更新
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b57f7af6ff
commit
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@ -464,7 +464,14 @@ export default class JiaZai extends cc.Component {
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cc.fx.GameTool.getHealth((data) => {
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if (this.level) {
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NumberToImage.numberToImageNodesShop((cc.fx.GameConfig.GM_INFO.level + 1), 43, 15, "custom", this.level, true);
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let kuandu = 43;
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if ((cc.fx.GameConfig.GM_INFO.level + 1) > 999) {
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kuandu = 35;
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}
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console.log("寬度", kuandu);
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NumberToImage.numberToImageNodesShop((cc.fx.GameConfig.GM_INFO.level + 1), kuandu, 15, "custom", this.level, true);
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if (this.level.children) {
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for (let i = 0; i < this.level.children.length; i++) {
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this.level.children[i].color = cc.Color.BLACK;
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@ -502,7 +509,13 @@ export default class JiaZai extends cc.Component {
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cc.fx.GameTool.getHealth((data) => {
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NumberToImage.numberToImageNodesShop((cc.fx.GameConfig.GM_INFO.level + 1), 43, 15, "custom", this.level, true);
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let kuandu = 43;
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if ((cc.fx.GameConfig.GM_INFO.level + 1) > 999) {
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kuandu = 35;
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}
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console.log("寬度", kuandu);
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NumberToImage.numberToImageNodesShop((cc.fx.GameConfig.GM_INFO.level + 1), kuandu, 15, "custom", this.level, true);
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if (this.level.children) {
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for (let i = 0; i < this.level.children.length; i++) {
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this.level.children[i].color = cc.Color.BLACK;
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@ -2184,7 +2197,14 @@ export default class JiaZai extends cc.Component {
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timestamp: timestamp, // 时间戳
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};
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cc.fx.StorageMessage.setStorage("level", levelInfo);
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NumberToImage.numberToImageNodesShop((cc.fx.GameConfig.GM_INFO.level + 1), 43, 15, "custom", this.level, true);
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let kuandu = 43;
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if ((cc.fx.GameConfig.GM_INFO.level + 1) > 999) {
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kuandu = 35;
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}
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console.log("寬度", kuandu);
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NumberToImage.numberToImageNodesShop((cc.fx.GameConfig.GM_INFO.level + 1), kuandu, 15, "custom", this.level, true);
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if (this.level.children) {
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for (let i = 0; i < this.level.children.length; i++) {
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this.level.children[i].color = cc.Color.BLACK;
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