日常更新
This commit is contained in:
parent
2092fade8e
commit
a8f7e90d2e
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@ -86,17 +86,17 @@
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@ -23109,14 +23109,18 @@
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"_srcBlendFactor": 770,
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},
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{
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"__type__": "cc.BlockInputEvents",
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"_enabled": true,
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},
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{
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"__type__": "sp.Skeleton",
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"_name": "",
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@ -196,13 +196,13 @@
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"_active": true,
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}
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"_prefab": null,
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@ -1553,7 +1553,7 @@
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"__type__": "TypedArray",
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@ -1649,7 +1649,7 @@
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@ -1837,7 +1837,7 @@
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@ -2249,7 +2249,7 @@
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@ -2345,7 +2345,7 @@
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@ -12220,11 +12220,15 @@
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"_parent": {
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@ -12275,6 +12279,113 @@
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"groupIndex": 0,
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"width": 2000,
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"x": 0,
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},
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"_isTrimmedMode": true,
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"_atlas": null,
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"_id": "029GSNO8ZAUbP+l1fq7/aU"
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},
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{
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"__type__": "cc.BlockInputEvents",
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"_name": "",
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"_objFlags": 0,
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"node": {
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"__id__": 260
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},
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"_enabled": true,
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"_id": "59BOMZmhdPJajqBGyoUDBU"
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},
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{
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"__type__": "sp.Skeleton",
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"_name": "",
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@ -256,7 +256,7 @@ stopHeathTimeCutDown() {
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setHealthInfo() {
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if (cc.fx.GameConfig.GM_INFO.hp == 5) {
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if (cc.fx.GameConfig.GM_INFO.hp >= 5) {
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this.Stamina.getChildByName("man").active = true;
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this.Stamina.getChildByName("health").active = false;
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this.Stamina.getChildByName("time").active = false;
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@ -1119,7 +1119,7 @@ export namespace MiniGameSdk {
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var config = {
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// appId: "73e1ec654f15b47a1a7354fbabec05ad", // 项目 APP ID
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appId: appId,
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serverUrl: "https://data.nika4fun.com", // 上报地址
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serverUrl: "https://data.nika4fun.com/sync_data", // 上报地址
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autoTrack: {
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appShow: true, // 自动采集 ta_mg_show
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appHide: true // 自动采集 ta_mg_hide
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@ -25,7 +25,14 @@ export default class NewClass extends cc.Component {
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//金币花费数
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@property(cc.Node)
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coin: cc.Node = null;
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btn_Touch: boolean = true;
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onLoad() {
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this.btn_Touch = true;
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}
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start() {
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this.btn_Touch = true;
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this.openPop();
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}
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//打开商店界面
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@ -52,28 +59,35 @@ export default class NewClass extends cc.Component {
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//购买体力
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buyHeath(){
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if(!this.btn_Touch){
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return;
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}
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this.btn_Touch = false;
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//获取当前体力
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let curHeath = cc.fx.GameConfig.GM_INFO.hp;
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//获取当前金币
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let curCoin = cc.fx.GameConfig.GM_INFO.coin;
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if(curCoin >= 1000){
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this.switchButtons[1].active = false;
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cc.fx.GameTool.changeCoin(-1000);
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cc.fx.GameTool.setUserHealth(5, (data) => {
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cc.fx.GameTool.getHealth(null);
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const parentNode = cc.find("Canvas"); // 假设 JiaZai 挂在 Canvas 节点
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if (parentNode) {
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const jiazaiComp = parentNode.getComponent(JiaZai);
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if (jiazaiComp) {
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jiazaiComp.setHealthInfo();
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jiazaiComp.updateCoin();
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}
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cc.fx.GameConfig.GM_INFO.hp = 5;
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const parentNode = cc.find("Canvas"); // 假设 JiaZai 挂在 Canvas 节点
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if (parentNode) {
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const jiazaiComp = parentNode.getComponent(JiaZai);
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if (jiazaiComp) {
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jiazaiComp.setHealthInfo();
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jiazaiComp.updateCoin();
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}
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this.closePop();
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}
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this.switchButtons[0].active = true;
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cc.fx.GameTool.setUserHealth(0, (data) => {
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cc.fx.GameTool.getHealth(null);
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})
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}
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else{
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MiniGameSdk.API.showToast("金币不足,无法购买体力");
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setTimeout(() => {
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this.btn_Touch = true;
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this.openShop();
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}, 500);
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}
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@ -93,6 +107,7 @@ export default class NewClass extends cc.Component {
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//关闭弹窗
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closePop() {
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this.btn_Touch = true;
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//销毁预制体
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console.log("关闭heath弹窗");
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//关闭计时器
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@ -837,7 +837,7 @@ var GameTool = {
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price = 12800;
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MiniGameSdk.API.showToast("充值成功,获得32000金币");
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break;
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case "gold_5":
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case "gold_pack_5":
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cc.fx.GameTool.changeCoin(100000);
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coin = 100000;
|
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price = 32800;
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|
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@ -8,8 +8,8 @@
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"premultiplyAlpha": false,
|
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"genMipmaps": false,
|
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"packable": true,
|
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"width": 1784,
|
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"height": 252,
|
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"width": 1739,
|
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"height": 255,
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"platformSettings": {},
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"subMetas": {}
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}
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@ -4428,7 +4428,7 @@
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"component": "",
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"_componentId": "48bfeZuYFZE2qmgxbW2IigB",
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"handler": "buyProduct",
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"customEventData": "gold_5"
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"customEventData": "gold_pack_5"
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},
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{
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"__type__": "de906iE/HVHpI6VO7IMvKaI",
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|
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@ -35,7 +35,7 @@ export default class NewClass extends cc.Component {
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{ product_id: "gold_2", name: "金币包2", price: 3600, coin:8000, title: "" },
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{ product_id: "gold_3", name: "金币包3", price: 6800, coin:16000, title: "" },
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{ product_id: "gold_4", name: "金币包4", price: 12800, coin:32000, title: "" },
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{ product_id: "gold_5", name: "金币包5", price: 32800, coin:100000, title: "" },
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{ product_id: "gold_pack_5", name: "金币包5", price: 32800, coin:100000, title: "" },
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{ product_id: "gold_6", name: "金币包6", price: 64800, coin:240000, title: "" },
|
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];
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for (let i = 1; i <= 6 && i < this.itemList.children.length; i++) {
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@ -97,8 +97,8 @@ export default class NewClass extends cc.Component {
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case "gold_4":
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price = 12800;
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break;
|
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case "gold_5":
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price = 32800;
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case "gold_pack_5":
|
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price = 100;
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break;
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case "gold_6":
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price = 64800;
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@ -172,7 +172,7 @@ export default class NewClass extends cc.Component {
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payment_num:1,
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type:systemType,
|
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}
|
||||
cc.fx.GameTool.shushu_Track("payment_fail",dataSuccess);
|
||||
cc.fx.GameTool.shushu_Track("payment",dataSuccess);
|
||||
}
|
||||
else{
|
||||
MiniGameSdk.API.showToast("网络异常,充值奖励将在登录后再次发放");
|
||||
|
|
Loading…
Reference in New Issue
Block a user