{
  "__type__": "cc.TextAsset",
  "_name": "lq_collide_system.d",
  "_objFlags": 0,
  "_native": "",
  "text": "import {LQCollide} from \"./lq_collide\";\r\n\r\nexport class LQCollideSystem {\r\n    //是否开启检测\r\n    public static is_enable: boolean;\r\n\r\n    //所有collide集合\r\n    public static collide_arr: LQCollide[];\r\n\r\n    //驱动函数\r\n    public static update_logic(dt: number);\r\n\r\n    //注册\r\n    public static add_collide(collide: LQCollide);\r\n\r\n    //移除\r\n    public static remove_collide(collide: LQCollide);\r\n\r\n    //清除所有\r\n    public static clear(is_destroy: boolean = false);\r\n\r\n    //内部方法\r\n    public static get_group_by_index(id: number);\r\n\r\n    //内部方法\r\n    public static get_info_by_id(id: number);\r\n\r\n    //获取collide的碰撞体集合\r\n    public static check_collide(collide: LQCollide) :LQCollide[];\r\n}"
}