cb/assets/Script/Window.ts
2026-01-20 18:38:22 +08:00

89 lines
2.7 KiB
TypeScript

// Learn TypeScript:
// - https://docs.cocos.com/creator/manual/en/scripting/typescript.html
// Learn Attribute:
// - https://docs.cocos.com/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
// - https://docs.cocos.com/creator/manual/en/scripting/life-cycle-callbacks.html
const { ccclass, property } = cc._decorator;
@ccclass
export default class NewClass extends cc.Component {
can_Touch: boolean;
// LIFE-CYCLE CALLBACKS:
onLoad() {
this.can_Touch = false;
}
start() {
}
init(data) {
this.can_Touch = false;
this.node.getChildByName("win").active = false;
this.node.getChildByName("lose").active = false;
this.node.getChildByName("finishi").active = false;
this.node.getChildByName(data.result).active = true;
if (data.result == "lose") {
this.setErrLabel(data.code);
}
var target = this.node.getChildByName(data.result);
target.getChildByName("btn").active = false;
target.opacity = 0; target.scale = 2; target.getChildByName("tip").opacity = 0;
if (data.result == "win") {
var lianXi = false;
if (cc.fx.GameConfig.GM_INFO.level == 2) lianXi = true;
target.getChildByName("yes").active = !lianXi;
target.getChildByName("start").active = lianXi;
}
cc.tween(target)
.delay(0.1)
.to(0.25, { opacity: 255, scale: 1 })
.delay(0.3)
.call(() => {
if (target.name == "lose") {
cc.tween(target.getChildByName("tip"))
.to(0.5, { opacity: 255 })
.delay(0.5)
.call(() => {
this.can_Touch = true;
target.getChildByName("btn").active = true;
})
.start();
}
else {
this.can_Touch = true;
target.getChildByName("btn").active = true;
}
})
.start();
}
setErrLabel(code) {
var tip = this.node.getChildByName("lose").getChildByName("tip").getComponent(cc.Label);
tip.string = cc.fx.GameConfig.TIP_ERR[code];
}
click_Next() {
if (!this.can_Touch) {
return;
}
this.can_Touch = false;
cc.tween(this.node)
.to(0.3, { opacity: 0 })
.call(() => {
if (this.node) {
this.node.active = false;
}
cc.director.loadScene("GameScene");
})
.start();
}
// update (dt) {}
}