

const { ccclass, property } = cc._decorator;

@ccclass
export default class NewClass extends cc.Component {

    @property(cc.Label)
    label: cc.Label = null;

    @property
    text: string = 'hello';
    // LIFE-CYCLE CALLBACKS:

    // onLoad () {}

    start() {

    }

    //购买商品道具
    buyProp(propName) {
        // if(cc.fx.GameConfig.GM_INFO.coin < 1500){
        //     MiniGameSdk.API.showToast("金币不足，无法购买道具");
        //     return;
        // }
        // let propWindow = this.node.parent.parent.getChildByName("propWindow");
        // propWindow.active = false;
        // cc.fx.GameConfig.GM_INFO.coin -= 1500;
    }

    // update (dt) {}
}
