更新关卡配置

This commit is contained in:
COMPUTER\EDY 2025-09-19 15:22:49 +08:00
parent c7f8f9e90a
commit fb9db04aa5
6 changed files with 545 additions and 161 deletions

View File

@ -703,8 +703,8 @@ export default class JiaZai extends cc.Component {
startGame() { startGame() {
cc.fx.AudioManager._instance.playEffect("anniu_Big", null); cc.fx.AudioManager._instance.playEffect("anniu_Big", null);
let version = cc.fx.GameTool.getWechatGameVersion(); let version = cc.fx.GameTool.getWechatGameVersion();
if ((cc.fx.GameConfig.GM_INFO.level) > 398 && version != "开发版" && version != "体验版") { if ((cc.fx.GameConfig.GM_INFO.level) > 399 && version != "开发版" && version != "体验版") {
cc.fx.GameConfig.GM_INFO.level = 399; cc.fx.GameConfig.GM_INFO.level = 400;
MiniGameSdk.API.showToast("关卡每周更新,敬请期待!"); MiniGameSdk.API.showToast("关卡每周更新,敬请期待!");
return; return;
} }
@ -731,8 +731,8 @@ export default class JiaZai extends cc.Component {
if (this.custom.string != "") { if (this.custom.string != "") {
cc.fx.GameConfig.GM_INFO.level = parseInt(this.custom.string) - 1; cc.fx.GameConfig.GM_INFO.level = parseInt(this.custom.string) - 1;
// cc.fx.StorageMessage.setStorage("level",cc.fx.GameConfig.GM_INFO.level.toString()); // cc.fx.StorageMessage.setStorage("level",cc.fx.GameConfig.GM_INFO.level.toString());
if ((cc.fx.GameConfig.GM_INFO.level) > 398) { if ((cc.fx.GameConfig.GM_INFO.level) > 399) {
cc.fx.GameConfig.GM_INFO.level = 399; cc.fx.GameConfig.GM_INFO.level = 400;
MiniGameSdk.API.showToast("关卡每周更新,敬请期待!"); MiniGameSdk.API.showToast("关卡每周更新,敬请期待!");
return; return;
} }
@ -742,8 +742,8 @@ export default class JiaZai extends cc.Component {
cc.fx.AudioManager._instance.playEffect("zhuan1", null); cc.fx.AudioManager._instance.playEffect("zhuan1", null);
this.node.getChildByName("zhuanchang").active = true; this.node.getChildByName("zhuanchang").active = true;
this.node.getChildByName("zhuanchang").getComponent(sp.Skeleton).setAnimation(1, "up", false); this.node.getChildByName("zhuanchang").getComponent(sp.Skeleton).setAnimation(1, "up", false);
if ((cc.fx.GameConfig.GM_INFO.level) > 398) { if ((cc.fx.GameConfig.GM_INFO.level) > 399) {
cc.fx.GameConfig.GM_INFO.level = 399; cc.fx.GameConfig.GM_INFO.level = 400;
MiniGameSdk.API.showToast("关卡每周更新,敬请期待!"); MiniGameSdk.API.showToast("关卡每周更新,敬请期待!");
return; return;
} }
@ -751,8 +751,8 @@ export default class JiaZai extends cc.Component {
} }
} }
else if (version == "正式版") { else if (version == "正式版") {
if ((cc.fx.GameConfig.GM_INFO.level) > 398) { if ((cc.fx.GameConfig.GM_INFO.level) > 399) {
cc.fx.GameConfig.GM_INFO.level = 399; cc.fx.GameConfig.GM_INFO.level = 400;
MiniGameSdk.API.showToast("关卡每周更新,敬请期待!"); MiniGameSdk.API.showToast("关卡每周更新,敬请期待!");
return; return;
} }
@ -766,8 +766,8 @@ export default class JiaZai extends cc.Component {
if (this.custom.string != "") { if (this.custom.string != "") {
cc.fx.GameConfig.GM_INFO.level = parseInt(this.custom.string) - 1; cc.fx.GameConfig.GM_INFO.level = parseInt(this.custom.string) - 1;
// cc.fx.StorageMessage.setStorage("level",cc.fx.GameConfig.GM_INFO.level.toString()); // cc.fx.StorageMessage.setStorage("level",cc.fx.GameConfig.GM_INFO.level.toString());
if ((cc.fx.GameConfig.GM_INFO.level) > 398) { if ((cc.fx.GameConfig.GM_INFO.level) > 399) {
cc.fx.GameConfig.GM_INFO.level = 399; cc.fx.GameConfig.GM_INFO.level = 400;
MiniGameSdk.API.showToast("关卡每周更新,敬请期待!"); MiniGameSdk.API.showToast("关卡每周更新,敬请期待!");
return; return;
} }
@ -777,8 +777,8 @@ export default class JiaZai extends cc.Component {
cc.fx.AudioManager._instance.playEffect("zhuan1", null); cc.fx.AudioManager._instance.playEffect("zhuan1", null);
this.node.getChildByName("zhuanchang").active = true; this.node.getChildByName("zhuanchang").active = true;
this.node.getChildByName("zhuanchang").getComponent(sp.Skeleton).setAnimation(1, "up", false); this.node.getChildByName("zhuanchang").getComponent(sp.Skeleton).setAnimation(1, "up", false);
if ((cc.fx.GameConfig.GM_INFO.level) > 398) { if ((cc.fx.GameConfig.GM_INFO.level) > 399) {
cc.fx.GameConfig.GM_INFO.level = 399; cc.fx.GameConfig.GM_INFO.level = 400;
MiniGameSdk.API.showToast("关卡每周更新,敬请期待!"); MiniGameSdk.API.showToast("关卡每周更新,敬请期待!");
return; return;
} }
@ -1536,8 +1536,8 @@ export default class JiaZai extends cc.Component {
let title = "好友帮助通过第" + otherInfo.otherLevel + "关"; let title = "好友帮助通过第" + otherInfo.otherLevel + "关";
MiniGameSdk.API.showToast(title); MiniGameSdk.API.showToast(title);
cc.fx.GameConfig.GM_INFO.level = otherInfo.otherLevel; cc.fx.GameConfig.GM_INFO.level = otherInfo.otherLevel;
if ((cc.fx.GameConfig.GM_INFO.level) > 398) { if ((cc.fx.GameConfig.GM_INFO.level) > 399) {
cc.fx.GameConfig.GM_INFO.level = 399; cc.fx.GameConfig.GM_INFO.level = 400;
} }
const timestamp = Date.now(); const timestamp = Date.now();
const levelInfo = { const levelInfo = {

View File

@ -1922,9 +1922,9 @@ export default class MapConroler extends cc.Component {
} }
} }
if ((cc.fx.GameConfig.GM_INFO.level) > 398) { if ((cc.fx.GameConfig.GM_INFO.level) > 399) {
console.log("6现在关卡数", cc.fx.GameConfig.GM_INFO.level); console.log("6现在关卡数", cc.fx.GameConfig.GM_INFO.level);
cc.fx.GameConfig.GM_INFO.level = 399; cc.fx.GameConfig.GM_INFO.level = 400;
MiniGameSdk.API.showToast("关卡每周更新,敬请期待!"); MiniGameSdk.API.showToast("关卡每周更新,敬请期待!");
return; return;
} }

View File

@ -324,9 +324,9 @@ export class GameConfig {
var self = this; var self = this;
if ((cc.fx.GameConfig.GM_INFO.level) > 398) { if ((cc.fx.GameConfig.GM_INFO.level) > 399) {
console.log("7现在关卡数", cc.fx.GameConfig.GM_INFO.level); console.log("7现在关卡数", cc.fx.GameConfig.GM_INFO.level);
cc.fx.GameConfig.GM_INFO.level = 399; cc.fx.GameConfig.GM_INFO.level = 400;
MiniGameSdk.API.showToast("关卡每周更新,敬请期待!"); MiniGameSdk.API.showToast("关卡每周更新,敬请期待!");
return; return;
} }

View File

@ -9,36 +9,6 @@
], ],
"time": 150, "time": 150,
"gap": [ "gap": [
{
"x": 1,
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},
{
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{
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},
{ {
"x": 7, "x": 7,
"y": 9, "y": 9,
@ -68,23 +38,42 @@
"x": 9, "x": 9,
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"z": 0 "z": 0
},
{
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},
{
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} }
] ]
} }
], ],
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"color": 5, "color": 5,
@ -94,7 +83,7 @@
"y": -300, "y": -300,
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@ -105,62 +94,7 @@
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@ -171,40 +105,73 @@
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@ -215,7 +182,7 @@
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{ {
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@ -226,6 +193,39 @@
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{ {
@ -239,18 +239,6 @@
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{
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"lockTime": 6,
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{ {
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@ -261,7 +249,7 @@
"z": 0 "z": 0
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{ {
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@ -272,8 +260,8 @@
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@ -284,8 +272,8 @@
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{ {
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@ -297,6 +285,18 @@
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"lockTime": 6,
"id": 400 "id": 400
} }
] ]

View File

@ -0,0 +1,378 @@
{
"LEVEL_INFO": [
{
"risefall": [],
"id": "400",
"map": [
7,
9
],
"time": 125,
"gap": []
}
],
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}

View File

@ -0,0 +1,6 @@
{
"ver": "1.0.2",
"uuid": "3c71efb6-bf50-43a4-a495-58ab085e1b24",
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