimating && this.coinEnd === target) return;
|
|
this.coinStart = this.currentCoin;
|
|
this.coinEnd = target;
|
|
this.coinAnimTime = 0;
|
|
this.coinAnimating = true;
|
|
}
|
|
//优化
|
|
protected update(dt: number): void {
|
|
if (this.coin && this.coinAnimating) {
|
|
this.coinAnimTime += dt;
|
|
let t = this.coinAnimTime / this.coinAnimDuration;
|
|
if (t >= 1) {
|
|
this.currentCoin = this.coinEnd;
|
|
this.coinAnimating = false;
|
|
NumberToImage.numberToImageNodes(this.currentCoin, 30, 15, "coin_", this.coin, true);
|
|
} else {
|
|
this.currentCoin = Math.floor(this.coinStart + (this.coinEnd - this.coinStart) * t);
|
|
NumberToImage.numberToImageNodes(this.currentCoin, 30, 15, "coin_", this.coin, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
playCoinAnim(target?: number) {
|
|
this.coinAnim.active = true;
|
|
this.coinAnim.getComponent(sp.Skeleton).setAnimation(0, "feijinbi", false);
|
|
// 监听动画完成事件
|
|
this.coinAnim.getComponent(sp.Skeleton).setCompleteListener(() => {
|
|
// 动画播放完成后销毁节点
|
|
this.coinAnim.active = false;
|
|
});
|
|
this.startCoinAnim(5000);
|
|
}
|
|
//关闭商店界面
|
|
closeShop(data, currentCoin) {
|
|
// 移除 wx.onShow 监听器
|
|
if (cc.sys.platform === cc.sys.WECHAT_GAME && this.onShowListener) {
|
|
console.log("shop移除onshow");
|
|
console.log(currentCoin);
|
|
//@ts-ignore
|
|
wx.offShow(this.onShowListener);
|
|
}
|
|
Utils.outTradeNo = null;
|
|
//销毁预制体
|
|
if (this.node.parent.getComponent("JiaZai")) {
|
|
this.node.parent.getComponent("JiaZai").closeShop();
|
|
}
|
|
else if (this.node.parent.getComponent("SceneManager")) {
|
|
this.node.parent.getComponent("SceneManager").closeShop();
|
|
}
|
|
// this.shop.destroy();
|
|
if (this.reward) {
|
|
this.reward = false;
|
|
const winCOIN = cc.find("Canvas"); // 假设 Canvas 节点
|
|
if (winCOIN) {
|
|
const wincoin1 = winCOIN.getComponent(JiaZai);
|
|
if (wincoin1) {
|
|
if (wincoin1) {
|
|
wincoin1.onGames();
|
|
wincoin1.rewarded();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
onShow() {
|
|
console.log("从后台进入前台 onShow");
|
|
const systemInfo = wx.getSystemInfoSync();
|
|
if (systemInfo.platform === 'ios') {
|
|
if (cc.sys.platform === cc.sys.WECHAT_GAME) {
|
|
console.log("从后台进入前台订单号:", cc.fx.GameConfig.GM_INFO.iosOutTradeNo);
|
|
if (cc.fx.GameConfig.GM_INFO.iosOutTradeNo != null && cc.fx.GameConfig.GM_INFO.iosOutTradeNo != "") {
|
|
console.log("有苹果订单号,开始轮训");
|
|
const iosOutTradeNo = cc.fx.GameConfig.GM_INFO.iosOutTradeNo;
|
|
cc.fx.GameConfig.GM_INFO.iosOutTradeNo = "";
|
|
// this.closeLoad();
|
|
// this.openLoad();
|
|
this.btn_Touch = true;
|
|
|
|
Utils.getIosPayInfo(iosOutTradeNo,
|
|
(data) => {
|
|
console.log("获得轮训结果:", data);
|
|
const iosID = data.data?.payment_name || this.iosProductId;
|
|
let iosAmount = data.data?.goodsPrice || this.iosPrice;
|
|
iosAmount = parseInt(iosAmount);
|
|
if (iosID == "reborn_Gift" || iosID == "month_Card") {
|
|
return;
|
|
}
|
|
if (data.code == 1) {
|
|
console.log("购买成功");
|
|
console.log("商品id:", iosID);
|
|
const dataSuccess = {
|
|
outTradeNo: iosOutTradeNo,
|
|
pay_amount: iosAmount,
|
|
payment_name: iosID,
|
|
payment_num: this.iosCount,
|
|
type: "ios",
|
|
}
|
|
cc.fx.GameTool.shushu_Track("payment", dataSuccess);
|
|
let name = "购买金币道具:" + iosID;
|
|
MiniGameSdk.API.yinli_Pay(iosAmount, iosOutTradeNo, name)
|
|
|
|
Utils.setPayInfo(
|
|
(res) => {
|
|
this.closeLoad();
|
|
//console.log("设置轮训结果:", res);
|
|
if (res.code === 1) {
|
|
console.log("_________正式发货", iosID);
|
|
MiniGameSdk.API.showToast("充值成功");
|
|
cc.fx.GameTool.shopBuy(iosID, false);
|
|
if (iosID == "unlimited_health_bundle_10" ||
|
|
iosID == "unlimited_health_bundle_20" ||
|
|
iosID == "unlimited_health_bundle_30"
|
|
) {
|
|
this.updatePower();
|
|
}
|
|
//console.log("充值成功获得金币");
|
|
}
|
|
else {
|
|
MiniGameSdk.API.showToast("网络异常,充值奖励将在登录后再次发放");
|
|
const dataFail4 = {
|
|
outTradeNo: iosOutTradeNo,
|
|
pay_amount: iosAmount,
|
|
payment_name: iosID,
|
|
payment_num: this.iosCount,
|
|
type: "ios",
|
|
fail_reason: "成功付款,但是发货时请求服务器失败,充值成功未发货",
|
|
}
|
|
cc.fx.GameTool.shushu_Track("payment_fail", dataFail4);
|
|
}
|
|
NumberToImage.numberToImageNodes(cc.fx.GameConfig.GM_INFO.coin, 30, 15, "coin_", this.coin, true);
|
|
if (this.node.parent.getComponent("JiaZai"))
|
|
this.node.parent.getComponent("JiaZai").updateCoin();
|
|
else if (this.node.parent.getComponent("SceneManager")) {
|
|
this.node.parent.getComponent("SceneManager").updateCoin();
|
|
}
|
|
}, iosOutTradeNo)
|
|
}
|
|
else if (data.code == 0) {
|
|
console.log("用户自己取消充值");
|
|
MiniGameSdk.API.showToast("充值失败");
|
|
this.closeLoad();
|
|
this.btn_Touch = true;
|
|
const dataFail = {
|
|
outTradeNo: iosOutTradeNo,
|
|
pay_amount: iosAmount,
|
|
payment_name: iosID,
|
|
payment_num: this.iosCount,
|
|
type: "ios",
|
|
fail_reason: "用户取消充值",
|
|
}
|
|
cc.fx.GameTool.shushu_Track("payment_fail", dataFail);
|
|
}
|
|
else if (data.code == 2) {
|
|
this.closeLoad();
|
|
console.log("轮训超时");
|
|
MiniGameSdk.API.showToast("请检查网络,如充值成功,请重新登录领取");
|
|
const dataFail = {
|
|
outTradeNo: iosOutTradeNo,
|
|
pay_amount: iosAmount,
|
|
payment_name: iosID,
|
|
payment_num: this.iosCount,
|
|
type: "ios",
|
|
fail_reason: "用户充值后,轮训结果超时",
|
|
}
|
|
cc.fx.GameTool.shushu_Track("payment_fail", dataFail);
|
|
}
|
|
this.closeLoad();
|
|
this.btn_Touch = true;
|
|
cc.fx.GameConfig.GM_INFO.iosOutTradeNo = null;
|
|
})
|
|
}
|
|
else {
|
|
this.closeLoad();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
}
|
|
|
|
openLoad() {
|
|
this.node.getChildByName("Loading").active = true;
|
|
this.node.getChildByName("Loading").getChildByName("load").stopAllActions();
|
|
this.node.getChildByName("Loading").getChildByName("load").runAction(cc.rotateTo(2, 1080).repeatForever());
|
|
}
|
|
|
|
closeLoad() {
|
|
this.node.getChildByName("Loading").active = false;
|
|
}
|
|
|
|
setHealthInfo(type) {
|
|
if (cc.fx.GameConfig.GM_INFO.hp >= cc.fx.GameConfig.GM_INFO.hp_Max) {
|
|
this.Stamina.getChildByName("man").active = true;
|
|
this.Stamina.getChildByName("health").active = true;
|
|
NumberToImage.numberToImageNodes(cc.fx.GameConfig.GM_INFO.hp, 25, 15, "hp_", this.Stamina.getChildByName("health"), false);
|
|
this.Stamina.getChildByName("time").active = false;
|
|
}
|
|
else {
|
|
const winCOIN = cc.find("Canvas"); // 假设 Canvas 节点
|
|
if (winCOIN) {
|
|
const wincoin = winCOIN.getComponent(SceneManager);
|
|
if (wincoin) {
|
|
MapConroler._instance.setPropNum();
|
|
console.log("局内");
|
|
cc.fx.GameTool.getHealth((data) => {
|
|
this.Stamina.getChildByName("time").active = true;
|
|
if (cc.fx.GameConfig.GM_INFO.min_Time != 0) {
|
|
let time = cc.fx.GameTool.getTimeMargin(cc.fx.GameConfig.GM_INFO.min_Time);
|
|
this.Stamina.getChildByName("time").getComponent(cc.Label).string = time;
|
|
let power = cc.fx.GameTool.getUserPowerTime();
|
|
if (!power) this.Stamina.getChildByName("time").opacity = 255;
|
|
else this.Stamina.getChildByName("time").opacity = 0;
|
|
this.stopTimeCutDown();
|
|
this.startTimeCutDown();
|
|
}
|
|
});
|
|
} else {
|
|
this.Stamina.getChildByName("time").active = true;
|
|
if (cc.fx.GameConfig.GM_INFO.min_Time != 0) {
|
|
let time = cc.fx.GameTool.getTimeMargin(cc.fx.GameConfig.GM_INFO.min_Time);
|
|
this.Stamina.getChildByName("time").getComponent(cc.Label).string = time;
|
|
let power = cc.fx.GameTool.getUserPowerTime();
|
|
if (!power) this.Stamina.getChildByName("time").opacity = 255;
|
|
else this.Stamina.getChildByName("time").opacity = 0;
|
|
this.stopTimeCutDown();
|
|
this.startTimeCutDown();
|
|
}
|
|
}
|
|
}
|
|
|
|
this.Stamina.getChildByName("man").active = false;
|
|
this.Stamina.getChildByName("health").active = true;
|
|
NumberToImage.numberToImageNodes(cc.fx.GameConfig.GM_INFO.hp, 25, 15, "hp_", this.Stamina.getChildByName("health"), false);
|
|
|
|
}
|
|
}
|
|
|
|
startTimeCutDown() {
|
|
this.stopTimeCutDown();
|
|
if (this.scheduleCallback3) {
|
|
this.unschedule(this.scheduleCallback3);
|
|
}
|
|
this.scheduleCallback3 = function () {
|
|
if (this.pause) return;
|
|
if (cc.fx.GameConfig.GM_INFO.min_Time <= 0) {
|
|
this.stopTimeCutDown();
|
|
var timeTemp = cc.fx.GameTool.getTimeMargin(cc.fx.GameConfig.GM_INFO.min_Time);
|
|
// 同步显示
|
|
if (this.Stamina && this.Stamina.getChildByName("time")) {
|
|
this.Stamina.getChildByName("time").getComponent(cc.Label).string = timeTemp;
|
|
}
|
|
MiniGameSdk.API.showToast("恢复一点滴点体力");
|
|
cc.fx.GameTool.setUserHealth(1, (data) => {
|
|
cc.fx.GameTool.getHealth(null);
|
|
this.setHealthInfo(true);
|
|
}, true)
|
|
}
|
|
else {
|
|
if (this.node.parent.getComponent("JiaZai")) {
|
|
}
|
|
else cc.fx.GameConfig.GM_INFO.min_Time -= 1;
|
|
var timeTemp = cc.fx.GameTool.getTimeMargin(cc.fx.GameConfig.GM_INFO.min_Time);
|
|
// 同步显示
|
|
if (this.Stamina && this.Stamina.getChildByName("time")) {
|
|
let power = cc.fx.GameTool.getUserPowerTime();
|
|
if (!power) this.Stamina.getChildByName("time").opacity = 255;
|
|
else this.Stamina.getChildByName("time").opacity = 0;
|
|
this.Stamina.getChildByName("time").getComponent(cc.Label).string = timeTemp;
|
|
}
|
|
}
|
|
}.bind(this);
|
|
this.schedule(this.scheduleCallback3, 1);
|
|
}
|
|
|
|
// 停止倒计时
|
|
stopTimeCutDown() {
|
|
if (this.scheduleCallback3) {
|
|
this.unschedule(this.scheduleCallback3);
|
|
this.scheduleCallback3 = null;
|
|
}
|
|
}
|
|
|
|
//点击充值购买
|
|
|
|
buyProduct(event, customData) {
|
|
if (!this.btn_Touch) {
|
|
return;
|
|
}
|
|
this.btn_Touch = false;
|
|
const productId = customData;
|
|
let id = "10011";
|
|
let price = 100;
|
|
let count = 1;
|
|
id = productId;
|
|
console.log("购买商品id:", productId);
|
|
switch (productId) {
|
|
case "gold_1":
|
|
price = 600;
|
|
break;
|
|
case "gold_2":
|
|
price = 3600;
|
|
break;
|
|
case "gold_3":
|
|
price = 6800;
|
|
break;
|
|
case "gold_4":
|
|
price = 12800;
|
|
break;
|
|
case "gold_5":
|
|
price = 32800;
|
|
break;
|
|
case "gold_6":
|
|
price = 64800;
|
|
break;
|
|
case "unlimited_health_bundle_10":
|
|
price = 1000;
|
|
break;
|
|
case "unlimited_health_bundle_20":
|
|
price = 2000;
|
|
break;
|
|
case "unlimited_health_bundle_30":
|
|
price = 3000;
|
|
break;
|
|
case "month_Card":
|
|
price = 3000;
|
|
break;
|
|
}
|
|
//console.log("获得商品id:", id, count, price);
|
|
// 判断设备系统
|
|
let systemType = "Android";
|
|
try {
|
|
//@ts-ignore
|
|
const systemInfo = wx.getSystemInfoSync();
|
|
if (systemInfo.platform === 'ios') {
|
|
systemType = "ios";
|
|
}
|
|
} catch (e) {
|
|
console.error('获取系统信息失败', e);
|
|
}
|
|
|
|
if (systemType == "ios") {
|
|
// MiniGameSdk.API.showToast("IOS系统暂不支持支付");
|
|
// this.btn_Touch = true;
|
|
this.openLoad();
|
|
this.btn_Touch = true;
|
|
let iosPayInfo = {
|
|
price: price,
|
|
payment_name: productId,
|
|
payment_count: 1,
|
|
}
|
|
this.iosPrice = price;
|
|
this.iosProductId = productId;
|
|
this.iosCount = 1;
|
|
console.log("准备跳客服回话:");
|
|
console.log(this.iosProductId);
|
|
Utils.GoKEFu(iosPayInfo, (res) => {
|
|
if (res == "success") {
|
|
console.log("客服回话成功");
|
|
}
|
|
else {
|
|
console.log("客服回话失败");
|
|
cc.fx.GameConfig.GM_INFO.iosOutTradeNo = null;
|
|
this.closeLoad();
|
|
}
|
|
});
|
|
}
|
|
else {
|
|
// MiniGameSdk.API.showToast("充值成功");
|
|
// cc.fx.GameTool.shopBuy(productId, false);
|
|
// setTimeout(() => {
|
|
// if (productId == "unlimited_health_bundle_10" ||
|
|
// productId == "unlimited_health_bundle_20" ||
|
|
// productId == "unlimited_health_bundle_30"
|
|
// ) {
|
|
// console.log("触发————————updatePower");
|
|
// this.updatePower();
|
|
// }
|
|
// }, 500);
|
|
|
|
this.openLoad();
|
|
this.btn_Touch = true;
|
|
//console.log("7.14_____________________", "调用充值接口");
|
|
Utils.buyProp(id, count, price, systemType, productId, (res) => {
|
|
//console.log("获得充值结果", res);
|
|
if (res == null) {
|
|
MiniGameSdk.API.showToast("充值失败");
|
|
this.btn_Touch = true;
|
|
const dataFail = {
|
|
outTradeNo: Utils.outTradeNo,
|
|
pay_amount: price,
|
|
payment_name: productId,
|
|
payment_num: 1,
|
|
type: systemType,
|
|
fail_reason: "网络异常,没有拉起支付",
|
|
}
|
|
cc.fx.GameTool.shushu_Track("payment_fail", dataFail);
|
|
this.closeLoad();
|
|
return;
|
|
}
|
|
else if (res.err) {
|
|
MiniGameSdk.API.showToast("充值失败");
|
|
//console.log(res);
|
|
this.btn_Touch = true;
|
|
let name = "支付拉起失败";
|
|
if (res.errCode == -2) {
|
|
name = "用户取消充值";
|
|
}
|
|
const dataFail = {
|
|
outTradeNo: Utils.outTradeNo,
|
|
pay_amount: price,
|
|
payment_name: productId,
|
|
payment_num: 1,
|
|
type: systemType,
|
|
fail_reason: name,
|
|
}
|
|
cc.fx.GameTool.shushu_Track("payment_fail", dataFail);
|
|
this.closeLoad();
|
|
return;
|
|
}
|
|
else {
|
|
Utils.getPayInfo((data) => {
|
|
// MiniGameSdk.API.showToast("充值成功");
|
|
console.log("7.28_______________充值成功,准备轮训", data);
|
|
//console.log("获得轮训结果:", data);
|
|
this.closeLoad();
|
|
if (data.data.pay_state == 1) {
|
|
this.btn_Touch = true;
|
|
MiniGameSdk.API.showToast("取消充值");
|
|
const dataFail2 = {
|
|
outTradeNo: Utils.outTradeNo,
|
|
pay_amount: price,
|
|
payment_name: productId,
|
|
payment_num: 1,
|
|
type: systemType,
|
|
fail_reason: "用户取消支付",
|
|
}
|
|
cc.fx.GameTool.shushu_Track("payment_fail", dataFail2);
|
|
}
|
|
else if (data.data.pay_state == 2) {
|
|
this.btn_Touch = true;
|
|
const dataSuccess = {
|
|
outTradeNo: Utils.outTradeNo,
|
|
pay_amount: price,
|
|
payment_name: productId,
|
|
payment_num: 1,
|
|
type: systemType,
|
|
}
|
|
cc.fx.GameTool.shushu_Track("payment", dataSuccess);
|
|
let name = "购买金币道具:" + productId;
|
|
|
|
MiniGameSdk.API.yinli_Pay(price, Utils.outTradeNo, name);
|
|
|
|
|
|
console.log("7.14_______________充值成功,轮训成功,准备发货");
|
|
Utils.setPayInfo(
|
|
(res) => {
|
|
console.log("设置轮训结果:", res);
|
|
if (res.code === 1) {
|
|
console.log("7.14_________正式发货", Utils.outTradeNo);
|
|
MiniGameSdk.API.showToast("充值成功");
|
|
cc.fx.GameTool.shopBuy(productId, false);
|
|
if (productId == "unlimited_health_bundle_10" ||
|
|
productId == "unlimited_health_bundle_20" ||
|
|
productId == "unlimited_health_bundle_30"
|
|
) {
|
|
this.updatePower();
|
|
}
|
|
//console.log("充值成功获得金币");
|
|
}
|
|
else {
|
|
MiniGameSdk.API.showToast("网络异常,充值奖励将在登录后再次发放");
|
|
const dataFail4 = {
|
|
outTradeNo: Utils.outTradeNo,
|
|
pay_amount: price,
|
|
payment_name: productId,
|
|
payment_num: 1,
|
|
type: systemType,
|
|
fail_reason: "成功付款,但是发货时请求服务器失败,充值成功未发货",
|
|
}
|
|
cc.fx.GameTool.shushu_Track("payment_fail", dataFail4);
|
|
}
|
|
NumberToImage.numberToImageNodes(cc.fx.GameConfig.GM_INFO.coin, 30, 15, "coin_", this.coin, true);
|
|
if (this.node.parent.getComponent("JiaZai"))
|
|
this.node.parent.getComponent("JiaZai").updateCoin();
|
|
else if (this.node.parent.getComponent("SceneManager")) {
|
|
this.node.parent.getComponent("SceneManager").updateCoin();
|
|
}
|
|
}, Utils.outTradeNo)
|
|
}
|
|
else {
|
|
NumberToImage.numberToImageNodes(cc.fx.GameConfig.GM_INFO.coin, 30, 15, "coin_", this.coin, true);
|
|
const dataFail3 = {
|
|
outTradeNo: Utils.outTradeNo,
|
|
pay_amount: price,
|
|
payment_name: productId,
|
|
payment_num: 1,
|
|
type: systemType,
|
|
fail_reason: "拉起支付后,付款时网络异常付款失败",
|
|
}
|
|
cc.fx.GameTool.shushu_Track("payment_fail", dataFail3);
|
|
this.btn_Touch = true;
|
|
if (this.node.parent.getComponent("JiaZai"))
|
|
this.node.parent.getComponent("JiaZai").updateCoin();
|
|
else if (this.node.parent.getComponent("SceneManager")) {
|
|
this.node.parent.getComponent("SceneManager").updateCoin();
|
|
}
|
|
}
|
|
})
|
|
}
|
|
});
|
|
}
|
|
|
|
}
|
|
|
|
|
|
//无限体力刷新功能
|
|
updatePower() {
|
|
console.log("无限体力时间戳:", cc.fx.GameConfig.GM_INFO.userPowerTime);
|
|
const winCOIN = cc.find("Canvas"); // 假设 Canvas 节点
|
|
if (winCOIN) {
|
|
const wincoin = winCOIN.getComponent(SceneManager);
|
|
if (wincoin) {
|
|
MapConroler._instance.setPropNum();
|
|
console.log("局内");
|
|
};
|
|
}
|
|
if (cc.fx.GameConfig.GM_INFO.userPowerTime != 0) {
|
|
let nowTime = Math.floor(Date.now() / 1000);
|
|
if (cc.fx.GameConfig.GM_INFO.userPowerTime > nowTime) {
|
|
this.stopPowerTime();
|
|
this.startPowerTime();
|
|
console.log("还有无限体力时间_____________", (cc.fx.GameConfig.GM_INFO.userPowerTime - nowTime));
|
|
this.Stamina.getChildByName("skyLine").active = true;
|
|
this.Stamina.getChildByName("time").opacity = 0;
|
|
this.Stamina.getChildByName("man").active = false;
|
|
}
|
|
else {
|
|
this.Stamina.getChildByName("skyLine").active = false;
|
|
console.log("无限体力时间已过期");
|
|
this.setHealthInfo(true);
|
|
}
|
|
}
|
|
else {
|
|
this.Stamina.getChildByName("skyLine").active = false;
|
|
this.setHealthInfo(true);
|
|
console.log("没有无限体力时间");
|
|
}
|
|
}
|
|
|
|
startPowerTime() {
|
|
this.stopPowerTime();
|
|
this.scheduleCallback2 = function () {
|
|
let nowTime = Math.floor(Date.now() / 1000);
|
|
if (cc.fx.GameConfig.GM_INFO.userPowerTime < nowTime) {
|
|
this.Stamina.getChildByName("skyLine").active = false;
|
|
this.stopPowerTime();
|
|
this.setHealthInfo(true);
|
|
return;
|
|
}
|
|
else {
|
|
this.Stamina.getChildByName("skyLine").active = true;
|
|
this.Stamina.getChildByName("time").opacity = 0;
|
|
this.Stamina.getChildByName("man").active = false;
|
|
}
|
|
let time = cc.fx.GameConfig.GM_INFO.userPowerTime - nowTime;
|
|
if (time <= 0) {
|
|
time = 0;
|
|
this.Stamina.getChildByName("skyLine").active = false;
|
|
this.stopPowerTime();
|
|
this.setHealthInfo(true);
|
|
var timeTemp = cc.fx.GameTool.getTimeMargin2(time);
|
|
// 同步显示
|
|
if (this.Stamina && this.Stamina.getChildByName("skyLine").getChildByName("skyTime")) {
|
|
this.Stamina.getChildByName("skyLine").getChildByName("skyTime").getComponent(cc.Label).string = timeTemp;
|
|
}
|
|
}
|
|
else {
|
|
var timeTemp = cc.fx.GameTool.getTimeMargin2(time);
|
|
// 同步显示
|
|
if (this.Stamina && this.Stamina.getChildByName("skyLine").getChildByName("skyTime")) {
|
|
this.Stamina.getChildByName("skyLine").getChildByName("skyTime").getComponent(cc.Label).string = timeTemp;
|
|
}
|
|
}
|
|
}.bind(this);
|
|
this.schedule(this.scheduleCallback2, 1);
|
|
}
|
|
|
|
stopPowerTime() {
|
|
cc.fx.GameTool.getUserPowerTime();
|
|
if (this.scheduleCallback2) {
|
|
this.unschedule(this.scheduleCallback2);
|
|
this.scheduleCallback2 = null;
|
|
}
|
|
}
|
|
openmonthCard() {
|
|
const winCOIN = cc.find("Canvas"); // 假设 Canvas 节点
|
|
if (winCOIN) {
|
|
const wincoin = winCOIN.getComponent(SceneManager);
|
|
if (wincoin) {
|
|
wincoin.openMonthlyCard();
|
|
console.log("局内")
|
|
};
|
|
const wincoin1 = winCOIN.getComponent(JiaZai);
|
|
if (wincoin1) {
|
|
if (wincoin1) {
|
|
wincoin1.openMonthlyCard();
|
|
this.reward = true;
|
|
console.log("局外")
|
|
}
|
|
}
|
|
}
|
|
this.monthCard = true;
|
|
this.updateIcon()
|
|
}
|
|
//更新图标
|
|
updateIcon() {
|
|
let isExpired = cc.fx.GameTool.checkExpiration();
|
|
if (isExpired) {
|
|
this.monthCardTime.active = true;
|
|
|
|
} else {
|
|
this.monthCardTime.active = false;
|
|
|
|
}
|
|
NumberToImage.numberToImageNodes(cc.fx.GameConfig.GM_INFO.monthTime, 35, 15, "button_", this.monthCardTime.children[1], true);
|
|
}
|
|
|
|
// update (dt) {}
|
|
}
|