1.0 KiB
1.0 KiB
Repository contents
BlockOutReplica/Assets,Packages, andProjectSettings: Unity project sources and required game assets.BlockOutReplica/Docsandreverse/README.md: implementation notes and reverse-engineering documentation.tools: source scripts for inspection, recovery, and validation.
Open BlockOutReplica with the Unity version recorded in ProjectSettings/ProjectVersion.txt, then open Assets/Scenes/Prototype.unity and enter Play mode.
Unity caches, builds, downloaded tool executables, and the original reverse-engineering inputs/exports are intentionally not versioned. They remain on the original workstation. Normal gameplay uses the resources already imported under BlockOutReplica/Assets.
Asset recovery/editor utilities and native-analysis scripts may require the local reverse/unpacked, reverse/il2cpp, reverse/assetripper_export directories and downloaded tools. A fresh clone does not contain these inputs; obtain them separately before rerunning recovery. Do not run recovery merely to open the existing game project.