更新引导

This commit is contained in:
YZ\249929363 2024-06-12 16:35:19 +08:00
parent c0a0c4a1b2
commit f4f283ff57
181 changed files with 14600 additions and 10554 deletions

View File

@ -75,10 +75,10 @@
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@ -169,15 +169,18 @@
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@ -4850,6 +4853,102 @@
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@ -4859,19 +4958,19 @@
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@ -4927,14 +5026,11 @@
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@ -4949,10 +5045,10 @@
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@ -4971,12 +5067,15 @@
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@ -5032,19 +5131,19 @@
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@ -5132,7 +5231,7 @@
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@ -5159,7 +5258,7 @@
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@ -5169,13 +5268,13 @@
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@ -5265,13 +5364,13 @@
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@ -5361,13 +5460,13 @@
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@ -5457,13 +5556,13 @@
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@ -5553,16 +5652,16 @@
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@ -5618,7 +5717,7 @@
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@ -5652,7 +5751,7 @@
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@ -5661,7 +5760,7 @@
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} }
], ],
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@ -5717,7 +5816,7 @@
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@ -5736,16 +5835,16 @@
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} }
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@ -5801,7 +5900,7 @@
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@ -5835,7 +5934,7 @@
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}, },
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@ -5844,7 +5943,7 @@
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"clickEvents": [ "clickEvents": [
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} }
], ],
"_N$interactable": true, "_N$interactable": true,
@ -5900,7 +5999,7 @@
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@ -5919,13 +6018,13 @@
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@ -5981,7 +6080,7 @@
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@ -6014,13 +6113,13 @@
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@ -6076,7 +6175,7 @@
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@ -6109,13 +6208,13 @@
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}, },
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@ -6171,7 +6270,7 @@
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}, },
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@ -6204,13 +6303,13 @@
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@ -6266,7 +6365,7 @@
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@ -6299,13 +6398,13 @@
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}, },
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], ],
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@ -6361,7 +6460,7 @@
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}, },
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@ -6394,13 +6493,13 @@
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}, },
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], ],
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@ -6456,7 +6555,7 @@
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}, },
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@ -6489,19 +6588,19 @@
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@ -6557,7 +6656,7 @@
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@ -6591,7 +6690,7 @@
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@ -6600,7 +6699,7 @@
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@ -6656,7 +6755,7 @@
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@ -6675,7 +6774,7 @@
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@ -6702,7 +6801,7 @@
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@ -6765,7 +6864,7 @@
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@ -6777,7 +6876,7 @@
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@ -6835,7 +6934,7 @@
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"Camera": { "Camera": {
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}, },
"topUI": { "topUI": {
"__id__": 52 "__id__": 52
@ -6853,7 +6952,7 @@
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}, },
"GameOver": { "GameOver": {
"__id__": 102 "__id__": 104
}, },
"Tip": null, "Tip": null,
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@ -148,18 +148,20 @@
"__id__": 2 "__id__": 2
}, },
"_enabled": true, "_enabled": true,
"audioGameBgm0": null, "audioGameBgm0": {
"__uuid__": "927c6c0c-9a40-4263-9939-568aae691d7e"
},
"jump": { "jump": {
"__uuid__": "ca6ad979-5278-4cf4-ac20-fab0752f15c4" "__uuid__": "930cfa4c-c4a5-4111-933d-f79218024b5f"
}, },
"luodi": { "luodi": {
"__uuid__": "7ec88ffd-9b4c-4850-9538-ed910b0b3a8b" "__uuid__": "ad5635b9-ba5e-49e3-9f57-bef588c01dca"
}, },
"pz": { "pz": {
"__uuid__": "c2ef963c-d08e-471e-a36e-2b1b4b96ceee" "__uuid__": "ae860740-a9fe-4af7-b351-95e46e9ec909"
}, },
"luodui": { "luodui": {
"__uuid__": "cd5cfffa-111c-40d2-b35e-690fe40c27ed" "__uuid__": "cbbdc0fe-70fe-4713-a29c-72e3ec7e2511"
}, },
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}, },

View File

@ -1,6 +1,5 @@
const {ccclass, property} = cc._decorator; const {ccclass, property} = cc._decorator;
@ccclass @ccclass
export default class GameData extends cc.Component { export default class GameData extends cc.Component {
@property(cc.Label) @property(cc.Label)

View File

@ -58,6 +58,7 @@ export default class GameManager extends cc.Component {
score: number; //总得分 score: number; //总得分
difficultyMax:number; //最高难度系数 difficultyMax:number; //最高难度系数
drop: number; //摄像机落差 drop: number; //摄像机落差
guide: number; //记录引导步骤
// LIFE-CYCLE CALLBACKS: // LIFE-CYCLE CALLBACKS:
@ -69,7 +70,7 @@ export default class GameManager extends cc.Component {
manager.enabled = true; manager.enabled = true;
// manager.enabledDebugDraw = true; // manager.enabledDebugDraw = true;
GameManager._instance = this; GameManager._instance = this;
GameData._instance.GM_INFO.probation = false; // GameData._instance.GM_INFO.probation = false;
} }
protected onEnable(): void { protected onEnable(): void {
@ -94,39 +95,6 @@ export default class GameManager extends cc.Component {
Notification.off("setData",this.setData); Notification.off("setData",this.setData);
} }
init(){
this.drop = this.topUI.y - this.Camera.node.y;
this.score = 0;
this.oldSpeed = 10;
this.begin = true;
this.over = false;
this.interfere = false;
this.round = 0;
this.level = 0;
GameData._instance.GM_INFO.levelMax = 1;
GameData._instance.GM_INFO.difficultyMax = 1;
GameData._instance.GM_INFO.life = 3;
this.blockArray = [];
this.cameraMove = false;
this.countTime = 120;
this.topUI.getChildByName("xin1").active = true;
this.topUI.getChildByName("xin2").active = true;
this.topUI.getChildByName("xin3").active = true;
this.topUI.getChildByName("star1").active = false;
this.topUI.getChildByName("star2").active = false;
this.topUI.getChildByName("star3").active = false;
GameData._instance.LEVEL_init();
this.schedule(this.updateCountDownTime,1);
}
start () {
// this.node.on(cc.Node.EventType.TOUCH_START, this.jump, this);
this.fit();
this.init();
if(GameData._instance.GM_INFO.probation) this.startGuide();
else this.startGame();
}
//根据是否全面屏,做独立适配方面 //根据是否全面屏,做独立适配方面
fit(){ fit(){
this.node.getChildByName("bg2").y = -2167.675; this.node.getChildByName("bg2").y = -2167.675;
@ -154,22 +122,203 @@ export default class GameManager extends cc.Component {
return flag; return flag;
} }
startGuide(){ init(){
//打开卷 this.drop = this.topUI.y - this.Camera.node.y;
this.score = 0;
this.oldSpeed = 10;
this.guide = -1;
this.begin = true;
this.over = false;
this.interfere = false;
this.round = 0;
this.level = 0;
GameData._instance.GM_INFO.levelMax = 1;
GameData._instance.GM_INFO.difficultyMax = 1;
GameData._instance.GM_INFO.life = 3;
this.blockArray = [];
this.cameraMove = false;
this.countTime = 120;
this.topUI.getChildByName("xin1").active = true;
this.topUI.getChildByName("xin2").active = true;
this.topUI.getChildByName("xin3").active = true;
this.topUI.getChildByName("star1").active = false;
this.topUI.getChildByName("star2").active = false;
this.topUI.getChildByName("star3").active = false;
GameData._instance.LEVEL_init();
this.schedule(this.updateCountDownTime,1);
}
start () {
// this.node.on(cc.Node.EventType.TOUCH_START, this.jump, this);
this.fit();
this.init();
// GameData._instance.GM_INFO.probation = false;
if(GameData._instance.GM_INFO.probation){
this.Player.getComponent("Player").jumpPause = true;
cc.tween(this.Tip.getChildByName("left"))
.to(0.25,{width:348})
.start();
cc.tween(this.Tip.getChildByName("right"))
.to(0.25,{width:348})
.start();
cc.tween(this.Tip.getChildByName("tip"))
.delay(0.15)
.to(0.15,{opacity:255})
.start();
cc.tween(this.Tip.getChildByName("btn_next"))
.delay(0.5)
.to(0.2,{opacity:255})
.start();
cc.tween(this.Tip.getChildByName("btn_jump"))
.delay(0.5)
.to(0.2,{opacity:255})
.start();
}
else{
this.node.getChildByName("Begin").opacity = 0;
this.node.getChildByName("Begin").scale = 2;
cc.tween(this.node.getChildByName("Begin"))
.to(0.5,{opacity:255,scale:1})
.delay(0.5)
.to(0.5,{opacity:0,scale:0})
.call(() =>{
this.startGame();
})
.start();
}
}
//开启引导
startGuide(type){ //type为第几步
this.guide = type;
console.log("startGuide",type);
if(type == 0){
this.careteGuideBlock(1);
}
else if(type == 2){
this.Player.getComponent("Player").jumpPause = true;
let block = this.node.getChildByName("Block").children[this.node.getChildByName("Block").children.length-1];
cc.tween(block)
.to(0.7,{x:0})
.start();
this.tipHide("tip2",3);
}
else if(type == 3){
this.round += 1;
this.careteGuideBlock(3);
}
else if(type == 4){
this.round += 1;
this.careteGuideBlock(4);
}
else if(type == 5){
this.round += 1;
this.careteGuideBlock(5);
}
else if(type == 6){
let block = this.node.getChildByName("Block").children[this.node.getChildByName("Block").children.length-1];
cc.tween(block)
.to(0.7,{x:0})
.start();
this.tipHide("tip3",7);
}
else if(type == 7){
this.round += 1;
this.careteGuideBlock(7);
}
else if(type == 8){
this.round += 1;
this.careteGuideBlock(8);
}
else if(type == 9){
this.Player.getComponent("Player").jumpPause = true;
setTimeout(() => {
GameData._instance.GM_INFO.probation = false;
this.destroyBlock(false);
cc.director.loadScene("GameScene");
}, 1000);
}
}
tipHide(tipName,num){
let tip = this.Tip.getChildByName(tipName);
let left = this.Tip.getChildByName("left"); let left = this.Tip.getChildByName("left");
let right = this.Tip.getChildByName("right"); let right = this.Tip.getChildByName("right");
let tip = this.Tip.getChildByName("tip"); cc.tween(left)
left.width = 0; right.width = 0;tip.opacity = 0; .delay(0.1)
// cc.tween(left) .to(0.25,{width:0})
// .to(0.25,{width:348}) .start();
// .start(); cc.tween(right)
// cc.tween(right) .delay(0.1)
// .to(0.25,{width:348}) .to(0.25,{width:0})
// .start(); .start();
// cc.tween(tip) cc.tween(tip)
// .delay(0.15) .to(0.12,{opacity:0})
// .to(0.15,{opacity:255}) .delay(1.5)
// .start(); .call(() =>{
this.Player.getComponent("Player").jumpPause = true;
if(num != null)
this.startGuide(num);
})
.start();
}
careteGuideBlock(type){
this.Ground.active = false;
let left = this.Tip.getChildByName("left");
let right = this.Tip.getChildByName("right");
let tip = this.Tip.getChildByName("tip2");
if(type == 5){
tip = this.Tip.getChildByName("tip3");
}
this.Player.getComponent("Player").jumpPause = true;
var block = cc.instantiate(this.blockPrefab[13]);
let height = this.Player.getComponent("Player").basicHeight + GameData._instance.GM_INFO.blockMin;
if(type > 4){
height += block.height + GameData._instance.GM_INFO.blockMax;
GameData._instance.CLICK_DATA.height = true;
}
block.setPosition(cc.v2(this.round%2==0?480:-480,height));
block.parent = this.node.getChildByName("Block");
let num = 150;
let time =3;
if(type == 1 || type == 5){
num = this.round%2==0?num:-num;
}
else if(type == 3 || type == 4 || type ==7 || type == 8 || type == 9){
this.Player.getComponent("Player").jumpPause = false;
num = -block.x;
time = 7;
}
cc.tween(block)
.to(time,{x:num})
.call(() =>{
if(type == 1 || type == 5){
left.width = 0; right.width = 0;tip.opacity = 0;
cc.tween(left)
.to(0.25,{width:348})
.start();
cc.tween(right)
.to(0.25,{width:348})
.start();
cc.tween(tip)
.delay(0.15)
.to(0.15,{opacity:255})
.call(() =>{
this.guide = type;
if(type == 5) this.guide = 6;
this.Player.getComponent("Player").jumpPause = false;
})
.start();
}
})
.start();
} }
showGround(tempY){ showGround(tempY){
@ -179,12 +328,30 @@ export default class GameManager extends cc.Component {
}, 500); }, 500);
} }
//下一步
guideNext(){
if(this.guide == -1){
this.tipHide("tip",0);
cc.tween(this.Tip.getChildByName("btn_next"))
.to(0.1,{opacity:0})
.start();
cc.tween(this.Tip.getChildByName("btn_jump"))
.to(0.1,{opacity:0})
.start();
}
}
//跳过
guideJump(){
GameData._instance.GM_INFO.probation = false;
this.destroyBlock(false);
cc.director.loadScene("GameScene");
}
jump(){ jump(){
this.Player.getComponent("Player").jump(); this.Player.getComponent("Player").jump();
} }
startGame(){ startGame(){
this.createBlock(); this.createBlock();
} }
@ -214,6 +381,7 @@ export default class GameManager extends cc.Component {
createBlock(){ createBlock(){
if(this.over == false && this.begin == true){ if(this.over == false && this.begin == true){
this.Ground.active = false; this.Ground.active = false;
this.Player.getComponent("Player").jumpPause = false;
var num = Math.floor(Math.random()*12); var num = Math.floor(Math.random()*12);
if(this.round <= 10 && num == 5){ if(this.round <= 10 && num == 5){
num = Math.floor(Math.random()*6 + 6); num = Math.floor(Math.random()*6 + 6);
@ -253,7 +421,7 @@ export default class GameManager extends cc.Component {
createCrackBlock(){ createCrackBlock(){
this.interfere = true; this.interfere = true;
GameData._instance.CLICK_DATA.fake = this.interfere; GameData._instance.CLICK_DATA.fake = this.interfere;
if(this.round > 1) this.destroyBlock(); if(this.round > 1) this.destroyBlock(true);
if(this.over == false && this.begin == true){ if(this.over == false && this.begin == true){
var block = cc.instantiate(this.blockPrefab[12]); var block = cc.instantiate(this.blockPrefab[12]);
let height = this.Player.getComponent("Player").basicHeight; let height = this.Player.getComponent("Player").basicHeight;
@ -266,19 +434,29 @@ export default class GameManager extends cc.Component {
} }
} }
destroyBlock(){ destroyBlock(type){
if(this.node){ if(type == true){
if(this.node.getChildByName("CrackBlock")){ if(this.node){
if(this.node.getChildByName("CrackBlock").children){ if(this.node.getChildByName("CrackBlock")){
var block2 = this.node.getChildByName("CrackBlock").children; if(this.node.getChildByName("CrackBlock").children){
for(let i=0; i<block2.length; i++){ var block2 = this.node.getChildByName("CrackBlock").children;
if(block2[i]){ for(let i=0; i<block2.length; i++){
block2[i].getComponent("Block").hide(); if(block2[i]){
block2[i].getComponent("Block").hide();
}
} }
} }
} }
} }
} }
else{
var block = this.node.getChildByName("Block").children;
for(let i=0; i<block.length; i++){
if(block[i]){
block[i].active = false;
}
}
}
} }
xinAction(){ xinAction(){
@ -293,14 +471,47 @@ export default class GameManager extends cc.Component {
.start(); .start();
} }
//死亡 //死亡
getDeath(){ getDeath(data){
if(GameData._instance.GM_INFO.life > 0){ if(data == true){
GameData._instance.GM_INFO.life -= 1; this.destroyBlock(false);
this.getDevive(1); cc.tween(this.Player)
}else{ .to(1,{y:-500},{easing:'cubicIn'})
GameData._instance.GM_INFO.life = -1; .call(()=>{
this.getDevive(3); this.Player.getComponent("Player").init();
// this.Player.getComponent("Player").jumpPause = true;
if(this.guide > 5){
if(this.guide == 6){
this.guide = 5;
this.round = 2;
this.startGuide(5);
}
else{
this.round = 1;
this.startGuide(6);
}
}
else{
this.round = 0;
this.startGuide(3);
}
})
.delay(0.5)
.call(() =>{
})
.start();
} }
else{
if(GameData._instance.GM_INFO.life > 0){
GameData._instance.GM_INFO.life -= 1;
this.getDevive(1);
}else{
GameData._instance.GM_INFO.life = -1;
this.getDevive(3);
}
}
} }
//复活 //复活
getDevive(time){ getDevive(time){
@ -311,12 +522,7 @@ export default class GameManager extends cc.Component {
} }
this.interfere = false; this.interfere = false;
GameData._instance.CLICK_DATA.fake = this.interfere; GameData._instance.CLICK_DATA.fake = this.interfere;
var block = this.node.getChildByName("Block").children; this.destroyBlock(false);
for(let i=0; i<block.length; i++){
if(block[i]){
block[i].active = false;
}
}
var block2 = this.node.getChildByName("CrackBlock").children; var block2 = this.node.getChildByName("CrackBlock").children;
for(let i=0; i<block2.length; i++){ for(let i=0; i<block2.length; i++){
if(block2[i]){ if(block2[i]){
@ -418,7 +624,7 @@ export default class GameManager extends cc.Component {
} }
updateCountDownTime () { updateCountDownTime () {
if (this.countTime > 0) { if (this.countTime > 0 && !GameData._instance.GM_INFO.probation) {
this.countTime -= 1; this.countTime -= 1;
this.time.string = this.getTimeMargin(this.countTime); this.time.string = this.getTimeMargin(this.countTime);
if(this.countTime < 5){ if(this.countTime < 5){
@ -466,13 +672,8 @@ export default class GameManager extends cc.Component {
overOpen(){ overOpen(){
this.Player.active = false; this.Player.active = false;
var block = this.node.getChildByName("Block").children; this.destroyBlock(false);
for(let i=0; i<block.length; i++){ this.destroyBlock(true);
if(block[i]){
block[i].active = false;
}
}
this.destroyBlock();
this.GameOver.active = true; this.GameOver.active = true;
this.GameOver.getChildByName("score").getComponent(cc.Label).string = this.score + ""; this.GameOver.getChildByName("score").getComponent(cc.Label).string = this.score + "";
this.GameOver.getChildByName("level").getComponent(cc.Label).string = this.GameOver.getChildByName("level").getComponent(cc.Label).string =
@ -487,6 +688,8 @@ export default class GameManager extends cc.Component {
} }
again(){ again(){
this.destroyBlock(false);
this.destroyBlock(true);
cc.director.loadScene("GameScene"); cc.director.loadScene("GameScene");
} }
@ -515,6 +718,5 @@ export default class GameManager extends cc.Component {
if(this.Camera.node.y <= 0) this.Camera.node.y = 0; if(this.Camera.node.y <= 0) this.Camera.node.y = 0;
this.topUI.y = this.Camera.node.y + this.drop; this.topUI.y = this.Camera.node.y + this.drop;
} }
} }
} }

View File

@ -1,316 +0,0 @@
// Learn TypeScript:
// - https://docs.cocos.com/creator/manual/en/scripting/typescript.html
// Learn Attribute:
// - https://docs.cocos.com/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
// - https://docs.cocos.com/creator/manual/en/scripting/life-cycle-callbacks.html
import GameData from './GameData';
import HttpUtil from './crypto/HttpUtil';
import { GameTool } from './tool/GameTool';
import { Notification } from './tool/Notification';
const {ccclass, property} = cc._decorator;
@ccclass
export default class GuideManager extends cc.Component {
@property(cc.Camera)
Camera: cc.Camera = null;
@property(cc.Node)
topUI: cc.Node = null;
@property(cc.Node)
Player: cc.Node = null;
@property(cc.Node)
Ground: cc.Node = null;
@property(cc.Node)
Xin: cc.Node = null;
@property(cc.Label)
time: cc.Label = null;
@property(cc.Node)
Tip: cc.Node = null;
@property([cc.Prefab])
blockPrefab : Array<cc.Prefab> = [];
round: number; //回合
level: number; //回合
static _instance: any;
blockArray: any;
cameraMove:boolean
countHeight:number;
countTime: number;
over: boolean;
begin: boolean;
interfere: boolean;
oldSpeed: number; //上一回合速度
score: number; //总得分
difficultyMax:number; //最高难度系数
// LIFE-CYCLE CALLBACKS:
onLoad () {
// 示例使用
var manager = cc.director.getCollisionManager();
manager.enabled = true;
GameData._instance.GM_INFO.probation = true;
}
protected onEnable(): void {
Notification.on("createBlock",this.createBlock,this);
Notification.on("addScore",this.addScore,this);
Notification.on("createCrackBlock",this.createCrackBlock,this);
Notification.on("showGround",this.showGround,this);
Notification.on("death",this.getDeath,this);
Notification.on("jump",this.jump,this);
}
protected onDestroy(): void {
Notification.off("createBlock",this.createBlock);
Notification.off("addScore",this.addScore);
Notification.off("createBlock",this.createCrackBlock);
Notification.off("death",this.getDeath);
Notification.off("jump",this.jump);
Notification.off("showGround",this.showGround);
}
init(){
this.score = 0;
this.oldSpeed = 10;
this.begin = true;
this.over = false;
this.interfere = false;
this.round = 0;
this.level = 0;
GameData._instance.GM_INFO.levelMax = 1;
GameData._instance.GM_INFO.difficultyMax = 1;
GameData._instance.GM_INFO.life = 3;
this.blockArray = [];
this.cameraMove = false;
this.countTime = 12;
this.topUI.getChildByName("xin1").active = true;
this.topUI.getChildByName("xin2").active = true;
this.topUI.getChildByName("xin3").active = true;
this.topUI.getChildByName("star1").active = false;
this.topUI.getChildByName("star2").active = false;
this.topUI.getChildByName("star3").active = false;
GameData._instance.LEVEL_init();
}
start () {
// this.node.on(cc.Node.EventType.TOUCH_START, this.jump, this);
this.fit();
this.init();
this.startGuide();
this.startGame();
}
//根据是否全面屏,做独立适配方面
fit(){
this.node.getChildByName("bg2").y = -2167.675;
var jg = this.setFit();
if(!jg){
this.node.getChildByName("bg2").y = -2100;
}
}
//判断全面屏
getSetScreenResolutionFlag () {
let size = cc.winSize;
let width = size.width;
let height = size.height;
if ((height / width) > (16.2 / 9)) return false;
return true;
}
//判断全面屏适配
setFit () {
let flag = this.getSetScreenResolutionFlag();
if (flag) {
} else {
}
return flag;
}
startGuide(){
//打开卷
let left = this.Tip.getChildByName("left");
let right = this.Tip.getChildByName("right");
let tip = this.Tip.getChildByName("tip");
left.width = 0; right.width = 0;tip.opacity = 0;
cc.tween(left)
.to(0.25,{width:348})
.start();
cc.tween(right)
.to(0.25,{width:348})
.start();
cc.tween(tip)
.delay(0.15)
.to(0.15,{opacity:255})
.start();
}
showGround(tempY){
setTimeout(() => {
this.Ground.active = true;
this.Ground.y = tempY;
}, 500);
}
jump(){
this.Player.getComponent("Player").jump();
}
startGame(){
this.createBlock();
}
addScore(score){
}
createBlock(){
if(this.over == false && this.begin == true){
this.Ground.active = false;
var num = Math.floor(Math.random()*12);
if(this.round <= 10 && num == 5){
num = Math.floor(Math.random()*6 + 6);
}
// num = 2;
var block = cc.instantiate(this.blockPrefab[num]);
let height = this.Player.getComponent("Player").basicHeight + GameData._instance.GM_INFO.blockMin;
if(num > GameData._instance.GM_INFO.blockScale){
height += block.height + GameData._instance.GM_INFO.blockMax;
GameData._instance.CLICK_DATA.height = true;
}
if(height >= -120 && this.cameraMove == false){
this.countHeight = this.Player.getComponent("Player").basicHeight - this.Camera.node.y;
this.cameraMove = true;
}
block.setPosition(cc.v2(this.round%2==0?500:-500,height));
block.parent = this.node.getChildByName("Block");
this.round += 1;
this.level += 1;
if(this.round > GameData._instance.GM_INFO.levelMax) GameData._instance.GM_INFO.levelMax = this.round;
GameData._instance.CLICK_DATA.level = this.round;
GameData._instance.CLICK_DATA.round = this.level;
GameData._instance.LEVEL_INFO.layer += GameData._instance.LEVEL_INFO.layerAdd;
GameData._instance.LEVEL_INFO.speed += GameData._instance.LEVEL_INFO.addSpeed;
if(GameData._instance.LEVEL_INFO.reduceSpeed <= 100)
GameData._instance.LEVEL_INFO.reduceSpeed += GameData._instance.LEVEL_INFO.jiansu;
if(this.round == GameData._instance.LEVEL_INFO.round1) GameData._instance.LEVEL_INFO.jiansu = 2;
else if(this.round == GameData._instance.LEVEL_INFO.round2) GameData._instance.LEVEL_INFO.jiansu = 1;
else if(this.round == GameData._instance.LEVEL_INFO.round3) GameData._instance.LEVEL_INFO.jiansu = 0.5;
}
}
//虚假碎裂块
createCrackBlock(){
this.interfere = true;
GameData._instance.CLICK_DATA.fake = this.interfere;
if(this.round > 1) this.destroyBlock();
if(this.over == false && this.begin == true){
var block = cc.instantiate(this.blockPrefab[12]);
let height = this.Player.getComponent("Player").basicHeight;
if(GameData._instance.CLICK_DATA.height == true){
height += block.height/2;
}
block.setPosition(cc.v2(this.round%2==0?500:-500,height));
block.parent = this.node.getChildByName("CrackBlock");
}
}
destroyBlock(){
if(this.node){
if(this.node.getChildByName("CrackBlock")){
if(this.node.getChildByName("CrackBlock").children){
var block2 = this.node.getChildByName("CrackBlock").children;
for(let i=0; i<block2.length; i++){
if(block2[i]){
block2[i].getComponent("Block").hide();
}
}
}
}
}
}
xinAction(){
}
//死亡
getDeath(){
this.getDevive(1);
}
//复活
getDevive(time){
this.round = 0;
GameData._instance.LEVEL_init();
if(this.topUI.getChildByName("star3").active == true){
// GameData._instance.LEVEL_INFO.scoreMax = 150000;
}
this.interfere = false;
GameData._instance.CLICK_DATA.fake = this.interfere;
var block = this.node.getChildByName("Block").children;
for(let i=0; i<block.length; i++){
if(block[i]){
block[i].getComponent("Block").hide();
}
}
var block2 = this.node.getChildByName("CrackBlock").children;
for(let i=0; i<block2.length; i++){
if(block2[i]){
block2[i].getComponent("Block").hide();
}
}
// this.blockArray = [];
let actionTime = 0.5;
if(this.Player.y > 500){
actionTime = (this.Player.y + 500)/1000*actionTime;
}
cc.tween(this.Player)
.to(actionTime,{position:cc.v3(0,-500,0)})
.call(()=>{
this.Player.getComponent("Player").xinAction();
})
.delay(0.5)
.call(() =>{
this.xinAction();
this.Player.getComponent("Player").init();
if(time > 1){
this.Xin.parent.active = true;
this.Xin.getComponent(cc.Sprite).fillRange = 0;
cc.tween(this.Xin.getComponent(cc.Sprite))
.to(time,{fillRange:1})
.delay(0.3)
.call(() =>{
this.Xin.parent.active = false;
})
.delay(0)
.call(() =>{
this.createBlock();
})
.start();
}
else{
setTimeout(() => {
this.createBlock();
}, (time+0.5)*1000);
}
})
.start();
}
// update (dt) {}
}

View File

@ -1,10 +0,0 @@
{
"ver": "1.1.0",
"uuid": "bbcb19e6-e5d0-4c3d-aa62-57e958ca7aad",
"importer": "typescript",
"isPlugin": false,
"loadPluginInWeb": true,
"loadPluginInNative": true,
"loadPluginInEditor": false,
"subMetas": {}
}

View File

@ -6,6 +6,7 @@
// - https://docs.cocos.com/creator/manual/en/scripting/life-cycle-callbacks.html // - https://docs.cocos.com/creator/manual/en/scripting/life-cycle-callbacks.html
import GameData from "./GameData"; import GameData from "./GameData";
import AudioManager from "./tool/AudioManager";
import { GameTool } from "./tool/GameTool"; import { GameTool } from "./tool/GameTool";
import { StorageMessage } from "./tool/Storage"; import { StorageMessage } from "./tool/Storage";
@ -20,20 +21,19 @@ export default class NewClass extends cc.Component {
@property @property
text: string = 'hello'; text: string = 'hello';
// LIFE-CYCLE CALLBACKS:
// onLoad () {} // onLoad () {}
start () { start () {
// GameTool.Authentication(); GameTool.Authentication();
} }
click(){ click(){
AudioManager._instance.playMusicGame();
cc.director.loadScene("GuideScene"); cc.director.loadScene("GuideScene");
// cc.director.loadScene("GameScene");
} }
openRank(){ openRank(){
AudioManager._instance.playMusicGame();
cc.director.loadScene("RankScene"); cc.director.loadScene("RankScene");
} }
// update (dt) {} // update (dt) {}

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@ -28,6 +28,7 @@ export default class NewClass extends cc.Component {
death:boolean; death:boolean;
interfere:boolean; interfere:boolean;
double:boolean; double:boolean;
jumpPause:boolean;
// LIFE-CYCLE CALLBACKS: // LIFE-CYCLE CALLBACKS:
// onLoad () {} // onLoad () {}
@ -46,10 +47,12 @@ export default class NewClass extends cc.Component {
this.jumpAction = null; this.jumpAction = null;
this.block = null; this.block = null;
this.interfere = false; this.interfere = false;
this.jumpPause = true;
} }
//跳动 //跳动
jump(){ jump(){
if(this.jumpState < 2){ if(this.jumpState < 2){
if(this.jumpState == 0){ if(this.jumpState == 0){
if(this.death == false){ if(this.death == false){
@ -58,19 +61,36 @@ export default class NewClass extends cc.Component {
} }
else if(this.jumpState == 1 || this.node.y > (this.jumpHeight+GameData._instance.GM_INFO.jumpHeight-5)){ else if(this.jumpState == 1 || this.node.y > (this.jumpHeight+GameData._instance.GM_INFO.jumpHeight-5)){
if(this.death == false){ if(this.death == false){
if(GameManager._instance.guide >0 && GameManager._instance.guide <3){
return;
}
this.node.getChildByName("sp").getComponent(sp.Skeleton).setAnimation(1,"jump",false); this.node.getChildByName("sp").getComponent(sp.Skeleton).setAnimation(1,"jump",false);
} }
} }
setTimeout(() => { setTimeout(() => {
if(this.jumpState == 0){ if(this.jumpState == 0){
if(this.jumpPause == true){
return;
}
if(this.block){ if(this.block){
this.block.getComponent("Block").hide(); if(this.block.name != "block13"){
this.block.getComponent("Block").hide();
}
else{this.block.active = false;
this.jumpPause = true;
}
this.block = null; this.block = null;
} }
if(GameManager._instance.guide == 1){
GameManager._instance.guide = 2;
GameManager._instance.startGuide(2);
}
GameData._instance.CLICK_DATA.jumps = 1; GameData._instance.CLICK_DATA.jumps = 1;
AudioManager._instance.playJump(); AudioManager._instance.playJump();
this.basicHeight = this.node.y; // this.basicHeight = this.node.y;
this.jumpState += 1; this.jumpState += 1;
this.up = true; this.up = true;
Notification.emit("showGround",this.node.y); Notification.emit("showGround",this.node.y);
@ -80,7 +100,6 @@ export default class NewClass extends cc.Component {
this.up = false; this.up = false;
this.jumpState = -1; this.jumpState = -1;
var temp = this.node.y - this.jumpHeight; var temp = this.node.y - this.jumpHeight;
console.log("距离",temp)
}) })
.to(GameData._instance.GM_INFO.jumpDownTime,{position:cc.v3(0,this.jumpHeight,0)},{easing:'cubicIn'}) .to(GameData._instance.GM_INFO.jumpDownTime,{position:cc.v3(0,this.jumpHeight,0)},{easing:'cubicIn'})
.call(() =>{ .call(() =>{
@ -91,6 +110,13 @@ export default class NewClass extends cc.Component {
.start(); .start();
} }
else if(this.jumpState == 1 || this.node.y > (this.jumpHeight+GameData._instance.GM_INFO.jumpHeight-15)){ else if(this.jumpState == 1 || this.node.y > (this.jumpHeight+GameData._instance.GM_INFO.jumpHeight-15)){
if(GameManager._instance.guide >0 && GameManager._instance.guide <3){
return;
}
if(GameManager._instance.guide == 6){
this.jumpPause = true;
GameManager._instance.startGuide(6);
}
if(this.jumpAction)this.jumpAction.stop(); if(this.jumpAction)this.jumpAction.stop();
AudioManager._instance.playJump(); AudioManager._instance.playJump();
GameData._instance.CLICK_DATA.jumps = 2; GameData._instance.CLICK_DATA.jumps = 2;
@ -124,7 +150,12 @@ export default class NewClass extends cc.Component {
let max = other.name.length; let max = other.name.length;
let num = 6; let num = 6;
if(other.node.name != "Ground"){ if(other.node.name != "Ground"){
if(other.node.getComponent("Block").num > 9) num = 7; if(GameManager._instance.guide == -1){
if(other.node.getComponent("Block").num > 9) num = 7;
}
else{
num = 7;
}
} }
let ColliderName = other.name.substring(num,max); let ColliderName = other.name.substring(num,max);
@ -134,13 +165,13 @@ export default class NewClass extends cc.Component {
if(this.jumpAction)this.jumpAction.stop(); if(this.jumpAction)this.jumpAction.stop();
this.jumpState = -1; this.jumpState = -1;
AudioManager._instance.playGround(); AudioManager._instance.playGround();
// console.log("死亡1"); console.log("死亡1");
this.gameDeath(); this.gameDeath();
} }
else if(other.node.name == "Ground" && this.death == false){ else if(other.node.name == "Ground" && this.death == false){
// if(this.jumpAction)this.jumpAction.stop(); // if(this.jumpAction)this.jumpAction.stop();
this.jumpState = -1; this.jumpState = -1;
// console.log("死亡2"); console.log("死亡2");
this.gameDeath(); this.gameDeath();
} }
else{ else{
@ -149,7 +180,7 @@ export default class NewClass extends cc.Component {
} }
if(ColliderName == "<BoxCollider>" ){ if(ColliderName == "<BoxCollider>" ){
if(this.death == true){ if(this.death == true){
// console.log("已经死亡"); console.log("已经死亡");
return; return;
} }
// //
@ -160,7 +191,7 @@ export default class NewClass extends cc.Component {
// console.log("我的位置:",this.node.x,"块的位置:",other.node.x,"块的宽度:",width,"百分比:",distance); // console.log("我的位置:",this.node.x,"块的位置:",other.node.x,"块的宽度:",width,"百分比:",distance);
if(this.up == true){ if(this.up == true){
// console.log("死亡4"); console.log("死亡4");
AudioManager._instance.playGround(); AudioManager._instance.playGround();
this.gameDeath(); this.gameDeath();
} }
@ -172,7 +203,7 @@ export default class NewClass extends cc.Component {
} }
else{ else{
if(portrait >= 20 || distance*100 > GameData._instance.GM_INFO.distanceMax){ if(portrait >= 20 || distance*100 > GameData._instance.GM_INFO.distanceMax){
// console.log("死亡3","落差:",portrait,"状态:",this.up); console.log("死亡3","落差:",portrait,"状态:",this.up);
AudioManager._instance.playGround(); AudioManager._instance.playGround();
this.gameDeath(); this.gameDeath();
} }
@ -187,8 +218,49 @@ export default class NewClass extends cc.Component {
} }
success(other,distance){ success(other,distance){
this.jumpPause = true;
if(GameManager._instance.guide != -1){
this.basicHeight = this.node.y;
other.node.stopAllActions();
if(GameManager._instance.guide == 3 || GameManager._instance.guide==4){
GameManager._instance.startGuide(4);
if(GameManager._instance.guide == 4){
GameManager._instance.guide = 5;
}
}
else if(GameManager._instance.guide == 5){
this.jumpPause = true;
let tip = GameManager._instance.Tip.getChildByName("good");
cc.tween(tip)
.to(0.3,{opacity:255,scale:1})
.delay(0.5)
.to(0.2,{opacity:0})
.call(() =>{
GameManager._instance.startGuide(5);
})
.start();
}
else if(GameManager._instance.guide == 7){
GameManager._instance.startGuide(8);
}
else if(GameManager._instance.guide == 8){
this.jumpPause = true;
let tip = GameManager._instance.Tip.getChildByName("perfet");
cc.tween(tip)
.to(0.3,{opacity:255,scale:1})
.delay(0.5)
.to(0.2,{opacity:0})
.call(() =>{
GameManager._instance.startGuide(9);
})
.start();
}
}
GameData._instance.CLICK_DATA.percent = Math.floor(distance); GameData._instance.CLICK_DATA.percent = Math.floor(distance);
if(GameManager._instance)GameManager._instance.destroyBlock(); if(GameManager._instance)GameManager._instance.destroyBlock(true);
this.add.active = true; this.add.active = true;
this.add.opacity = 0; this.add.opacity = 0;
let number = 1; let number = 1;
@ -207,7 +279,9 @@ export default class NewClass extends cc.Component {
} }
this.block = other.node; this.block = other.node;
this.block.getComponent("Block").setScore(number); if(this.block.name != "block13"){
this.block.getComponent("Block").setScore(number);
}
this.basicHeight = this.node.y; this.basicHeight = this.node.y;
if(number > 1){ if(number > 1){
AudioManager._instance.playPz(); AudioManager._instance.playPz();
@ -229,7 +303,8 @@ export default class NewClass extends cc.Component {
Notification.emit("setData",null); Notification.emit("setData",null);
setTimeout(() => { setTimeout(() => {
Notification.emit("createBlock",null); if(GameManager._instance.guide == -1)
Notification.emit("createBlock",null);
}, 10); }, 10);
if(number > 1 && GameData._instance.LEVEL_INFO.doubleSuccess != 0 ){ if(number > 1 && GameData._instance.LEVEL_INFO.doubleSuccess != 0 ){
@ -242,7 +317,8 @@ export default class NewClass extends cc.Component {
} }
if(GameData._instance.LEVEL_INFO.doubleSuccess == 0){ if(GameData._instance.LEVEL_INFO.doubleSuccess == 0){
setTimeout(() => { setTimeout(() => {
Notification.emit("createCrackBlock",null); if(GameManager._instance.guide == -1)
Notification.emit("createCrackBlock",null);
}, 20); }, 20);
} }
else{ else{
@ -257,17 +333,28 @@ export default class NewClass extends cc.Component {
gameDeath(){ gameDeath(){
// console.log("条失败"); // console.log("条失败");
GameData._instance.CLICK_DATA.combo = 0; this.jumpPause = true;
GameData._instance.CLICK_DATA.accuracy = 0; if(!GameData._instance.GM_INFO.probation){
GameData._instance.CLICK_DATA.percent = -1; GameData._instance.CLICK_DATA.combo = 0;
GameData._instance.CLICK_DATA.accuracy = 0;
Notification.emit("setData",null); GameData._instance.CLICK_DATA.percent = -1;
this.double = false; Notification.emit("setData",null);
GameData._instance.LEVEL_INFO.doubleSuccess = 3; this.double = false;
this.death = true; GameData._instance.LEVEL_INFO.doubleSuccess = 3;
if(this.jumpAction)this.jumpAction.stop(); this.death = true;
this.jumpState = -1; if(this.jumpAction)this.jumpAction.stop();
Notification.emit("death",null); this.jumpState = -1;
Notification.emit("death",null);
}
else{
this.death = true;
if(GameManager._instance.guide == 6){
GameManager._instance.tipHide("tip3",null);
}
if(this.jumpAction)this.jumpAction.stop();
this.jumpState = -1;
Notification.emit("death",true);
}
} }
xinAction(){ xinAction(){

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}

View File

@ -15,7 +15,7 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{57,81}</string> <string>{57,81}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{825,1025},{57,81}}</string> <string>{{1523,944},{57,81}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <false/>
</dict> </dict>
@ -30,9 +30,9 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{50,79}</string> <string>{50,79}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{884,1064},{50,79}}</string> <string>{{1582,945},{50,79}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<true/> <false/>
</dict> </dict>
<key>2.png</key> <key>2.png</key>
<dict> <dict>
@ -45,9 +45,9 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{53,79}</string> <string>{53,79}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{663,1044},{53,79}}</string> <string>{{257,1044},{53,79}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <true/>
</dict> </dict>
<key>3.png</key> <key>3.png</key>
<dict> <dict>
@ -60,7 +60,7 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{59,83}</string> <string>{59,83}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{764,1025},{59,83}}</string> <string>{{1535,859},{59,83}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <false/>
</dict> </dict>
@ -75,9 +75,9 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{49,50}</string> <string>{49,50}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1879,403},{49,50}}</string> <string>{{679,968},{49,50}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <true/>
</dict> </dict>
<key>5.png</key> <key>5.png</key>
<dict> <dict>
@ -90,7 +90,7 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{49,49}</string> <string>{49,49}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1879,455},{49,49}}</string> <string>{{367,1490},{49,49}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <false/>
</dict> </dict>
@ -105,7 +105,7 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{49,49}</string> <string>{49,49}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1964,865},{49,49}}</string> <string>{{1457,1490},{49,49}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <false/>
</dict> </dict>
@ -120,7 +120,7 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{174,140}</string> <string>{174,140}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1754,729},{174,140}}</string> <string>{{1213,1397},{174,140}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <false/>
</dict> </dict>
@ -135,9 +135,9 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{204,168}</string> <string>{204,168}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1313,754},{204,168}}</string> <string>{{1428,1},{204,168}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<true/> <false/>
</dict> </dict>
<key>Frisbee1.png</key> <key>Frisbee1.png</key>
<dict> <dict>
@ -150,9 +150,9 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{202,74}</string> <string>{202,74}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{257,1044},{202,74}}</string> <string>{{1459,724},{202,74}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <true/>
</dict> </dict>
<key>Frisbee10.png</key> <key>Frisbee10.png</key>
<dict> <dict>
@ -165,7 +165,7 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{196,74}</string> <string>{196,74}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1313,960},{196,74}}</string> <string>{{1455,171},{196,74}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <false/>
</dict> </dict>
@ -180,9 +180,9 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{204,74}</string> <string>{204,74}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1483,877},{204,74}}</string> <string>{{1459,518},{204,74}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <true/>
</dict> </dict>
<key>Frisbee12.png</key> <key>Frisbee12.png</key>
<dict> <dict>
@ -195,9 +195,9 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{200,60}</string> <string>{200,60}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1313,1036},{200,60}}</string> <string>{{1492,1032},{200,60}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <true/>
</dict> </dict>
<key>Frisbee2.png</key> <key>Frisbee2.png</key>
<dict> <dict>
@ -210,9 +210,9 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{204,74}</string> <string>{204,74}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{469,968},{204,74}}</string> <string>{{1533,247},{204,74}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <true/>
</dict> </dict>
<key>Frisbee3.png</key> <key>Frisbee3.png</key>
<dict> <dict>
@ -225,9 +225,9 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{156,70}</string> <string>{156,70}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1847,509},{156,70}}</string> <string>{{1492,1298},{156,70}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<true/> <false/>
</dict> </dict>
<key>Frisbee4.png</key> <key>Frisbee4.png</key>
<dict> <dict>
@ -240,9 +240,9 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{200,72}</string> <string>{200,72}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{461,1044},{200,72}}</string> <string>{{1535,453},{200,72}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <true/>
</dict> </dict>
<key>Frisbee5.png</key> <key>Frisbee5.png</key>
<dict> <dict>
@ -255,9 +255,9 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{164,70}</string> <string>{164,70}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1715,919},{164,70}}</string> <string>{{1347,892},{164,70}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <true/>
</dict> </dict>
<key>Frisbee6.png</key> <key>Frisbee6.png</key>
<dict> <dict>
@ -270,9 +270,9 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{202,64}</string> <string>{202,64}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1511,953},{202,64}}</string> <string>{{1535,655},{202,64}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <true/>
</dict> </dict>
<key>Frisbee7.png</key> <key>Frisbee7.png</key>
<dict> <dict>
@ -285,7 +285,7 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{170,56}</string> <string>{170,56}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1715,991},{170,56}}</string> <string>{{1457,1432},{170,56}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <false/>
</dict> </dict>
@ -300,7 +300,7 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{188,60}</string> <string>{188,60}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1515,1019},{188,60}}</string> <string>{{1457,1370},{188,60}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <false/>
</dict> </dict>
@ -315,7 +315,7 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{160,62}</string> <string>{160,62}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1705,1049},{160,62}}</string> <string>{{1492,1234},{160,62}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <false/>
</dict> </dict>
@ -330,9 +330,9 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{57,59}</string> <string>{57,59}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1243,1066},{57,59}}</string> <string>{{1554,1027},{57,59}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<true/> <false/>
</dict> </dict>
<key>again.png</key> <key>again.png</key>
<dict> <dict>
@ -345,9 +345,9 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{269,72}</string> <string>{269,72}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1483,729},{269,72}}</string> <string>{{1418,1058},{269,72}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <true/>
</dict> </dict>
<key>back.png</key> <key>back.png</key>
<dict> <dict>
@ -360,7 +360,7 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{40,40}</string> <string>{40,40}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1995,1},{28,40}}</string> <string>{{1609,345},{28,40}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <false/>
</dict> </dict>
@ -375,9 +375,9 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{269,72}</string> <string>{269,72}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1483,803},{269,72}}</string> <string>{{1459,247},{269,72}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <true/>
</dict> </dict>
<key>begin.png</key> <key>begin.png</key>
<dict> <dict>
@ -390,9 +390,24 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{444,82}</string> <string>{444,82}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1428,113},{444,82}}</string> <string>{{367,1044},{444,82}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <true/>
</dict>
<key>beginLabel.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{318,203}</string>
<key>spriteSourceSize</key>
<string>{318,203}</string>
<key>textureRect</key>
<string>{{1213,1077},{318,203}}</string>
<key>textureRotated</key>
<true/>
</dict> </dict>
<key>biaoDi.png</key> <key>biaoDi.png</key>
<dict> <dict>
@ -405,9 +420,9 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{448,60}</string> <string>{448,60}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1459,667},{448,60}}</string> <string>{{451,1044},{448,60}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <true/>
</dict> </dict>
<key>gameover.png</key> <key>gameover.png</key>
<dict> <dict>
@ -435,7 +450,7 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{54,78}</string> <string>{54,78}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1874,113},{54,78}}</string> <string>{{1596,865},{54,78}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <false/>
</dict> </dict>
@ -450,9 +465,9 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{208,46}</string> <string>{208,46}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1879,193},{208,46}}</string> <string>{{469,968},{208,46}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<true/> <false/>
</dict> </dict>
<key>kuang.png</key> <key>kuang.png</key>
<dict> <dict>
@ -480,9 +495,9 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{208,46}</string> <string>{208,46}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1754,871},{208,46}}</string> <string>{{1601,655},{208,46}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <true/>
</dict> </dict>
<key>num_di.png</key> <key>num_di.png</key>
<dict> <dict>
@ -495,7 +510,7 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{180,10}</string> <string>{180,10}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1,1099},{180,10}}</string> <string>{{159,1528},{180,10}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <false/>
</dict> </dict>
@ -514,6 +529,21 @@
<key>textureRotated</key> <key>textureRotated</key>
<false/> <false/>
</dict> </dict>
<key>perfet2.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{518,348}</string>
<key>spriteSourceSize</key>
<string>{518,348}</string>
<key>textureRect</key>
<string>{{731,675},{518,348}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>player.png</key> <key>player.png</key>
<dict> <dict>
<key>aliases</key> <key>aliases</key>
@ -525,9 +555,9 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{66,124}</string> <string>{66,124}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1881,919},{66,124}}</string> <string>{{1389,1397},{66,124}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<true/> <false/>
</dict> </dict>
<key>progress0.png</key> <key>progress0.png</key>
<dict> <dict>
@ -540,7 +570,7 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{386,114}</string> <string>{386,114}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1459,551},{386,114}}</string> <string>{{513,1379},{386,114}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <false/>
</dict> </dict>
@ -555,9 +585,9 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{310,68}</string> <string>{310,68}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1809,197},{310,68}}</string> <string>{{901,1379},{310,68}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<true/> <false/>
</dict> </dict>
<key>progress2.png</key> <key>progress2.png</key>
<dict> <dict>
@ -570,9 +600,9 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{310,68}</string> <string>{310,68}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1243,754},{310,68}}</string> <string>{{901,1449},{310,68}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<true/> <false/>
</dict> </dict>
<key>rankBtn.png</key> <key>rankBtn.png</key>
<dict> <dict>
@ -585,7 +615,7 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{102,102}</string> <string>{102,102}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1887,987},{102,102}}</string> <string>{{1419,928},{102,102}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <false/>
</dict> </dict>
@ -600,9 +630,9 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{98,44}</string> <string>{98,44}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{718,1025},{98,44}}</string> <string>{{418,1495},{98,44}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<true/> <false/>
</dict> </dict>
<key>rank_Item.png</key> <key>rank_Item.png</key>
<dict> <dict>
@ -615,7 +645,7 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{750,94}</string> <string>{750,94}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1930,113},{750,94}}</string> <string>{{1251,325},{750,94}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<true/> <true/>
</dict> </dict>
@ -645,7 +675,7 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{36,36}</string> <string>{36,36}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1809,509},{36,36}}</string> <string>{{1418,1329},{36,36}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <false/>
</dict> </dict>
@ -660,7 +690,7 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{54,54}</string> <string>{54,54}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{675,968},{54,54}}</string> <string>{{1554,1088},{54,54}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <false/>
</dict> </dict>
@ -675,7 +705,7 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{44,44}</string> <string>{44,44}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{982,1025},{44,44}}</string> <string>{{518,1495},{44,44}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <false/>
</dict> </dict>
@ -705,7 +735,7 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{440,156}</string> <string>{440,156}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1085,675},{440,156}}</string> <string>{{1,1099},{440,156}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<true/> <true/>
</dict> </dict>
@ -720,9 +750,9 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{695,360}</string> <string>{695,360}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1428,1},{565,110}}</string> <string>{{1347,325},{565,110}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <true/>
</dict> </dict>
<key>tip2.png</key> <key>tip2.png</key>
<dict> <dict>
@ -735,7 +765,7 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{695,360}</string> <string>{695,360}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1251,325},{427,206}}</string> <string>{{159,1099},{427,206}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<true/> <true/>
</dict> </dict>
@ -765,9 +795,9 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{348,360}</string> <string>{348,360}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{731,675},{348,352}}</string> <string>{{513,1025},{348,352}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<true/> <false/>
</dict> </dict>
<key>tip_right.png</key> <key>tip_right.png</key>
<dict> <dict>
@ -780,7 +810,7 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{348,360}</string> <string>{348,360}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1459,197},{348,352}}</string> <string>{{863,1025},{348,352}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <false/>
</dict> </dict>
@ -810,9 +840,9 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{44,36}</string> <string>{44,36}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1689,877},{44,36}}</string> <string>{{1213,1025},{44,36}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <true/>
</dict> </dict>
<key>xin1.png</key> <key>xin1.png</key>
<dict> <dict>
@ -825,7 +855,7 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{40,32}</string> <string>{40,32}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1867,1091},{40,32}}</string> <string>{{564,1495},{40,32}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <false/>
</dict> </dict>
@ -840,9 +870,9 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{96,37}</string> <string>{96,37}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{884,1025},{96,37}}</string> <string>{{1609,247},{96,37}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <true/>
</dict> </dict>
</dict> </dict>
<key>metadata</key> <key>metadata</key>
@ -856,9 +886,9 @@
<key>realTextureFileName</key> <key>realTextureFileName</key>
<string>publicUI.png</string> <string>publicUI.png</string>
<key>size</key> <key>size</key>
<string>{2025,1124}</string> <string>{1653,1540}</string>
<key>smartupdate</key> <key>smartupdate</key>
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View File

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}; };
Object.defineProperty(exports, "__esModule", { value: true }); Object.defineProperty(exports, "__esModule", { value: true });
var AudioManager_1 = require("./tool/AudioManager");
var GameTool_1 = require("./tool/GameTool");
var _a = cc._decorator, ccclass = _a.ccclass, property = _a.property; var _a = cc._decorator, ccclass = _a.ccclass, property = _a.property;
var NewClass = /** @class */ (function (_super) { var NewClass = /** @class */ (function (_super) {
__extends(NewClass, _super); __extends(NewClass, _super);
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return _this; return _this;
// update (dt) {} // update (dt) {}
} }
// LIFE-CYCLE CALLBACKS:
// onLoad () {} // onLoad () {}
NewClass.prototype.start = function () { NewClass.prototype.start = function () {
// GameTool.Authentication(); GameTool_1.GameTool.Authentication();
}; };
NewClass.prototype.click = function () { NewClass.prototype.click = function () {
AudioManager_1.default._instance.playMusicGame();
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// cc.director.loadScene("GameScene");
}; };
NewClass.prototype.openRank = function () { NewClass.prototype.openRank = function () {
AudioManager_1.default._instance.playMusicGame();
cc.director.loadScene("RankScene"); cc.director.loadScene("RankScene");
}; };
__decorate([ __decorate([

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"texture": "f0cb9adb-fe45-4876-a6bd-719a0dc3e830", "texture": "f0cb9adb-fe45-4876-a6bd-719a0dc3e830",
"atlas": "54dc0649-2512-4d7b-be1a-452380ff78dd", "atlas": "54dc0649-2512-4d7b-be1a-452380ff78dd",
"rect": [ "rect": [
1428, 1347,
1, 325,
565, 565,
110 110
], ],
@ -18,6 +18,7 @@
695, 695,
360 360
], ],
"rotated": 1,
"capInsets": [ "capInsets": [
0, 0,
0, 0,

View File

@ -58,6 +58,7 @@ var NewClass = /** @class */ (function (_super) {
this.jumpAction = null; this.jumpAction = null;
this.block = null; this.block = null;
this.interfere = false; this.interfere = false;
this.jumpPause = true;
}; };
//跳动 //跳动
NewClass.prototype.jump = function () { NewClass.prototype.jump = function () {
@ -70,18 +71,34 @@ var NewClass = /** @class */ (function (_super) {
} }
else if (this.jumpState == 1 || this.node.y > (this.jumpHeight + GameData_1.default._instance.GM_INFO.jumpHeight - 5)) { else if (this.jumpState == 1 || this.node.y > (this.jumpHeight + GameData_1.default._instance.GM_INFO.jumpHeight - 5)) {
if (this.death == false) { if (this.death == false) {
if (GameManager_1.default._instance.guide > 0 && GameManager_1.default._instance.guide < 3) {
return;
}
this.node.getChildByName("sp").getComponent(sp.Skeleton).setAnimation(1, "jump", false); this.node.getChildByName("sp").getComponent(sp.Skeleton).setAnimation(1, "jump", false);
} }
} }
setTimeout(function () { setTimeout(function () {
if (_this.jumpState == 0) { if (_this.jumpState == 0) {
if (_this.jumpPause == true) {
return;
}
if (_this.block) { if (_this.block) {
_this.block.getComponent("Block").hide(); if (_this.block.name != "block13") {
_this.block.getComponent("Block").hide();
}
else {
_this.block.active = false;
_this.jumpPause = true;
}
_this.block = null; _this.block = null;
} }
if (GameManager_1.default._instance.guide == 1) {
GameManager_1.default._instance.guide = 2;
GameManager_1.default._instance.startGuide(2);
}
GameData_1.default._instance.CLICK_DATA.jumps = 1; GameData_1.default._instance.CLICK_DATA.jumps = 1;
AudioManager_1.default._instance.playJump(); AudioManager_1.default._instance.playJump();
_this.basicHeight = _this.node.y; // this.basicHeight = this.node.y;
_this.jumpState += 1; _this.jumpState += 1;
_this.up = true; _this.up = true;
Notification_1.Notification.emit("showGround", _this.node.y); Notification_1.Notification.emit("showGround", _this.node.y);
@ -91,7 +108,6 @@ var NewClass = /** @class */ (function (_super) {
_this.up = false; _this.up = false;
_this.jumpState = -1; _this.jumpState = -1;
var temp = _this.node.y - _this.jumpHeight; var temp = _this.node.y - _this.jumpHeight;
console.log("距离", temp);
}) })
.to(GameData_1.default._instance.GM_INFO.jumpDownTime, { position: cc.v3(0, _this.jumpHeight, 0) }, { easing: 'cubicIn' }) .to(GameData_1.default._instance.GM_INFO.jumpDownTime, { position: cc.v3(0, _this.jumpHeight, 0) }, { easing: 'cubicIn' })
.call(function () { .call(function () {
@ -102,6 +118,13 @@ var NewClass = /** @class */ (function (_super) {
.start(); .start();
} }
else if (_this.jumpState == 1 || _this.node.y > (_this.jumpHeight + GameData_1.default._instance.GM_INFO.jumpHeight - 15)) { else if (_this.jumpState == 1 || _this.node.y > (_this.jumpHeight + GameData_1.default._instance.GM_INFO.jumpHeight - 15)) {
if (GameManager_1.default._instance.guide > 0 && GameManager_1.default._instance.guide < 3) {
return;
}
if (GameManager_1.default._instance.guide == 6) {
_this.jumpPause = true;
GameManager_1.default._instance.startGuide(6);
}
if (_this.jumpAction) if (_this.jumpAction)
_this.jumpAction.stop(); _this.jumpAction.stop();
AudioManager_1.default._instance.playJump(); AudioManager_1.default._instance.playJump();
@ -133,8 +156,13 @@ var NewClass = /** @class */ (function (_super) {
var max = other.name.length; var max = other.name.length;
var num = 6; var num = 6;
if (other.node.name != "Ground") { if (other.node.name != "Ground") {
if (other.node.getComponent("Block").num > 9) if (GameManager_1.default._instance.guide == -1) {
if (other.node.getComponent("Block").num > 9)
num = 7;
}
else {
num = 7; num = 7;
}
} }
var ColliderName = other.name.substring(num, max); var ColliderName = other.name.substring(num, max);
//获取碰撞体名字 //获取碰撞体名字
@ -144,13 +172,13 @@ var NewClass = /** @class */ (function (_super) {
this.jumpAction.stop(); this.jumpAction.stop();
this.jumpState = -1; this.jumpState = -1;
AudioManager_1.default._instance.playGround(); AudioManager_1.default._instance.playGround();
// console.log("死亡1"); console.log("死亡1");
this.gameDeath(); this.gameDeath();
} }
else if (other.node.name == "Ground" && this.death == false) { else if (other.node.name == "Ground" && this.death == false) {
// if(this.jumpAction)this.jumpAction.stop(); // if(this.jumpAction)this.jumpAction.stop();
this.jumpState = -1; this.jumpState = -1;
// console.log("死亡2"); console.log("死亡2");
this.gameDeath(); this.gameDeath();
} }
else { else {
@ -159,7 +187,7 @@ var NewClass = /** @class */ (function (_super) {
} }
if (ColliderName == "<BoxCollider>") { if (ColliderName == "<BoxCollider>") {
if (this.death == true) { if (this.death == true) {
// console.log("已经死亡"); console.log("已经死亡");
return; return;
} }
// //
@ -169,7 +197,7 @@ var NewClass = /** @class */ (function (_super) {
var distance = pos / width; var distance = pos / width;
// console.log("我的位置:",this.node.x,"块的位置:",other.node.x,"块的宽度:",width,"百分比:",distance); // console.log("我的位置:",this.node.x,"块的位置:",other.node.x,"块的宽度:",width,"百分比:",distance);
if (this.up == true) { if (this.up == true) {
// console.log("死亡4"); console.log("死亡4");
AudioManager_1.default._instance.playGround(); AudioManager_1.default._instance.playGround();
this.gameDeath(); this.gameDeath();
} }
@ -181,7 +209,7 @@ var NewClass = /** @class */ (function (_super) {
} }
else { else {
if (portrait >= 20 || distance * 100 > GameData_1.default._instance.GM_INFO.distanceMax) { if (portrait >= 20 || distance * 100 > GameData_1.default._instance.GM_INFO.distanceMax) {
// console.log("死亡3","落差:",portrait,"状态:",this.up); console.log("死亡3", "落差:", portrait, "状态:", this.up);
AudioManager_1.default._instance.playGround(); AudioManager_1.default._instance.playGround();
this.gameDeath(); this.gameDeath();
} }
@ -195,9 +223,47 @@ var NewClass = /** @class */ (function (_super) {
} }
}; };
NewClass.prototype.success = function (other, distance) { NewClass.prototype.success = function (other, distance) {
this.jumpPause = true;
if (GameManager_1.default._instance.guide != -1) {
this.basicHeight = this.node.y;
other.node.stopAllActions();
if (GameManager_1.default._instance.guide == 3 || GameManager_1.default._instance.guide == 4) {
GameManager_1.default._instance.startGuide(4);
if (GameManager_1.default._instance.guide == 4) {
GameManager_1.default._instance.guide = 5;
}
}
else if (GameManager_1.default._instance.guide == 5) {
this.jumpPause = true;
var tip = GameManager_1.default._instance.Tip.getChildByName("good");
cc.tween(tip)
.to(0.3, { opacity: 255, scale: 1 })
.delay(0.5)
.to(0.2, { opacity: 0 })
.call(function () {
GameManager_1.default._instance.startGuide(5);
})
.start();
}
else if (GameManager_1.default._instance.guide == 7) {
GameManager_1.default._instance.startGuide(8);
}
else if (GameManager_1.default._instance.guide == 8) {
this.jumpPause = true;
var tip = GameManager_1.default._instance.Tip.getChildByName("perfet");
cc.tween(tip)
.to(0.3, { opacity: 255, scale: 1 })
.delay(0.5)
.to(0.2, { opacity: 0 })
.call(function () {
GameManager_1.default._instance.startGuide(9);
})
.start();
}
}
GameData_1.default._instance.CLICK_DATA.percent = Math.floor(distance); GameData_1.default._instance.CLICK_DATA.percent = Math.floor(distance);
if (GameManager_1.default._instance) if (GameManager_1.default._instance)
GameManager_1.default._instance.destroyBlock(); GameManager_1.default._instance.destroyBlock(true);
this.add.active = true; this.add.active = true;
this.add.opacity = 0; this.add.opacity = 0;
var number = 1; var number = 1;
@ -217,7 +283,9 @@ var NewClass = /** @class */ (function (_super) {
this.node.getChildByName("sp").getComponent(sp.Skeleton).setAnimation(1, "jump", false); this.node.getChildByName("sp").getComponent(sp.Skeleton).setAnimation(1, "jump", false);
} }
this.block = other.node; this.block = other.node;
this.block.getComponent("Block").setScore(number); if (this.block.name != "block13") {
this.block.getComponent("Block").setScore(number);
}
this.basicHeight = this.node.y; this.basicHeight = this.node.y;
if (number > 1) { if (number > 1) {
AudioManager_1.default._instance.playPz(); AudioManager_1.default._instance.playPz();
@ -238,7 +306,8 @@ var NewClass = /** @class */ (function (_super) {
} }
Notification_1.Notification.emit("setData", null); Notification_1.Notification.emit("setData", null);
setTimeout(function () { setTimeout(function () {
Notification_1.Notification.emit("createBlock", null); if (GameManager_1.default._instance.guide == -1)
Notification_1.Notification.emit("createBlock", null);
}, 10); }, 10);
if (number > 1 && GameData_1.default._instance.LEVEL_INFO.doubleSuccess != 0) { if (number > 1 && GameData_1.default._instance.LEVEL_INFO.doubleSuccess != 0) {
GameData_1.default._instance.LEVEL_INFO.doubleSuccess -= 1; GameData_1.default._instance.LEVEL_INFO.doubleSuccess -= 1;
@ -250,7 +319,8 @@ var NewClass = /** @class */ (function (_super) {
} }
if (GameData_1.default._instance.LEVEL_INFO.doubleSuccess == 0) { if (GameData_1.default._instance.LEVEL_INFO.doubleSuccess == 0) {
setTimeout(function () { setTimeout(function () {
Notification_1.Notification.emit("createCrackBlock", null); if (GameManager_1.default._instance.guide == -1)
Notification_1.Notification.emit("createCrackBlock", null);
}, 20); }, 20);
} }
else { else {
@ -264,17 +334,30 @@ var NewClass = /** @class */ (function (_super) {
}; };
NewClass.prototype.gameDeath = function () { NewClass.prototype.gameDeath = function () {
// console.log("条失败"); // console.log("条失败");
GameData_1.default._instance.CLICK_DATA.combo = 0; this.jumpPause = true;
GameData_1.default._instance.CLICK_DATA.accuracy = 0; if (!GameData_1.default._instance.GM_INFO.probation) {
GameData_1.default._instance.CLICK_DATA.percent = -1; GameData_1.default._instance.CLICK_DATA.combo = 0;
Notification_1.Notification.emit("setData", null); GameData_1.default._instance.CLICK_DATA.accuracy = 0;
this.double = false; GameData_1.default._instance.CLICK_DATA.percent = -1;
GameData_1.default._instance.LEVEL_INFO.doubleSuccess = 3; Notification_1.Notification.emit("setData", null);
this.death = true; this.double = false;
if (this.jumpAction) GameData_1.default._instance.LEVEL_INFO.doubleSuccess = 3;
this.jumpAction.stop(); this.death = true;
this.jumpState = -1; if (this.jumpAction)
Notification_1.Notification.emit("death", null); this.jumpAction.stop();
this.jumpState = -1;
Notification_1.Notification.emit("death", null);
}
else {
this.death = true;
if (GameManager_1.default._instance.guide == 6) {
GameManager_1.default._instance.tipHide("tip3", null);
}
if (this.jumpAction)
this.jumpAction.stop();
this.jumpState = -1;
Notification_1.Notification.emit("death", true);
}
}; };
NewClass.prototype.xinAction = function () { NewClass.prototype.xinAction = function () {
// console.log("生命:",GameData._instance.GM_INFO.life); // console.log("生命:",GameData._instance.GM_INFO.life);

File diff suppressed because one or more lines are too long

View File

@ -5,8 +5,8 @@
"texture": "f0cb9adb-fe45-4876-a6bd-719a0dc3e830", "texture": "f0cb9adb-fe45-4876-a6bd-719a0dc3e830",
"atlas": "54dc0649-2512-4d7b-be1a-452380ff78dd", "atlas": "54dc0649-2512-4d7b-be1a-452380ff78dd",
"rect": [ "rect": [
1887, 1419,
987, 928,
102, 102,
102 102
], ],

View File

@ -5,8 +5,8 @@
"texture": "f0cb9adb-fe45-4876-a6bd-719a0dc3e830", "texture": "f0cb9adb-fe45-4876-a6bd-719a0dc3e830",
"atlas": "54dc0649-2512-4d7b-be1a-452380ff78dd", "atlas": "54dc0649-2512-4d7b-be1a-452380ff78dd",
"rect": [ "rect": [
1879, 679,
403, 968,
49, 49,
50 50
], ],
@ -18,6 +18,7 @@
49, 49,
50 50
], ],
"rotated": 1,
"capInsets": [ "capInsets": [
0, 0,
0, 0,

View File

@ -5,8 +5,8 @@
"texture": "f0cb9adb-fe45-4876-a6bd-719a0dc3e830", "texture": "f0cb9adb-fe45-4876-a6bd-719a0dc3e830",
"atlas": "54dc0649-2512-4d7b-be1a-452380ff78dd", "atlas": "54dc0649-2512-4d7b-be1a-452380ff78dd",
"rect": [ "rect": [
1251, 159,
325, 1099,
427, 427,
206 206
], ],

View File

@ -5,8 +5,8 @@
"texture": "f0cb9adb-fe45-4876-a6bd-719a0dc3e830", "texture": "f0cb9adb-fe45-4876-a6bd-719a0dc3e830",
"atlas": "54dc0649-2512-4d7b-be1a-452380ff78dd", "atlas": "54dc0649-2512-4d7b-be1a-452380ff78dd",
"rect": [ "rect": [
1313, 1428,
754, 1,
204, 204,
168 168
], ],
@ -18,7 +18,6 @@
204, 204,
168 168
], ],
"rotated": 1,
"capInsets": [ "capInsets": [
0, 0,
0, 0,

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