更改 较多关卡配置文件

This commit is contained in:
YZ\249929363 2025-07-21 16:01:57 +08:00
parent 4f020d19d0
commit becd89158f
262 changed files with 2021 additions and 969 deletions

View File

@ -18,6 +18,9 @@
},
{
"__id__": 4
},
{
"__id__": 330
}
],
"_active": false,
@ -15141,5 +15144,130 @@
"__id__": 87
},
"_id": "0dna+7W/NMp6RyIrSQLx5u"
},
{
"__type__": "cc.Node",
"_name": "New Label",
"_objFlags": 0,
"_parent": {
"__id__": 1
},
"_children": [],
"_active": true,
"_components": [
{
"__id__": 331
},
{
"__id__": 332
}
],
"_prefab": null,
"_opacity": 255,
"_color": {
"__type__": "cc.Color",
"r": 255,
"g": 255,
"b": 255,
"a": 255
},
"_contentSize": {
"__type__": "cc.Size",
"width": 66.74,
"height": 23.94
},
"_anchorPoint": {
"__type__": "cc.Vec2",
"x": 0.5,
"y": 0.5
},
"_trs": {
"__type__": "TypedArray",
"ctor": "Float64Array",
"array": [
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]
},
"_eulerAngles": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_skewX": 0,
"_skewY": 0,
"_is3DNode": false,
"_groupIndex": 0,
"groupIndex": 0,
"_id": "21Nnf4GPVCHqI0NNdx6GDw"
},
{
"__type__": "cc.Label",
"_name": "",
"_objFlags": 0,
"node": {
"__id__": 330
},
"_enabled": true,
"_materials": [
{
"__uuid__": "eca5d2f2-8ef6-41c2-bbe6-f9c79d09c432"
}
],
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"_string": "749531",
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"_fontSize": 20,
"_lineHeight": 19.96,
"_enableWrapText": true,
"_N$file": null,
"_isSystemFontUsed": true,
"_spacingX": 0,
"_batchAsBitmap": false,
"_styleFlags": 0,
"_underlineHeight": 0,
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"_N$verticalAlign": 1,
"_N$fontFamily": "Arial",
"_N$overflow": 0,
"_N$cacheMode": 0,
"_id": "d4fwmbx0ZMzqfBeHQk0zBv"
},
{
"__type__": "cc.Widget",
"_name": "",
"_objFlags": 0,
"node": {
"__id__": 330
},
"_enabled": true,
"alignMode": 1,
"_target": null,
"_alignFlags": 9,
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"_right": 0,
"_top": 10,
"_bottom": 0,
"_verticalCenter": 0,
"_horizontalCenter": 0,
"_isAbsLeft": true,
"_isAbsRight": true,
"_isAbsTop": true,
"_isAbsBottom": true,
"_isAbsHorizontalCenter": true,
"_isAbsVerticalCenter": true,
"_originalWidth": 0,
"_originalHeight": 0,
"_id": "ce7XDOgWxAkqd9NR85oHSL"
}
]

View File

@ -195,7 +195,7 @@ export default class JiaZai extends cc.Component {
let switchButtons = health.getComponent("heathnum").switchButtons;
let coin = health.getComponent("heathnum").coin;
// 启动弹窗自己的倒计时
if (cc.fx.GameConfig.GM_INFO.hp < 5) {
if (cc.fx.GameConfig.GM_INFO.hp < cc.fx.GameConfig.GM_INFO.hp_max) {
this.startHeathTimeCutDown(timeNode);
}
if (cc.fx.GameConfig.GM_INFO.hp == 0) {
@ -209,11 +209,11 @@ export default class JiaZai extends cc.Component {
if (switchButtons[1]) { switchButtons[1].active = false; swichs[1].active = true; }
}
} else if (cc.fx.GameConfig.GM_INFO.hp < 5 && cc.fx.GameConfig.GM_INFO.hp > 0) {
} else if (cc.fx.GameConfig.GM_INFO.hp < cc.fx.GameConfig.GM_INFO.hp_max && cc.fx.GameConfig.GM_INFO.hp > 0) {
// 体力小于5但大于0显示spriteFrames[1],只显示第一个按钮
if (switchButtons[0]) { switchButtons[0].active = true; swichs[0].active = false; }
if (switchButtons[1]) { switchButtons[1].active = false; swichs[1].active = true; }
} else if (cc.fx.GameConfig.GM_INFO.hp >= 5) {
} else if (cc.fx.GameConfig.GM_INFO.hp >= cc.fx.GameConfig.GM_INFO.hp_max) {
// 体力为5显示spriteFrames[0],只显示第一个按钮
if (switchButtons[0]) { switchButtons[0].active = true; swichs[0].active = true; }
@ -268,7 +268,7 @@ export default class JiaZai extends cc.Component {
if (this.Stamina && this.Stamina.getChildByName("time")) {
this.Stamina.getChildByName("time").getComponent(cc.Label).string = timeTemp;
}
if (cc.fx.GameConfig.GM_INFO.hp < 5) {
if (cc.fx.GameConfig.GM_INFO.hp < cc.fx.GameConfig.GM_INFO.hp_max) {
MiniGameSdk.API.showToast("恢复一点体力");
cc.fx.GameTool.setUserHealth(1, (data) => {
cc.fx.GameTool.getHealth(null);
@ -366,6 +366,7 @@ export default class JiaZai extends cc.Component {
if (cc.fx.GameConfig.GM_INFO.min_Time != 0) {
let time = cc.fx.GameTool.getTimeMargin(cc.fx.GameConfig.GM_INFO.min_Time);
this.Stamina.getChildByName("time").getComponent(cc.Label).string = time;
console.log("______________________启动计时器");
this.startTimeCutDown();
}
}
@ -458,7 +459,7 @@ export default class JiaZai extends cc.Component {
this.RewardNode = null;
this.RewardNode = cc.instantiate(JiaZai.cachedRewardPrefab);
this.node.addChild(this.RewardNode);
this.RewardNode.getComponent("RewardWindow").init(data);
this.RewardNode.getComponent("Reward").init(data);
}
this.updatePower();
}
@ -570,6 +571,8 @@ export default class JiaZai extends cc.Component {
console.log("需要补发数据", order);
if (order.itemid == "gold_1" || order.itemid == "gold_2" || order.itemid == "gold_3"
|| order.itemid == "gold_4" || order.itemid == "gold_5" || order.itemid == "gold_6"
|| order.itemid == "unlimited_health_bundle_1" || order.itemid == "unlimited_health_bundle_2"
|| order.itemid == "unlimited_health_bundle_3"
) {
this.openLoad();
console.log("补发名称:", order.itemid);

View File

@ -389,11 +389,15 @@ export default class MapConroler extends cc.Component {
// block.getChildByName("num").getComponent(cc.Label).string = i + ":" + j;
block.setPosition(cc.v2(startX + i * 120, startY + j * 120))
if (risefall != null) {
if (risefall.length > 0) {
if (this.mapRiseFall(cc.v2(i, j), risefall, block)) {
this.riseFallBlcok.push(block);
}
}
}
if (gap != null) {
if (gap.length > 0) {
if (!this.mapGap(cc.v2(i, j), gap) || i == 0 || i == this.mapWidth - 1
|| j == 0 || j == this.mapHeight - 1) {
block.opacity = 254;
@ -403,6 +407,7 @@ export default class MapConroler extends cc.Component {
}
else this.mapInfo.push(block);
}
}
else {
if (i == 0 || i == this.mapWidth - 1
|| j == 0 || j == this.mapHeight - 1) {
@ -924,11 +929,16 @@ export default class MapConroler extends cc.Component {
//升降地块判断
mapRiseFall(point, risefall, block) {
for (let i = 0; i < risefall.length; i++) {
if (point.x == risefall[i].pos.x && point.y == risefall[i].pos.y) {
block.getChildByName("risefall").active = true;
if (point.x == risefall[i].x && point.y == risefall[i].y) {
block.getChildByName("riseup").active = true;
let spriteName = "riseup" + risefall[i].color;
let spriteName2 = "risefall" + risefall[i].color;
let icon = block.getComponent("MapBlock").riseFall.getSpriteFrame(spriteName);
let icon2 = block.getComponent("MapBlock").riseFall.getSpriteFrame(spriteName2);
block.getChildByName("risefall").getComponent(cc.Sprite).spriteFrame = icon2;
block.getChildByName("riseup").getComponent(cc.Sprite).spriteFrame = icon;
block.getChildByName("risefall").active = false;
block.getChildByName('risefall').getChildByName("color").getComponent(cc.Label).string = risefall[i].color + "";
block.getChildByName('risefall').addComponent(cc.BoxCollider);
block.getChildByName('risefall').getComponent(cc.BoxCollider).size = cc.size(110, 110);
return true;
}
}
@ -940,13 +950,12 @@ export default class MapConroler extends cc.Component {
for (let i = 0; i < this.riseFallBlcok.length; i++) {
if (color == this.riseFallBlcok[i].getChildByName("risefall").getChildByName("color").getComponent(cc.Label).string) {
if (down) {
this.riseFallBlcok[i].getChildByName("risefall").active = false;
this.riseFallBlcok[i].getChildByName('risefall').removeComponent(cc.BoxCollider);
this.riseFallBlcok[i].getChildByName("risefall").active = true;
this.riseFallBlcok[i].getChildByName("riseup").active = false;
}
else {
this.riseFallBlcok[i].getChildByName("risefall").active = true;
this.riseFallBlcok[i].getChildByName('risefall').addComponent(cc.BoxCollider);
this.riseFallBlcok[i].getChildByName('risefall').getComponent(cc.BoxCollider).size = cc.size(110, 110);
this.riseFallBlcok[i].getChildByName("risefall").active = false;
this.riseFallBlcok[i].getChildByName("riseup").active = true;
}
}
@ -1470,7 +1479,7 @@ export default class MapConroler extends cc.Component {
// alert("游戏成功");
MiniGameSdk.API.showToast(cc.fx.GameConfig.GM_INFO.level);
this.gameWin = true;
if (cc.fx.GameConfig.GM_INFO.hp < 5) {
if (cc.fx.GameConfig.GM_INFO.hp < cc.fx.GameConfig.GM_INFO.hp_max) {
console.log("恢复一点体力", cc.fx.GameConfig.GM_INFO.level);
if (!this.powerState) {
cc.fx.GameTool.setUserHealth(1, (data) => {

View File

@ -16,6 +16,9 @@ export default class NewClass extends cc.Component {
@property
block_Id: string = '';
@property(cc.SpriteAtlas)
riseFall: cc.SpriteAtlas = null;
// LIFE-CYCLE CALLBACKS:
posX: number = 0; //地图块的X坐标
@ -26,6 +29,7 @@ export default class NewClass extends cc.Component {
start() {
this.direction = "";
this.block_Id = "";
// this.node.getChildByName("num").getComponent(cc.Label).string = this.direction;
}

View File

@ -393,7 +393,7 @@ export default class SceneManager extends cc.Component {
this.RewardNode = cc.instantiate(SceneManager.cachedRewardPrefab);
this.node.addChild(this.RewardNode);
this.RewardNode.zIndex = 99;
this.RewardNode.getComponent("RewardWindow").init(data);
this.RewardNode.getComponent("Reward").init(data);
}
}

View File

@ -101,7 +101,11 @@ export class GameConfig {
shushu_AccountId: string; //数数账号ID
uid: string; //用户和后端唯一id
userPowerTime: number; //用户体力恢复时间
freezeFirst: boolean; hammerFirst: boolean; magicAFirst: boolean;
freezeFirst: boolean; //冻结道具第一次
hammerFirst: boolean; //锤子道具第一次
magicAFirst: boolean; //魔法棒道具第一次
hp_Max: number; //体力最大值
doubleCoin: boolean;//是否翻倍
};
@ -109,6 +113,7 @@ export class GameConfig {
//游戏内信息
static get Instance() {
@ -246,10 +251,11 @@ export class GameConfig {
shushu_AccountId: "", //数数账号ID
uid: "", //用户和后端唯一id
userPowerTime: 0, //用户体力恢复时间
freezeFirst: false,
hammerFirst: false,
magicAFirst: false,
freezeFirst: false, //冻结道具第一次
hammerFirst: false, //锤子道具第一次
magicAFirst: false, //魔法棒道具第一次
hp_Max: 5, //体力最大值
doubleCoin: false, //是否双倍
};
// this.setCode(this.getKey("scode"));
// this.GM_INFO.level = 0;

View File

@ -31,12 +31,20 @@ export default class Utils {
}
/**道具直购接口*/
static buyProp(id, count, price, callBack) {
static buyProp(id, count, price, systemType, productId, callBack) {
console.log("请求uid:" + Utils.uid, "请求id:" + id, "请求数量:" + count, "请求价格:" + price);
Utils.POST("wx/orderPaySig", { uid: Utils.uid, itemid: id, itemCount: count, itemPrice: price }, res => {
if (res.code == 1) {
Utils.outTradeNo = res.data.outTradeNo;
const data = {
price: price,
payment_name: productId,
payment_num: 1,
type: systemType,
}
cc.fx.GameTool.shushu_Track("init_order", data);
console.log("创建的最新订单的订单号:", Utils.outTradeNo);
// let timeoutId: number;
// const timeoutDuration = 30000; // 30 秒超时时间
// // 设置超时定时器
@ -110,6 +118,7 @@ export default class Utils {
}
let orderTemp = Utils.outTradeNo;
if (order) orderTemp = order;
console.log("告知服务器发货的订单号:", orderTemp);
Utils.POST("wx/getOrderReward", { outTradeNo: orderTemp }, res => {
console.log("告知服务器发货:", res);
if (res.code === 1) {

View File

@ -617,7 +617,7 @@ var GameTool = {
//设置用户体力值 有可能加,有可能定时器减
setUserHealth(health, callback) {
if (health > 0) {
if (cc.fx.GameConfig.GM_INFO.hp < 5) {
if (cc.fx.GameConfig.GM_INFO.hp < cc.fx.GameConfig.GM_INFO.hp_max) {
cc.fx.GameConfig.GM_INFO.hp += health;
}
}
@ -987,7 +987,7 @@ var GameTool = {
cc.fx.GameTool.changeCoin(5000);
coin = 5000;
price = 1800;
this.setUserPowerTime(60);
this.setUserPowerTime(1800);
// MiniGameSdk.API.showToast("获得无限体力小组合包");
rewardData = [
{ type: "coin", count: coin },

View File

@ -15,7 +15,7 @@
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<string>{122,45}</string>
<key>textureRect</key>
<string>{{1,565},{122,45}}</string>
<string>{{628,1023},{122,45}}</string>
<key>textureRotated</key>
<false/>
</dict>
@ -30,9 +30,9 @@
<key>spriteSourceSize</key>
<string>{243,45}</string>
<key>textureRect</key>
<string>{{125,565},{243,45}}</string>
<string>{{205,733},{243,45}}</string>
<key>textureRotated</key>
<false/>
<true/>
</dict>
<key>10down3.png</key>
<dict>
@ -45,9 +45,9 @@
<key>spriteSourceSize</key>
<string>{363,45}</string>
<key>textureRect</key>
<string>{{370,565},{363,45}}</string>
<string>{{237,368},{363,45}}</string>
<key>textureRotated</key>
<false/>
<true/>
</dict>
<key>10down4.png</key>
<dict>
@ -60,7 +60,7 @@
<key>spriteSourceSize</key>
<string>{45,124}</string>
<key>textureRect</key>
<string>{{735,565},{45,124}}</string>
<string>{{237,1019},{45,124}}</string>
<key>textureRotated</key>
<true/>
</dict>
@ -75,9 +75,9 @@
<key>spriteSourceSize</key>
<string>{45,245}</string>
<key>textureRect</key>
<string>{{1,612},{45,245}}</string>
<string>{{331,378},{45,245}}</string>
<key>textureRotated</key>
<true/>
<false/>
</dict>
<key>10down6.png</key>
<dict>
@ -90,7 +90,7 @@
<key>spriteSourceSize</key>
<string>{45,365}</string>
<key>textureRect</key>
<string>{{248,612},{45,365}}</string>
<string>{{299,143},{45,365}}</string>
<key>textureRotated</key>
<true/>
</dict>
@ -105,7 +105,7 @@
<key>spriteSourceSize</key>
<string>{122,45}</string>
<key>textureRect</key>
<string>{{1,1},{122,45}}</string>
<string>{{793,949},{122,45}}</string>
<key>textureRotated</key>
<false/>
</dict>
@ -120,7 +120,7 @@
<key>spriteSourceSize</key>
<string>{243,45}</string>
<key>textureRect</key>
<string>{{125,1},{243,45}}</string>
<string>{{378,378},{243,45}}</string>
<key>textureRotated</key>
<false/>
</dict>
@ -135,7 +135,7 @@
<key>spriteSourceSize</key>
<string>{363,45}</string>
<key>textureRect</key>
<string>{{370,1},{363,45}}</string>
<string>{{299,190},{363,45}}</string>
<key>textureRotated</key>
<false/>
</dict>
@ -150,9 +150,9 @@
<key>spriteSourceSize</key>
<string>{45,124}</string>
<key>textureRect</key>
<string>{{735,1},{45,124}}</string>
<string>{{913,1},{45,124}}</string>
<key>textureRotated</key>
<true/>
<false/>
</dict>
<key>1down5.png</key>
<dict>
@ -165,7 +165,7 @@
<key>spriteSourceSize</key>
<string>{45,245}</string>
<key>textureRect</key>
<string>{{1,48},{45,245}}</string>
<string>{{666,49},{45,245}}</string>
<key>textureRotated</key>
<true/>
</dict>
@ -180,9 +180,9 @@
<key>spriteSourceSize</key>
<string>{45,365}</string>
<key>textureRect</key>
<string>{{248,48},{45,365}}</string>
<string>{{64,1},{45,365}}</string>
<key>textureRotated</key>
<true/>
<false/>
</dict>
<key>2down1.png</key>
<dict>
@ -195,7 +195,7 @@
<key>spriteSourceSize</key>
<string>{122,45}</string>
<key>textureRect</key>
<string>{{861,1},{122,45}}</string>
<string>{{793,996},{122,45}}</string>
<key>textureRotated</key>
<false/>
</dict>
@ -210,7 +210,7 @@
<key>spriteSourceSize</key>
<string>{243,45}</string>
<key>textureRect</key>
<string>{{615,48},{243,45}}</string>
<string>{{378,425},{243,45}}</string>
<key>textureRotated</key>
<false/>
</dict>
@ -225,7 +225,7 @@
<key>spriteSourceSize</key>
<string>{363,45}</string>
<key>textureRect</key>
<string>{{1,95},{363,45}}</string>
<string>{{299,237},{363,45}}</string>
<key>textureRotated</key>
<false/>
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@ -240,9 +240,9 @@
<key>spriteSourceSize</key>
<string>{45,124}</string>
<key>textureRect</key>
<string>{{860,48},{45,124}}</string>
<string>{{960,1},{45,124}}</string>
<key>textureRotated</key>
<true/>
<false/>
</dict>
<key>2down5.png</key>
<dict>
@ -251,13 +251,13 @@
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{45,245}</string>
<string>{61,266}</string>
<key>spriteSourceSize</key>
<string>{45,245}</string>
<string>{61,266}</string>
<key>textureRect</key>
<string>{{366,95},{45,245}}</string>
<string>{{1,757},{61,266}}</string>
<key>textureRotated</key>
<true/>
<false/>
</dict>
<key>2down6.png</key>
<dict>
@ -266,13 +266,13 @@
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{45,365}</string>
<string>{61,386}</string>
<key>spriteSourceSize</key>
<string>{45,365}</string>
<string>{61,386}</string>
<key>textureRect</key>
<string>{{613,95},{45,365}}</string>
<string>{{1,1},{61,386}}</string>
<key>textureRotated</key>
<true/>
<false/>
</dict>
<key>3down1.png</key>
<dict>
@ -285,9 +285,9 @@
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<string>{122,45}</string>
<key>textureRect</key>
<string>{{1,142},{122,45}}</string>
<string>{{913,127},{122,45}}</string>
<key>textureRotated</key>
<false/>
<true/>
</dict>
<key>3down2.png</key>
<dict>
@ -300,7 +300,7 @@
<key>spriteSourceSize</key>
<string>{243,45}</string>
<key>textureRect</key>
<string>{{125,142},{243,45}}</string>
<string>{{378,472},{243,45}}</string>
<key>textureRotated</key>
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@ -315,7 +315,7 @@
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<string>{363,45}</string>
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<string>{{370,142},{363,45}}</string>
<string>{{299,284},{363,45}}</string>
<key>textureRotated</key>
<false/>
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@ -330,9 +330,9 @@
<key>spriteSourceSize</key>
<string>{45,124}</string>
<key>textureRect</key>
<string>{{735,142},{45,124}}</string>
<string>{{380,747},{45,124}}</string>
<key>textureRotated</key>
<true/>
<false/>
</dict>
<key>3down5.png</key>
<dict>
@ -345,7 +345,7 @@
<key>spriteSourceSize</key>
<string>{45,245}</string>
<key>textureRect</key>
<string>{{1,189},{45,245}}</string>
<string>{{666,96},{45,245}}</string>
<key>textureRotated</key>
<true/>
</dict>
@ -360,9 +360,9 @@
<key>spriteSourceSize</key>
<string>{45,365}</string>
<key>textureRect</key>
<string>{{248,189},{45,365}}</string>
<string>{{111,1},{45,365}}</string>
<key>textureRotated</key>
<true/>
<false/>
</dict>
<key>4down1.png</key>
<dict>
@ -375,9 +375,9 @@
<key>spriteSourceSize</key>
<string>{122,45}</string>
<key>textureRect</key>
<string>{{861,142},{122,45}}</string>
<string>{{960,127},{122,45}}</string>
<key>textureRotated</key>
<false/>
<true/>
</dict>
<key>4down2.png</key>
<dict>
@ -390,7 +390,7 @@
<key>spriteSourceSize</key>
<string>{243,45}</string>
<key>textureRect</key>
<string>{{615,189},{243,45}}</string>
<string>{{378,519},{243,45}}</string>
<key>textureRotated</key>
<false/>
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@ -405,7 +405,7 @@
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<string>{363,45}</string>
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<string>{{1,236},{363,45}}</string>
<string>{{299,331},{363,45}}</string>
<key>textureRotated</key>
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@ -420,9 +420,9 @@
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<string>{45,124}</string>
<key>textureRect</key>
<string>{{860,189},{45,124}}</string>
<string>{{380,873},{45,124}}</string>
<key>textureRotated</key>
<true/>
<false/>
</dict>
<key>4down5.png</key>
<dict>
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