更新
This commit is contained in:
parent
1ead3167cb
commit
55db7a94ef
|
|
@ -241,10 +241,16 @@ export default class GameManager extends cc.Component {
|
||||||
cc.fx.GameConfig.GM_INFO.openid = data.data.openid;
|
cc.fx.GameConfig.GM_INFO.openid = data.data.openid;
|
||||||
cc.fx.StorageMessage.setStorage("openid", cc.fx.GameConfig.GM_INFO.openid);
|
cc.fx.StorageMessage.setStorage("openid", cc.fx.GameConfig.GM_INFO.openid);
|
||||||
}
|
}
|
||||||
|
console.log("系统信息________:", data.data.version);
|
||||||
|
|
||||||
if (data.data.version) {
|
if (data.data.version) {
|
||||||
let result = cc.fx.GameTool.compareVersion(cc.fx.GameConfig.GM_INFO.version, data.data.version);
|
let result = cc.fx.GameTool.compareVersion(cc.fx.GameConfig.GM_INFO.version, data.data.version);
|
||||||
if (result == 1 && systemInfo.platform == 'ios')
|
console.log("版本号:", result);
|
||||||
|
if (result == 1 && systemInfo.platform == 'ios') {
|
||||||
|
console.log("ios");
|
||||||
cc.fx.GameConfig.GM_INFO.canIos = false;
|
cc.fx.GameConfig.GM_INFO.canIos = false;
|
||||||
|
}
|
||||||
|
|
||||||
else
|
else
|
||||||
cc.fx.GameConfig.GM_INFO.canIos = true;
|
cc.fx.GameConfig.GM_INFO.canIos = true;
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -195,6 +195,7 @@ export default class JiaZai extends cc.Component {
|
||||||
this.checkAndSetPlayerPassLevel();
|
this.checkAndSetPlayerPassLevel();
|
||||||
// this.checkDailyQuests();
|
// this.checkDailyQuests();
|
||||||
// console.log("进入首页获取的share", cc.fx.GameConfig.GM_INFO.otherUid, cc.fx.GameConfig.GM_INFO.otherLevel);
|
// console.log("进入首页获取的share", cc.fx.GameConfig.GM_INFO.otherUid, cc.fx.GameConfig.GM_INFO.otherLevel);
|
||||||
|
console.log("是否是ios:", cc.fx.GameConfig.GM_INFO.canIos);
|
||||||
|
|
||||||
this.node.getChildByName("Load").getChildByName("Top").getChildByName("shop").active = cc.fx.GameConfig.GM_INFO.canIos;
|
this.node.getChildByName("Load").getChildByName("Top").getChildByName("shop").active = cc.fx.GameConfig.GM_INFO.canIos;
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -1742,7 +1742,7 @@ export namespace MiniGameSdk {
|
||||||
|
|
||||||
API._ge.initialize({
|
API._ge.initialize({
|
||||||
name: cc.fx.GameConfig.GM_INFO.openid,
|
name: cc.fx.GameConfig.GM_INFO.openid,
|
||||||
version: cc.fx.GameConfig.GM_INFO.version,
|
version: 1.5,
|
||||||
openid: cc.fx.GameConfig.GM_INFO.openid,
|
openid: cc.fx.GameConfig.GM_INFO.openid,
|
||||||
enable_sync_attribution: false,//渠道归因
|
enable_sync_attribution: false,//渠道归因
|
||||||
})
|
})
|
||||||
|
|
|
||||||
|
|
@ -299,7 +299,7 @@ export class GameConfig {
|
||||||
vibrateOpen: true, //震动
|
vibrateOpen: true, //震动
|
||||||
coinnum: 0, //每局的金币数
|
coinnum: 0, //每局的金币数
|
||||||
paid_user: false, //是否是付费用户
|
paid_user: false, //是否是付费用户
|
||||||
version: "1.9.60", //版本号
|
version: "1.9.61", //版本号
|
||||||
shushu_DistinctId: "", //数数访客ID
|
shushu_DistinctId: "", //数数访客ID
|
||||||
shushu_AccountId: "", //数数账号ID
|
shushu_AccountId: "", //数数账号ID
|
||||||
uid: "", //用户和后端唯一id
|
uid: "", //用户和后端唯一id
|
||||||
|
|
|
||||||
|
|
@ -451,7 +451,7 @@ var GameTool = {
|
||||||
// cc.fx.StorageMessage.setStorage("level", levelInfo);
|
// cc.fx.StorageMessage.setStorage("level", levelInfo);
|
||||||
// }
|
// }
|
||||||
|
|
||||||
let max_level = 1521;
|
let max_level = 1520;
|
||||||
|
|
||||||
if (cc.fx.GameConfig.GM_INFO.level > (max_level - 1)) {
|
if (cc.fx.GameConfig.GM_INFO.level > (max_level - 1)) {
|
||||||
cc.fx.GameConfig.GM_INFO.level = max_level;
|
cc.fx.GameConfig.GM_INFO.level = max_level;
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue
Block a user