server/laf-cloud/functions/setWinStreak.ts

23 lines
814 B
TypeScript

import cloud from '@lafjs/cloud'
const db = cloud.database();
import Utils from "@/Utils";
export default async function (ctx: FunctionContext) {
let uid = ctx.body.uid;
let winStreak = ctx.body.winStreak;
let dbname = "users";
// const gameName = ctx.body.gameName;
// if (gameName == "iaa") {
// dbname = "usersAd";
// }
let res = await db.collection(dbname).where({ _id: uid }).getOne();
const token1 = ctx.body.token;
if (res.data && res.data.token) {
let istoken = Utils.checkToken(token1, res.data.token);
if (!istoken) {
return { code: 0, data: null, msg: "token校验失败" };
}
}
let ret = await db.collection(dbname).where({ _id: uid }).update({ winStreak: winStreak });
return { code: 1, data: { winStreak: winStreak }, msg: "用户数据更新成功" }
}