cb/assets/Script/GameOver.ts
YZ\249929363 6b3a3d25c4 更新
2025-07-07 15:13:59 +08:00

186 lines
5.7 KiB
TypeScript

const {ccclass, property} = cc._decorator;
@ccclass
export default class NewClass extends cc.Component {
@property(cc.Label)
count: cc.Label = null;
@property(cc.Label)
time: cc.Label = null;
@property(cc.Node)
selfNode: cc.Node = null;
@property(cc.Node)
one: cc.Node = null;
@property(cc.Node)
two: cc.Node = null;
@property(cc.Node)
three: cc.Node = null;
@property(cc.Node)
four: cc.Node = null;
@property(cc.Node)
five: cc.Node = null;
listData: any;
selfData: any;
// onLoad () {}
start () {
this.count.string = cc.fx.GameConfig.GM_INFO.score + "";
var yes = 0;
var successList = cc.fx.GameConfig.GM_INFO.successList;
if(successList.length > 0){
var success = 0;
for(let i=0; i<successList.length; i++){
if(successList[i] == true) success += 1;
}
yes = success/successList.length;
}
yes = Math.floor(yes * 1000)/10;
this.time.string = yes + "%";
this.init();
}
//初始化数据
init(){
this.listData = [];
this.selfData = null;
this.one.active = false;
this.two.active = false;
this.three.active = false;
this.four.active = false;
this.five.active = false;
var urlNow = window.location.href;
if(this.containsTrain(urlNow)){
this.node.getChildByName("again").active = false;
this.node.getChildByName("back").active = false;
this.node.getChildByName("finishi").active = true;
this.setLocalStorage();
}
else{
this.setLocalStorage();
this.node.getChildByName("again").active = true;
this.node.getChildByName("back").active = true;
this.node.getChildByName("finishi").active = false;
}
this.getRank();
}
setLocalStorage(){
let timeData = cc.fx.GameConfig.TIME_INFO.totalTime;
const today = new Date().toLocaleDateString();
var name = `success_${today}_${cc.fx.GameConfig.GM_INFO.scode}_${cc.fx.GameConfig.GM_INFO.gameId}`
localStorage.setItem(name, JSON.stringify({success:true}));
}
//打开排行榜
openRank(){
cc.director.loadScene("RankScene");
}
//重新开始玩
again(){
cc.fx.GameConfig.GM_INFO.round = 0;
cc.fx.GameConfig.GM_INFO.level = 0;
cc.fx.GameConfig.GM_INFO.stepTimeList = 0;
cc.fx.GameConfig.GM_INFO.successList = [];
cc.fx.GameConfig.GM_INFO.fen = 0;
cc.fx.GameConfig.GM_INFO.score = 0;
cc.fx.GameConfig.GM_INFO.min_Time = 0;
cc.fx.GameConfig.TIME_INFO.totalTime = 120;
cc.director.loadScene("GameScene");
}
//判断来源
containsTrain(str) {
return /from=train/i.test(str);
}
//获取排行榜
getRank(){
//获取排行榜数据 所需数据量
let dataFile = {
length:5
}
cc.fx.GameTool.getRank(dataFile,data =>this.getRankData(data));
}
//打开排行榜
jumpFinishi(){
let url = "https://train.sparkus.cn/poster/game/" + cc.fx.GameConfig.GM_INFO.scode + "?suc=1";
window.location.href = url;
}
//设置排行信息
getRankData(data){
if(data){
cc.fx.GameTool.getRankData(data,this,4);
cc.fx.GameTool.setPic(this.selfNode.getChildByName("pic").getChildByName("icon"),this.selfData.pic);
var length = this.listData.length-1; if(length > 4) length = 4;
for(let i=0;i<=length;i++){
this.setRank(i,this.listData[i]);
}
}
}
//根据内容填充排行榜
setRank(num,data){
if(!data){
return;
}
var hitNode = null;
if(num == 0){
hitNode = this.one;
}
else if(num == 1){
hitNode = this.two;
}
else if(num == 2){
hitNode = this.three;
}
else if(num == 3){
hitNode = this.four;
}
else if(num == 4){
hitNode = this.five;
}
let trun = num + 1;
for(let i=0; i< trun; i++){
if(this.listData[i] && this.listData[i].nickName == cc.fx.GameConfig.GM_INFO.nickName){
trun = i + 1;
break;
}
else if(!this.listData[i] == null ){
trun = i * 2;
break;
}
this.node.color = cc.color(this.listData[0],this.listData[1],this.listData[2]);
cc.tween(this.node)
.to(0.5,{scale:2})
.by(1,{opacity:0})
.delay(0.5)
.call(() =>{
this.node.scale = 1;
this.node.opacity = 255;
this.node.color = cc.color(255,255,255);
})
.start();
}
hitNode.getChildByName("num").getComponent(cc.Label).string = num + "";
cc.tween(hitNode.getChildByName("num").getComponent(cc.Label))
.to(0.5,{string:trun+""})
.start();
let record = cc.fx.GameConfi.GM_INFO.score;
if(data.score >= record){
this.selfData = data;
this.selfNode.active = true;
}
if(hitNode){
hitNode.active = true;
if(data.nickName.length >= 4)
data.nickName = cc.fx.GameTool.subName(data.nickName,4);
hitNode.getChildByName("name").getComponent(cc.Label).string = data.nickName;
hitNode.getChildByName("total").getComponent(cc.Label).string = data.score;
cc.fx.GameTool.setPic(hitNode.getChildByName("pic").getChildByName("icon"),data.pic);
}
}
}