更新开关方块功能
This commit is contained in:
parent
03d1b35a0c
commit
55f3fd6a49
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@ -24213,7 +24213,9 @@
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{
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"__uuid__": "9e768017-b9e7-4003-94dc-2f90936f098f"
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},
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null
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{
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"__uuid__": "355fefe2-cb1b-4a3c-bc18-275da1e79b67"
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}
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],
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"liuGuang": null,
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"avatarUI": {
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@ -175,6 +175,7 @@ export default class Block extends cc.Component {
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touchDelta: cc.Vec2 = cc.v2(0, 0);
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adhesiveNode: any;
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checkCollision: boolean = false;
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teamBlocks: any; //可移动地板块组队
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//计时器
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private scheduleCallback: any = null;
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private scheduleCallback2: any = null;
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@ -256,7 +257,7 @@ export default class Block extends cc.Component {
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else if (this.type == BlockType.三连粘合块) {
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}
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}, 200);
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}, 100);
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@ -423,13 +424,16 @@ export default class Block extends cc.Component {
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if (this.block_Info.lock != undefined && this.block_Info.lock != null) {
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let switchs = cc.instantiate(MapConroler._instance.Block_Prop[14]);
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switchs.parent = this.node;
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switchs.opacity = this.block_Info.lock == true ? 100 : 0;
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switchs.getChildByName("open").active = !this.block_Info.lock;
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switchs.getChildByName("lock").active = this.block_Info.lock;
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let name1 = 12 + "color" + this.block_Info.block;
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let name3 = "0color" + this.block_Info.block;
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let number2 = 5;
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let blockSpriteFrame2 = MapConroler._instance.Block_Color[number2]._spriteFrames;
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var spriteFrame3 = blockSpriteFrame2[name3];
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switchs.getChildByName("icon").getComponent(cc.Sprite).spriteFrame = spriteFrame3;
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let openSpriteFrame = MapConroler._instance.Block_Color[6]._spriteFrames[name1];
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switchs.getChildByName("open").getComponent(cc.Sprite).spriteFrame = openSpriteFrame;
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let name2 = 11 + "color" + this.block_Info.block;
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let lockSpriteFrame = MapConroler._instance.Block_Color[6]._spriteFrames[name2];
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switchs.getChildByName("lock").getComponent(cc.Sprite).spriteFrame = lockSpriteFrame;
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let swtichsX = posConfig.pos6.x - (this.node.width * (this.node.anchorX - 0.5)); let swtichsY = posConfig.pos6.y + this.node.height / 2;
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if (this.block_Info.block == 2) {
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switchs.setPosition(swtichsX + 4, swtichsY - 10);
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@ -857,8 +861,14 @@ export default class Block extends cc.Component {
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}
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// this.block_Info.node.getComponent("Block").isTouch = true;
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if (this.block_Info.floor == undefined) {
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MapConroler._instance.downDoor(this.block_Info.node.getComponent("Block").color, this.block_Info.node.getComponent("Block").type);
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MapConroler._instance.changeRiseFall(this.block_Info.node.getComponent("Block").color, true);
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if (this.block_Info.lock != undefined && this.block_Info.lock != null) {
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if (this.block_Info.lock == false) MapConroler._instance.downDoor(this.block_Info.node.getComponent("Block").color, this.block_Info.node.getComponent("Block").type);
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}
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else {
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MapConroler._instance.downDoor(this.block_Info.node.getComponent("Block").color, this.block_Info.node.getComponent("Block").type);
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}
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}
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}
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@ -878,8 +888,13 @@ export default class Block extends cc.Component {
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this.relative_Position = cc.v2(this.node.x - local.x, this.node.y - local.y);
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if (this.block_Info.floor == undefined) {
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MapConroler._instance.changeRiseFall(this.color, true);
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if (this.block_Info.lock != undefined && this.block_Info.lock != null) {
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if (this.block_Info.lock == false) MapConroler._instance.downDoor(this.color, this.type);
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}
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else {
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MapConroler._instance.downDoor(this.color, this.type);
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}
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}
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this.setVibrate("light", 1)
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if (this.hit) this.hit.active = true;
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if (this.block_Info.floor) {
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@ -2263,13 +2263,16 @@ export default class JiaZai extends cc.Component {
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cc.fx.GameConfig.GM_INFO.popPassCheck = true;
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if (passCheckData && Array.isArray(passCheckData[2].free) && Array.isArray(passCheckData[2].passCheck)) {
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// 给数组末尾添加激活状态1
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if (passCheckData[2]) {
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if (passCheckData[2].free) {
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if (passCheckData[2].free.length > 0) {
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const lastIndex = cc.fx.GameConfig.GM_INFO.getProgressLevel - 1;
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passCheckData[2].free[lastIndex] = 1;
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} else {
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passCheckData[2].free.push(1);
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}
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}
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if (passCheckData[2].passCheck) {
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// 只有在通行证已激活的情况下才更新passCheck数组
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if (passCheckData[2].passCheck.length > 0) {
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const lastIndex = cc.fx.GameConfig.GM_INFO.getProgressLevel - 1;
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@ -2279,6 +2282,8 @@ export default class JiaZai extends cc.Component {
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}
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}
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}
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}
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}
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else {
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cc.fx.GameConfig.GM_INFO.getProgressLevel += 1;
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cc.fx.GameConfig.GM_INFO.getProgress = 1;
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@ -2394,18 +2399,23 @@ export default class JiaZai extends cc.Component {
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if (serverTime >= time2 && serverTime < allExpire) {
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let isGetItem = false;
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if (passCheckLvObj.activate) {
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if (passCheckLvObj.free) {
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for (let i = 0; i < passCheckLvObj.free.length; i++) {
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if (passCheckLvObj.free[i] == 1 || passCheckLvObj.passCheck[i] == 1) {
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isGetItem = true;
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}
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}
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}
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} else {
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if (passCheckLvObj.free) {
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for (let i = 0; i < passCheckLvObj.free.length; i++) {
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if (passCheckLvObj.free[i] == 1) {
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isGetItem = true;
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}
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}
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}
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}
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if (isGetItem) {
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// 未领完
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parsedData[1] = JSON.parse(JSON.stringify(parsedData[2]));
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@ -2437,18 +2447,22 @@ export default class JiaZai extends cc.Component {
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if (now < outTime) {
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let isGetItem = false;
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if (parsedData[1].activate) {
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if (parsedData[1].free) {
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for (let i = 0; i < parsedData[1].free.length; i++) {
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if (parsedData[1].free[i] == 1 || parsedData[1].passCheck[i] == 1) {
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isGetItem = true;
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}
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}
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}
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} else {
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if (parsedData[1].free) {
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for (let i = 0; i < parsedData[1].free.length; i++) {
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if (parsedData[1].free[i] == 1) {
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isGetItem = true;
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}
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}
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}
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}
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if (isGetItem) {
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cc.fx.GameConfig.GM_INFO.getItemType = 1;
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} else {
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@ -2522,7 +2536,6 @@ export default class JiaZai extends cc.Component {
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if (this.RankNode == null && this.RankNode == undefined) {
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this.LoadCareer(() => {
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Utils.getSRank(res => {
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debugger;
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let data = JSON.parse(res.data);
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let role = data.role;
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let sortedArray = [];
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@ -2539,6 +2552,7 @@ export default class JiaZai extends cc.Component {
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// console.log("sortedArray", sortedArray);
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let city = JSON.parse(JSON.stringify(cc.fx.GameConfig.CITY));
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let rankData = [];
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if (sortedArray) {
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for (let i = 0; i < sortedArray.length; i++) {
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// 检查sortedArray中的省份名称是否存在于原始data.role数据中
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if (data && data[sortedArray[i].name] !== undefined) {
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@ -2616,6 +2630,8 @@ export default class JiaZai extends cc.Component {
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.start()
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}, true)
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}
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}
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// console.log("rankingData_________", rankData);
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});
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}, isShow);
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@ -2647,6 +2663,7 @@ export default class JiaZai extends cc.Component {
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rankingData = item.rankingData;
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}
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})
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if (rankingData) {
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if (rankingData.length >= 8) {
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let jg = false;
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for (let j = 0; j < 8; j++) {
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@ -2671,6 +2688,8 @@ export default class JiaZai extends cc.Component {
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else {
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// rankingData.push(selfData)
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}
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}
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// console.log("修改后", rankData);
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}
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@ -2678,9 +2697,11 @@ export default class JiaZai extends cc.Component {
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if (cc.fx.GameConfig.GM_INFO.addLevel > 4) {
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this.addSelfToRank(this.careerRank.rankData);
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}
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if (this.careerRank.rankData) {
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for (let i = 0; i < this.careerRank.rankData.length; i++) {
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this.careerRank.rankData[i].rank = i + 1;
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}
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}
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if (this.RankNode != null && this.RankNode != undefined) {
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this.RankNode.opacity = 0;
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this.RankNode.zIndex = 3;
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@ -38,13 +38,13 @@ export default class NewClass extends cc.Component {
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// let version = cc.fx.GameTool.getWechatGameVersion();
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// if (version == "开发版" || version == "体验版") {
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// cc.debug.setDisplayStats(true);
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// cc.debug.setDisplayStats(false);
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// }
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// else if (version == "正式版") {
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// cc.debug.setDisplayStats(false);
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// }
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// else {
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// cc.debug.setDisplayStats(true);
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// cc.debug.setDisplayStats(false);
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// }
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//this.SubContext();
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@ -173,6 +173,7 @@ export default class MapConroler extends cc.Component {
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longAndShortWall: any;
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adhesiveBlock: any[];
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barrierBlock: any[];
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teamBlocks: any[]; //可移动地板块组队
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// mapInfo: number[][] = [];
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getProgressLevel: number = 0;
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getProgress: number = 0;
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@ -209,6 +210,7 @@ export default class MapConroler extends cc.Component {
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this.blocks = [];
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this.adhesiveBlock = []; //粘合快数组
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this.barrierBlock = [];
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this.teamBlocks = []; //可移动地板块组队
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this.leftDoors = []; //左门
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this.rightDoors = []; //右门
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this.topDoors = []; //上门
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@ -673,6 +675,23 @@ export default class MapConroler extends cc.Component {
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if (blockInfo.floor) {
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info["floor"] = blockInfo.floor;
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if (blockInfo.floorTime) info["floorTime"] = blockInfo.floorTime;
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if (blockInfo.floorMove != undefined && blockInfo.floorMove != null) {
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if (blockInfo.floorMove == true) {
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//如果数组没有,是新的
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if (this.teamBlocks.length == 0) this.teamBlocks.push(block);
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else {
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//如果数组内有,则判断是不是在同一个地板下
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if (this.teamBlocks[0].floor == blockInfo.floor) {
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this.teamBlocks.push(block);
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}
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//不在同一个地板下
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else {
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this.teamBlocks = [];
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this.teamBlocks.push(block);
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}
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}
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}
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}
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}
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@ -683,8 +702,8 @@ export default class MapConroler extends cc.Component {
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blockUp.setPosition(cc.v2(info.position.x, info.position.y));
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block.getComponent("Block").init(blockInfo, null, null, blockUp);
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blockUp.getComponent("Block").init(info, null, null, block);
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block.getComponent("Block").init(blockInfo, null, null, blockUp, null, this.teamBlocks);
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blockUp.getComponent("Block").init(info, null, null, block, null, this.teamBlocks);
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if (info.color != 11) {
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this.blocks.push(blockUp);
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this.blockNum += 1;
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@ -703,16 +722,17 @@ export default class MapConroler extends cc.Component {
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blockUp.setPosition(cc.v2(info.position.x, info.position.y));
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block.getComponent("Block").init(blockInfo, null, null, blockUp, false);
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block.getComponent("Block").init(blockInfo, null, null, blockUp, false, this.teamBlocks);
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setTimeout(() => {
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blockUp.getComponent("Block").init(info, null, null, block, true);
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blockUp.getComponent("Block").init(info, null, null, block, true, this.teamBlocks);
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}, 100);
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if (info.color != 11) {
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this.blocks.push(blockUp);
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this.blockNum += 1;
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}
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} else {
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block.getComponent("Block").init(blockInfo);
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block.getComponent("Block").init(blockInfo, null, null, null, null, this.teamBlocks);
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}
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}
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else {
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@ -553,16 +553,16 @@ export default class Wall extends cc.Component {
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// console.log("变色门变色数组数量", this.colorArray, this.node.uuid);
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if (this.colorArray.length >= 1 && this.color == this.colorArray[0]) {
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let firstItem = this.colorArray.shift(); // 移除第一项
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console.log("移除颜色:", this.color);
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// console.log("移除颜色:", this.color);
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// this.colorArray.push(firstItem); // 将第一项添加到数组末尾
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if (this.colorArray.length <= 2) {
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for (let i = 0; i < this.colorStartArray.length; i++) {
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this.colorArray.push(this.colorStartArray[i]);
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console.log("将颜色放入数组:", this.colorStartArray[i])
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// console.log("将颜色放入数组:", this.colorStartArray[i])
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}
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}
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}
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console.log("变色门变色数组数量", this.colorArray, this.node.uuid);
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// console.log("变色门变色数组数量", this.colorArray, this.node.uuid);
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this.updateColor();
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}
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@ -426,8 +426,8 @@ var GameTool = {
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//关卡上限
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maxLevel() {
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let jg = false;
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if (cc.fx.GameConfig.GM_INFO.level > 889) {
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cc.fx.GameConfig.GM_INFO.level = 890;
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if (cc.fx.GameConfig.GM_INFO.level > 919) {
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cc.fx.GameConfig.GM_INFO.level = 920;
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jg = true;
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}
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return jg;
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@ -45,10 +45,12 @@ export default class Question extends cc.Component {
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if (this.node) {
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if (this.node.parent) {
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if (this.node.parent.getComponent("Block").block_Info.lock == false) {
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this.node.opacity = 100;
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this.node.getChildByName("lock").active = true;
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this.node.getChildByName("open").active = false;
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}
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else {
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this.node.opacity = 0;
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this.node.getChildByName("lock").active = false;
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this.node.getChildByName("open").active = true;
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}
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this.node.parent.getComponent("Block").block_Info.lock = !this.node.parent.getComponent("Block").block_Info.lock;
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Binary file not shown.
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Before Width: | Height: | Size: 467 KiB |
Binary file not shown.
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Before Width: | Height: | Size: 395 KiB |
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@ -1,38 +0,0 @@
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{
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"ver": "2.3.7",
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"uuid": "669a5a6c-68ca-412c-9321-a0af32085234",
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"importer": "texture",
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"type": "sprite",
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"wrapMode": "clamp",
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"filterMode": "bilinear",
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"premultiplyAlpha": false,
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"genMipmaps": false,
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"packable": true,
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"width": 970,
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"height": 1210,
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"platformSettings": {},
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"subMetas": {
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"result_bg2": {
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"ver": "1.0.6",
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"uuid": "f54b3295-ab32-4dce-bb2a-79ed327a45e2",
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"importer": "sprite-frame",
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"rawTextureUuid": "669a5a6c-68ca-412c-9321-a0af32085234",
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"trimType": "auto",
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"trimThreshold": 1,
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"rotated": false,
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"offsetX": 0,
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"offsetY": 0,
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"trimX": 0,
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"trimY": 0,
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"width": 970,
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"height": 1210,
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"rawWidth": 970,
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"rawHeight": 1210,
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"borderTop": 0,
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"borderBottom": 0,
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"borderLeft": 0,
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"borderRight": 0,
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"subMetas": {}
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}
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}
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}
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@ -24,20 +24,23 @@
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"__id__": 5
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},
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{
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"__id__": 7
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"__id__": 8
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},
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{
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"__id__": 10
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}
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],
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"_active": true,
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"_components": [
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{
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"__id__": 10
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"__id__": 13
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||||
},
|
||||
{
|
||||
"__id__": 11
|
||||
"__id__": 14
|
||||
}
|
||||
],
|
||||
"_prefab": {
|
||||
"__id__": 12
|
||||
"__id__": 15
|
||||
},
|
||||
"_opacity": 255,
|
||||
"_color": {
|
||||
|
|
@ -88,13 +91,13 @@
|
|||
},
|
||||
{
|
||||
"__type__": "cc.Node",
|
||||
"_name": "icon",
|
||||
"_name": "open",
|
||||
"_objFlags": 0,
|
||||
"_parent": {
|
||||
"__id__": 1
|
||||
},
|
||||
"_children": [],
|
||||
"_active": true,
|
||||
"_active": false,
|
||||
"_components": [
|
||||
{
|
||||
"__id__": 3
|
||||
|
|
@ -191,6 +194,111 @@
|
|||
"fileId": "48vFumJApBjb/xUEZIhVH6",
|
||||
"sync": false
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Node",
|
||||
"_name": "lock",
|
||||
"_objFlags": 0,
|
||||
"_parent": {
|
||||
"__id__": 1
|
||||
},
|
||||
"_children": [],
|
||||
"_active": false,
|
||||
"_components": [
|
||||
{
|
||||
"__id__": 6
|
||||
}
|
||||
],
|
||||
"_prefab": {
|
||||
"__id__": 7
|
||||
},
|
||||
"_opacity": 255,
|
||||
"_color": {
|
||||
"__type__": "cc.Color",
|
||||
"r": 255,
|
||||
"g": 255,
|
||||
"b": 255,
|
||||
"a": 255
|
||||
},
|
||||
"_contentSize": {
|
||||
"__type__": "cc.Size",
|
||||
"width": 120,
|
||||
"height": 120
|
||||
},
|
||||
"_anchorPoint": {
|
||||
"__type__": "cc.Vec2",
|
||||
"x": 0.5,
|
||||
"y": 0.5
|
||||
},
|
||||
"_trs": {
|
||||
"__type__": "TypedArray",
|
||||
"ctor": "Float64Array",
|
||||
"array": [
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1
|
||||
]
|
||||
},
|
||||
"_eulerAngles": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"_skewX": 0,
|
||||
"_skewY": 0,
|
||||
"_is3DNode": false,
|
||||
"_groupIndex": 0,
|
||||
"groupIndex": 0,
|
||||
"_id": ""
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Sprite",
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"node": {
|
||||
"__id__": 5
|
||||
},
|
||||
"_enabled": true,
|
||||
"_materials": [
|
||||
{
|
||||
"__uuid__": "eca5d2f2-8ef6-41c2-bbe6-f9c79d09c432"
|
||||
}
|
||||
],
|
||||
"_srcBlendFactor": 770,
|
||||
"_dstBlendFactor": 771,
|
||||
"_spriteFrame": null,
|
||||
"_type": 0,
|
||||
"_sizeMode": 1,
|
||||
"_fillType": 0,
|
||||
"_fillCenter": {
|
||||
"__type__": "cc.Vec2",
|
||||
"x": 0,
|
||||
"y": 0
|
||||
},
|
||||
"_fillStart": 0,
|
||||
"_fillRange": 0,
|
||||
"_isTrimmedMode": true,
|
||||
"_atlas": null,
|
||||
"_id": ""
|
||||
},
|
||||
{
|
||||
"__type__": "cc.PrefabInfo",
|
||||
"root": {
|
||||
"__id__": 1
|
||||
},
|
||||
"asset": {
|
||||
"__id__": 0
|
||||
},
|
||||
"fileId": "12m9Xu8dxPDpc7zj3A7xOB",
|
||||
"sync": false
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Node",
|
||||
"_name": "time",
|
||||
|
|
@ -202,7 +310,7 @@
|
|||
"_active": false,
|
||||
"_components": [],
|
||||
"_prefab": {
|
||||
"__id__": 6
|
||||
"__id__": 9
|
||||
},
|
||||
"_opacity": 255,
|
||||
"_color": {
|
||||
|
|
@ -273,11 +381,11 @@
|
|||
"_active": false,
|
||||
"_components": [
|
||||
{
|
||||
"__id__": 8
|
||||
"__id__": 11
|
||||
}
|
||||
],
|
||||
"_prefab": {
|
||||
"__id__": 9
|
||||
"__id__": 12
|
||||
},
|
||||
"_opacity": 255,
|
||||
"_color": {
|
||||
|
|
@ -331,7 +439,7 @@
|
|||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"node": {
|
||||
"__id__": 7
|
||||
"__id__": 10
|
||||
},
|
||||
"_enabled": true,
|
||||
"_materials": [
|
||||
|
|
|
|||
|
|
@ -94,6 +94,11 @@
|
|||
"level": 849,
|
||||
"name": "daoju18",
|
||||
"tips": "定次炸弹块第一次出现"
|
||||
},
|
||||
{
|
||||
"level": 903,
|
||||
"name": "daoju19",
|
||||
"tips": "铁皮方块第一次出现"
|
||||
}
|
||||
]
|
||||
}
|
||||
BIN
assets/resources/Window_Prop/daoju19.png
Normal file
BIN
assets/resources/Window_Prop/daoju19.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 33 KiB |
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"ver": "2.3.7",
|
||||
"uuid": "cf67e4b5-6705-4eb0-809f-69efa4a5883e",
|
||||
"uuid": "782aac06-a49c-48e1-b9eb-aceecf649d42",
|
||||
"importer": "texture",
|
||||
"type": "sprite",
|
||||
"wrapMode": "clamp",
|
||||
|
|
@ -8,15 +8,15 @@
|
|||
"premultiplyAlpha": false,
|
||||
"genMipmaps": false,
|
||||
"packable": true,
|
||||
"width": 972,
|
||||
"height": 1474,
|
||||
"width": 744,
|
||||
"height": 786,
|
||||
"platformSettings": {},
|
||||
"subMetas": {
|
||||
"result_bg1": {
|
||||
"daoju19": {
|
||||
"ver": "1.0.6",
|
||||
"uuid": "0f30eac9-1adc-4b68-9233-90b1d87de750",
|
||||
"uuid": "4937f794-68b7-4040-8c4c-22aca68989f4",
|
||||
"importer": "sprite-frame",
|
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"rawTextureUuid": "cf67e4b5-6705-4eb0-809f-69efa4a5883e",
|
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"rawTextureUuid": "782aac06-a49c-48e1-b9eb-aceecf649d42",
|
||||
"trimType": "auto",
|
||||
"trimThreshold": 1,
|
||||
"rotated": false,
|
||||
|
|
@ -24,10 +24,10 @@
|
|||
"offsetY": 0,
|
||||
"trimX": 0,
|
||||
"trimY": 0,
|
||||
"width": 972,
|
||||
"height": 1474,
|
||||
"rawWidth": 972,
|
||||
"rawHeight": 1474,
|
||||
"width": 744,
|
||||
"height": 786,
|
||||
"rawWidth": 744,
|
||||
"rawHeight": 786,
|
||||
"borderTop": 0,
|
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"borderBottom": 0,
|
||||
"borderLeft": 0,
|
||||
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"last-module-event-record-time": 1766999892289,
|
||||
"last-module-event-record-time": 1767604715685,
|
||||
"group-list": [
|
||||
"default",
|
||||
"Map"
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user